This commit is contained in:
mobius
2015-01-01 20:02:50 +00:00
parent eeae660458
commit a6a3718849
17894 changed files with 2818932 additions and 0 deletions

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<html><body>
Apparently, it is impossible to enter the Steel Citadel individually.
</body></html>

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<html><body>
You cannot find the key.
</body></html>

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<html><body>
There is no response. If one of your companions is too far away from the rest of the party, none of you can enter the tower.
</body></html>

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<html><body>
It has already been activated.
</body></html>

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<html><body>
It has already been activated, but it takes approximately 5 minutes to enter to the Steel Citadel.
</body></html>

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<html><body>Kanaf:<br>
Only party leader can enter.
</body></html>

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<html><body>Kanaf:<br>
The situation is still very bad. You cannot enter until it improves.
</body></html>

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<html><body>Kanaf:<br>
To attempt to enter the town by yourself would be suicide! You must enter with the rest of your party members.
</body></html>

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<html><body>Native Prisoner:<br>
Surrounded by magical restraints, the native prisoner's movements slow and finally cease altogether. He resembles a living statue.<br>
<a action="bypass -h Quest UrbanArea break_chains">Break the magical restraints.</a>
</body></html>

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<html><body>Native Prisoner:<br>
With a great effort, the released native prisoner pulls himself together. Before he attempts to escape, he tries his best to show his appreciation to you.
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package hellbound.Instances.UrbanArea;
import java.util.concurrent.ScheduledFuture;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2QuestGuardInstance;
import com.l2jserver.gameserver.model.entity.Instance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
import hellbound.HellboundEngine;
/**
* Urban Area instance zone.
* @author GKR
*/
public final class UrbanArea extends AbstractNpcAI
{
protected class UrbanAreaWorld extends InstanceWorld
{
protected L2MonsterInstance spawnedAmaskari;
protected ScheduledFuture<?> activeAmaskariCall = null;
public boolean isAmaskariDead = false;
}
private static final int TEMPLATE_ID = 2;
private static final NpcStringId[] NPCSTRING_ID =
{
NpcStringId.INVADER,
NpcStringId.YOU_HAVE_DONE_WELL_IN_FINDING_ME_BUT_I_CANNOT_JUST_HAND_YOU_THE_KEY
};
private static final NpcStringId[] NATIVES_NPCSTRING_ID =
{
NpcStringId.THANK_YOU_FOR_SAVING_ME,
NpcStringId.GUARDS_ARE_COMING_RUN,
NpcStringId.NOW_I_CAN_ESCAPE_ON_MY_OWN
};
private static final int TOMBSTONE = 32343;
private static final int KANAF = 32346;
private static final int KEYMASTER = 22361;
private static final int AMASKARI = 22449;
private static final int DOWNTOWN_NATIVE = 32358;
private static final int TOWN_GUARD = 22359;
private static final int TOWN_PATROL = 22360;
private static final Location AMASKARI_SPAWN_POINT = new Location(19424, 253360, -2032, 16860);
private static final Location ENTRY_POINT = new Location(14117, 255434, -2016);
protected static final Location EXIT_POINT = new Location(16262, 283651, -9700);
private static final SkillHolder STONE = new SkillHolder(4616, 1);
private static final int KEY = 9714;
public UrbanArea()
{
super(UrbanArea.class.getSimpleName(), "hellbound/Instances");
addFirstTalkId(DOWNTOWN_NATIVE);
addStartNpc(KANAF);
addStartNpc(DOWNTOWN_NATIVE);
addTalkId(KANAF);
addTalkId(DOWNTOWN_NATIVE);
addAttackId(TOWN_GUARD);
addAttackId(KEYMASTER);
addAggroRangeEnterId(TOWN_GUARD);
addKillId(AMASKARI);
addSpawnId(DOWNTOWN_NATIVE);
addSpawnId(TOWN_GUARD);
addSpawnId(TOWN_PATROL);
addSpawnId(KEYMASTER);
}
@Override
public final String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (!npc.isAffectedBySkill(STONE.getSkillId()))
