This commit is contained in:
mobius
2015-01-01 20:02:50 +00:00
parent eeae660458
commit a6a3718849
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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI;
import java.util.Map;
import javolution.util.FastMap;
import quests.Q00692_HowtoOpposeEvil.Q00692_HowtoOpposeEvil;
import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.DoorTable;
import com.l2jserver.gameserver.datatables.NpcData;
import com.l2jserver.gameserver.enums.QuestSound;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.L2ZoneType;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.util.Util;
/**
* Energy Seeds AI.
* @author Gigiikun
*/
public class EnergySeeds extends AbstractNpcAI
{
private static final int HOWTOOPPOSEEVIL_CHANCE = 60;
private static final int RATE = 1;
private static final int RESPAWN = 480000;
private static final int RANDOM_RESPAWN_OFFSET = 180000;
private static Map<Integer, ESSpawn> _spawns = new FastMap<>();
protected static Map<L2Npc, Integer> _spawnedNpcs = new FastMap<L2Npc, Integer>().shared();
private static final int TEMPORARY_TELEPORTER = 32602;
// @formatter:off
private static final int[] SEED_IDS =
{
18678, 18679, 18680, 18681, 18682, 18683
};
private static final int[][] ANNIHILATION_SUPRISE_MOB_IDS =
{
{ 22746, 22747, 22748, 22749 },
{ 22754, 22755, 22756 },
{ 22760, 22761, 22762 }
};
private static int[] SEED_OF_DESTRUCTION_DOORS =
{
12240003, 12240004, 12240005, 12240006, 12240007, 12240008, 12240009,
12240010, 12240011, 12240012, 12240013, 12240014, 12240015, 12240016,
12240017, 12240018, 12240019, 12240020, 12240021, 12240022, 12240023,
12240024, 12240025, 12240026, 12240027, 12240028, 12240029, 12240030,
12240031
};
private static final Location SOD_EXIT_POINT = new Location(-248717, 250260, 4337);
// @formatter:off
private static final int SOD_ZONE = 60009;
private enum GraciaSeeds
{
INFINITY,
DESTRUCTION,
ANNIHILATION_BISTAKON,
ANNIHILATION_REPTILIKON,
ANNIHILATION_COKRAKON
}
public EnergySeeds()
{
super(EnergySeeds.class.getSimpleName(), "gracia/AI");
registerMobs(SEED_IDS);
addFirstTalkId(SEED_IDS);
addFirstTalkId(TEMPORARY_TELEPORTER);
addEnterZoneId(SOD_ZONE);
addSpawnsToList();
startAI();
}
protected boolean isSeedActive(GraciaSeeds seed)
{
switch (seed)
{
case INFINITY:
return false;
case DESTRUCTION:
return GraciaSeedsManager.getInstance().getSoDState() == 2;
case ANNIHILATION_BISTAKON:
case ANNIHILATION_REPTILIKON:
case ANNIHILATION_COKRAKON:
return true;
}
return true;
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
{
if (!Util.contains(targets, npc) || (skill.getId() != 5780))
{
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
npc.deleteMe();
if (_spawnedNpcs.containsKey(npc) && _spawns.containsKey(_spawnedNpcs.get(npc)))
{
ESSpawn spawn = _spawns.get(_spawnedNpcs.get(npc));
spawn.scheduleRespawn(RESPAWN + getRandom(RANDOM_RESPAWN_OFFSET));
_spawnedNpcs.remove(npc);
if (isSeedActive(spawn._seedId))
{
int itemId = 0;
switch (npc.getId())
{
case 18678: // Water
itemId = 14016;
break;
case 18679: // Fire
itemId = 14015;
break;
case 18680: // Wind
itemId = 14017;
break;
case 18681: // Earth
itemId = 14018;
break;
case 18682: // Divinity
itemId = 14020;
break;
case 18683: // Darkness
itemId = 14019;
break;
default:
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
if (getRandom(100) < 33)
{
caster.sendPacket(SystemMessageId.YOUR_COLLECTION_HAS_SUCCEEDED);
caster.addItem("EnergySeed", itemId, getRandom(RATE + 1, 2 * RATE), null, true);
}
else
{
caster.sendPacket(SystemMessageId.YOUR_COLLECTION_HAS_SUCCEEDED);
caster.addItem("EnergySeed", itemId, getRandom(1, RATE), null, true);
}
seedCollectEvent(caster, npc, spawn._seedId);
}
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("StartSoDAi"))
{
for (int doorId : SEED_OF_DESTRUCTION_DOORS)
{
L2DoorInstance doorInstance = DoorTable.getInstance().getDoor(doorId);
if (doorInstance != null)
{
doorInstance.openMe();
}
}
startAI(GraciaSeeds.DESTRUCTION);
}
else if (event.equalsIgnoreCase("StopSoDAi"))
{
for (int doorId : SEED_OF_DESTRUCTION_DOORS)
{
L2DoorInstance doorInstance = DoorTable.getInstance().getDoor(doorId);
if (doorInstance != null)
{
doorInstance.closeMe();
}
}
for (L2PcInstance ch : ZoneManager.getInstance().getZoneById(SOD_ZONE).getPlayersInside())
{
if (ch != null)
{
ch.teleToLocation(SOD_EXIT_POINT);
}
}
stopAI(GraciaSeeds.DESTRUCTION);
}
else if (event.equalsIgnoreCase("DeSpawnTask"))
{
if (npc.isInCombat())
{
startQuestTimer("DeSpawnTask", 30000, npc, null);
}
else
{
npc.deleteMe();
}
}
return null;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (npc.getId() == TEMPORARY_TELEPORTER)
{
player.teleToLocation(SOD_EXIT_POINT);
}
player.sendPacket(ActionFailed.STATIC_PACKET);
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
if (_spawnedNpcs.containsKey(npc) && _spawns.containsKey(_spawnedNpcs.get(npc)))
{
_spawns.get(_spawnedNpcs.get(npc)).scheduleRespawn(RESPAWN + getRandom(RANDOM_RESPAWN_OFFSET));
_spawnedNpcs.remove(npc);
}
return super.onKill(npc, player, isSummon);
}
@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
if (character.getInstanceId() != 0)
{
return super.onEnterZone(character, zone);
}
if (character instanceof L2PcInstance)
{
switch (zone.getId())
{
case SOD_ZONE:
if (!isSeedActive(GraciaSeeds.DESTRUCTION) && !character.isGM())
{
character.teleToLocation(SOD_EXIT_POINT);
}
break;
}
}
return super.onEnterZone(character, zone);
}
public void startAI()
{
// spawn all NPCs
for (ESSpawn spawn : _spawns.values())
{
if (isSeedActive(spawn._seedId))
{
spawn.scheduleRespawn(0);
}
}
}
public void startAI(GraciaSeeds type)
{
// spawn all NPCs
for (ESSpawn spawn : _spawns.values())
{
if (spawn._seedId == type)
{
spawn.scheduleRespawn(0);
}
}
}
public void stopAI(GraciaSeeds type)
{
for (L2Npc seed : _spawnedNpcs.keySet())
{
if (type == _spawns.get(_spawnedNpcs.get(seed))._seedId)
{
seed.deleteMe();
}
}
}
public void seedCollectEvent(L2PcInstance player, L2Npc seedEnergy, GraciaSeeds seedType)
{
if (player == null)
{
return;
}
QuestState st = player.getQuestState(Q00692_HowtoOpposeEvil.class.getSimpleName());
switch (seedType)
{
case INFINITY:
if ((st != null) && st.isCond(3))
{
handleQuestDrop(st, 13798);
}
break;
case DESTRUCTION:
if ((st != null) && st.isCond(3))
{
handleQuestDrop(st, 13867);
}
break;
case ANNIHILATION_BISTAKON:
if ((st != null) && st.isCond(3))
{
handleQuestDrop(st, 15535);
}
if (getRandom(100) < 50)
{
L2MonsterInstance mob = spawnSupriseMob(seedEnergy, ANNIHILATION_SUPRISE_MOB_IDS[0][getRandom(ANNIHILATION_SUPRISE_MOB_IDS[0].length)]);
mob.setRunning();
mob.addDamageHate(player, 0, 999);
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
}
break;
case ANNIHILATION_REPTILIKON:
if ((st != null) && st.isCond(3))
{
handleQuestDrop(st, 15535);
}
if (getRandom(100) < 50)
{
L2MonsterInstance mob = spawnSupriseMob(seedEnergy, ANNIHILATION_SUPRISE_MOB_IDS[1][getRandom(ANNIHILATION_SUPRISE_MOB_IDS[1].length)]);
mob.setRunning();
mob.addDamageHate(player, 0, 999);
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
}
break;
case ANNIHILATION_COKRAKON:
if ((st != null) && st.isCond(3))
{
handleQuestDrop(st, 15535);
}
if (getRandom(100) < 50)
{
L2MonsterInstance mob = spawnSupriseMob(seedEnergy, ANNIHILATION_SUPRISE_MOB_IDS[2][getRandom(ANNIHILATION_SUPRISE_MOB_IDS[2].length)]);
mob.setRunning();
mob.addDamageHate(player, 0, 999);
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
}
break;
}
}
private L2MonsterInstance spawnSupriseMob(L2Npc energy, int npcId)
{
L2NpcTemplate supriseMobTemplate = NpcData.getInstance().getTemplate(npcId);
L2MonsterInstance monster = new L2MonsterInstance(IdFactory.getInstance().getNextId(), supriseMobTemplate);
monster.setCurrentHpMp(monster.getMaxHp(), monster.getMaxMp());
monster.setHeading(energy.getHeading());
monster.setInstanceId(energy.getInstanceId());
monster.setShowSummonAnimation(true);
monster.spawnMe(energy.getX(), energy.getY(), energy.getZ());
startQuestTimer("DeSpawnTask", 30000, monster, null);
return monster;
}
private void handleQuestDrop(QuestState st, int itemId)
{
double chance = HOWTOOPPOSEEVIL_CHANCE * Config.RATE_QUEST_DROP;
int numItems = (int) (chance / 100);
chance = chance % 100;
if (getRandom(100) < chance)
{
numItems++;
}
if (numItems > 0)
{
st.giveItems(itemId, numItems);
st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
private void addSpawnsToList()
{
// Seed of Destruction
// Temporary Teleporters
//@formatter:off
_spawns.put(1, new ESSpawn(1, GraciaSeeds.DESTRUCTION, new Location(-245790,220320,-12104), new int[]{TEMPORARY_TELEPORTER}));
_spawns.put(2, new ESSpawn(2, GraciaSeeds.DESTRUCTION, new Location(-249770,207300,-11952), new int[]{TEMPORARY_TELEPORTER}));
//Energy Seeds
_spawns.put(3, new ESSpawn(3, GraciaSeeds.DESTRUCTION, new Location(-248360,219272,-12448), new int[]{18678,18679,18680}));
_spawns.put(4, new ESSpawn(4, GraciaSeeds.DESTRUCTION, new Location(-249448,219256,-12448), new int[]{18678,18679,18680}));
_spawns.put(5, new ESSpawn(5, GraciaSeeds.DESTRUCTION, new Location(-249432,220872,-12448), new int[]{18678,18679,18680}));
_spawns.put(6, new ESSpawn(6, GraciaSeeds.DESTRUCTION, new Location(-248360,220888,-12448), new int[]{18678,18679,18680}));
_spawns.put(7, new ESSpawn(7, GraciaSeeds.DESTRUCTION, new Location(-250088,219256,-12448), new int[]{18681,18682}));
_spawns.put(8, new ESSpawn(8, GraciaSeeds.DESTRUCTION, new Location(-250600,219272,-12448), new int[]{18681,18682}));
_spawns.put(9, new ESSpawn(9, GraciaSeeds.DESTRUCTION, new Location(-250584,220904,-12448), new int[]{18681,18682}));
_spawns.put(10, new ESSpawn(10, GraciaSeeds.DESTRUCTION, new Location(-250072,220888,-12448), new int[]{18681,18682}));
_spawns.put(11, new ESSpawn(11, GraciaSeeds.DESTRUCTION, new Location(-253096,217704,-12296), new int[]{18683,18678}));
_spawns.put(12, new ESSpawn(12, GraciaSeeds.DESTRUCTION, new Location(-253112,217048,-12288), new int[]{18683,18678}));
_spawns.put(13, new ESSpawn(13, GraciaSeeds.DESTRUCTION, new Location(-251448,217032,-12288), new int[]{18683,18678}));
_spawns.put(14, new ESSpawn(14, GraciaSeeds.DESTRUCTION, new Location(-251416,217672,-12296), new int[]{18683,18678}));
_spawns.put(15, new ESSpawn(15, GraciaSeeds.DESTRUCTION, new Location(-251416,217672,-12296), new int[]{18679,18680}));
_spawns.put(16, new ESSpawn(16, GraciaSeeds.DESTRUCTION, new Location(-251416,217016,-12280), new int[]{18679,18680}));
_spawns.put(17, new ESSpawn(17, GraciaSeeds.DESTRUCTION, new Location(-249752,217016,-12280), new int[]{18679,18680}));
_spawns.put(18, new ESSpawn(18, GraciaSeeds.DESTRUCTION, new Location(-249736,217688,-12296), new int[]{18679,18680}));
_spawns.put(19, new ESSpawn(19, GraciaSeeds.DESTRUCTION, new Location(-252472,215208,-12120), new int[]{18681,18682}));
_spawns.put(20, new ESSpawn(20, GraciaSeeds.DESTRUCTION, new Location(-252552,216760,-12248), new int[]{18681,18682}));
_spawns.put(21, new ESSpawn(21, GraciaSeeds.DESTRUCTION, new Location(-253160,216744,-12248), new int[]{18681,18682}));
_spawns.put(22, new ESSpawn(22, GraciaSeeds.DESTRUCTION, new Location(-253128,215160,-12096), new int[]{18681,18682}));
_spawns.put(23, new ESSpawn(23, GraciaSeeds.DESTRUCTION, new Location(-250392,215208,-12120), new int[]{18683,18678}));
_spawns.put(24, new ESSpawn(24, GraciaSeeds.DESTRUCTION, new Location(-250264,216744,-12248), new int[]{18683,18678}));
_spawns.put(25, new ESSpawn(25, GraciaSeeds.DESTRUCTION, new Location(-249720,216744,-12248), new int[]{18683,18678}));
_spawns.put(26, new ESSpawn(26, GraciaSeeds.DESTRUCTION, new Location(-249752,215128,-12096), new int[]{18683,18678}));
_spawns.put(27, new ESSpawn(27, GraciaSeeds.DESTRUCTION, new Location(-250280,216760,-12248), new int[]{18679,18680,18681}));
_spawns.put(28, new ESSpawn(28, GraciaSeeds.DESTRUCTION, new Location(-250344,216152,-12248), new int[]{18679,18680,18681}));
_spawns.put(29, new ESSpawn(29, GraciaSeeds.DESTRUCTION, new Location(-252504,216152,-12248), new int[]{18679,18680,18681}));
_spawns.put(30, new ESSpawn(30, GraciaSeeds.DESTRUCTION, new Location(-252520,216792,-12248), new int[]{18679,18680,18681}));
_spawns.put(31, new ESSpawn(31, GraciaSeeds.DESTRUCTION, new Location(-242520,217272,-12384), new int[]{18681,18682,18683}));
_spawns.put(32, new ESSpawn(32, GraciaSeeds.DESTRUCTION, new Location(-241432,217288,-12384), new int[]{18681,18682,18683}));
_spawns.put(33, new ESSpawn(33, GraciaSeeds.DESTRUCTION, new Location(-241432,218936,-12384), new int[]{18681,18682,18683}));
_spawns.put(34, new ESSpawn(34, GraciaSeeds.DESTRUCTION, new Location(-242536,218936,-12384), new int[]{18681,18682,18683}));
_spawns.put(35, new ESSpawn(35, GraciaSeeds.DESTRUCTION, new Location(-240808,217272,-12384), new int[]{18678,18679}));
_spawns.put(36, new ESSpawn(36, GraciaSeeds.DESTRUCTION, new Location(-240280,217272,-12384), new int[]{18678,18679}));
_spawns.put(37, new ESSpawn(37, GraciaSeeds.DESTRUCTION, new Location(-240280,218952,-12384), new int[]{18678,18679}));
_spawns.put(38, new ESSpawn(38, GraciaSeeds.DESTRUCTION, new Location(-240792,218936,-12384), new int[]{18678,18679}));
_spawns.put(39, new ESSpawn(39, GraciaSeeds.DESTRUCTION, new Location(-239576,217240,-12640), new int[]{18680,18681,18682}));
_spawns.put(40, new ESSpawn(40, GraciaSeeds.DESTRUCTION, new Location(-239560,216168,-12640), new int[]{18680,18681,18682}));
_spawns.put(41, new ESSpawn(41, GraciaSeeds.DESTRUCTION, new Location(-237896,216152,-12640), new int[]{18680,18681,18682}));
_spawns.put(42, new ESSpawn(42, GraciaSeeds.DESTRUCTION, new Location(-237912,217256,-12640), new int[]{18680,18681,18682}));
_spawns.put(43, new ESSpawn(43, GraciaSeeds.DESTRUCTION, new Location(-237896,215528,-12640), new int[]{18683,18678}));
_spawns.put(44, new ESSpawn(44, GraciaSeeds.DESTRUCTION, new Location(-239560,215528,-12640), new int[]{18683,18678}));
_spawns.put(45, new ESSpawn(45, GraciaSeeds.DESTRUCTION, new Location(-239560,214984,-12640), new int[]{18683,18678}));
_spawns.put(46, new ESSpawn(46, GraciaSeeds.DESTRUCTION, new Location(-237896,215000,-12640), new int[]{18683,18678}));
_spawns.put(47, new ESSpawn(47, GraciaSeeds.DESTRUCTION, new Location(-237896,213640,-12768), new int[]{18678,18679,18680}));
_spawns.put(48, new ESSpawn(48, GraciaSeeds.DESTRUCTION, new Location(-239560,213640,-12768), new int[]{18678,18679,18680}));
_spawns.put(49, new ESSpawn(49, GraciaSeeds.DESTRUCTION, new Location(-239544,212552,-12768), new int[]{18678,18679,18680}));
_spawns.put(50, new ESSpawn(50, GraciaSeeds.DESTRUCTION, new Location(-237912,212552,-12768), new int[]{18678,18679,18680}));
_spawns.put(51, new ESSpawn(51, GraciaSeeds.DESTRUCTION, new Location(-237912,211912,-12768), new int[]{18681,18682}));
_spawns.put(52, new ESSpawn(52, GraciaSeeds.DESTRUCTION, new Location(-237912,211400,-12768), new int[]{18681,18682}));
_spawns.put(53, new ESSpawn(53, GraciaSeeds.DESTRUCTION, new Location(-239560,211400,-12768), new int[]{18681,18682}));
_spawns.put(54, new ESSpawn(54, GraciaSeeds.DESTRUCTION, new Location(-239560,211912,-12768), new int[]{18681,18682}));
_spawns.put(55, new ESSpawn(55, GraciaSeeds.DESTRUCTION, new Location(-241960,214536,-12512), new int[]{18683,18678,18679}));
_spawns.put(56, new ESSpawn(56, GraciaSeeds.DESTRUCTION, new Location(-241976,213448,-12512), new int[]{18683,18678,18679}));
_spawns.put(57, new ESSpawn(57, GraciaSeeds.DESTRUCTION, new Location(-243624,213448,-12512), new int[]{18683,18678,18679}));
_spawns.put(58, new ESSpawn(58, GraciaSeeds.DESTRUCTION, new Location(-243624,214520,-12512), new int[]{18683,18678,18679}));
_spawns.put(59, new ESSpawn(59, GraciaSeeds.DESTRUCTION, new Location(-241976,212808,-12504), new int[]{18680,18681}));
_spawns.put(60, new ESSpawn(60, GraciaSeeds.DESTRUCTION, new Location(-241960,212280,-12504), new int[]{18680,18681}));
_spawns.put(61, new ESSpawn(61, GraciaSeeds.DESTRUCTION, new Location(-243624,212264,-12504), new int[]{18680,18681}));
_spawns.put(62, new ESSpawn(62, GraciaSeeds.DESTRUCTION, new Location(-243624,212792,-12504), new int[]{18680,18681}));
_spawns.put(63, new ESSpawn(63, GraciaSeeds.DESTRUCTION, new Location(-243640,210920,-12640), new int[]{18682,18683,18678}));
_spawns.put(64, new ESSpawn(64, GraciaSeeds.DESTRUCTION, new Location(-243624,209832,-12640), new int[]{18682,18683,18678}));
_spawns.put(65, new ESSpawn(65, GraciaSeeds.DESTRUCTION, new Location(-241976,209832,-12640), new int[]{18682,18683,18678}));
_spawns.put(66, new ESSpawn(66, GraciaSeeds.DESTRUCTION, new Location(-241976,210920,-12640), new int[]{18682,18683,18678}));
_spawns.put(67, new ESSpawn(67, GraciaSeeds.DESTRUCTION, new Location(-241976,209192,-12640), new int[]{18679,18680}));
_spawns.put(68, new ESSpawn(68, GraciaSeeds.DESTRUCTION, new Location(-241976,208664,-12640), new int[]{18679,18680}));
_spawns.put(69, new ESSpawn(69, GraciaSeeds.DESTRUCTION, new Location(-243624,208664,-12640), new int[]{18679,18680}));
_spawns.put(70, new ESSpawn(70, GraciaSeeds.DESTRUCTION, new Location(-243624,209192,-12640), new int[]{18679,18680}));
_spawns.put(71, new ESSpawn(71, GraciaSeeds.DESTRUCTION, new Location(-241256,208664,-12896), new int[]{18681,18682,18683}));
_spawns.put(72, new ESSpawn(72, GraciaSeeds.DESTRUCTION, new Location(-240168,208648,-12896), new int[]{18681,18682,18683}));
_spawns.put(73, new ESSpawn(73, GraciaSeeds.DESTRUCTION, new Location(-240168,207000,-12896), new int[]{18681,18682,18683}));
_spawns.put(74, new ESSpawn(74, GraciaSeeds.DESTRUCTION, new Location(-241256,207000,-12896), new int[]{18681,18682,18683}));
_spawns.put(75, new ESSpawn(75, GraciaSeeds.DESTRUCTION, new Location(-239528,208648,-12896), new int[]{18678,18679}));
_spawns.put(76, new ESSpawn(76, GraciaSeeds.DESTRUCTION, new Location(-238984,208664,-12896), new int[]{18678,18679}));
_spawns.put(77, new ESSpawn(77, GraciaSeeds.DESTRUCTION, new Location(-239000,207000,-12896), new int[]{18678,18679}));
_spawns.put(78, new ESSpawn(78, GraciaSeeds.DESTRUCTION, new Location(-239512,207000,-12896), new int[]{18678,18679}));
_spawns.put(79, new ESSpawn(79, GraciaSeeds.DESTRUCTION, new Location(-245064,213144,-12384), new int[]{18680,18681,18682}));
_spawns.put(80, new ESSpawn(80, GraciaSeeds.DESTRUCTION, new Location(-245064,212072,-12384), new int[]{18680,18681,18682}));
_spawns.put(81, new ESSpawn(81, GraciaSeeds.DESTRUCTION, new Location(-246696,212072,-12384), new int[]{18680,18681,18682}));
_spawns.put(82, new ESSpawn(82, GraciaSeeds.DESTRUCTION, new Location(-246696,213160,-12384), new int[]{18680,18681,18682}));
_spawns.put(83, new ESSpawn(83, GraciaSeeds.DESTRUCTION, new Location(-245064,211416,-12384), new int[]{18683,18678}));
_spawns.put(84, new ESSpawn(84, GraciaSeeds.DESTRUCTION, new Location(-245048,210904,-12384), new int[]{18683,18678}));
_spawns.put(85, new ESSpawn(85, GraciaSeeds.DESTRUCTION, new Location(-246712,210888,-12384), new int[]{18683,18678}));
_spawns.put(86, new ESSpawn(86, GraciaSeeds.DESTRUCTION, new Location(-246712,211416,-12384), new int[]{18683,18678}));
_spawns.put(87, new ESSpawn(87, GraciaSeeds.DESTRUCTION, new Location(-245048,209544,-12512), new int[]{18679,18680,18681}));
_spawns.put(88, new ESSpawn(88, GraciaSeeds.DESTRUCTION, new Location(-245064,208456,-12512), new int[]{18679,18680,18681}));
_spawns.put(89, new ESSpawn(89, GraciaSeeds.DESTRUCTION, new Location(-246696,208456,-12512), new int[]{18679,18680,18681}));
_spawns.put(90, new ESSpawn(90, GraciaSeeds.DESTRUCTION, new Location(-246712,209544,-12512), new int[]{18679,18680,18681}));
_spawns.put(91, new ESSpawn(91, GraciaSeeds.DESTRUCTION, new Location(-245048,207816,-12512), new int[]{18682,18683}));
_spawns.put(92, new ESSpawn(92, GraciaSeeds.DESTRUCTION, new Location(-245048,207288,-12512), new int[]{18682,18683}));
_spawns.put(93, new ESSpawn(93, GraciaSeeds.DESTRUCTION, new Location(-246696,207304,-12512), new int[]{18682,18683}));
_spawns.put(94, new ESSpawn(94, GraciaSeeds.DESTRUCTION, new Location(-246712,207816,-12512), new int[]{18682,18683}));
_spawns.put(95, new ESSpawn(95, GraciaSeeds.DESTRUCTION, new Location(-244328,207272,-12768), new int[]{18678,18679,18680}));
_spawns.put(96, new ESSpawn(96, GraciaSeeds.DESTRUCTION, new Location(-243256,207256,-12768), new int[]{18678,18679,18680}));
_spawns.put(97, new ESSpawn(97, GraciaSeeds.DESTRUCTION, new Location(-243256,205624,-12768), new int[]{18678,18679,18680}));
_spawns.put(98, new ESSpawn(98, GraciaSeeds.DESTRUCTION, new Location(-244328,205608,-12768), new int[]{18678,18679,18680}));
_spawns.put(99, new ESSpawn(99, GraciaSeeds.DESTRUCTION, new Location(-242616,207272,-12768), new int[]{18681,18682}));
_spawns.put(100, new ESSpawn(100, GraciaSeeds.DESTRUCTION, new Location(-242104,207272,-12768), new int[]{18681,18682}));
_spawns.put(101, new ESSpawn(101, GraciaSeeds.DESTRUCTION, new Location(-242088,205624,-12768), new int[]{18681,18682}));
_spawns.put(102, new ESSpawn(102, GraciaSeeds.DESTRUCTION, new Location(-242600,205608,-12768), new int[]{18681,18682}));
// Seed of Annihilation
_spawns.put(103, new ESSpawn(103, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184519,183007,-10456), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(104, new ESSpawn(104, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184873,181445,-10488), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(105, new ESSpawn(105, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184009,180962,-10488), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(106, new ESSpawn(106, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-185321,181641,-10448), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(107, new ESSpawn(107, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184035,182775,-10512), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(108, new ESSpawn(108, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-185433,181935,-10424), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(109, new ESSpawn(109, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183309,183007,-10560), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(110, new ESSpawn(110, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184929,181886,-10488), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(111, new ESSpawn(111, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184009,180392,-10424), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(112, new ESSpawn(112, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183793,183239,-10488), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(113, new ESSpawn(113, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184245,180848,-10464), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(114, new ESSpawn(114, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-182704,183761,-10528), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(115, new ESSpawn(115, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184705,181886,-10504), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(116, new ESSpawn(116, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184304,181076,-10488), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(117, new ESSpawn(117, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183596,180430,-10424), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(118, new ESSpawn(118, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184422,181038,-10480), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(119, new ESSpawn(119, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184929,181543,-10496), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(120, new ESSpawn(120, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184398,182891,-10472), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(121, new ESSpawn(121, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-177606,182848,-10584), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(122, new ESSpawn(122, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-178104,183224,-10560), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(123, new ESSpawn(123, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-177274,182284,-10600), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(124, new ESSpawn(124, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-177772,183224,-10560), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(125, new ESSpawn(125, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-181532,180364,-10504), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(126, new ESSpawn(126, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-181802,180276,-10496), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(127, new ESSpawn(127, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-178429,180444,-10512), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(128, new ESSpawn(128, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-177606,182190,-10600), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(129, new ESSpawn(129, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-177357,181908,-10576), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(130, new ESSpawn(130, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-178747,179534,-10408), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(131, new ESSpawn(131, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-178429,179534,-10392), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(132, new ESSpawn(132, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-178853,180094,-10472), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(133, new ESSpawn(133, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-181937,179660,-10416), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(134, new ESSpawn(134, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-180992,179572,-10416), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(135, new ESSpawn(135, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-185552,179252,-10368), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(136, new ESSpawn(136, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184572,178913,-10400), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(137, new ESSpawn(137, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184768,178348,-10312), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(138, new ESSpawn(138, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-184572,178574,-10352), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(139, new ESSpawn(139, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-185062,178913,-10384), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(140, new ESSpawn(140, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-181397,179484,-10416), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(141, new ESSpawn(141, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-181667,179044,-10408), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(142, new ESSpawn(142, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-185258,177896,-10240), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(143, new ESSpawn(143, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183506,176570,-10280), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(144, new ESSpawn(144, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183719,176804,-10240), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(145, new ESSpawn(145, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183648,177116,-10240), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(146, new ESSpawn(146, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183932,176492,-10240), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(147, new ESSpawn(147, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183861,176570,-10240), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(148, new ESSpawn(148, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-183790,175946,-10240), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(149, new ESSpawn(149, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-178641,179604,-10416), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(150, new ESSpawn(150, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-178959,179814,-10432), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(151, new ESSpawn(151, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-176367,178456,-10376), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(152, new ESSpawn(152, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-175845,177172,-10264), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(153, new ESSpawn(153, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-175323,177600,-10248), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(154, new ESSpawn(154, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-174975,177172,-10216), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(155, new ESSpawn(155, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-176019,178242,-10352), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(156, new ESSpawn(156, GraciaSeeds.ANNIHILATION_BISTAKON, new Location(-174801,178456,-10264), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(157, new ESSpawn(157, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185648,183384,-15680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(158, new ESSpawn(158, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-186740,180908,-15528), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(159, new ESSpawn(159, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185297,184658,-15680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(160, new ESSpawn(160, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185697,181601,-15488), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(161, new ESSpawn(161, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-186684,182744,-15536), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(162, new ESSpawn(162, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184908,183384,-15616), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(163, new ESSpawn(163, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184994,185572,-15784), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(164, new ESSpawn(164, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185796,182616,-15608), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(165, new ESSpawn(165, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184970,184385,-15648), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(166, new ESSpawn(166, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185995,180809,-15512), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(167, new ESSpawn(167, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185352,182872,-15632), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(168, new ESSpawn(168, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185624,184294,-15680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(169, new ESSpawn(169, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184486,185774,-15816), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(170, new ESSpawn(170, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-186496,184112,-15680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(171, new ESSpawn(171, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184232,185976,-15816), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(172, new ESSpawn(172, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184994,185673,-15792), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(173, new ESSpawn(173, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185733,184203,-15680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(174, new ESSpawn(174, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185079,184294,-15680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(175, new ESSpawn(175, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184803,180710,-15528), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(176, new ESSpawn(176, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-186293,180413,-15528), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(177, new ESSpawn(177, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185352,182936,-15632), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(178, new ESSpawn(178, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184356,180611,-15496), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(179, new ESSpawn(179, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185375,186784,-15816), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(180, new ESSpawn(180, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184867,186784,-15816), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(181, new ESSpawn(181, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-180553,180454,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(182, new ESSpawn(182, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-180422,180454,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(183, new ESSpawn(183, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-181863,181138,-15120), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(184, new ESSpawn(184, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-181732,180454,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(185, new ESSpawn(185, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-180684,180397,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(186, new ESSpawn(186, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-182256,180682,-15112), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(187, new ESSpawn(187, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185492,179492,-15392), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(188, new ESSpawn(188, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185894,178538,-15336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(189, new ESSpawn(189, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-186028,178856,-15336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(190, new ESSpawn(190, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185224,179068,-15336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(191, new ESSpawn(191, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185492,178538,-15336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(192, new ESSpawn(192, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185894,178538,-15336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(193, new ESSpawn(193, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-180619,178855,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(194, new ESSpawn(194, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-180255,177892,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(195, new ESSpawn(195, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-185804,176472,-15336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(196, new ESSpawn(196, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184580,176370,-15320), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(197, new ESSpawn(197, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184308,176166,-15320), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(198, new ESSpawn(198, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-183764,177186,-15304), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(199, new ESSpawn(199, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-180801,177571,-15144), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(200, new ESSpawn(200, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184716,176064,-15320), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(201, new ESSpawn(201, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-184444,175452,-15296), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(202, new ESSpawn(202, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-180164,177464,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(203, new ESSpawn(203, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-180164,178213,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(204, new ESSpawn(204, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-179982,178320,-15152), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(205, new ESSpawn(205, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-176925,177757,-15824), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(206, new ESSpawn(206, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-176164,179282,-15720), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(207, new ESSpawn(207, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-175692,177613,-15800), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(208, new ESSpawn(208, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-175418,178117,-15824), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(209, new ESSpawn(209, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-176103,177829,-15824), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(210, new ESSpawn(210, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-175966,177325,-15792), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(211, new ESSpawn(211, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-174778,179732,-15664), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(212, new ESSpawn(212, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-175692,178261,-15824), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(213, new ESSpawn(213, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-176038,179192,-15736), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(214, new ESSpawn(214, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-175660,179462,-15680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(215, new ESSpawn(215, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-175912,179732,-15664), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(216, new ESSpawn(216, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-175156,180182,-15680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(217, new ESSpawn(217, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-174240,182059,-15664), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(218, new ESSpawn(218, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-175590,181478,-15640), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(219, new ESSpawn(219, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-174510,181561,-15616), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(220, new ESSpawn(220, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-174240,182391,-15688), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(221, new ESSpawn(221, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-174105,182806,-15672), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(222, new ESSpawn(222, GraciaSeeds.ANNIHILATION_REPTILIKON, new Location(-174645,182806,-15712), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(223, new ESSpawn(223, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-214962,182403,-10992), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(224, new ESSpawn(224, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-215019,182493,-11000), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(225, new ESSpawn(225, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-211374,180793,-11672), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(226, new ESSpawn(226, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-211198,180661,-11680), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(227, new ESSpawn(227, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-213097,178936,-12720), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(228, new ESSpawn(228, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-213517,178936,-12712), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(229, new ESSpawn(229, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-214105,179191,-12720), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(230, new ESSpawn(230, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-213769,179446,-12720), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(231, new ESSpawn(231, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-214021,179344,-12720), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(232, new ESSpawn(232, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-210582,180595,-11672), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(233, new ESSpawn(233, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-210934,180661,-11696), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(234, new ESSpawn(234, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-207058,178460,-12656), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(235, new ESSpawn(235, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-207454,179151,-11368), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(236, new ESSpawn(236, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-207422,181365,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(237, new ESSpawn(237, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-207358,180627,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(238, new ESSpawn(238, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-207230,180996,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(239, new ESSpawn(239, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-208515,184160,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(240, new ESSpawn(240, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-207613,184000,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(241, new ESSpawn(241, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-208597,183760,-11352), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(242, new ESSpawn(242, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206710,176142,-12656), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(243, new ESSpawn(243, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206361,178136,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(244, new ESSpawn(244, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206178,178630,-12672), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(245, new ESSpawn(245, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-205738,178715,-12656), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(246, new ESSpawn(246, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206442,178205,-12648), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(247, new ESSpawn(247, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206585,178874,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(248, new ESSpawn(248, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206073,179366,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(249, new ESSpawn(249, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206009,178628,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(250, new ESSpawn(250, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206155,181301,-12656), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(251, new ESSpawn(251, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206595,181641,-12656), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(252, new ESSpawn(252, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206507,181641,-12656), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(253, new ESSpawn(253, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206507,181471,-12640), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(254, new ESSpawn(254, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206974,175972,-12672), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(255, new ESSpawn(255, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206304,175130,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(256, new ESSpawn(256, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206886,175802,-12672), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(257, new ESSpawn(257, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-207238,175972,-12672), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(258, new ESSpawn(258, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206386,174857,-11328), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(259, new ESSpawn(259, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-206386,175039,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(260, new ESSpawn(260, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-205976,174584,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(261, new ESSpawn(261, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-207367,184320,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(262, new ESSpawn(262, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219002,180419,-12608), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(263, new ESSpawn(263, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218853,182790,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(264, new ESSpawn(264, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218853,183343,-12600), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(265, new ESSpawn(265, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218358,186247,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(266, new ESSpawn(266, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218358,186083,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(267, new ESSpawn(267, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-217574,185796,-11352), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(268, new ESSpawn(268, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219178,181051,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(269, new ESSpawn(269, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-220171,180313,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(270, new ESSpawn(270, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219293,183738,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(271, new ESSpawn(271, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219381,182553,-12584), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(272, new ESSpawn(272, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219600,183024,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(273, new ESSpawn(273, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219940,182680,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(274, new ESSpawn(274, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219260,183884,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(275, new ESSpawn(275, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219855,183540,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(276, new ESSpawn(276, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218946,186575,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(277, new ESSpawn(277, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219882,180103,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(278, new ESSpawn(278, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219266,179787,-12584), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(279, new ESSpawn(279, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219201,178337,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(280, new ESSpawn(280, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219716,179875,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(281, new ESSpawn(281, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219716,180021,-11328), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(282, new ESSpawn(282, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219989,179437,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(283, new ESSpawn(283, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219078,178298,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(284, new ESSpawn(284, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218684,178954,-11328), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(285, new ESSpawn(285, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219089,178456,-11328), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(286, new ESSpawn(286, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-220266,177623,-12608), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(287, new ESSpawn(287, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219201,178025,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(288, new ESSpawn(288, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219142,177044,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(289, new ESSpawn(289, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219690,177895,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(290, new ESSpawn(290, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219754,177623,-12584), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(291, new ESSpawn(291, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218791,177830,-12584), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(292, new ESSpawn(292, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218904,176219,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(293, new ESSpawn(293, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218768,176384,-12584), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(294, new ESSpawn(294, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218774,177626,-11320), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(295, new ESSpawn(295, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218774,177792,-11328), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(296, new ESSpawn(296, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219880,175901,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(297, new ESSpawn(297, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219210,176054,-12592), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(298, new ESSpawn(298, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219850,175991,-12608), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(299, new ESSpawn(299, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-219079,175021,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(300, new ESSpawn(300, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218812,174229,-11344), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
_spawns.put(301, new ESSpawn(301, GraciaSeeds.ANNIHILATION_COKRAKON, new Location(-218723,174669,-11336), new int[]{ 18678, 18679, 18680, 18681, 18682, 18683 }));
//@formatter:on
}
private class ESSpawn
{
protected final int _spawnId;
protected final GraciaSeeds _seedId;
protected final int[] _npcIds;
protected final Location _loc;
public ESSpawn(int spawnId, GraciaSeeds seedId, Location loc, int[] npcIds)
{
_spawnId = spawnId;
_seedId = seedId;
_loc = loc;
_npcIds = npcIds;
}
public void scheduleRespawn(long waitTime)
{
ThreadPoolManager.getInstance().scheduleGeneral(() ->
{
// if the AI is inactive, do not spawn the NPC
if (isSeedActive(_seedId))
{
// get a random NPC that should spawn at this location
Integer spawnId = _spawnId; // the map uses "Integer", not "int"
_spawnedNpcs.put(addSpawn(_npcIds[getRandom(_npcIds.length)], _loc, false, 0), spawnId);
}
}, waitTime);
}
}
}

