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trunk/dist/game/data/scripts/handlers/effecthandlers/SummonTrap.java
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95
trunk/dist/game/data/scripts/handlers/effecthandlers/SummonTrap.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.datatables.NpcData;
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import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2TrapInstance;
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import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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/**
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* Summon Trap effect implementation.
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* @author Zoey76
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*/
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public final class SummonTrap extends AbstractEffect
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{
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private final int _despawnTime;
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private final int _npcId;
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public SummonTrap(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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_despawnTime = params.getInt("despawnTime", 0);
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_npcId = params.getInt("npcId", 0);
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void onStart(BuffInfo info)
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{
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if ((info.getEffected() == null) || !info.getEffected().isPlayer() || info.getEffected().isAlikeDead() || info.getEffected().getActingPlayer().inObserverMode())
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{
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return;
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}
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if (_npcId <= 0)
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{
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_log.warning(SummonTrap.class.getSimpleName() + ": Invalid NPC ID:" + _npcId + " in skill ID: " + info.getSkill().getId());
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return;
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}
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final L2PcInstance player = info.getEffected().getActingPlayer();
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if (player.inObserverMode() || player.isMounted())
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{
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return;
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}
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// Unsummon previous trap
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if (player.getTrap() != null)
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{
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player.getTrap().unSummon();
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}
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final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(_npcId);
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if (npcTemplate == null)
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{
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_log.warning(SummonTrap.class.getSimpleName() + ": Spawn of the non-existing Trap ID: " + _npcId + " in skill ID:" + info.getSkill().getId());
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return;
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}
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final L2TrapInstance trap = new L2TrapInstance(IdFactory.getInstance().getNextId(), npcTemplate, player, _despawnTime);
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trap.setCurrentHp(trap.getMaxHp());
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trap.setCurrentMp(trap.getMaxMp());
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trap.setIsInvul(true);
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trap.setHeading(player.getHeading());
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trap.spawnMe(player.getX(), player.getY(), player.getZ());
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player.setTrap(trap);
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}
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}
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