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115
trunk/dist/game/data/scripts/handlers/actionhandlers/L2PetInstanceAction.java
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115
trunk/dist/game/data/scripts/handlers/actionhandlers/L2PetInstanceAction.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.actionhandlers;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.GeoData;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.enums.InstanceType;
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import com.l2jserver.gameserver.handler.IActionHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
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import com.l2jserver.gameserver.model.events.EventDispatcher;
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import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerSummonTalk;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.PetStatusShow;
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public class L2PetInstanceAction implements IActionHandler
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{
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@Override
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public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
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{
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// Aggression target lock effect
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if (activeChar.isLockedTarget() && (activeChar.getLockedTarget() != target))
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{
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activeChar.sendPacket(SystemMessageId.FAILED_TO_CHANGE_ENMITY);
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return false;
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}
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boolean isOwner = activeChar.getObjectId() == ((L2PetInstance) target).getOwner().getObjectId();
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if (isOwner && (activeChar != ((L2PetInstance) target).getOwner()))
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{
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((L2PetInstance) target).updateRefOwner(activeChar);
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}
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if (activeChar.getTarget() != target)
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{
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// Set the target of the L2PcInstance activeChar
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activeChar.setTarget(target);
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}
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else if (interact)
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{
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// Check if the pet is attackable (without a forced attack) and isn't dead
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if (target.isAutoAttackable(activeChar) && !isOwner)
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{
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if (Config.GEODATA > 0)
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{
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if (GeoData.getInstance().canSeeTarget(activeChar, target))
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{
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// Set the L2PcInstance Intention to AI_INTENTION_ATTACK
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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activeChar.onActionRequest();
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}
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}
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else
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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activeChar.onActionRequest();
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}
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}
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else if (!((L2Character) target).isInsideRadius(activeChar, 150, false, false))
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{
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if (Config.GEODATA > 0)
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{
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if (GeoData.getInstance().canSeeTarget(activeChar, target))
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target);
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activeChar.onActionRequest();
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}
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}
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else
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target);
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activeChar.onActionRequest();
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}
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}
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else
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{
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if (isOwner)
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{
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activeChar.sendPacket(new PetStatusShow((L2PetInstance) target));
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// Notify to scripts
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EventDispatcher.getInstance().notifyEventAsync(new OnPlayerSummonTalk((L2Summon) target), (L2Summon) target);
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}
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activeChar.updateNotMoveUntil();
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}
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}
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return true;
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}
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@Override
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public InstanceType getInstanceType()
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{
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return InstanceType.L2PetInstance;
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}
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}
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