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@@ -0,0 +1,134 @@
/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI;
import java.util.Calendar;
import java.util.GregorianCalendar;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Lindvior Scene AI.
* @author nonom
*/
public class Lindvior extends AbstractNpcAI
{
private static final int LINDVIOR_CAMERA = 18669;
private static final int TOMARIS = 32552;
private static final int ARTIUS = 32559;
private static int LINDVIOR_SCENE_ID = 1;
private static final int RESET_HOUR = 18;
private static final int RESET_MIN = 58;
private static final int RESET_DAY_1 = Calendar.TUESDAY;
private static final int RESET_DAY_2 = Calendar.FRIDAY;
private static boolean ALT_MODE = false;
private static int ALT_MODE_MIN = 60; // schedule delay in minutes if ALT_MODE enabled
private L2Npc _lindviorCamera = null;
private L2Npc _tomaris = null;
private L2Npc _artius = null;
public Lindvior()
{
super(Lindvior.class.getSimpleName(), "gracia/AI");
scheduleNextLindviorVisit();
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "tomaris_shout1":
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.HUH_THE_SKY_LOOKS_FUNNY_WHAT_S_THAT);
break;
case "artius_shout":
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.A_POWERFUL_SUBORDINATE_IS_BEING_HELD_BY_THE_BARRIER_ORB_THIS_REACTION_MEANS);
break;
case "tomaris_shout2":
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.BE_CAREFUL_SOMETHING_S_COMING);
break;
case "lindvior_scene":
if (npc != null)
{
for (L2PcInstance pl : npc.getKnownList().getKnownPlayersInRadius(4000))
{
if ((pl.getZ() >= 1100) && (pl.getZ() <= 3100))
{
pl.showQuestMovie(LINDVIOR_SCENE_ID);
}
}
}
break;
case "start":
_lindviorCamera = SpawnTable.getInstance().getFirstSpawn(LINDVIOR_CAMERA).getLastSpawn();
_tomaris = SpawnTable.getInstance().getFirstSpawn(TOMARIS).getLastSpawn();
_artius = SpawnTable.getInstance().getFirstSpawn(ARTIUS).getLastSpawn();
startQuestTimer("tomaris_shout1", 1000, _tomaris, null);
startQuestTimer("artius_shout", 60000, _artius, null);
startQuestTimer("tomaris_shout2", 90000, _tomaris, null);
startQuestTimer("lindvior_scene", 120000, _lindviorCamera, null);
scheduleNextLindviorVisit();
break;
}
return super.onAdvEvent(event, npc, player);
}
public void scheduleNextLindviorVisit()
{
long delay = (ALT_MODE) ? ALT_MODE_MIN * 60000 : scheduleNextLindviorDate();
startQuestTimer("start", delay, null, null);
}
protected long scheduleNextLindviorDate()
{
GregorianCalendar date = new GregorianCalendar();
date.set(Calendar.MINUTE, RESET_MIN);
date.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
if (System.currentTimeMillis() >= date.getTimeInMillis())
{
date.add(Calendar.DAY_OF_WEEK, 1);
}
int dayOfWeek = date.get(Calendar.DAY_OF_WEEK);
if (dayOfWeek <= RESET_DAY_1)
{
date.add(Calendar.DAY_OF_WEEK, RESET_DAY_1 - dayOfWeek);
}
else if (dayOfWeek <= RESET_DAY_2)
{
date.add(Calendar.DAY_OF_WEEK, RESET_DAY_2 - dayOfWeek);
}
else
{
date.add(Calendar.DAY_OF_WEEK, 1 + RESET_DAY_1);
}
return date.getTimeInMillis() - System.currentTimeMillis();
}
}

