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139
trunk/dist/game/data/scripts/hellbound/AI/Chimeras.java
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139
trunk/dist/game/data/scripts/hellbound/AI/Chimeras.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package hellbound.AI;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.skills.Skill;
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import hellbound.HellboundEngine;
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/**
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* Chimeras AI.
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* @author DS
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*/
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public final class Chimeras extends AbstractNpcAI
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{
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// NPCs
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private static final int[] NPCS =
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{
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22349, // Chimera of Earth
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22350, // Chimera of Darkness
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22351, // Chimera of Wind
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22352, // Chimera of Fire
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};
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private static final int CELTUS = 22353;
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// Locations
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private static final Location[] LOCATIONS =
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{
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new Location(3678, 233418, -3319),
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new Location(2038, 237125, -3363),
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new Location(7222, 240617, -2033),
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new Location(9969, 235570, -1993)
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};
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// Skills
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private static final int BOTTLE = 2359; // Magic Bottle
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// Items
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private static final int DIM_LIFE_FORCE = 9680;
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private static final int LIFE_FORCE = 9681;
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private static final int CONTAINED_LIFE_FORCE = 9682;
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public Chimeras()
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{
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super(Chimeras.class.getSimpleName(), "hellbound/AI");
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addSkillSeeId(NPCS);
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addSpawnId(CELTUS);
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addSkillSeeId(CELTUS);
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}
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@Override
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public final String onSpawn(L2Npc npc)
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{
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if (HellboundEngine.getInstance().getLevel() == 7) // Have random spawn points only in 7 lvl
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{
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final Location loc = LOCATIONS[getRandom(LOCATIONS.length)];
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if (!npc.isInsideRadius(loc, 200, false, false))
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{
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npc.getSpawn().setLocation(loc);
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ThreadPoolManager.getInstance().scheduleGeneral(new Teleport(npc, loc), 100);
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}
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}
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return super.onSpawn(npc);
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}
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@Override
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public final String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
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{
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if ((skill.getId() == BOTTLE) && !npc.isDead())
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{
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if ((targets.length > 0) && (targets[0] == npc))
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{
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if (npc.getCurrentHp() < (npc.getMaxHp() * 0.1))
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{
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if (HellboundEngine.getInstance().getLevel() == 7)
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{
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HellboundEngine.getInstance().updateTrust(3, true);
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}
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npc.setIsDead(true);
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if (npc.getId() == CELTUS)
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{
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npc.dropItem(caster, CONTAINED_LIFE_FORCE, 1);
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}
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else
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{
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if (getRandom(100) < 80)
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{
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npc.dropItem(caster, DIM_LIFE_FORCE, 1);
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}
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else if (getRandom(100) < 80)
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{
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npc.dropItem(caster, LIFE_FORCE, 1);
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}
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}
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npc.onDecay();
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}
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}
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}
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return super.onSkillSee(npc, caster, skill, targets, isSummon);
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}
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private static class Teleport implements Runnable
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{
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private final L2Npc _npc;
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private final Location _loc;
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public Teleport(L2Npc npc, Location loc)
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{
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_npc = npc;
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_loc = loc;
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}
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@Override
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public void run()
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{
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_npc.teleToLocation(_loc, false);
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}
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}
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}
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