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87
trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminDebug.java
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87
trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminDebug.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.admincommandhandlers;
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import com.l2jserver.gameserver.handler.IAdminCommandHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.SystemMessageId;
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public class AdminDebug implements IAdminCommandHandler
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{
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private static final String[] ADMIN_COMMANDS =
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{
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"admin_debug"
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};
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@Override
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public final boolean useAdminCommand(String command, L2PcInstance activeChar)
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{
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String[] commandSplit = command.split(" ");
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if (ADMIN_COMMANDS[0].equalsIgnoreCase(commandSplit[0]))
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{
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L2Object target;
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if (commandSplit.length > 1)
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{
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target = L2World.getInstance().getPlayer(commandSplit[1].trim());
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if (target == null)
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{
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activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
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return true;
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}
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}
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else
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{
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target = activeChar.getTarget();
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}
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if (target instanceof L2Character)
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{
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setDebug(activeChar, (L2Character) target);
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}
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else
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{
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setDebug(activeChar, activeChar);
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}
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}
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return true;
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}
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@Override
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public final String[] getAdminCommandList()
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{
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return ADMIN_COMMANDS;
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}
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private final void setDebug(L2PcInstance activeChar, L2Character target)
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{
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if (target.isDebug())
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{
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target.setDebug(null);
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activeChar.sendMessage("Stop debugging " + target.getName());
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}
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else
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{
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target.setDebug(activeChar);
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activeChar.sendMessage("Start debugging " + target.getName());
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}
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}
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}
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