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257
trunk/dist/game/data/scripts/handlers/telnethandlers/StatusHandler.java
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257
trunk/dist/game/data/scripts/handlers/telnethandlers/StatusHandler.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.telnethandlers;
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import java.io.PrintWriter;
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import java.net.Socket;
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import java.text.DecimalFormat;
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import java.text.SimpleDateFormat;
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import java.util.Calendar;
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import com.l2jserver.gameserver.GameTimeController;
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import com.l2jserver.gameserver.LoginServerThread;
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import com.l2jserver.gameserver.datatables.AdminTable;
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import com.l2jserver.gameserver.enums.ItemLocation;
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import com.l2jserver.gameserver.handler.ITelnetHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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/**
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* @author UnAfraid
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*/
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public class StatusHandler implements ITelnetHandler
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{
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private final String[] _commands =
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{
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"status",
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"forcegc",
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"memusage",
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"gmlist"
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};
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private int uptime;
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@Override
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public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int _uptime)
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{
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if (command.equals("status"))
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{
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uptime = _uptime;
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_print.print(getServerStatus());
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_print.flush();
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}
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else if (command.equals("forcegc"))
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{
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System.gc();
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StringBuilder sb = new StringBuilder();
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sb.append("RAM Used: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576)); // 1024 * 1024 = 1048576
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_print.println(sb.toString());
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}
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else if (command.startsWith("memusage"))
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{
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double max = Runtime.getRuntime().maxMemory() / 1024; // maxMemory is the upper
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// limit the jvm can use
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double allocated = Runtime.getRuntime().totalMemory() / 1024; // totalMemory the
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// size of the
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// current
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// allocation pool
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double nonAllocated = max - allocated; // non allocated memory till jvm limit
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double cached = Runtime.getRuntime().freeMemory() / 1024; // freeMemory the
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// unused memory in
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// the allocation pool
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double used = allocated - cached; // really used memory
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double useable = max - used; // allocated, but non-used and non-allocated memory
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DecimalFormat df = new DecimalFormat(" (0.0000'%')");
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DecimalFormat df2 = new DecimalFormat(" # 'KB'");
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_print.println("+----");// ...
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_print.println("| Allowed Memory:" + df2.format(max));
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_print.println("| |= Allocated Memory:" + df2.format(allocated) + df.format((allocated / max) * 100));
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_print.println("| |= Non-Allocated Memory:" + df2.format(nonAllocated) + df.format((nonAllocated / max) * 100));
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_print.println("| Allocated Memory:" + df2.format(allocated));
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_print.println("| |= Used Memory:" + df2.format(used) + df.format((used / max) * 100));
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_print.println("| |= Unused (cached) Memory:" + df2.format(cached) + df.format((cached / max) * 100));
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_print.println("| Useable Memory:" + df2.format(useable) + df.format((useable / max) * 100)); // ...