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI;
import gracia.AI.NPC.Nemo.Nemo;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Maguen AI.
* @author St3eT
*/
public final class Maguen extends AbstractNpcAI
{
// NPC
private static final int MAGUEN = 18839; // Wild Maguen
private static final int[] ELITES =
{
22750, // Elite Bgurent (Bistakon)
22751, // Elite Brakian (Bistakon)
22752, // Elite Groikan (Bistakon)
22753, // Elite Treykan (Bistakon)
22757, // Elite Turtlelian (Reptilikon)
22758, // Elite Krajian (Reptilikon)
22759, // Elite Tardyon (Reptilikon)
22763, // Elite Kanibi (Kokracon)
22764, // Elite Kiriona (Kokracon)
22765, // Elite Kaiona (Kokracon)
};
// Item
private static final int MAGUEN_PET = 15488; // Maguen Pet Collar
private static final int ELITE_MAGUEN_PET = 15489; // Elite Maguen Pet Collar
// Skills
private static final SkillHolder MACHINE = new SkillHolder(9060, 1); // Maguen Machine
private static final SkillHolder B_BUFF_1 = new SkillHolder(6343, 1); // Maguen Plasma - Power
private static final SkillHolder B_BUFF_2 = new SkillHolder(6343, 2); // Maguen Plasma - Power
private static final SkillHolder C_BUFF_1 = new SkillHolder(6365, 1); // Maguen Plasma - Speed
private static final SkillHolder C_BUFF_2 = new SkillHolder(6365, 2); // Maguen Plasma - Speed
private static final SkillHolder R_BUFF_1 = new SkillHolder(6366, 1); // Maguen Plasma - Critical
private static final SkillHolder R_BUFF_2 = new SkillHolder(6366, 2); // Maguen Plasma - Critical
private static final SkillHolder B_PLASMA1 = new SkillHolder(6367, 1); // Maguen Plasma - Bistakon
private static final SkillHolder B_PLASMA2 = new SkillHolder(6367, 2); // Maguen Plasma - Bistakon
private static final SkillHolder B_PLASMA3 = new SkillHolder(6367, 3); // Maguen Plasma - Bistakon
private static final SkillHolder C_PLASMA1 = new SkillHolder(6368, 1); // Maguen Plasma - Cokrakon
private static final SkillHolder C_PLASMA2 = new SkillHolder(6368, 2); // Maguen Plasma - Cokrakon
private static final SkillHolder C_PLASMA3 = new SkillHolder(6368, 3); // Maguen Plasma - Cokrakon
private static final SkillHolder R_PLASMA1 = new SkillHolder(6369, 1); // Maguen Plasma - Reptilikon
private static final SkillHolder R_PLASMA2 = new SkillHolder(6369, 2); // Maguen Plasma - Reptilikon
private static final SkillHolder R_PLASMA3 = new SkillHolder(6369, 3); // Maguen Plasma - Reptilikon
public Maguen()
{
super(Maguen.class.getSimpleName(), "gracia/AI");
addKillId(ELITES);
addSkillSeeId(MAGUEN);
addSpellFinishedId(MAGUEN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if ((npc == null) || (player == null))
{
return null;
}
switch (event)
{
case "SPAWN_MAGUEN":
{
final L2Npc maguen = addSpawn(MAGUEN, npc.getLocation(), true, 60000, true);
maguen.getVariables().set("SUMMON_PLAYER", player);
maguen.setTitle(player.getName());
maguen.setIsRunning(true);
maguen.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
maguen.broadcastStatusUpdate();
showOnScreenMsg(player, NpcStringId.MAGUEN_APPEARANCE, 2, 4000);
startQuestTimer("DIST_CHECK_TIMER", 1000, maguen, player);
break;
}
case "DIST_CHECK_TIMER":
{
if ((npc.calculateDistance(player, true, false) < 100) && (npc.getVariables().getInt("IS_NEAR_PLAYER") == 0))
{
npc.getVariables().set("IS_NEAR_PLAYER", 1);
startQuestTimer("FIRST_TIMER", 4000, npc, player);
}
else
{
startQuestTimer("DIST_CHECK_TIMER", 1000, npc, player);
}
break;
}
case "FIRST_TIMER":
{
npc.getAI().stopFollow();
final int randomEffect = getRandom(1, 3);
npc.setDisplayEffect(randomEffect);
npc.getVariables().set("NPC_EFFECT", randomEffect);
startQuestTimer("SECOND_TIMER", 5000 + getRandom(300), npc, player);
npc.broadcastSocialAction(getRandom(1, 3));
break;
}
case "SECOND_TIMER":
{
final int randomEffect = getRandom(1, 3);
npc.setDisplayEffect(4);
npc.setDisplayEffect(randomEffect);
npc.getVariables().set("NPC_EFFECT", randomEffect);
startQuestTimer("THIRD_TIMER", 4600 + getRandom(600), npc, player);
npc.broadcastSocialAction(getRandom(1, 3));
break;
}
case "THIRD_TIMER":
{
final int randomEffect = getRandom(1, 3);
npc.setDisplayEffect(4);
npc.setDisplayEffect(randomEffect);
npc.getVariables().set("NPC_EFFECT", randomEffect);
startQuestTimer("FORTH_TIMER", 4200 + getRandom(900), npc, player);
npc.broadcastSocialAction(getRandom(1, 3));
break;
}
case "FORTH_TIMER":
{
npc.getVariables().set("NPC_EFFECT", 0);
npc.setDisplayEffect(4);
startQuestTimer("END_TIMER", 500, npc, player);
npc.broadcastSocialAction(getRandom(1, 3));
break;
}
case "END_TIMER":
{
if (npc.getVariables().getInt("TEST_MAGUEN") == 1)
{
player.getEffectList().stopSkillEffects(true, B_PLASMA1.getSkill().getAbnormalType());
player.getEffectList().stopSkillEffects(true, C_PLASMA1.getSkill().getAbnormalType());
player.getEffectList().stopSkillEffects(true, R_PLASMA1.getSkill().getAbnormalType());
nemoAi().notifyEvent("DECREASE_COUNT", npc, player);
}
npc.doDie(null);
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
{
final BuffInfo b_info = player.getEffectList().getBuffInfoByAbnormalType(B_PLASMA1.getSkill().getAbnormalType());
final BuffInfo c_info = player.getEffectList().getBuffInfoByAbnormalType(C_PLASMA1.getSkill().getAbnormalType());
final BuffInfo r_info = player.getEffectList().getBuffInfoByAbnormalType(R_PLASMA1.getSkill().getAbnormalType());
final int b = b_info == null ? 0 : b_info.getSkill().getAbnormalLvl();
final int c = c_info == null ? 0 : c_info.getSkill().getAbnormalLvl();
final int r = r_info == null ? 0 : r_info.getSkill().getAbnormalLvl();
if ((b == 3) && (c == 0) && (r == 0))
{
showOnScreenMsg(player, NpcStringId.ENOUGH_MAGUEN_PLASMA_BISTAKON_HAVE_GATHERED, 2, 4000);
player.getEffectList().stopSkillEffects(true, B_PLASMA1.getSkill().getAbnormalType());
npc.setTarget(player);
npc.doCast((getRandom(100) < 70) ? B_BUFF_1.getSkill() : B_BUFF_2.getSkill());
maguenPetChance(player);
startQuestTimer("END_TIMER", 3000, npc, player);
}
else if ((b == 0) && (c == 3) && (r == 0))
{
showOnScreenMsg(player, NpcStringId.ENOUGH_MAGUEN_PLASMA_KOKRACON_HAVE_GATHERED, 2, 4000);
player.getEffectList().stopSkillEffects(true, C_PLASMA1.getSkill().getAbnormalType());
npc.setTarget(player);
npc.doCast((getRandom(100) < 70) ? C_BUFF_1.getSkill() : C_BUFF_2.getSkill());
maguenPetChance(player);
startQuestTimer("END_TIMER", 3000, npc, player);
}
else if ((b == 0) && (c == 0) && (r == 3))
{
showOnScreenMsg(player, NpcStringId.ENOUGH_MAGUEN_PLASMA_LEPTILIKON_HAVE_GATHERED, 2, 4000);
player.getEffectList().stopSkillEffects(true, R_PLASMA1.getSkill().getAbnormalType());
npc.setTarget(player);
npc.doCast((getRandom(100) < 70) ? R_BUFF_1.getSkill() : R_BUFF_2.getSkill());
maguenPetChance(player);
startQuestTimer("END_TIMER", 3000, npc, player);
}
else if ((b + c + r) == 3)
{
if ((b == 1) && (c == 1) && (r == 1))
{
player.getEffectList().stopSkillEffects(true, B_PLASMA1.getSkill().getAbnormalType());
player.getEffectList().stopSkillEffects(true, C_PLASMA1.getSkill().getAbnormalType());
player.getEffectList().stopSkillEffects(true, R_PLASMA1.getSkill().getAbnormalType());
showOnScreenMsg(player, NpcStringId.THE_PLASMAS_HAVE_FILLED_THE_AEROSCOPE_AND_ARE_HARMONIZED, 2, 4000);
SkillHolder skillToCast = null;
switch (getRandom(3))
{
case 0:
skillToCast = (getRandom(100) < 70) ? B_BUFF_1 : B_BUFF_2;
break;
case 1:
skillToCast = (getRandom(100) < 70) ? C_BUFF_1 : C_BUFF_2;
break;
case 2:
skillToCast = (getRandom(100) < 70) ? R_BUFF_1 : R_BUFF_2;
break;
}
if (skillToCast != null)
{
npc.setTarget(player);
npc.doCast(skillToCast.getSkill());
}
maguenPetChance(player);
startQuestTimer("END_TIMER", 3000, npc, player);
}
else
{
showOnScreenMsg(player, NpcStringId.THE_PLASMAS_HAVE_FILLED_THE_AEROSCOPE_BUT_THEY_ARE_RAMMING_INTO_EACH_OTHER_EXPLODING_AND_DYING, 2, 4000);
player.getEffectList().stopSkillEffects(true, B_PLASMA1.getSkill().getAbnormalType());
player.getEffectList().stopSkillEffects(true, C_PLASMA1.getSkill().getAbnormalType());
player.getEffectList().stopSkillEffects(true, R_PLASMA1.getSkill().getAbnormalType());
}
}
else
{
startQuestTimer("END_TIMER", 1000, npc, player);
}
npc.setDisplayEffect(4);
return super.onSpellFinished(npc, player, skill);
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
{
if ((skill == MACHINE.getSkill()) && (caster == npc.getVariables().getObject("SUMMON_PLAYER", L2PcInstance.class)))
{
if ((npc.getVariables().getInt("NPC_EFFECT") != 0) && (npc.getVariables().getInt("BLOCKED_SKILLSEE") == 0))
{
final BuffInfo i1_info = caster.getEffectList().getBuffInfoByAbnormalType(B_PLASMA1.getSkill().getAbnormalType());
final BuffInfo i2_info = caster.getEffectList().getBuffInfoByAbnormalType(C_PLASMA1.getSkill().getAbnormalType());
final BuffInfo i3_info = caster.getEffectList().getBuffInfoByAbnormalType(R_PLASMA1.getSkill().getAbnormalType());
final int i1 = i1_info == null ? 0 : i1_info.getSkill().getAbnormalLvl();
final int i2 = i2_info == null ? 0 : i2_info.getSkill().getAbnormalLvl();
final int i3 = i3_info == null ? 0 : i3_info.getSkill().getAbnormalLvl();
caster.getEffectList().stopSkillEffects(true, B_PLASMA1.getSkill().getAbnormalType());
caster.getEffectList().stopSkillEffects(true, C_PLASMA1.getSkill().getAbnormalType());
caster.getEffectList().stopSkillEffects(true, R_PLASMA1.getSkill().getAbnormalType());
cancelQuestTimer("FIRST_TIMER", npc, caster);
cancelQuestTimer("SECOND_TIMER", npc, caster);
cancelQuestTimer("THIRD_TIMER", npc, caster);
cancelQuestTimer("FORTH_TIMER", npc, caster);
npc.getVariables().set("BLOCKED_SKILLSEE", 1);
SkillHolder skillToCast = null;
switch (npc.getVariables().getInt("NPC_EFFECT"))
{
case 1:
{
switch (i1)
{
case 0:
skillToCast = B_PLASMA1;
break;
case 1:
skillToCast = B_PLASMA2;
break;
case 2:
skillToCast = B_PLASMA3;
break;
}
break;
}
case 2:
{
switch (i2)
{
case 0:
skillToCast = C_PLASMA1;
break;
case 1:
skillToCast = C_PLASMA2;
break;
case 2:
skillToCast = C_PLASMA3;
break;
}
break;
}
case 3:
{
switch (i3)
{
case 0:
skillToCast = R_PLASMA1;
break;
case 1:
skillToCast = R_PLASMA2;
break;
case 2:
skillToCast = R_PLASMA3;
break;
}
break;
}
}
if (skillToCast != null)
{
npc.setTarget(caster);
npc.doCast(skillToCast.getSkill());
}
}
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (killer.isInParty())
{
final L2PcInstance partyMember = getRandomPartyMember(killer);
final int i0 = 10 + (10 * killer.getParty().getMemberCount());
if ((getRandom(1000) < i0) && (npc.calculateDistance(killer, true, false) < 2000) && (npc.calculateDistance(partyMember, true, false) < 2000))
{
notifyEvent("SPAWN_MAGUEN", npc, partyMember);
}
}
return super.onKill(npc, killer, isSummon);
}
private void maguenPetChance(L2PcInstance player)
{
final int chance1 = getRandom(10000);
final int chance2 = getRandom(20);
if ((chance1 == 0) && (chance2 != 0))
{
giveItems(player, MAGUEN_PET, 1);
}
else if ((chance1 == 0) && (chance2 == 0))
{
giveItems(player, ELITE_MAGUEN_PET, 1);
}
}
private Quest nemoAi()
{
return QuestManager.getInstance().getQuest(Nemo.class.getSimpleName());
}
}

