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164
trunk/dist/game/data/scripts/handlers/targethandlers/PartyClan.java
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164
trunk/dist/game/data/scripts/handlers/targethandlers/PartyClan.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.targethandlers;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.TvTEvent;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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/**
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* @author UnAfraid
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*/
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public class PartyClan implements ITargetTypeHandler
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{
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@Override
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public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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{
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List<L2Character> targetList = new ArrayList<>();
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if (onlyFirst)
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{
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return new L2Character[]
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{
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activeChar
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};
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}
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final L2PcInstance player = activeChar.getActingPlayer();
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if (player == null)
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{
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return EMPTY_TARGET_LIST;
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}
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targetList.add(player);
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final int radius = skill.getAffectRange();
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final boolean hasClan = player.getClan() != null;
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final boolean hasParty = player.isInParty();
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if (Skill.addSummon(activeChar, player, radius, false))
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{
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targetList.add(player.getSummon());
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}
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// if player in clan and not in party
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if (!(hasClan || hasParty))
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{
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return targetList.toArray(new L2Character[targetList.size()]);
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}
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// Get all visible objects in a spherical area near the L2Character
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final Collection<L2PcInstance> objs = activeChar.getKnownList().getKnownPlayersInRadius(radius);
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int maxTargets = skill.getAffectLimit();
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for (L2PcInstance obj : objs)
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{
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if (obj == null)
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{
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continue;
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}
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// olympiad mode - adding only own side
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if (player.isInOlympiadMode())
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{
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if (!obj.isInOlympiadMode())
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{
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continue;
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}
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if (player.getOlympiadGameId() != obj.getOlympiadGameId())
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{
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continue;
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}
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if (player.getOlympiadSide() != obj.getOlympiadSide())
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{
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continue;
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}
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}
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if (player.isInDuel())
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{
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if (player.getDuelId() != obj.getDuelId())
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{
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continue;
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}
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if (hasParty && obj.isInParty() && (player.getParty().getLeaderObjectId() != obj.getParty().getLeaderObjectId()))
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{
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continue;
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}
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}
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if (!((hasClan && (obj.getClanId() == player.getClanId())) || (hasParty && obj.isInParty() && (player.getParty().getLeaderObjectId() == obj.getParty().getLeaderObjectId()))))
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{
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continue;
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}
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// Don't add this target if this is a Pc->Pc pvp
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// casting and pvp condition not met
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if (!player.checkPvpSkill(obj, skill))
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{
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continue;
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}
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if (!TvTEvent.checkForTvTSkill(player, obj, skill))
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{
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continue;
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}
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if (!onlyFirst && Skill.addSummon(activeChar, obj, radius, false))
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{
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targetList.add(obj.getSummon());
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}
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if (!Skill.addCharacter(activeChar, obj, radius, false))
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{
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continue;
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}
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if (onlyFirst)
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{
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return new L2Character[]
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{
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obj
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};
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}
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if ((maxTargets > 0) && (targetList.size() >= maxTargets))
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{
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break;
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}
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targetList.add(obj);
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}
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return targetList.toArray(new L2Character[targetList.size()]);
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}
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@Override
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public Enum<L2TargetType> getTargetType()
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{
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return L2TargetType.PARTY_CLAN;
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}
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}
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