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193
trunk/dist/game/data/scripts/hellbound/HellboundSpawns.java
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193
trunk/dist/game/data/scripts/hellbound/HellboundSpawns.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package hellbound;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.w3c.dom.Document;
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import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jserver.gameserver.datatables.NpcData;
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import com.l2jserver.gameserver.datatables.SpawnTable;
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import com.l2jserver.gameserver.engines.DocumentParser;
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import com.l2jserver.gameserver.model.L2Spawn;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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/**
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* Hellbound Spawns parser.
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* @author Zoey76
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*/
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public final class HellboundSpawns implements DocumentParser
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{
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private final List<L2Spawn> _spawns = new ArrayList<>();
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private final Map<Integer, int[]> _spawnLevels = new HashMap<>();
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public HellboundSpawns()
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{
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load();
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}
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@Override
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public void load()
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{
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_spawns.clear();
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_spawnLevels.clear();
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parseDatapackFile("data/scripts/hellbound/hellboundSpawns.xml");
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _spawns.size() + " Hellbound spawns.");
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}
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@Override
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public void parseDocument(Document doc)
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{
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for (Node node = doc.getFirstChild(); node != null; node = node.getNextSibling())
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{
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if ("list".equals(node.getNodeName()))
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{
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for (Node npc = node.getFirstChild(); npc != null; npc = npc.getNextSibling())
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{
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parseSpawn(npc);
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}
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}
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}
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}
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/**
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* Parses the spawn.
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* @param npc the NPC to parse
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*/
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private void parseSpawn(Node npc)
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{
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if ("npc".equals(npc.getNodeName()))
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{
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final Node id = npc.getAttributes().getNamedItem("id");
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if (id == null)
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{
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LOGGER.severe(getClass().getSimpleName() + ": Missing NPC ID, skipping record!");
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return;
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}
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final int npcId = Integer.parseInt(id.getNodeValue());
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final L2NpcTemplate template = NpcData.getInstance().getTemplate(npcId);
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if (template == null)
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{
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LOGGER.warning(getClass().getSimpleName() + ": Missing NPC template for ID: " + npcId + "!");
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return;
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}
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Location loc = null;
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int delay = 0;
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int randomInterval = 0;
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int minLevel = 1;
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int maxLevel = 100;
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for (Node element = npc.getFirstChild(); element != null; element = element.getNextSibling())
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{
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final NamedNodeMap attrs = element.getAttributes();
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minLevel = 1;
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maxLevel = 100;
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switch (element.getNodeName())
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{
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case "location":
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{
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loc = new Location(parseInteger(attrs, "x"), parseInteger(attrs, "y"), parseInteger(attrs, "z"), parseInteger(attrs, "heading", 0));
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break;
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}
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case "respawn":
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{
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delay = parseInteger(attrs, "delay");
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randomInterval = attrs.getNamedItem("randomInterval") != null ? parseInteger(attrs, "randomInterval") : 1;
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break;
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}
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case "hellboundLevel":
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{
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minLevel = parseInteger(attrs, "min", 1);
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maxLevel = parseInteger(attrs, "max", 100);
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break;
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}
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}
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}
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try
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{
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final L2Spawn spawn = new L2Spawn(template);
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spawn.setAmount(1);
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if (loc == null)
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{
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LOGGER.warning("Hellbound spawn location is null!");
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}
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spawn.setLocation(loc);
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spawn.setRespawnDelay(delay, randomInterval);
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_spawnLevels.put(npcId, new int[]
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{
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minLevel,
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maxLevel
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});
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SpawnTable.getInstance().addNewSpawn(spawn, false);
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_spawns.add(spawn);
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}
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catch (SecurityException | ClassNotFoundException | NoSuchMethodException e)
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{
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LOGGER.warning(getClass().getSimpleName() + ": Couldn't load spawns: " + e.getMessage());
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}
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}
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}
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/**
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* Gets all Hellbound spawns.
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* @return the list of Hellbound spawns.
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*/
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public List<L2Spawn> getSpawns()
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{
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return _spawns;
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}
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/**
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* Gets the spawn minimum level.
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* @param npcId the NPC ID
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* @return the spawn minimum level
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*/
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public int getSpawnMinLevel(int npcId)
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{
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return _spawnLevels.containsKey(npcId) ? _spawnLevels.get(npcId)[0] : 1;
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}
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/**
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* Gets the spawn maximum level.
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* @param npcId the NPC ID
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* @return the spawn maximum level
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*/
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public int getSpawnMaxLevel(int npcId)
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{
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return _spawnLevels.containsKey(npcId) ? _spawnLevels.get(npcId)[1] : 1;
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}
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public static HellboundSpawns getInstance()
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{
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return SingletonHolder.INSTANCE;
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}
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private static class SingletonHolder
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{
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protected static final HellboundSpawns INSTANCE = new HellboundSpawns();
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}
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}
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