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trunk/dist/game/data/scripts/handlers/usercommandhandlers/Mount.java
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trunk/dist/game/data/scripts/handlers/usercommandhandlers/Mount.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.usercommandhandlers;
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import com.l2jserver.gameserver.handler.IUserCommandHandler;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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/**
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* Mount user command.
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* @author Tempy
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*/
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public class Mount implements IUserCommandHandler
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{
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private static final int[] COMMAND_IDS =
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{
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61
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};
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@Override
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public synchronized boolean useUserCommand(int id, L2PcInstance activeChar)
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{
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if (id != COMMAND_IDS[0])
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{
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return false;
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}
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return activeChar.mountPlayer(activeChar.getSummon());
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}
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@Override
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public int[] getUserCommandList()
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{
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return COMMAND_IDS;
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}
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}
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