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI.NPC.FortuneTelling;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
/**
* Fortune Telling AI.<br>
* Original Jython script by Kerberos.
* @author Nyaran
*/
public class FortuneTelling extends AbstractNpcAI
{
// NPC
private static final int MINE = 32616;
// Misc
private static final int COST = 1000;
public FortuneTelling()
{
super(FortuneTelling.class.getSimpleName(), "gracia/AI/NPC");
addStartNpc(MINE);
addTalkId(MINE);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
if (player.getAdena() < COST)
{
htmltext = "lowadena.htm";
}
else
{
takeItems(player, Inventory.ADENA_ID, COST);
htmltext = getHtm(player.getHtmlPrefix(), "fortune.htm").replace("%fortune%", String.valueOf(getRandom(1800309, 1800695)));
}
return htmltext;
}
}

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<html><body>Fortune-Teller Mine:<br>
I see an image approaching before you... It is difficult to put what I saw into words.<br>
How can I say this? Okay, listen closely:<br>
<center><fstring>%fortune%</fstring></center><br><br>
Take these words to heart. You should seriously consider the meaning...
</body></html>

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<html><body>Fortune-Teller Mine:<br>
Very well. I perceive you either cannot afford my offer or are not ready to learn your future.<br>
No matter! Your future is still there waiting for you. Good luck!
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI.NPC.GeneralDilios;
import java.util.Collections;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
* Dilios AI
* @author JIV, Sephiroth, Apocalipce
*/
public final class GeneralDilios extends AbstractNpcAI
{
private static final int GENERAL_ID = 32549;
private static final int GUARD_ID = 32619;
private L2Npc _general = null;
private final Set<L2Spawn> _guards = Collections.newSetFromMap(new ConcurrentHashMap<L2Spawn, Boolean>());
private static final NpcStringId[] DILIOS_TEXT =
{
NpcStringId.SPREAD_THE_WORD_HEROES_YOUNG_AND_OLD_ARE_GATHERING_TO_MARCH_TO_THE_SEED_OF_DESTRUCTION_AND_TAKE_DOWN_TIAT_ONCE_AND_FOR_ALL,
// NpcStringId.MESSENGER_INFORM_THE_PATRONS_OF_THE_KEUCEREUS_ALLIANCE_BASE_THE_SEED_OF_DESTRUCTION_IS_CURRENTLY_SECURED_UNDER_THE_FLAG_OF_THE_KEUCEREUS_ALLIANCE,
// NpcStringId.MESSENGER_INFORM_THE_PATRONS_OF_THE_KEUCEREUS_ALLIANCE_BASE_TIATS_MOUNTED_TROOP_IS_CURRENTLY_TRYING_TO_RETAKE_SEED_OF_DESTRUCTION_COMMIT_ALL_THE_AVAILABLE_REINFORCEMENTS_INTO_SEED_OF_DESTRUCTION,
NpcStringId.SPREAD_THE_WORD_BRAVE_WARRIORS_HAVE_STORMED_THE_HALL_OF_SUFFERING_AND_ARE_MARCHING_ONTO_THE_HALL_OF_EROSION_IN_THE_SEED_OF_INFINITY,
// NpcStringId.MESSENGER_INFORM_THE_BROTHERS_IN_KUCEREUS_CLAN_OUTPOST_SWEEPING_THE_SEED_OF_INFINITY_IS_CURRENTLY_COMPLETE_TO_THE_HEART_OF_THE_SEED_EKIMUS_IS_BEING_DIRECTLY_ATTACKED_AND_THE_UNDEAD_REMAINING_IN_THE_HALL_OF_SUFFERING_ARE_BEING_ERADICATED,
NpcStringId.SPREAD_THE_WORD_THE_FLAG_OF_THE_KEUCEREUS_ALLIANCE_FLIES_PROUDLY_OVER_THE_SEED_OF_INFINITY
// NpcStringId.MESSENGER_INFORM_THE_PATRONS_OF_THE_KEUCEREUS_ALLIANCE_BASE_THE_RESURRECTED_UNDEAD_IN_THE_SEED_OF_INFINITY_ARE_POURING_INTO_THE_HALL_OF_SUFFERING_AND_THE_HALL_OF_EROSION
// NpcStringId.MESSENGER_INFORM_THE_BROTHERS_IN_KUCEREUS_CLAN_OUTPOST_EKIMUS_IS_ABOUT_TO_BE_REVIVED_BY_THE_RESURRECTED_UNDEAD_IN_SEED_OF_INFINITY_SEND_ALL_REINFORCEMENTS_TO_THE_HEART_AND_THE_HALL_OF_SUFFERING
};
public GeneralDilios()
{
super(GeneralDilios.class.getSimpleName(), "gracia/AI/NPC");
addSpawnId(GENERAL_ID, GUARD_ID);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.startsWith("command_"))
{
int value = Integer.parseInt(event.substring(8));
if (value < 6)
{
_general.broadcastPacket(new NpcSay(_general.getObjectId(), Say2.NPC_ALL, GENERAL_ID, NpcStringId.STABBING_THREE_TIMES));
startQuestTimer("guard_animation_0", 3400, null, null);
}
else
{
value = -1;
_general.broadcastPacket(new NpcSay(_general.getObjectId(), Say2.NPC_SHOUT, GENERAL_ID, DILIOS_TEXT[getRandom(DILIOS_TEXT.length)]));
}
startQuestTimer("command_" + (value + 1), 60000, null, null);
}
else if (event.startsWith("guard_animation_"))
{
int value = Integer.parseInt(event.substring(16));
for (L2Spawn guard : _guards)
{
guard.getLastSpawn().broadcastSocialAction(4);
}
if (value < 2)
{
startQuestTimer("guard_animation_" + (value + 1), 1500, null, null);
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
if (npc.getId() == GENERAL_ID)
{
startQuestTimer("command_0", 60000, null, null);
_general = npc;
}
else if (npc.getId() == GUARD_ID)
{
_guards.add(npc.getSpawn());
}
return super.onSpawn(npc);
}
}

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<html><body>Engineer Lekon:<br>
Airship, eh? If you want board an Airship, you need to first register for a Summon License. There's a switch on the Airship controls that proves your qualifications to summon and pilot it. Unless you obtain that license, you won't be allowed to fly.<br>
Only <font color="LEVEL">clan lords whose clan is level 5 or higher</font> may earn the license. There is also a limit on the number of Airships.<br>
If you meet the requirements, you can obtain a Airship Summon License in exchange for <font color="LEVEL">10 Energy Star Stones</font>.<br>
An Energy Star Stone can be made by assembling Star Stones found floating in the skies over Gracia. If you thinkk this is too time-consuming, you can also buy them from Officer Tolonis right over there..<br>
<a action="bypass -h Quest Lekon licence">Obtain the Airship Summon License.</a>
</body></html>

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<html><body>Engineer Lekon:<br>
Only a clan lord whose clan is level 5 or above can be issued an Airship Summon License.
</body></html>

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<html><head><body>Engineer Lekon:<br>
You don't have enough Energy Star Stones yet. You can make them by assembling Star Stones found floating in the skies over Gracia. If you prefer, you can also purchase them from Officer Tolonis.
</body></html>

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<html><body>Engineer Lekon:<br>
Hey, I see here that you already have a Airship Summon License! Haven't you registered it yet? Or did you lose it already?
</body></html>

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<html><body>Engineer Lekon:<br>
I'm too busy to take a breath! I'm supposed to maintain all these Airships and air vehicles by myself?! How does that make sense?<br>
And it's all very detailed, time-consuming work with no margin for error. Somebody up there must really hate me!<br>
Well, at least they supply me with the materials I need. Hey, adventurer! You must know how to use Airships or air vehicles. Care to lend me a hand?<br>
<a action="bypass -h Quest Lekon 32557-01.html">Ask about Airship Summon License.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI.NPC.Lekon;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.instancemanager.AirShipManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
/**
* Lekon AI.
* @author St3eT
*/
public final class Lekon extends AbstractNpcAI
{
// NPCs
private static final int LEKON = 32557;
// Items
private static final int LICENCE = 13559; // Airship Summon License
private static final int STONE = 13277; // Energy Star Stone
// Misc
private static final int MIN_CLAN_LV = 5;
private static final int STONE_COUNT = 10;
public Lekon()
{
super(Lekon.class.getSimpleName(), "gracia/AI/NPC");
addFirstTalkId(LEKON);
addTalkId(LEKON);
addStartNpc(LEKON);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
switch (event)
{
case "32557-01.html":
{
htmltext = event;
break;
}
case "licence":
{
final L2Clan clan = player.getClan();
if ((clan == null) || !player.isClanLeader() || (clan.getLevel() < MIN_CLAN_LV))
{
htmltext = "32557-02.html";
}
else if (hasAtLeastOneQuestItem(player, LICENCE))
{
htmltext = "32557-04.html";
}
else if (AirShipManager.getInstance().hasAirShipLicense(clan.getId()))
{
player.sendPacket(SystemMessageId.THE_AIRSHIP_SUMMON_LICENSE_HAS_ALREADY_BEEN_ACQUIRED);
}
else if (getQuestItemsCount(player, STONE) >= STONE_COUNT)
{
takeItems(player, STONE, STONE_COUNT);
giveItems(player, LICENCE, 1);
}
else
{
htmltext = "32557-03.html";
}
break;
}
}
return htmltext;
}
}

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<html><body>Nemo:<br>
I have no information about the origins of this species, but what I have found is that these creatures do possess a unique energy, sort of plasma if you will. Hmm... <font color="LEVEL">Maguen Plasma</font>. I like that. I think that is what I'll call it. Anyway, when a Maguen appears it begins to bring forth one of these plasmas. It will also cycle through its various plasmas before hiding.<br>
With Blacksmith Kusto's talent and my magic we were able to create a device that could harvest these plasmas... a <font color="LEVEL">Maguen Plasma Collector</font>. I know it isn't too creative but we decided to keep the name simple to avoid explaining what it does.<br>
Ugh... fine. I'll explain it to you. When you are in the Seed and a Maguen appears you have a very limited time to collect the Maguen Plasma. If you don't collect the plasma in time the Maguen will go back into hiding. I've set up a practice Maguen if you want to try using the Maguen Plasma Collector.<br>
This isn't a real Maguen, so you won't collect any Plasma just thought you should know so you don't get your hopes up.<br>
<a action="bypass -h Quest Nemo giveCollector">Receive the Maguen Plasma Collector</a><br>
<a action="bypass -h Quest Nemo summonMaguen">Practice using the Maguen Plasma Collector</a>
</body></html>

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<html><body>Nemo:<br>
Here is the Maguen Plasma Collector.<br>
Remember these rules:<br>
1. Collect <font color="LEVEL">one of each type</font>, or <font color="LEVEL">several of the same type</font>.<br>
2. Collecting random Maguen Plasmas can overload the Plasma Collector and will release any plasma you have collected. Yes, this means you'll have to start all over again.
</body></html>

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<html><body>Nemo:<br>
Are you pulling my leg? You're NOT an adventurer? Or you ARE? You have one? You want another? What is it?! Tell me!!<br>
You've confused me. I don't know what to say... I need a moment...
</body></html>

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<html><body>Nemo:<br>
Everything needs preparation. Did you think about how you are going to use it when you carry all that stuff? Make yourself lighter, or empty your inventory. Sheez.
</body></html>

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<html><body>Nemo:<br>
Take a look at the top of the Maguen's head. Observe the aura of the Plasma that the Maguen is producing. Use the Maguen Plasma Collector when the Maguen summons the Plasma you wish to collect.
</body></html>

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<html><body>Nemo:<br>
This is my magic's limit, now I can't help you. Look around... there are others just like you.
</body></html>

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<html><body>Nemo:<br>
Who are you? What business do you have with the Great Magician of Oren? Speak! Hmm... not a chatty one, are you? Well if you must know, I am here on important business.<br>
It is said that a mysterious creature can only be found on this Seed. Have you heard of a <font color="LEVEL">Maguen</font>? Yes, I know it is a silly name. But aren't you the least bit intrigued?<br>
<a action="bypass -h Quest Nemo 32735-01.html">What is a Maguen?</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI.NPC.Nemo;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.network.NpcStringId;
import gracia.AI.Maguen;
/**
* Nemo AI.
* @author St3eT
*/
public final class Nemo extends AbstractNpcAI
{
// NPC
private static final int NEMO = 32735; // Nemo
private static final int MAGUEN = 18839; // Wild Maguen
// Items
private static final int COLLECTOR = 15487; // Maguen Plasma Collector
// Misc
private static final int MAXIMUM_MAGUEN = 18; // Maximum maguens in one time
public Nemo()
{
super(Nemo.class.getSimpleName(), "gracia/AI/NPC");
addStartNpc(NEMO);
addFirstTalkId(NEMO);
addTalkId(NEMO);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
switch (event)
{
case "32735-01.html":
{
htmltext = event;
break;
}
case "giveCollector":
{
if (hasQuestItems(player, COLLECTOR))
{
htmltext = "32735-03.html";
}
else if (!player.isInventoryUnder90(false))
{
htmltext = "32735-04.html";
}
else
{
htmltext = "32735-02.html";
giveItems(player, COLLECTOR, 1);
}
break;
}
case "summonMaguen":
{
if ((player.getVariables().getInt("TEST_MAGUEN", 0) == 0) && (npc.getScriptValue() < MAXIMUM_MAGUEN))
{
final L2Npc maguen = addSpawn(MAGUEN, npc.getLocation(), true, 60000, true);
maguen.getVariables().set("SUMMON_PLAYER", player);
maguen.getVariables().set("SPAWNED_NPC", npc);
maguen.getVariables().set("TEST_MAGUEN", 1);
player.getVariables().set("TEST_MAGUEN", 1);
maguen.setTitle(player.getName());
maguen.setIsRunning(true);
maguen.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
maguen.broadcastStatusUpdate();
showOnScreenMsg(player, NpcStringId.MAGUEN_APPEARANCE, 2, 4000);
maguenAi().startQuestTimer("DIST_CHECK_TIMER", 1000, maguen, player);
npc.setScriptValue(npc.getScriptValue() + 1);
htmltext = "32735-05.html";
}
else
{
htmltext = "32735-06.html";
}
break;
}
case "DECREASE_COUNT":
{
final L2Npc spawnedNpc = npc.getVariables().getObject("SPAWNED_NPC", L2Npc.class);
if ((spawnedNpc != null) && (spawnedNpc.getScriptValue() > 0))
{
player.getVariables().remove("TEST_MAGUEN");
spawnedNpc.setScriptValue(spawnedNpc.getScriptValue() - 1);
}
}
}
return htmltext;
}
private Quest maguenAi()
{
return QuestManager.getInstance().getQuest(Maguen.class.getSimpleName());
}
}

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<html><body>Mage Notingale:<br>
First of all, you must acquire either an Aurabird or an Airship in order to fight against the enemies who populate our skies. Since the number of Airships is limited, I recommend you acquire an Aurabird.<br>
To do so, go meet Engineer Lekon and do what he tells you. Even if you decide to acquire an Airship, Lekon is worth talking to.<br>
Check your map and I will tell you his location.
</body></html>