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_print.println("+----");
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}
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else if (command.equals("gmlist"))
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{
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int igm = 0;
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String gmList = "";
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for (String player : AdminTable.getInstance().getAllGmNames(true))
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{
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gmList = gmList + ", " + player;
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igm++;
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}
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_print.println("There are currently " + igm + " GM(s) online...");
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if (!gmList.isEmpty())
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{
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_print.println(gmList);
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}
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}
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return false;
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}
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public String getServerStatus()
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{
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int playerCount = 0, objectCount = 0;
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int max = LoginServerThread.getInstance().getMaxPlayer();
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playerCount = L2World.getInstance().getAllPlayersCount();
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objectCount = L2World.getInstance().getVisibleObjectsCount();
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int itemCount = 0;
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int itemVoidCount = 0;
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int monsterCount = 0;
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int minionCount = 0;
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int minionsGroupCount = 0;
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int npcCount = 0;
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int charCount = 0;
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int pcCount = 0;
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int detachedCount = 0;
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int doorCount = 0;
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int summonCount = 0;
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int AICount = 0;
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for (L2Object obj : L2World.getInstance().getVisibleObjects())
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{
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if (obj == null)
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{
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continue;
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}
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if (obj instanceof L2Character)
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{
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if (((L2Character) obj).hasAI())
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{
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AICount++;
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}
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}
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if (obj instanceof L2ItemInstance)
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{
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if (((L2ItemInstance) obj).getItemLocation() == ItemLocation.VOID)
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{
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itemVoidCount++;
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}
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else
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{
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itemCount++;
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}
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}
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else if (obj instanceof L2MonsterInstance)
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{
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monsterCount++;
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if (((L2MonsterInstance) obj).hasMinions())
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{
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minionCount += ((L2MonsterInstance) obj).getMinionList().countSpawnedMinions();
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minionsGroupCount += ((L2MonsterInstance) obj).getMinionList().lazyCountSpawnedMinionsGroups();
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}
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}
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else if (obj instanceof L2Npc)
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{
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npcCount++;
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}
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else if (obj instanceof L2PcInstance)
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{
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pcCount++;
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if ((((L2PcInstance) obj).getClient() != null) && ((L2PcInstance) obj).getClient().isDetached())
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{
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detachedCount++;
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}
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}
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else if (obj instanceof L2Summon)
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{
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summonCount++;
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}
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else if (obj instanceof L2DoorInstance)
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{
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doorCount++;
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}
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else if (obj instanceof L2Character)
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{
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charCount++;
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}
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}
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StringBuilder sb = new StringBuilder();
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sb.append("Server Status: ");
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sb.append("\r\n ---> Player Count: " + playerCount + "/" + max);
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sb.append("\r\n ---> Offline Count: " + detachedCount + "/" + playerCount);
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sb.append("\r\n +--> Object Count: " + objectCount);
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sb.append("\r\n +--> AI Count: " + AICount);
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sb.append("\r\n +.... L2Item(Void): " + itemVoidCount);
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sb.append("\r\n +.......... L2Item: " + itemCount);
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sb.append("\r\n +....... L2Monster: " + monsterCount);
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sb.append("\r\n +......... Minions: " + minionCount);
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sb.append("\r\n +.. Minions Groups: " + minionsGroupCount);
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sb.append("\r\n +........... L2Npc: " + npcCount);
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sb.append("\r\n +............ L2Pc: " + pcCount);
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sb.append("\r\n +........ L2Summon: " + summonCount);
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sb.append("\r\n +.......... L2Door: " + doorCount);
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sb.append("\r\n +.......... L2Char: " + charCount);
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sb.append("\r\n ---> Ingame Time: " + gameTime());
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sb.append("\r\n ---> Server Uptime: " + getUptime(uptime));
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sb.append("\r\n ---> GM Count: " + getOnlineGMS());
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sb.append("\r\n ---> Threads: " + Thread.activeCount());
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sb.append("\r\n RAM Used: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576)); // 1024 * 1024 = 1048576
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sb.append("\r\n");
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return sb.toString();
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}
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private int getOnlineGMS()
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{
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return AdminTable.getInstance().getAllGms(true).size();
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}
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private String getUptime(int time)
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{
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int uptime = (int) System.currentTimeMillis() - time;
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uptime = uptime / 1000;
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int h = uptime / 3600;
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int m = (uptime - (h * 3600)) / 60;
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int s = ((uptime - (h * 3600)) - (m * 60));
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return h + "hrs " + m + "mins " + s + "secs";
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}
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private String gameTime()
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{
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int t = GameTimeController.getInstance().getGameTime();
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int h = t / 60;
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int m = t % 60;
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SimpleDateFormat format = new SimpleDateFormat("H:mm");
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Calendar cal = Calendar.getInstance();
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cal.set(Calendar.HOUR_OF_DAY, h);
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cal.set(Calendar.MINUTE, m);
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return format.format(cal.getTime());
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}
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@Override
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public String[] getCommandList()
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{
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return _commands;
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}
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}
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