{
return "32358-02.htm";
}
return "32358-01.htm";
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = null;
if (npc.getId() == KANAF)
{
htmltext = checkConditions(player);
if (htmltext == null)
{
enterInstance(player, "UrbanArea.xml");
}
}
else if (npc.getId() == TOMBSTONE)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if ((tmpworld != null) && (tmpworld instanceof UrbanAreaWorld))
{
final UrbanAreaWorld world = (UrbanAreaWorld) tmpworld;
final L2Party party = player.getParty();
if (party == null)
{
htmltext = "32343-02.htm";
}
else if (npc.isBusy())
{
htmltext = "32343-02c.htm";
}
else if (player.getInventory().getInventoryItemCount(KEY, -1, false) >= 1)
{
for (L2PcInstance partyMember : party.getMembers())
{
if (!Util.checkIfInRange(300, npc, partyMember, true))
{
return "32343-02b.htm";
}
}
if (player.destroyItemByItemId("Quest", KEY, 1, npc, true))
{
npc.setBusy(true);
// destroy instance after 5 min
Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
inst.setDuration(5 * 60000);
inst.setEmptyDestroyTime(0);
ThreadPoolManager.getInstance().scheduleGeneral(new ExitInstance(party, world), 285000);
htmltext = "32343-02d.htm";
}
}
else
{
htmltext = "32343-02a.htm";
}
}
}
return htmltext;
}
@Override
public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if ((tmpworld != null) && (tmpworld instanceof UrbanAreaWorld))
{
UrbanAreaWorld world = (UrbanAreaWorld) tmpworld;
if (npc.getId() == DOWNTOWN_NATIVE)
{
if (event.equalsIgnoreCase("rebuff") && !world.isAmaskariDead)
{
STONE.getSkill().applyEffects(npc, npc);
}
else if (event.equalsIgnoreCase("break_chains"))
{
if (!npc.isAffectedBySkill(STONE.getSkillId()) || world.isAmaskariDead)
{
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NATIVES_NPCSTRING_ID[0]));
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NATIVES_NPCSTRING_ID[2]));
}
else
{
cancelQuestTimer("rebuff", npc, null);
if (npc.isAffectedBySkill(STONE.getSkillId()))
{
npc.stopSkillEffects(false, STONE.getSkillId());
}
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NATIVES_NPCSTRING_ID[0]));
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NATIVES_NPCSTRING_ID[1]));
HellboundEngine.getInstance().updateTrust(10, true);
npc.scheduleDespawn(3000);
// Try to call Amaskari
if ((world.spawnedAmaskari != null) && !world.spawnedAmaskari.isDead() && (getRandom(1000) < 25) && Util.checkIfInRange(5000, npc, world.spawnedAmaskari, false))
{
if (world.activeAmaskariCall != null)
{
world.activeAmaskariCall.cancel(true);
}
world.activeAmaskariCall = ThreadPoolManager.getInstance().scheduleGeneral(new CallAmaskari(npc), 25000);
}
}
}
}
}
return null;
}
@Override
public final String onSpawn(L2Npc npc)
{
if (npc.getId() == DOWNTOWN_NATIVE)
{
((L2QuestGuardInstance) npc).setPassive(true);
((L2QuestGuardInstance) npc).setAutoAttackable(false);
STONE.getSkill().applyEffects(npc, npc);
startQuestTimer("rebuff", 357000, npc, null);
}
else if ((npc.getId() == TOWN_GUARD) || (npc.getId() == KEYMASTER))
{
npc.setBusy(false);
npc.setBusyMessage("");
}
return super.onSpawn(npc);
}
@Override
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if ((tmpworld != null) && (tmpworld instanceof UrbanAreaWorld))
{
UrbanAreaWorld world = (UrbanAreaWorld) tmpworld;
if (!npc.isBusy())
{
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NPCSTRING_ID[0]));
npc.setBusy(true);
if ((world.spawnedAmaskari != null) && !world.spawnedAmaskari.isDead() && (getRandom(1000) < 25) && Util.checkIfInRange(1000, npc, world.spawnedAmaskari, false))
{
if (world.activeAmaskariCall != null)
{
world.activeAmaskariCall.cancel(true);
}
world.activeAmaskariCall = ThreadPoolManager.getInstance().scheduleGeneral(new CallAmaskari(npc), 25000);
}
}
}
return super.onAggroRangeEnter(npc, player, isSummon);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if ((tmpworld != null) && (tmpworld instanceof UrbanAreaWorld))
{
UrbanAreaWorld world = (UrbanAreaWorld) tmpworld;
if (!world.isAmaskariDead && !(npc.getBusyMessage().equalsIgnoreCase("atk") || npc.isBusy()))
{
int msgId;
int range;
switch (npc.getId())
{
case TOWN_GUARD:
msgId = 0;
range = 1000;