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<html><body>Mage Notingale:<br>
Once you have acquired transportaion, the next thing is to fight against those who are attacking us.<br>
Our chief enemies are the monsters of the skies and the Seeds. Since you cannot possible handle either of these by yourself, you should start by gathering a party of your fellows.<br>
<a action="bypass -h Quest Nottingale 32627-03.html">Ask about Aerial Raid Monsters.</a><br>
<a action="bypass -h Quest Nottingale 32627-04.html">Ask about major hunting grounds.</a>
</body></html>

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<html><body>Mage Notingale:<br>
The following enemies have attacked us from the skies nearby:<br>
<a action="bypass -h Quest Nottingale 32627-05.html">Valdstone the Master Rider</a><br>
<a action="bypass -h Quest Nottingale 32627-06.html">Rok the King of Birds</a><br>
<a action="bypass -h Quest Nottingale 32627-07.html">Enira the Banshee Queen</a><br>
<a action="bypass -h Quest Nottingale 32627-08.html">Dius the Messenger of Destruction</a>
</body></html>

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<html><body>Mage Notigale:<br>
The following Seeds are the main sites of enemy power nearby:<br>
<a action="bypass -h Quest Nottingale 32627-09.html">Seed of Infinity</a><br>
<a action="bypass -h Quest Nottingale 32627-10.html">Seed of Destruction</a>
</body></html>

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<html><body>Mage Notingale:<br>
Valdstone the Master Rider used to be a lord of this land. He gained the power to control wild Aurabirds in exchange for yielding his territory to the Seed of Infinity.<br>
His Elite Riders always watch our fortress. Look at the map to see where he and his minions most frequently appear.
</body></html>

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<html><body>Mage Notingale:<br>
Rok, the King of Birds, used to be the largest and most intelligent bird in Gracia. But since the Seed of Destruction and Storm Dragon Lindvior appeared, he has been in hiding.<br>
As the power of the Seed of Destruction has waned, however, he appears to be regaining his former control over birds. When the power of the Seed of Destruction is weak, you may see Rok if you attack birds nearby. I will mark the areas on the map where he most often appears.
</body></html>

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<html><body>Mage Notingale:<br>
It is said that Enira the Banshee Queen is a subordinate of Ekimus, the ruler of the Seed of Infinity. But I believe differently. It seems as though she is keeping an eye on the Seed of Infinity.<br>
Of course, I'm not saying Enira is on our side. She is still very much a threat. If we hope to travel the skies of Gracia unmolested, she must be defeated. I have marked the areas where she frequently appears on your map.
</body></html>

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<html><body>Mage Notingale:<br>
Dius the Messenger of Destruction is a huge Drake of the Sky. He scours the skies for Tiat, the lord of the Seed of Destruction.<br>
Fortunately, he is normally scarce. If you apply a special <font color="LEVEL">bait for Drakes</font> to <font color="LEVEL">Baby Drake Wings</font>, however, you can lure him out. I will mark the area where he appears on your map.
</body></html>

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<html><body>Mage Notingale:<br>
I will mark the location of the Seed of Infinity on your map.<br>
It is controlled by Ekimus, the lord of Eternity. His ability to control both living and dead has transformed the whole Seed of Infinity into a living organism...<br>
General Dilios can give you more details.
</body></html>

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<html><body>Mage Notingale:<br>
I will mark the location of the Seed of Destruction on your map.<br>
It is controlled by Tiat, the lord of the Mounted Troop. The Seed is like a one huge fortress, thwarting any attempts to enter.<br>
General Dilios can give you more details.
</body></html>

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<html><body>Mage Notingale:<br>
Welcome to Gracia! I am here to guide adventures who come from Aden.<br>
It is impossible to walk around in Gracia because of the contamination caused by the Seeds. Most move via Airship, but that is also difficult -- there simply aren't enough for everyone.<br>
The magicians of Aden crafted an alternative plan. It is called an <font color="LEVEL">Aurabird</font>. I think it is the better solution for you.<br>
<a action="bypass -h Quest Nottingale 32627-02.html">Ask what to do.</a><br>
<a action="bypass -h Quest Nottingale 32627-03.html">Ask about Aerial Raid Monsters.</a><br>
<a action="bypass -h Quest Nottingale 32627-04.html">Ask about major hunting grounds.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI.NPC.Nottingale;
import java.util.HashMap;
import java.util.Map;
import quests.Q10273_GoodDayToFly.Q10273_GoodDayToFly;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.instancemanager.AirShipManager;
import com.l2jserver.gameserver.model.ClanPrivilege;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.serverpackets.RadarControl;
/**
* Nottingale AI
* @author xban1x
*/
public final class Nottingale extends AbstractNpcAI
{
// NPC
private static final int NOTTINGALE = 32627;
// Misc
private static final Map<Integer, RadarControl> RADARS = new HashMap<>();
static
{
RADARS.put(2, new RadarControl(0, -184545, 243120, 1581, 2));
RADARS.put(5, new RadarControl(0, -192361, 254528, 3598, 1));
RADARS.put(6, new RadarControl(0, -174600, 219711, 4424, 1));
RADARS.put(7, new RadarControl(0, -181989, 208968, 4424, 1));
RADARS.put(8, new RadarControl(0, -252898, 235845, 5343, 1));
RADARS.put(9, new RadarControl(0, -212819, 209813, 4288, 1));
RADARS.put(10, new RadarControl(0, -246899, 251918, 4352, 1));
}
public Nottingale()
{
super(Nottingale.class.getSimpleName(), "gracia/AI/NPC");
addStartNpc(NOTTINGALE);
addTalkId(NOTTINGALE);
addFirstTalkId(NOTTINGALE);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
switch (event)
{
case "32627-02.html":
case "32627-03.html":
case "32627-04.html":
{
if (player.getClan() != null)
{
if (player.hasClanPrivilege(ClanPrivilege.CL_SUMMON_AIRSHIP) && AirShipManager.getInstance().hasAirShipLicense(player.getClanId()) && !AirShipManager.getInstance().hasAirShip(player.getClanId()))
{
htmltext = event;
}
else
{
final QuestState st = player.getQuestState(Q10273_GoodDayToFly.class.getSimpleName());
if ((st != null) && st.isCompleted())
{
htmltext = event;
}
else
{
player.sendPacket(RADARS.get(2));
htmltext = "32627-01.html";
}
}
}
else
{
final QuestState st = player.getQuestState(Q10273_GoodDayToFly.class.getSimpleName());
if ((st != null) && st.isCompleted())
{
htmltext = event;
}
else
{
player.sendPacket(RADARS.get(2));
htmltext = "32627-01.html";
}
}
break;
}
case "32627-05.html":
case "32627-06.html":
case "32627-07.html":
case "32627-08.html":
case "32627-09.html":
case "32627-10.html":
{
player.sendPacket(RADARS.get(Integer.valueOf(event.substring(6, 8))));
htmltext = event;
break;
}
}
return htmltext;
}
}

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<html><body>Seyo:<br>
... Okay, who are you? You aren't here to give me a hard time I hope... I'm married already. Can't you just leave me alone...
</body></html>

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<html><body>Seyo:<br>
If you don't have 5... why are you here....? I said five. One more than four, but not yet six... geez... No silver barrel items unless you have five... I hate my job... Less than five is a brown yellow barrel item... next!
</body></html>

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<html><body>Seyo:<br>
Is twenty too many? No, not to me... You said you would give, don't change your mind now.... I'm a busy person too... Is it break time yet?
</body></html>

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<html><body>Seyo:<br>
One at a time... Stand in line... Wait your turn... That's it. It's just a line... You can do it...
</body></html>

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<html><body>Seyo:<br>
Hello, and welcome to the middle of nowhere. Who am I? I like to think of myself as a business man of sorts. What I offer to you is a game of chance. I am giving you the opportunity to win <font color="LEVEL">Soul Stone Fragments</font>. You agree to give me a predetermined number of fragments. And in return, you have the chance of winning a random number of fragments. Sound good? Well then, how much can I put you down for?<br>
<a action="bypass -h Quest Seyo give1">Give Seyo 1 fragment.</a><br>
<a action="bypass -h Quest Seyo give5">Give Seyo 5 fragments.</a><br>
<a action="bypass -h Quest Seyo give20">Give Seyo 20 fragments.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI.NPC.Seyo;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Seyo AI.
* @author St3eT
*/
public final class Seyo extends AbstractNpcAI
{
// NPC
private static final int SEYO = 32737;
// Item
private static final int STONE_FRAGMENT = 15486; // Spirit Stone Fragment
// Misc
private static final NpcStringId[] TEXT =
{
NpcStringId.NO_ONE_ELSE_DON_T_WORRY_I_DON_T_BITE_HAHA,
NpcStringId.OK_MASTER_OF_LUCK_THAT_S_YOU_HAHA_WELL_ANYONE_CAN_COME_AFTER_ALL,
NpcStringId.SHEDDING_BLOOD_IS_A_GIVEN_ON_THE_BATTLEGROUND_AT_LEAST_IT_S_SAFE_HERE,
NpcStringId.OK_WHO_S_NEXT_IT_ALL_DEPENDS_ON_YOUR_FATE_AND_LUCK_RIGHT_AT_LEAST_COME_AND_TAKE_A_LOOK,
NpcStringId.THERE_WAS_SOMEONE_WHO_WON_10_000_FROM_ME_A_WARRIOR_SHOULDN_T_JUST_BE_GOOD_AT_FIGHTING_RIGHT_YOU_VE_GOTTA_BE_GOOD_IN_EVERYTHING
};
public Seyo()
{
super(Seyo.class.getSimpleName(), "gracia/AI/NPC");
addStartNpc(SEYO);
addTalkId(SEYO);
addFirstTalkId(SEYO);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
if (npc == null)
{
return htmltext;
}
switch (event)
{
case "TRICKERY_TIMER":
{
if (npc.isScriptValue(1))
{
npc.setScriptValue(0);
broadcastNpcSay(npc, Say2.NPC_ALL, TEXT[getRandom(TEXT.length)]);
}
break;
}
case "give1":
{
if (npc.isScriptValue(1))
{
htmltext = "32737-04.html";
}
else if (!hasQuestItems(player, STONE_FRAGMENT))
{
htmltext = "32737-01.html";
}
else
{
npc.setScriptValue(1);
takeItems(player, STONE_FRAGMENT, 1);
if (getRandom(100) == 0)
{
giveItems(player, STONE_FRAGMENT, 100);
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.AMAZING_S1_TOOK_100_OF_THESE_SOUL_STONE_FRAGMENTS_WHAT_A_COMPLETE_SWINDLER, player.getName());
}
else
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.HMM_HEY_DID_YOU_GIVE_S1_SOMETHING_BUT_IT_WAS_JUST_1_HAHA, player.getName());
}
startQuestTimer("TRICKERY_TIMER", 5000, npc, null);
}
break;
}
case "give5":
{
if (npc.isScriptValue(1))
{
htmltext = "32737-04.html";
}
else if (getQuestItemsCount(player, STONE_FRAGMENT) < 5)
{
htmltext = "32737-02.html";
}
else
{
npc.setScriptValue(1);
takeItems(player, STONE_FRAGMENT, 5);
final int chance = getRandom(100);
if (chance < 20)
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.AHEM_S1_HAS_NO_LUCK_AT_ALL_TRY_PRAYING, player.getName());
}
else if (chance < 80)
{
giveItems(player, STONE_FRAGMENT, 1);
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.IT_S_BETTER_THAN_LOSING_IT_ALL_RIGHT_OR_DOES_THIS_FEEL_WORSE);
}
else
{
final int itemCount = getRandom(10, 16);
giveItems(player, STONE_FRAGMENT, itemCount);
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.S1_PULLED_ONE_WITH_S2_DIGITS_LUCKY_NOT_BAD, player.getName(), String.valueOf(itemCount));
}
startQuestTimer("TRICKERY_TIMER", 5000, npc, null);
}
break;
}
case "give20":
{
if (npc.isScriptValue(1))
{
htmltext = "32737-04.html";
}
else if (getQuestItemsCount(player, STONE_FRAGMENT) < 20)
{
htmltext = "32737-03.html";
}
else
{
npc.setScriptValue(1);
takeItems(player, STONE_FRAGMENT, 20);
final int chance = getRandom(10000);
if (chance == 0)
{
giveItems(player, STONE_FRAGMENT, 10000);
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.AH_IT_S_OVER_WHAT_KIND_OF_GUY_IS_THAT_DAMN_FINE_YOU_S1_TAKE_IT_AND_GET_OUTTA_HERE, player.getName());
}
else if (chance < 10)
{
giveItems(player, STONE_FRAGMENT, 1);
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_DON_T_FEEL_BAD_RIGHT_ARE_YOU_SAD_BUT_DON_T_CRY);
}
else
{
giveItems(player, STONE_FRAGMENT, getRandom(1, 100));
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.A_BIG_PIECE_IS_MADE_UP_OF_LITTLE_PIECES_SO_HERE_S_A_LITTLE_PIECE);
}
startQuestTimer("TRICKERY_TIMER", 5000, npc, null);
}
break;
}
}
return htmltext;
}
}

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<html><body>Airharbor Guard:<br>
I'm so busy now! I'd be grateful if you could help me!
</body></html>

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<html><body>Airharbor Guard:<br>
From here you can take an airship to Gracia. Our mission is to maintain the public peace, as ordered by the Magister and Master!<br>
You should know that there are rumors of possible terrorist attacks on the airships, as well as reports of spies trying to infiltrate our realm here!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
</body></html>

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<html><body>Airharbor Guard:<br>
From here you can take an airship to Gracia. Our mission is to maintain the public peace, as ordered by the Magister and Master!<br>
You should know that there are rumors of possible terrorist attacks on the airships, as well as reports of spies trying to infiltrate our realm here!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI.NPC.ZealotOfShilen;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* Zealot of Shilen AI.
* @author nonom
*/
public final class ZealotOfShilen extends AbstractNpcAI
{
// NPCs
private static final int ZEALOT = 18782;
private static final int[] GUARDS =
{
32628,
32629
};
public ZealotOfShilen()
{
super(ZealotOfShilen.class.getSimpleName(), "gracia/AI/NPC");
addSpawnId(ZEALOT);
addSpawnId(GUARDS);
addFirstTalkId(GUARDS);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc == null)
{
return null;
}
startQuestTimer("WATCHING", 10000, npc, null, true);
if (event.equalsIgnoreCase("WATCHING") && !npc.isAttackingNow())
{
for (L2Character character : npc.getKnownList().getKnownCharacters())
{
if (character.isMonster() && !character.isDead() && !((L2Attackable) character).isDecayed())
{
npc.setRunning();
((L2Attackable) npc).addDamageHate(character, 0, 999);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, character, null);
}
}
}
return null;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return (npc.isAttackingNow()) ? "32628-01.html" : npc.getId() + ".html";
}
@Override
public String onSpawn(L2Npc npc)
{
if (npc.getId() == ZEALOT)
{
npc.setIsNoRndWalk(true);
}
else
{
npc.setIsInvul(true);
((L2Attackable) npc).setCanReturnToSpawnPoint(false);
startQuestTimer("WATCHING", 10000, npc, null, true);
}
return super.onSpawn(npc);
}
}

