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69
trunk/dist/game/data/scripts/handlers/bypasshandlers/EventEngine.java
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69
trunk/dist/game/data/scripts/handlers/bypasshandlers/EventEngine.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.bypasshandlers;
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import java.util.logging.Level;
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import com.l2jserver.gameserver.handler.IBypassHandler;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.L2Event;
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public class EventEngine implements IBypassHandler
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{
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private static final String[] COMMANDS =
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{
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"event_participate",
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"event_unregister"
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};
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@Override
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public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
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{
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if (!target.isNpc())
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{
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return false;
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}
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try
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{
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if (command.equalsIgnoreCase("event_participate"))
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{
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L2Event.registerPlayer(activeChar);
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return true;
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}
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else if (command.equalsIgnoreCase("event_unregister"))
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{
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L2Event.removeAndResetPlayer(activeChar);
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return true;
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}
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}
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catch (Exception e)
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{
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_log.log(Level.WARNING, "Exception in " + getClass().getSimpleName(), e);
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}
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return false;
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}
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@Override
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public String[] getBypassList()
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{
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return COMMANDS;
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}
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}
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