break;
case KEYMASTER:
msgId = 1;
range = 5000;
break;
default:
msgId = -1;
range = 0;
}
if (msgId >= 0)
{
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NPCSTRING_ID[msgId]));
}
npc.setBusy(true);
npc.setBusyMessage("atk");
if ((world.spawnedAmaskari != null) && !world.spawnedAmaskari.isDead() && (getRandom(1000) < 25) && Util.checkIfInRange(range, npc, world.spawnedAmaskari, false))
{
if (world.activeAmaskariCall != null)
{
world.activeAmaskariCall.cancel(true);
}
world.activeAmaskariCall = ThreadPoolManager.getInstance().scheduleGeneral(new CallAmaskari(npc), 25000);
}
}
}
return super.onAttack(npc, attacker, damage, isSummon, skill);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if ((tmpworld != null) && (tmpworld instanceof UrbanAreaWorld))
{
UrbanAreaWorld world = (UrbanAreaWorld) tmpworld;
world.isAmaskariDead = true;
}
return super.onKill(npc, killer, isSummon);
}
private String checkConditions(L2PcInstance player)
{
if (HellboundEngine.getInstance().getLevel() < 10)
{
return "32346-lvl.htm";
}
if (player.getParty() == null)
{
return "32346-party.htm";
}
return null;
}
private boolean checkTeleport(L2PcInstance player)
{
final L2Party party = player.getParty();
if (party == null)
{
return false;
}
if (!party.isLeader(player))
{
player.sendPacket(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER);
return false;
}
for (L2PcInstance partyMember : party.getMembers())
{
if (partyMember.getLevel() < 78)
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
if (!Util.checkIfInRange(1000, player, partyMember, true))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
if (InstanceManager.getInstance().getPlayerWorld(player) != null)
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
}
return true;
}
private void enterInstance(L2PcInstance player, String template)
{
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
if (world != null)
{
if (world instanceof UrbanAreaWorld)
{
teleportPlayer(player, ENTRY_POINT, world.getInstanceId());
return;
}
player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
return;
}
if (!checkTeleport(player))
{
return;
}
world = new UrbanAreaWorld();
world.setInstanceId(InstanceManager.getInstance().createDynamicInstance(template));
world.setTemplateId(TEMPLATE_ID);
world.addAllowed(player.getObjectId());
world.setStatus(0);
InstanceManager.getInstance().addWorld(world);
teleportPlayer(player, ENTRY_POINT, world.getInstanceId());
_log.info("Hellbound Town started " + template + " Instance: " + world.getInstanceId() + " created by player: " + player.getName());
for (L2PcInstance partyMember : player.getParty().getMembers())
{
teleportPlayer(partyMember, ENTRY_POINT, world.getInstanceId());
world.addAllowed(partyMember.getObjectId());
}
((UrbanAreaWorld) world).spawnedAmaskari = (L2MonsterInstance) addSpawn(AMASKARI, AMASKARI_SPAWN_POINT, false, 0, false, world.getInstanceId());
}
private static class CallAmaskari implements Runnable
{
private final L2Npc _caller;
public CallAmaskari(L2Npc caller)
{
_caller = caller;
}
@Override
public void run()
{
if ((_caller != null) && !_caller.isDead())
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(_caller.getInstanceId());
if ((tmpworld != null) && (tmpworld instanceof UrbanAreaWorld))
{
UrbanAreaWorld world = (UrbanAreaWorld) tmpworld;
if ((world.spawnedAmaskari != null) && !world.spawnedAmaskari.isDead())
{
world.spawnedAmaskari.teleToLocation(_caller.getLocation());
world.spawnedAmaskari.broadcastPacket(new NpcSay(world.spawnedAmaskari.getObjectId(), Say2.NPC_ALL, world.spawnedAmaskari.getId(), NpcStringId.I_LL_MAKE_YOU_FEEL_SUFFERING_LIKE_A_FLAME_THAT_IS_NEVER_EXTINGUISHED));
}
}
}
}
}
private class ExitInstance implements Runnable
{
private final L2Party _party;
private final UrbanAreaWorld _world;
public ExitInstance(L2Party party, UrbanAreaWorld world)
{
_party = party;
_world = world;
}
@Override
public void run()
{
if ((_party != null) && (_world != null))
{
for (L2PcInstance partyMember : _party.getMembers())
{
if ((partyMember != null) && !partyMember.isDead())
{
_world.removeAllowed(partyMember.getObjectId());
teleportPlayer(partyMember, EXIT_POINT, 0);
}
}
}
}
}
}