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI.SeedOfAnnihilation;
import java.util.Calendar;
import java.util.Map;
import javolution.util.FastMap;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.L2ZoneType;
import com.l2jserver.gameserver.model.zone.type.L2EffectZone;
import com.l2jserver.gameserver.util.Util;
/**
* Seed Of Annihilation AI.
* @author Gigiikun
*/
public class SeedOfAnnihilation extends AbstractNpcAI
{
private static final Map<Integer, Location> _teleportZones = new FastMap<>();
private static final int ANNIHILATION_FURNACE = 18928;
// Strength, Agility, Wisdom
private static final int[] ZONE_BUFFS =
{
0,
6443,
6444,
6442
};
//@formatter:off
private static final int[][] ZONE_BUFFS_LIST =
{
{1, 2, 3},
{1, 3, 2},
{2, 1, 3},
{2, 3, 1},
{3, 2, 1},
{3, 1, 2}
};
//@formatter:on
// 0: Bistakon, 1: Reptilikon, 2: Cokrakon
private final SeedRegion[] _regionsData = new SeedRegion[3];
private Long _seedsNextStatusChange;
static
{
_teleportZones.put(60002, new Location(-213175, 182648, -10992));
_teleportZones.put(60003, new Location(-181217, 186711, -10528));
_teleportZones.put(60004, new Location(-180211, 182984, -15152));
_teleportZones.put(60005, new Location(-179275, 186802, -10720));
}
public SeedOfAnnihilation()
{
super(SeedOfAnnihilation.class.getSimpleName(), "gracia/AI");
loadSeedRegionData();
for (int i : _teleportZones.keySet())
{
addEnterZoneId(i);
}
for (SeedRegion element : _regionsData)
{
for (int elite_mob_id : element.elite_mob_ids)
{
addSpawnId(elite_mob_id);
}
}
addStartNpc(32739);
addTalkId(32739);
startEffectZonesControl();
}
public void loadSeedRegionData()
{
// Bistakon data
_regionsData[0] = new SeedRegion(new int[]
{
22750,
22751,
22752,
22753
}, new int[][]
{
{
22746,
22746,
22746
},
{
22747,
22747,
22747
},
{
22748,
22748,
22748
},
{
22749,
22749,
22749
}
}, 60006, new int[][]
{
{
-180450,
185507,
-10544,
11632
},
{
-180005,
185489,
-10544,
11632
}
});
// Reptilikon data
_regionsData[1] = new SeedRegion(new int[]
{
22757,
22758,
22759
}, new int[][]
{
{
22754,
22755,
22756
}
}, 60007, new int[][]
{
{
-179600,
186998,
-10704,
11632
},
{
-179295,
186444,
-10704,
11632
}
});
// Cokrakon data
_regionsData[2] = new SeedRegion(new int[]
{
22763,
22764,
22765
}, new int[][]
{
{
22760,
22760,
22761
},
{
22760,
22760,
22762
},
{
22761,
22761,
22760
},
{
22761,
22761,
22762
},
{
22762,
22762,
22760
},
{
22762,
22762,
22761
}
}, 60008, new int[][]
{
{
-180971,
186361,
-10528,
11632
},
{
-180758,
186739,
-10528,
11632
}
});
int buffsNow = 0;
String var = loadGlobalQuestVar("SeedNextStatusChange");
if (var.equalsIgnoreCase("") || (Long.parseLong(var) < System.currentTimeMillis()))
{
buffsNow = getRandom(ZONE_BUFFS_LIST.length);
saveGlobalQuestVar("SeedBuffsList", String.valueOf(buffsNow));
_seedsNextStatusChange = getNextSeedsStatusChangeTime();
saveGlobalQuestVar("SeedNextStatusChange", String.valueOf(_seedsNextStatusChange));
}
else
{
_seedsNextStatusChange = Long.parseLong(var);
buffsNow = Integer.parseInt(loadGlobalQuestVar("SeedBuffsList"));
}
for (int i = 0; i < _regionsData.length; i++)
{
_regionsData[i].activeBuff = ZONE_BUFFS_LIST[buffsNow][i];
}
}
private Long getNextSeedsStatusChangeTime()
{
Calendar reenter = Calendar.getInstance();
reenter.set(Calendar.SECOND, 0);
reenter.set(Calendar.MINUTE, 0);
reenter.set(Calendar.HOUR_OF_DAY, 13);
reenter.set(Calendar.DAY_OF_WEEK, Calendar.MONDAY);
if (reenter.getTimeInMillis() <= System.currentTimeMillis())
{
reenter.add(Calendar.DAY_OF_MONTH, 7);
}
return reenter.getTimeInMillis();
}
private void startEffectZonesControl()
{
for (int i = 0; i < _regionsData.length; i++)
{
for (int j = 0; j < _regionsData[i].af_spawns.length; j++)
{
_regionsData[i].af_npcs[j] = addSpawn(ANNIHILATION_FURNACE, _regionsData[i].af_spawns[j][0], _regionsData[i].af_spawns[j][1], _regionsData[i].af_spawns[j][2], _regionsData[i].af_spawns[j][3], false, 0);
_regionsData[i].af_npcs[j].setDisplayEffect(_regionsData[i].activeBuff);
}
ZoneManager.getInstance().getZoneById(_regionsData[i].buff_zone, L2EffectZone.class).addSkill(ZONE_BUFFS[_regionsData[i].activeBuff], 1);
}
startQuestTimer("ChangeSeedsStatus", _seedsNextStatusChange - System.currentTimeMillis(), null, null);
}
private void spawnGroupOfMinion(L2MonsterInstance npc, int[] mobIds)
{
for (int mobId : mobIds)
{
addMinion(npc, mobId);
}
}
@Override
public String onSpawn(L2Npc npc)
{
for (SeedRegion element : _regionsData)
{
if (Util.contains(element.elite_mob_ids, npc.getId()))
{
spawnGroupOfMinion((L2MonsterInstance) npc, element.minion_lists[getRandom(element.minion_lists.length)]);
}
}
return super.onSpawn(npc);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("ChangeSeedsStatus"))
{
int buffsNow = getRandom(ZONE_BUFFS_LIST.length);
saveGlobalQuestVar("SeedBuffsList", String.valueOf(buffsNow));
_seedsNextStatusChange = getNextSeedsStatusChangeTime();
saveGlobalQuestVar("SeedNextStatusChange", String.valueOf(_seedsNextStatusChange));
for (int i = 0; i < _regionsData.length; i++)
{
_regionsData[i].activeBuff = ZONE_BUFFS_LIST[buffsNow][i];
for (L2Npc af : _regionsData[i].af_npcs)
{
af.setDisplayEffect(_regionsData[i].activeBuff);
}
L2EffectZone zone = ZoneManager.getInstance().getZoneById(_regionsData[i].buff_zone, L2EffectZone.class);
zone.clearSkills();
zone.addSkill(ZONE_BUFFS[_regionsData[i].activeBuff], 1);
}
startQuestTimer("ChangeSeedsStatus", _seedsNextStatusChange - System.currentTimeMillis(), null, null);
}
else if (event.equalsIgnoreCase("transform"))
{
if (player.isAffectedBySkill(6408))
{
npc.showChatWindow(player, 2);
}
else
{
npc.setTarget(player);
npc.doCast(SkillData.getInstance().getSkill(6408, 1));
npc.doCast(SkillData.getInstance().getSkill(6649, 1));
npc.showChatWindow(player, 1);
}
}
return null;
}
@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
if (_teleportZones.containsKey(zone.getId()))
{
Location teleLoc = _teleportZones.get(zone.getId());
character.teleToLocation(teleLoc, false);
}
return super.onEnterZone(character, zone);
}
private static class SeedRegion
{
public int[] elite_mob_ids;
public int[][] minion_lists;
public int buff_zone;
public int[][] af_spawns;
public L2Npc[] af_npcs = new L2Npc[2];
public int activeBuff = 0;
public SeedRegion(int[] emi, int[][] ml, int bz, int[][] as)
{
elite_mob_ids = emi;
minion_lists = ml;
buff_zone = bz;
af_spawns = as;
}
}
}

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.AI;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
/**
* Star Stones AI.
* @author Gigiikun
*/
public class StarStones extends AbstractNpcAI
{
// @formatter:off
private static final int[] MOBS =
{
18684, 18685, 18686, 18687, 18688, 18689, 18690, 18691, 18692
};
// @formatter:on
private static final int COLLECTION_RATE = 1;
public StarStones()
{
super(StarStones.class.getSimpleName(), "gracia/AI");
addSkillSeeId(MOBS);
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
{
if (skill.getId() == 932)
{
int itemId = 0;
switch (npc.getId())
{
case 18684:
case 18685:
case 18686:
// give Red item
itemId = 14009;
break;
case 18687:
case 18688:
case 18689:
// give Blue item
itemId = 14010;
break;
case 18690:
case 18691:
case 18692:
// give Green item
itemId = 14011;
break;
default:
// unknown npc!
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
if (getRandom(100) < 33)
{
caster.sendPacket(SystemMessageId.YOUR_COLLECTION_HAS_SUCCEEDED);
caster.addItem("StarStone", itemId, getRandom(COLLECTION_RATE + 1, 2 * COLLECTION_RATE), null, true);
}
else if (((skill.getLevel() == 1) && (getRandom(100) < 15)) || ((skill.getLevel() == 2) && (getRandom(100) < 50)) || ((skill.getLevel() == 3) && (getRandom(100) < 75)))
{
caster.sendPacket(SystemMessageId.YOUR_COLLECTION_HAS_SUCCEEDED);
caster.addItem("StarStone", itemId, getRandom(1, COLLECTION_RATE), null, true);
}
else
{
caster.sendPacket(SystemMessageId.THE_COLLECTION_HAS_FAILED);
}
npc.deleteMe();
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
}

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia;
import java.util.logging.Level;
import java.util.logging.Logger;
import gracia.AI.EnergySeeds;
import gracia.AI.Lindvior;
import gracia.AI.Maguen;
import gracia.AI.StarStones;
import gracia.AI.NPC.FortuneTelling.FortuneTelling;
import gracia.AI.NPC.GeneralDilios.GeneralDilios;
import gracia.AI.NPC.Lekon.Lekon;
import gracia.AI.NPC.Nemo.Nemo;
import gracia.AI.NPC.Nottingale.Nottingale;
import gracia.AI.NPC.Seyo.Seyo;
import gracia.AI.NPC.ZealotOfShilen.ZealotOfShilen;
import gracia.AI.SeedOfAnnihilation.SeedOfAnnihilation;
import gracia.instances.SecretArea.SecretArea;
import gracia.instances.SeedOfDestruction.Stage1;
import gracia.instances.SeedOfInfinity.HallOfSuffering;
import gracia.vehicles.AirShipGludioGracia.AirShipGludioGracia;
import gracia.vehicles.KeucereusNorthController.KeucereusNorthController;
import gracia.vehicles.KeucereusSouthController.KeucereusSouthController;
import gracia.vehicles.SoDController.SoDController;
import gracia.vehicles.SoIController.SoIController;
/**
* Gracia class-loader.
* @author Pandragon
*/
public final class GraciaLoader
{
private static final Logger _log = Logger.getLogger(GraciaLoader.class.getName());
private static final Class<?>[] SCRIPTS =
{
// AIs
EnergySeeds.class,
Lindvior.class,
Maguen.class,
StarStones.class,
// NPCs
FortuneTelling.class,
GeneralDilios.class,
Lekon.class,
Nemo.class,
Nottingale.class,
Seyo.class,
ZealotOfShilen.class,
// Seed of Annihilation
SeedOfAnnihilation.class,
// Instances
SecretArea.class,
Stage1.class, // Seed of Destruction
HallOfSuffering.class, // Seed of Infinity
// Vehicles
AirShipGludioGracia.class,
KeucereusNorthController.class,
KeucereusSouthController.class,
SoIController.class,
SoDController.class,
};
public static void main(String[] args)
{
_log.info(GraciaLoader.class.getSimpleName() + ": Loading Gracia related scripts.");
for (Class<?> script : SCRIPTS)
{
try
{
script.newInstance();
}
catch (Exception e)
{
_log.log(Level.SEVERE, GraciaLoader.class.getSimpleName() + ": Failed loading " + script.getSimpleName() + ":", e);
}
}
}
}

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<html><body>Soldier Ginby:<br>
Hurry! Come back before anybody sees you!
</body></html>

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<html><body>Shilen Priest Lelrikia:<br>
Doomed creature, either you obey the power of Shilen or you fight.Regardless of your decision, the shadow of death will not simply fade away...
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.instances.SecretArea;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.network.SystemMessageId;
/**
* Secret Area in the Keucereus Fortress instance zone.
* @author Gladicek
*/
public final class SecretArea extends Quest
{
protected class SAWorld extends InstanceWorld
{
}
private static final int TEMPLATE_ID = 117;
private static final int GINBY = 32566;
private static final int LELRIKIA = 32567;
private static final int ENTER = 0;
private static final int EXIT = 1;
private static final Location[] TELEPORTS =
{
new Location(-23758, -8959, -5384),
new Location(-185057, 242821, 1576)
};
public SecretArea()
{
super(-1, SecretArea.class.getSimpleName(), "gracia/instances");
addStartNpc(GINBY);
addTalkId(GINBY);
addTalkId(LELRIKIA);
}
protected void enterInstance(L2PcInstance player)
{
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
if (world != null)
{
if (world instanceof SAWorld)
{
teleportPlayer(player, TELEPORTS[ENTER], world.getInstanceId());
return;
}
player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
return;
}
world = new SAWorld();
world.setInstanceId(InstanceManager.getInstance().createDynamicInstance("SecretArea.xml"));
world.setTemplateId(TEMPLATE_ID);
world.addAllowed(player.getObjectId());
world.setStatus(0);
InstanceManager.getInstance().addWorld(world);
teleportPlayer(player, TELEPORTS[ENTER], world.getInstanceId());
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
if ((npc.getId() == GINBY) && event.equalsIgnoreCase("enter"))
{
enterInstance(player);
return "32566-01.html";
}
else if ((npc.getId() == LELRIKIA) && event.equalsIgnoreCase("exit"))
{
teleportPlayer(player, TELEPORTS[EXIT], 0);
return "32567-01.html";
}
return htmltext;
}
}

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<html><body>Officer Tepios:<br>
I'm very impressed.<br>
No one has ever broken through this fast to the Hall of Suffering. Extraordinary! In recognition of your achievement, I will give you a <font color="LEVEL">Jeweled Battle Supply</font>.<br>
It is granted only to those who achieve an especially impressive feat in battle.<br>
Your leader may receive it on your behalf.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
Unknown Text!<br>
The reward is <font color="LEVEL">Mother-of-Pearl Ornamented Duel Supplies</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
Unknown Text!<br>
The reward is <font color="LEVEL">Gold-Ornamented Duel Supplies</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
Unknown Text!<br>
The reward is <font color="LEVEL">Silver-Ornamented Duel Supplies</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
Unknown Text!<br>
The reward is <font color="LEVEL">Bronze-Ornamented Duel Supplies</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
Unknown Text!<br>
The reward is <font color="LEVEL">Non-Ornamented Duel Supplies</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
Unknown Text!<br>
The reward is <font color="LEVEL">Weak-Looking Duel Supplies</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
Unknown Text!<br>
The reward is <font color="LEVEL">Sad-Looking Duel Supplies</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
Unknown Text!<br>
The reward is <font color="LEVEL">Poor-Looking Duel Supplies</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
I'm very disappointed.<br>
If I had known your skills were this embarrasingly poor, I would not have assigned you this mission. You're lucky to still be alive! Still, a promise is a promise, so I will give you this <font color="LEVEL">Worthless Battle Supply</font>.<br>
I'll grant this reward to the leader who represents all of you.<br>
<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Receive the supply.</a>
</body></html>

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<html><body>Officer Tepios:<br>
I told you that I would give you the reward through your leader. Please bring %ptLeader% here. Then we can proceed.
</body></html>

