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trunk/dist/game/data/scripts/handlers/effecthandlers/SoulEating.java
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trunk/dist/game/data/scripts/handlers/effecthandlers/SoulEating.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Playable;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.events.EventType;
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import com.l2jserver.gameserver.model.events.impl.character.playable.OnPlayableExpChanged;
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import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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import com.l2jserver.gameserver.model.stats.Stats;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.ExSpawnEmitter;
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/**
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* Soul Eating effect implementation.
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* @author UnAfraid
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*/
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public final class SoulEating extends AbstractEffect
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{
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private final int _expNeeded;
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public SoulEating(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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_expNeeded = params.getInt("expNeeded");
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}
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@Override
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public void onExit(BuffInfo info)
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{
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if (info.getEffected().isPlayer())
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{
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info.getEffected().removeListenerIf(EventType.ON_PLAYABLE_EXP_CHANGED, listener -> listener.getOwner() == this);
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}
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}
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public void onExperienceReceived(L2Playable playable, long exp)
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{
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// TODO: Verify logic.
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if (playable.isPlayer() && (exp >= _expNeeded))
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{
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final L2PcInstance player = playable.getActingPlayer();
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final int maxSouls = (int) player.calcStat(Stats.MAX_SOULS, 0, null, null);
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if (player.getChargedSouls() >= maxSouls)
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{
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playable.sendPacket(SystemMessageId.SOUL_CANNOT_BE_ABSORBED_ANYMORE);
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return;
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}
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player.increaseSouls(1);
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if ((player.getTarget() != null) && player.getTarget().isNpc())
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{
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final L2Npc npc = (L2Npc) playable.getTarget();
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player.broadcastPacket(new ExSpawnEmitter(player, npc), 500);
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}
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}
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}
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@Override
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public void onStart(BuffInfo info)
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{
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if (info.getEffected().isPlayer())
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{
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info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_PLAYABLE_EXP_CHANGED, (OnPlayableExpChanged event) -> onExperienceReceived(event.getActiveChar(), (event.getNewExp() - event.getOldExp())), this));
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}
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}
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}
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