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trunk/dist/game/data/scripts/handlers/effecthandlers/CpHealOverTime.java
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62
trunk/dist/game/data/scripts/handlers/effecthandlers/CpHealOverTime.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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/**
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* Cp Heal Over Time effect implementation.
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*/
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public final class CpHealOverTime extends AbstractEffect
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{
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private final double _power;
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public CpHealOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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_power = params.getDouble("power", 0);
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}
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@Override
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public boolean onActionTime(BuffInfo info)
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{
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if (info.getEffected().isDead())
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{
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return false;
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}
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double cp = info.getEffected().getCurrentCp();
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double maxcp = info.getEffected().getMaxRecoverableCp();
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// Not needed to set the CP and send update packet if player is already at max CP
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if (cp >= maxcp)
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{
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return false;
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}
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cp += _power * getTicksMultiplier();
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cp = Math.min(cp, maxcp);
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info.getEffected().setCurrentCp(cp);
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return true;
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}
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}
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