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<html><body>Officer Tepios:<br>
Didn't we conclude our business? You can rest for a while or use the Scroll of Escape I gave you to leave.
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.instances.SeedOfInfinity;
import java.util.Calendar;
import java.util.HashMap;
import java.util.Map;
import com.l2jserver.gameserver.ai.CtrlEvent;
import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
/**
* Seed of Infinity (Hall of Suffering) instance zone.<br>
* TODO:<br>
* - after 15mins mobs are despawned<br>
* - bound instance to quests<br>
* @author Gigiikun, ZakaX, Didldak
*/
public final class HallOfSuffering extends Quest
{
protected class HSWorld extends InstanceWorld
{
public Map<L2Npc, Boolean> npcList = new HashMap<>();
public L2Npc klodekus = null;
public L2Npc klanikus = null;
public boolean isBossesAttacked = false;
public long startTime = 0;
public String ptLeaderName = "";
public int rewardItemId = -1;
public String rewardHtm = "";
public boolean isRewarded = false;
}
private static final int TEMPLATE_ID = 115;
private static final boolean debug = false;
// NPCs
private static final int MOUTHOFEKIMUS = 32537;
private static final int TEPIOS = 32530;
// teleports
private static final int[] ENTER_TELEPORT =
{
-187567,
205570,
-9538
};
// mobs
private static final int KLODEKUS = 25665;
private static final int KLANIKUS = 25666;
private static final int TUMOR_ALIVE = 18704;
private static final int TUMOR_DEAD = 18705;
private static final int[] TUMOR_MOBIDS =
{
22509,
22510,
22511,
22512,
22513,
22514,
22515
};
private static final int[] TWIN_MOBIDS =
{
22509,
22510,
22511,
22512,
22513
};
// Doors/Walls/Zones
private static final int[][] ROOM_1_MOBS =
{
{
22509,
-186296,
208200,
-9544
},
{
22509,
-186161,
208345,
-9544
},
{
22509,
-186296,
208403,
-9544
},
{
22510,
-186107,
208113,
-9528
},
{
22510,
-186350,
208200,
-9544
}
};
private static final int[][] ROOM_2_MOBS =
{
{
22511,
-184433,
210953,
-9536
},
{
22511,
-184406,
211301,
-9536
},
{
22509,
-184541,
211272,
-9544
},
{
22510,
-184244,
211098,
-9536
},
{
22510,
-184352,
211243,
-9536
},
{
22510,
-184298,
211330,
-9528
}
};
private static final int[][] ROOM_3_MOBS =
{
{
22512,
-182611,
213984,
-9520
},
{
22512,
-182908,
214071,
-9520
},
{
22512,
-182962,
213868,
-9512
},
{
22509,
-182881,
213955,
-9512
},
{
22511,
-182827,
213781,
-9504
},
{
22511,
-182530,
213984,
-9528
},
{
22510,
-182935,
213723,
-9512
},
{
22510,
-182557,
213868,
-9520
}
};
private static final int[][] ROOM_4_MOBS =
{
{
22514,
-180958,
216860,
-9544
},
{
22514,
-181012,
216628,
-9536
},
{
22514,
-181120,
216715,
-9536
},
{
22513,
-180661,
216599,
-9536
},
{
22513,
-181039,
216599,
-9536
},
{
22511,
-180715,
216599,
-9536
},
{
22511,
-181012,
216889,
-9536
},
{
22512,
-180931,
216918,
-9536
},
{
22512,
-180742,
216628,
-9536
}
};
private static final int[][] ROOM_5_MOBS =
{
{
22512,
-177372,
217854,
-9536
},
{
22512,
-177237,
218140,
-9536
},
{
22512,
-177021,
217647,
-9528
},
{
22513,
-177372,
217792,
-9544
},
{
22513,
-177372,
218053,
-9536
},
{
22514,
-177291,
217734,
-9544
},
{
22514,
-177264,
217792,
-9544
},
{
22514,
-177264,
218053,
-9536
},
{
22515,
-177156,
217792,
-9536
},
{
22515,
-177075,
217647,
-9528
}
};
private static final int[][] TUMOR_SPAWNS =
{
{
-186327,
208286,
-9544
},
{
-184429,
211155,
-9544
},
{
-182811,
213871,
-9496
},
{
-181039,
216633,
-9528
},
{
-177264,
217760,
-9544
}
};
private static final int[][] TWIN_SPAWNS =
{
{
25665,
-173727,
218169,
-9536
},
{
25666,
-173727,
218049,
-9536
}
};
private static final int[] TEPIOS_SPAWN =
{
-173727,
218109,
-9536
};
// etc
private static final int BOSS_INVUL_TIME = 30000; // in milisex
private static final int BOSS_MINION_SPAWN_TIME = 60000; // in milisex
private static final int BOSS_RESSURECT_TIME = 20000; // in milisex
// Instance reenter time
// default: 24h
private static final int INSTANCEPENALTY = 24;
public HallOfSuffering()
{
// TODO change name to use actual class name
super(-1, "SeedOfInfinity", "gracia/instances");
addStartNpc(MOUTHOFEKIMUS, TEPIOS);
addTalkId(MOUTHOFEKIMUS, TEPIOS);
addFirstTalkId(TEPIOS);
addKillId(TUMOR_ALIVE, KLODEKUS, KLANIKUS);
addAttackId(KLODEKUS, KLANIKUS);
addSkillSeeId(TUMOR_MOBIDS);
addKillId(TUMOR_MOBIDS);
}
private boolean checkConditions(L2PcInstance player)
{
if (debug)
{
return true;
}
L2Party party = player.getParty();
if (party == null)
{
player.sendPacket(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER);
return false;
}
if (party.getLeader() != player)
{
player.sendPacket(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER);
return false;
}
for (L2PcInstance partyMember : party.getMembers())
{
if (partyMember.getLevel() < 75)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
if (!Util.checkIfInRange(1000, player, partyMember, true))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
Long reentertime = InstanceManager.getInstance().getInstanceTime(partyMember.getObjectId(), TEMPLATE_ID);
if (System.currentTimeMillis() < reentertime)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
}
return true;
}
private void teleportPlayer(L2PcInstance player, int[] coords, int instanceId)
{
player.setInstanceId(instanceId);
player.teleToLocation(coords[0], coords[1], coords[2]);
}
protected int enterInstance(L2PcInstance player, String template, int[] coords)
{
// check for existing instances for this player
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
// existing instance
if (world != null)
{
if (!(world instanceof HSWorld))
{
player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
return 0;
}
teleportPlayer(player, coords, world.getInstanceId());
return world.getInstanceId();
}
// New instance
if (!checkConditions(player))
{
return 0;
}
L2Party party = player.getParty();
final int instanceId = InstanceManager.getInstance().createDynamicInstance(template);
world = new HSWorld();
world.setInstanceId(instanceId);
world.setTemplateId(TEMPLATE_ID);
world.setStatus(0);
((HSWorld) world).startTime = System.currentTimeMillis();
((HSWorld) world).ptLeaderName = player.getName();
InstanceManager.getInstance().addWorld(world);
_log.info("Hall Of Suffering started " + template + " Instance: " + instanceId + " created by player: " + player.getName());
runTumors((HSWorld) world);
// teleport players
if (player.getParty() == null)
{
teleportPlayer(player, coords, instanceId);
world.addAllowed(player.getObjectId());
}
else
{
for (L2PcInstance partyMember : party.getMembers())
{
teleportPlayer(partyMember, coords, instanceId);
world.addAllowed(partyMember.getObjectId());
getQuestState(partyMember, true);
}
}
return instanceId;
}
protected boolean checkKillProgress(L2Npc mob, HSWorld world)
{
if (world.npcList.containsKey(mob))
{
world.npcList.put(mob, true);
}
for (boolean isDead : world.npcList.values())
{
if (!isDead)
{
return false;
}
}
return true;
}
protected int[][] getRoomSpawns(int room)
{
switch (room)
{
case 0:
return ROOM_1_MOBS;
case 1:
return ROOM_2_MOBS;
case 2:
return ROOM_3_MOBS;
case 3:
return ROOM_4_MOBS;
case 4:
return ROOM_5_MOBS;
}
_log.warning("");
return new int[][] {};
}
protected void runTumors(HSWorld world)
{
for (int[] mob : getRoomSpawns(world.getStatus()))
{
L2Npc npc = addSpawn(mob[0], mob[1], mob[2], mob[3], 0, false, 0, false, world.getInstanceId());
world.npcList.put(npc, false);
}
L2Npc mob = addSpawn(TUMOR_ALIVE, TUMOR_SPAWNS[world.getStatus()][0], TUMOR_SPAWNS[world.getStatus()][1], TUMOR_SPAWNS[world.getStatus()][2], 0, false, 0, false, world.getInstanceId());
mob.disableCoreAI(true);
mob.setIsImmobilized(true);
mob.setCurrentHp(mob.getMaxHp() * 0.5);
world.npcList.put(mob, false);
world.incStatus();
}
protected void runTwins(HSWorld world)
{
world.incStatus();
world.klodekus = addSpawn(TWIN_SPAWNS[0][0], TWIN_SPAWNS[0][1], TWIN_SPAWNS[0][2], TWIN_SPAWNS[0][3], 0, false, 0, false, world.getInstanceId());
world.klanikus = addSpawn(TWIN_SPAWNS[1][0], TWIN_SPAWNS[1][1], TWIN_SPAWNS[1][2], TWIN_SPAWNS[1][3], 0, false, 0, false, world.getInstanceId());
world.klanikus.setIsMortal(false);
world.klodekus.setIsMortal(false);
}
protected void bossSimpleDie(L2Npc boss)
{
// killing is only possible one time
synchronized (this)
{
if (boss.isDead())
{
return;
}
// now reset currentHp to zero
boss.setCurrentHp(0);
boss.setIsDead(true);
}
// Set target to null and cancel Attack or Cast
boss.setTarget(null);
// Stop movement
boss.stopMove(null);
// Stop HP/MP/CP Regeneration task
boss.getStatus().stopHpMpRegeneration();
boss.stopAllEffectsExceptThoseThatLastThroughDeath();
// Send the Server->Client packet StatusUpdate with current HP and MP to all other L2PcInstance to inform
boss.broadcastStatusUpdate();
// Notify L2Character AI
boss.getAI().notifyEvent(CtrlEvent.EVT_DEAD);
if (boss.getWorldRegion() != null)
{
boss.getWorldRegion().onDeath(boss);
}
}
private void calcRewardItemId(HSWorld world)
{
Long finishDiff = System.currentTimeMillis() - world.startTime;
if (finishDiff < 1260000)
{
world.rewardHtm = "32530-00.htm";
world.rewardItemId = 13777;
}
else if (finishDiff < 1380000)
{
world.rewardHtm = "32530-01.htm";
world.rewardItemId = 13778;
}
else if (finishDiff < 1500000)
{
world.rewardHtm = "32530-02.htm";
world.rewardItemId = 13779;
}
else if (finishDiff < 1620000)
{
world.rewardHtm = "32530-03.htm";
world.rewardItemId = 13780;
}
else if (finishDiff < 1740000)
{
world.rewardHtm = "32530-04.htm";
world.rewardItemId = 13781;
}
else if (finishDiff < 1860000)
{
world.rewardHtm = "32530-05.htm";
world.rewardItemId = 13782;
}
else if (finishDiff < 1980000)
{
world.rewardHtm = "32530-06.htm";
world.rewardItemId = 13783;
}
else if (finishDiff < 2100000)
{
world.rewardHtm = "32530-07.htm";
world.rewardItemId = 13784;
}
else if (finishDiff < 2220000)
{
world.rewardHtm = "32530-08.htm";
world.rewardItemId = 13785;
}
else
{
world.rewardHtm = "32530-09.htm";
world.rewardItemId = 13786;
}
}
private String getPtLeaderText(L2PcInstance player, HSWorld world)
{
String htmltext = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), "/data/scripts/instances/SeedOfInfinity/32530-10.htm");
htmltext = htmltext.replaceAll("%ptLeader%", String.valueOf(world.ptLeaderName));
return htmltext;
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
{
if (skill.hasEffectType(L2EffectType.REBALANCE_HP, L2EffectType.HEAL))
{
int hate = 2 * skill.getEffectPoint();
if (hate < 2)
{
hate = 1000;
}
((L2Attackable) npc).addDamageHate(caster, 0, hate);
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof HSWorld)
{
HSWorld world = (HSWorld) tmpworld;
if (event.equalsIgnoreCase("spawnBossGuards"))
{
if (!world.klanikus.isInCombat() && !world.klodekus.isInCombat())
{
world.isBossesAttacked = false;
return "";
}
L2Npc mob = addSpawn(TWIN_MOBIDS[getRandom(TWIN_MOBIDS.length)], TWIN_SPAWNS[0][1], TWIN_SPAWNS[0][2], TWIN_SPAWNS[0][3], 0, false, 0, false, npc.getInstanceId());
((L2Attackable) mob).addDamageHate(((L2Attackable) npc).getMostHated(), 0, 1);
if (getRandom(100) < 33)
{
mob = addSpawn(TWIN_MOBIDS[getRandom(TWIN_MOBIDS.length)], TWIN_SPAWNS[1][1], TWIN_SPAWNS[1][2], TWIN_SPAWNS[1][3], 0, false, 0, false, npc.getInstanceId());
((L2Attackable) mob).addDamageHate(((L2Attackable) npc).getMostHated(), 0, 1);
}
startQuestTimer("spawnBossGuards", BOSS_MINION_SPAWN_TIME, npc, null);
}
else if (event.equalsIgnoreCase("isTwinSeparated"))
{
if (Util.checkIfInRange(500, world.klanikus, world.klodekus, false))
{
world.klanikus.setIsInvul(false);
world.klodekus.setIsInvul(false);
}
else
{
world.klanikus.setIsInvul(true);
world.klodekus.setIsInvul(true);
}
startQuestTimer("isTwinSeparated", 10000, npc, null);
}
else if (event.equalsIgnoreCase("ressurectTwin"))
{
Skill skill = SkillData.getInstance().getSkill(5824, 1);
L2Npc aliveTwin = (world.klanikus == npc ? world.klodekus : world.klanikus);
npc.doRevive();
npc.doCast(skill);
npc.setCurrentHp(aliveTwin.getCurrentHp());
// get most hated of other boss
L2Character hated = ((L2MonsterInstance) aliveTwin).getMostHated();
if (hated != null)
{
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, hated, 1000);
}
aliveTwin.setIsInvul(true); // make other boss invul
startQuestTimer("uninvul", BOSS_INVUL_TIME, aliveTwin, null);
}
else if (event.equals("uninvul"))
{
npc.setIsInvul(false);
}
}
return "";
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
{
final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof HSWorld)
{
final HSWorld world = (HSWorld) tmpworld;
if (!world.isBossesAttacked)
{
world.isBossesAttacked = true;
Calendar reenter = Calendar.getInstance();
reenter.add(Calendar.HOUR, INSTANCEPENALTY);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE);
sm.addInstanceName(tmpworld.getTemplateId());
// set instance reenter time for all allowed players
for (int objectId : tmpworld.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objectId);
if ((player != null) && player.isOnline())
{
InstanceManager.getInstance().setInstanceTime(objectId, tmpworld.getTemplateId(), reenter.getTimeInMillis());
player.sendPacket(sm);
}
}
startQuestTimer("spawnBossGuards", BOSS_MINION_SPAWN_TIME, npc, null);
startQuestTimer("isTwinSeparated", 10000, npc, null);
}
else if (damage >= npc.getCurrentHp())
{
if (world.klanikus.isDead())
{
world.klanikus.setIsDead(false);
world.klanikus.doDie(attacker);
world.klodekus.doDie(attacker);
}
else if (((HSWorld) tmpworld).klodekus.isDead())
{
world.klodekus.setIsDead(false);
world.klodekus.doDie(attacker);
world.klanikus.doDie(attacker);
}
else
{
bossSimpleDie(npc);
startQuestTimer("ressurectTwin", BOSS_RESSURECT_TIME, npc, null);
}
}
}
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof HSWorld)
{
HSWorld world = (HSWorld) tmpworld;
if (npc.getId() == TUMOR_ALIVE)
{
addSpawn(TUMOR_DEAD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), false, 0, false, npc.getInstanceId());
}
if (world.getStatus() < 5)
{
if (checkKillProgress(npc, world))
{
runTumors(world);
}
}
else if (world.getStatus() == 5)
{
if (checkKillProgress(npc, world))
{
runTwins(world);
}
}
else if ((world.getStatus() == 6) && ((npc.getId() == KLODEKUS) || (npc.getId() == KLANIKUS)))
{
if (world.klanikus.isDead() && world.klodekus.isDead())
{
world.incStatus();
// instance end
calcRewardItemId(world);
world.klanikus = null;
world.klodekus = null;
cancelQuestTimers("ressurectTwin");
cancelQuestTimers("spawnBossGuards");
cancelQuestTimers("isTwinSeparated");
addSpawn(TEPIOS, TEPIOS_SPAWN[0], TEPIOS_SPAWN[1], TEPIOS_SPAWN[2], 0, false, 0, false, world.getInstanceId());
}
}
}
return "";
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (npc.getId() == TEPIOS)
{
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
if (((HSWorld) world).rewardItemId == -1)
{
_log.warning("Hall of Suffering: " + player.getName() + "(" + player.getObjectId() + ") is try to cheat!");
return getPtLeaderText(player, (HSWorld) world);
}
else if (((HSWorld) world).isRewarded)
{
return "32530-11.htm";
}
else if ((player.getParty() != null) && (player.getParty().getLeaderObjectId() == player.getObjectId()))
{
return ((HSWorld) world).rewardHtm;
}
return getPtLeaderText(player, (HSWorld) world);
}
return "";
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
int npcId = npc.getId();
QuestState st = getQuestState(player, false);
if (st == null)
{
st = newQuestState(player);
}
if (npcId == MOUTHOFEKIMUS)
{
enterInstance(player, "HallOfSuffering.xml", ENTER_TELEPORT);
return "";
}
else if (npcId == TEPIOS)
{
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
if (((HSWorld) world).rewardItemId == -1)
{
_log.warning("Hall of Suffering: " + player.getName() + "(" + player.getObjectId() + ") is try to cheat!");
return getPtLeaderText(player, (HSWorld) world);
}
else if (((HSWorld) world).isRewarded)
{
return "32530-11.htm";
}
else if ((player.getParty() != null) && (player.getParty().getLeaderObjectId() == player.getObjectId()))
{
((HSWorld) world).isRewarded = true;
for (L2PcInstance pl : player.getParty().getMembers())
{
st = pl.getQuestState(getName());
if (st != null)
{
st.giveItems(736, 1);
st.giveItems(((HSWorld) world).rewardItemId, 1);
}
}
return "";
}
return getPtLeaderText(player, (HSWorld) world);
}
return "";
}
}

View File

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.vehicles;
import java.util.concurrent.Future;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.instancemanager.AirShipManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.ClanPrivilege;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.VehiclePathPoint;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2AirShipInstance;
import com.l2jserver.gameserver.model.actor.instance.L2ControllableAirShipInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.zone.L2ZoneType;
import com.l2jserver.gameserver.model.zone.type.L2ScriptZone;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
public abstract class AirShipController extends Quest
{
protected final class DecayTask implements Runnable
{
@Override
public void run()
{
if (_dockedShip != null)
{
_dockedShip.deleteMe();
}
}
}
protected final class DepartTask implements Runnable
{
@Override
public void run()
{
if ((_dockedShip != null) && _dockedShip.isInDock() && !_dockedShip.isMoving())
{
if (_departPath != null)
{
_dockedShip.executePath(_departPath);
}
else
{
_dockedShip.deleteMe();
}
}
}
}
public static final Logger _log = Logger.getLogger(AirShipController.class.getName());
protected int _dockZone = 0;
protected int _shipSpawnX = 0;
protected int _shipSpawnY = 0;
protected int _shipSpawnZ = 0;
protected int _shipHeading = 0;
protected Location _oustLoc = null;
protected int _locationId = 0;
protected VehiclePathPoint[] _arrivalPath = null;
protected VehiclePathPoint[] _departPath = null;
protected VehiclePathPoint[][] _teleportsTable = null;
protected int[] _fuelTable = null;
protected int _movieId = 0;
protected boolean _isBusy = false;
protected L2ControllableAirShipInstance _dockedShip = null;
private final Runnable _decayTask = new DecayTask();
private final Runnable _departTask = new DepartTask();
private Future<?> _departSchedule = null;
private NpcSay _arrivalMessage = null;
private static final int DEPART_INTERVAL = 300000; // 5 min
private static final int LICENSE = 13559;
private static final int STARSTONE = 13277;
private static final int SUMMON_COST = 5;
private static final SystemMessage SM_NEED_MORE = SystemMessage.getSystemMessage(SystemMessageId.AN_AIRSHIP_CANNOT_BE_SUMMONED_BECAUSE_YOU_DON_T_HAVE_ENOUGH_S1).addItemName(STARSTONE);
public AirShipController(int questId, String name, String descr)
{
super(questId, name, descr);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if ("summon".equalsIgnoreCase(event))
{
if (_dockedShip != null)
{
if (_dockedShip.isOwner(player))
{
player.sendPacket(SystemMessageId.THE_CLAN_OWNED_AIRSHIP_ALREADY_EXISTS);
}
return null;
}
if (_isBusy)
{
player.sendPacket(SystemMessageId.ANOTHER_AIRSHIP_HAS_ALREADY_BEEN_SUMMONED_PLEASE_TRY_AGAIN_LATER);
return null;
}
if (!player.hasClanPrivilege(ClanPrivilege.CL_SUMMON_AIRSHIP))
{
player.sendPacket(SystemMessageId.AIRSHIP_SUMMON_LICENSE_REGISTRATION_CAN_ONLY_BE_DONE_BY_THE_CLAN_LEADER);
return null;
}
int ownerId = player.getClanId();
if (!AirShipManager.getInstance().hasAirShipLicense(ownerId))
{
player.sendPacket(SystemMessageId.AN_AIRSHIP_CANNOT_BE_SUMMONED_BECAUSE_EITHER_YOU_HAVE_NOT_REGISTERED_YOUR_AIRSHIP_LICENSE_OR_THE_AIRSHIP_HAS_NOT_YET_BEEN_SUMMONED);
return null;
}
if (AirShipManager.getInstance().hasAirShip(ownerId))
{
player.sendPacket(SystemMessageId.YOUR_CLAN_S_AIRSHIP_IS_ALREADY_BEING_USED_BY_ANOTHER_CLAN_MEMBER);
return null;
}
if (!player.destroyItemByItemId("AirShipSummon", STARSTONE, SUMMON_COST, npc, true))
{
player.sendPacket(SM_NEED_MORE);
return null;
}
_isBusy = true;
final L2AirShipInstance ship = AirShipManager.getInstance().getNewAirShip(_shipSpawnX, _shipSpawnY, _shipSpawnZ, _shipHeading, ownerId);
if (ship != null)
{
if (_arrivalPath != null)
{
ship.executePath(_arrivalPath);
}
if (_arrivalMessage == null)
{
_arrivalMessage = new NpcSay(npc.getObjectId(), Say2.NPC_SHOUT, npc.getId(), NpcStringId.THE_AIRSHIP_HAS_BEEN_SUMMONED_IT_WILL_AUTOMATICALLY_DEPART_IN_5_MINUTES);
}
npc.broadcastPacket(_arrivalMessage);
}
else
{
_isBusy = false;
}
return null;
}
else if ("board".equalsIgnoreCase(event))
{
if (player.isTransformed())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_TRANSFORMED);
return null;
}
else if (player.isParalyzed())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_PETRIFIED);
return null;
}
else if (player.isDead() || player.isFakeDeath())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_DEAD);
return null;
}
else if (player.isFishing())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_FISHING);
return null;
}
else if (player.isInCombat())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_IN_BATTLE);
return null;
}
else if (player.isInDuel())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_IN_A_DUEL);
return null;
}
else if (player.isSitting())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_SITTING);
return null;
}
else if (player.isCastingNow())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_CASTING);
return null;
}
else if (player.isCursedWeaponEquipped())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHEN_A_CURSED_WEAPON_IS_EQUIPPED);
return null;
}
else if (player.isCombatFlagEquipped())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_HOLDING_A_FLAG);
return null;
}
else if (player.hasSummon() || player.isMounted())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_A_PET_OR_A_SERVITOR_IS_SUMMONED);
return null;
}
else if (player.isFlyingMounted())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_BECAUSE_YOU_DO_NOT_MEET_THE_REQUIREMENTS);
return null;
}
if (_dockedShip != null)
{
_dockedShip.addPassenger(player);
}
return null;
}
else if ("register".equalsIgnoreCase(event))
{
if ((player.getClan() == null) || (player.getClan().getLevel() < 5))
{
player.sendPacket(SystemMessageId.IN_ORDER_TO_ACQUIRE_AN_AIRSHIP_THE_CLAN_S_LEVEL_MUST_BE_LEVEL_5_OR_ABOVE);
return null;
}
if (!player.isClanLeader())
{
player.sendPacket(SystemMessageId.AIRSHIP_SUMMON_LICENSE_REGISTRATION_CAN_ONLY_BE_DONE_BY_THE_CLAN_LEADER);
return null;
}
final int ownerId = player.getClanId();
if (AirShipManager.getInstance().hasAirShipLicense(ownerId))
{
player.sendPacket(SystemMessageId.THE_AIRSHIP_SUMMON_LICENSE_HAS_ALREADY_BEEN_ACQUIRED);
return null;
}
if (!player.destroyItemByItemId("AirShipLicense", LICENSE, 1, npc, true))
{
player.sendPacket(SM_NEED_MORE);
return null;
}
AirShipManager.getInstance().registerLicense(ownerId);
player.sendPacket(SystemMessageId.THE_AIRSHIP_SUMMON_LICENSE_HAS_BEEN_ENTERED_YOUR_CLAN_CAN_NOW_SUMMON_THE_AIRSHIP);
return null;
}
else
{
return event;
}
}
@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
if (character instanceof L2ControllableAirShipInstance)
{
if (_dockedShip == null)
{
_dockedShip = (L2ControllableAirShipInstance) character;
_dockedShip.setInDock(_dockZone);
_dockedShip.setOustLoc(_oustLoc);
// Ship is not empty - display movie to passengers and dock
if (!_dockedShip.isEmpty())
{
if (_movieId != 0)
{
for (L2PcInstance passenger : _dockedShip.getPassengers())
{
if (passenger != null)
{
passenger.showQuestMovie(_movieId);
}
}
}
ThreadPoolManager.getInstance().scheduleGeneral(_decayTask, 1000);
}
else
{
_departSchedule = ThreadPoolManager.getInstance().scheduleGeneral(_departTask, DEPART_INTERVAL);
}
}
}
return null;
}
@Override
public String onExitZone(L2Character character, L2ZoneType zone)
{
if (character instanceof L2ControllableAirShipInstance)
{
if (character.equals(_dockedShip))
{
if (_departSchedule != null)
{
_departSchedule.cancel(false);
_departSchedule = null;
}
_dockedShip.setInDock(0);
_dockedShip = null;
_isBusy = false;
}
}
return null;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return npc.getId() + ".htm";
}
protected void validityCheck()
{
L2ScriptZone zone = ZoneManager.getInstance().getZoneById(_dockZone, L2ScriptZone.class);
if (zone == null)
{
_log.log(Level.WARNING, getName() + ": Invalid zone " + _dockZone + ", controller disabled");
_isBusy = true;
return;
}
VehiclePathPoint p;
if (_arrivalPath != null)
{
if (_arrivalPath.length == 0)
{
_log.log(Level.WARNING, getName() + ": Zero arrival path length.");
_arrivalPath = null;
}
else
{
p = _arrivalPath[_arrivalPath.length - 1];
if (!zone.isInsideZone(p.getLocation()))
{
_log.log(Level.WARNING, getName() + ": Arrival path finish point (" + p.getX() + "," + p.getY() + "," + p.getZ() + ") not in zone " + _dockZone);
_arrivalPath = null;
}
}
}
if (_arrivalPath == null)
{
if (!ZoneManager.getInstance().getZoneById(_dockZone, L2ScriptZone.class).isInsideZone(_shipSpawnX, _shipSpawnY, _shipSpawnZ))
{
_log.log(Level.WARNING, getName() + ": Arrival path is null and spawn point not in zone " + _dockZone + ", controller disabled");
_isBusy = true;
return;
}
}
if (_departPath != null)
{
if (_departPath.length == 0)
{
_log.log(Level.WARNING, getName() + ": Zero depart path length.");
_departPath = null;
}
else
{
p = _departPath[_departPath.length - 1];
if (zone.isInsideZone(p.getLocation()))
{
_log.log(Level.WARNING, getName() + ": Departure path finish point (" + p.getX() + "," + p.getY() + "," + p.getZ() + ") in zone " + _dockZone);
_departPath = null;
}
}
}
if (_teleportsTable != null)
{
if (_fuelTable == null)
{
_log.log(Level.WARNING, getName() + ": Fuel consumption not defined.");
}
else
{
if (_teleportsTable.length != _fuelTable.length)
{
_log.log(Level.WARNING, getName() + ": Fuel consumption not match teleport list.");
}
else
{
AirShipManager.getInstance().registerAirShipTeleportList(_dockZone, _locationId, _teleportsTable, _fuelTable);
}
}
}
}
}

View File

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<html><body>Airship Controller:<br>
You see a floating piece of stone filled with a mysterious power. The green light is flashing, so there doesn't appear to be anything wrong with its function.<br>
Using this should allow you to board the Airship headed for the continent of Gracia.<br>
<a action="bypass -h Quest AirShipGludioGracia board">Board the Airship.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Airship Controller:<br>
You see a floating piece of stone filled with a mysterious power. The green light is flashing, so there doesn't appear to be anything wrong with its function.<br>
Using this should allow you to board the Airship headed for the continent of Gracia.<br>
<a action="bypass -h Quest AirShipGludioGracia board">Board the Airship.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.vehicles.AirShipGludioGracia;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.instancemanager.AirShipManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.VehiclePathPoint;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2AirShipInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
* @author DS
*/
public final class AirShipGludioGracia extends Quest implements Runnable
{
private static final int[] CONTROLLERS =
{
32607,
32609
};
private static final int GLUDIO_DOCK_ID = 10;
private static final int GRACIA_DOCK_ID = 11;
private static final Location OUST_GLUDIO = new Location(-149379, 255246, -80);
private static final Location OUST_GRACIA = new Location(-186563, 243590, 2608);
private static final VehiclePathPoint[] GLUDIO_TO_WARPGATE =
{
new VehiclePathPoint(-151202, 252556, 231),
new VehiclePathPoint(-160403, 256144, 222),
new VehiclePathPoint(-167874, 256731, -509, 0, 41035)
// teleport: x,y,z,speed=0,heading
};
private static final VehiclePathPoint[] WARPGATE_TO_GRACIA =
{
new VehiclePathPoint(-169763, 254815, 282),
new VehiclePathPoint(-171822, 250061, 425),
new VehiclePathPoint(-172595, 247737, 398),
new VehiclePathPoint(-174538, 246185, 39),
new VehiclePathPoint(-179440, 243651, 1337),
new VehiclePathPoint(-182601, 243957, 2739),
new VehiclePathPoint(-184952, 245122, 2694),
new VehiclePathPoint(-186936, 244563, 2617)
};
private static final VehiclePathPoint[] GRACIA_TO_WARPGATE =
{
new VehiclePathPoint(-187801, 244997, 2672),
new VehiclePathPoint(-188520, 245932, 2465),
new VehiclePathPoint(-189932, 245243, 1682),
new VehiclePathPoint(-191192, 242969, 1523),
new VehiclePathPoint(-190408, 239088, 1706),
new VehiclePathPoint(-187475, 237113, 2768),
new VehiclePathPoint(-184673, 238433, 2802),
new VehiclePathPoint(-184524, 241119, 2816),
new VehiclePathPoint(-182129, 243385, 2733),
new VehiclePathPoint(-179440, 243651, 1337),
new VehiclePathPoint(-174538, 246185, 39),
new VehiclePathPoint(-172595, 247737, 398),
new VehiclePathPoint(-171822, 250061, 425),
new VehiclePathPoint(-169763, 254815, 282),
new VehiclePathPoint(-168067, 256626, 343),
new VehiclePathPoint(-157261, 255664, 221, 0, 64781)
// teleport: x,y,z,speed=0,heading
};
private static final VehiclePathPoint[] WARPGATE_TO_GLUDIO =
{
new VehiclePathPoint(-153414, 255385, 221),
new VehiclePathPoint(-149548, 258172, 221),
new VehiclePathPoint(-146884, 257097, 221),
new VehiclePathPoint(-146672, 254239, 221),
new VehiclePathPoint(-147855, 252712, 206),
new VehiclePathPoint(-149378, 252552, 198)
};
private final L2AirShipInstance _ship;
private int _cycle = 0;
private boolean _foundAtcGludio = false;
private L2Npc _atcGludio = null;
private boolean _foundAtcGracia = false;
private L2Npc _atcGracia = null;
public AirShipGludioGracia()
{
super(-1, AirShipGludioGracia.class.getSimpleName(), "gracia/vehicles");
addStartNpc(CONTROLLERS);
addFirstTalkId(CONTROLLERS);
addTalkId(CONTROLLERS);
_ship = AirShipManager.getInstance().getNewAirShip(-149378, 252552, 198, 33837);
_ship.setOustLoc(OUST_GLUDIO);
_ship.setInDock(GLUDIO_DOCK_ID);
_ship.registerEngine(this);
_ship.runEngine(60000);
}
private final void broadcastInGludio(NpcStringId npcString)
{
if (!_foundAtcGludio)
{
_foundAtcGludio = true;
_atcGludio = findController();
}
if (_atcGludio != null)
{
_atcGludio.broadcastPacket(new NpcSay(_atcGludio.getObjectId(), Say2.NPC_SHOUT, _atcGludio.getId(), npcString));
}
}
private final void broadcastInGracia(NpcStringId npcStringId)
{
if (!_foundAtcGracia)
{
_foundAtcGracia = true;
_atcGracia = findController();
}
if (_atcGracia != null)
{
_atcGracia.broadcastPacket(new NpcSay(_atcGracia.getObjectId(), Say2.NPC_SHOUT, _atcGracia.getId(), npcStringId));
}
}
private final L2Npc findController()
{
// check objects around the ship
for (L2Object obj : L2World.getInstance().getVisibleObjects(_ship, 600))
{
if (obj.isNpc())
{
for (int id : CONTROLLERS)
{
if (obj.getId() == id)
{
return (L2Npc) obj;
}
}
}
}
return null;
}
@Override
public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (player.isTransformed())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_TRANSFORMED);
return null;
}
else if (player.isParalyzed())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_PETRIFIED);
return null;
}
else if (player.isDead() || player.isFakeDeath())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_DEAD);
return null;
}
else if (player.isFishing())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_FISHING);
return null;
}
else if (player.isInCombat())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_IN_BATTLE);
return null;
}
else if (player.isInDuel())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_IN_A_DUEL);
return null;
}
else if (player.isSitting())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_SITTING);
return null;
}
else if (player.isCastingNow())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_CASTING);
return null;
}
else if (player.isCursedWeaponEquipped())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHEN_A_CURSED_WEAPON_IS_EQUIPPED);
return null;
}
else if (player.isCombatFlagEquipped())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_HOLDING_A_FLAG);
return null;
}
else if (player.hasSummon() || player.isMounted())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_A_PET_OR_A_SERVITOR_IS_SUMMONED);
return null;
}
else if (_ship.isInDock() && _ship.isInsideRadius(player, 600, true, false))
{
_ship.addPassenger(player);
}
return null;
}
@Override
public final String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return npc.getId() + ".htm";
}
@Override
public void run()
{
try
{
switch (_cycle)
{
case 0:
broadcastInGludio(NpcStringId.THE_REGULARLY_SCHEDULED_AIRSHIP_THAT_FLIES_TO_THE_GRACIA_CONTINENT_HAS_DEPARTED);
_ship.setInDock(0);
_ship.executePath(GLUDIO_TO_WARPGATE);
break;
case 1:
// _ship.teleToLocation(-167874, 256731, -509, 41035, false);
_ship.setOustLoc(OUST_GRACIA);
ThreadPoolManager.getInstance().scheduleGeneral(this, 5000);
break;
case 2:
_ship.executePath(WARPGATE_TO_GRACIA);
break;
case 3:
broadcastInGracia(NpcStringId.THE_REGULARLY_SCHEDULED_AIRSHIP_HAS_ARRIVED_IT_WILL_DEPART_FOR_THE_ADEN_CONTINENT_IN_1_MINUTE);
_ship.setInDock(GRACIA_DOCK_ID);
_ship.oustPlayers();
ThreadPoolManager.getInstance().scheduleGeneral(this, 60000);
break;
case 4:
broadcastInGracia(NpcStringId.THE_REGULARLY_SCHEDULED_AIRSHIP_THAT_FLIES_TO_THE_ADEN_CONTINENT_HAS_DEPARTED);
_ship.setInDock(0);
_ship.executePath(GRACIA_TO_WARPGATE);
break;
case 5:
// _ship.teleToLocation(-157261, 255664, 221, 64781, false);
_ship.setOustLoc(OUST_GLUDIO);
ThreadPoolManager.getInstance().scheduleGeneral(this, 5000);
break;
case 6:
_ship.executePath(WARPGATE_TO_GLUDIO);
break;
case 7:
broadcastInGludio(NpcStringId.THE_REGULARLY_SCHEDULED_AIRSHIP_HAS_ARRIVED_IT_WILL_DEPART_FOR_THE_GRACIA_CONTINENT_IN_1_MINUTE);
_ship.setInDock(GLUDIO_DOCK_ID);
_ship.oustPlayers();
ThreadPoolManager.getInstance().scheduleGeneral(this, 60000);
break;
}
_cycle++;
if (_cycle > 7)
{
_cycle = 0;
}
}
catch (Exception e)
{
e.printStackTrace();
}
}
@Override
public boolean unload(boolean removeFromList)
{
if (_ship != null)
{
_ship.oustPlayers();
_ship.deleteMe();
}
return super.unload(removeFromList);
}
}

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<html><body>Airship Controller:<br>
You see a floating piece of stone filled with a mysterious power. The green light is flashing, so there doesn't appear to be anything wrong with its function.<br><br>
By manipulating this, you should be able to control the Airship.<br>
<a action="bypass -h Quest KeucereusNorthController board">Board the Airship.</a><br>
<a action="bypass -h Quest KeucereusNorthController summon">Summon the Airship.</a><br>
<a action="bypass -h Quest KeucereusNorthController register">Register summoning license.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.vehicles.KeucereusNorthController;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.VehiclePathPoint;
import gracia.vehicles.AirShipController;
public final class KeucereusNorthController extends AirShipController
{
private static final int DOCK_ZONE = 50602;
private static final int LOCATION = 100;
private static final int CONTROLLER_ID = 32606;
private static final VehiclePathPoint[] ARRIVAL =
{
new VehiclePathPoint(-183218, 239494, 2500, 280, 2000),
new VehiclePathPoint(-183218, 239494, 1336, 280, 2000)
};
private static final VehiclePathPoint[] DEPART =
{
new VehiclePathPoint(-183218, 239494, 1700, 280, 2000),
new VehiclePathPoint(-181974, 235358, 1700, 280, 2000)
};
private static final VehiclePathPoint[][] TELEPORTS =
{
{
new VehiclePathPoint(-183218, 239494, 1700, 280, 2000),
new VehiclePathPoint(-181974, 235358, 1700, 280, 2000),
new VehiclePathPoint(-186373, 234000, 2500, 0, 0)
},
{
new VehiclePathPoint(-183218, 239494, 1700, 280, 2000),
new VehiclePathPoint(-181974, 235358, 1700, 280, 2000),
new VehiclePathPoint(-206692, 220997, 3000, 0, 0)
},
{
new VehiclePathPoint(-183218, 239494, 1700, 280, 2000),
new VehiclePathPoint(-181974, 235358, 1700, 280, 2000),
new VehiclePathPoint(-235693, 248843, 5100, 0, 0)
}
};
private static final int[] FUEL =
{
0,
50,
100
};
public KeucereusNorthController()
{
super(-1, KeucereusNorthController.class.getSimpleName(), "gracia/vehicles");
addStartNpc(CONTROLLER_ID);
addFirstTalkId(CONTROLLER_ID);
addTalkId(CONTROLLER_ID);
_dockZone = DOCK_ZONE;
addEnterZoneId(DOCK_ZONE);
addExitZoneId(DOCK_ZONE);
_shipSpawnX = -184145;
_shipSpawnY = 242373;
_shipSpawnZ = 3000;
_oustLoc = new Location(-183900, 239384, 1320);
_locationId = LOCATION;
_arrivalPath = ARRIVAL;
_departPath = DEPART;
_teleportsTable = TELEPORTS;
_fuelTable = FUEL;
_movieId = 1001;
validityCheck();
}
}

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<html><body>Airship Controller:<br>
You see a floating piece of stone filled with a mysterious power. The green light is flashing, so there doesn't appear to be anything wrong with its function.<br><br>
By manipulating this, you should be able to control the Airship.<br>
<a action="bypass -h Quest KeucereusSouthController board">Board the Airship.</a><br>
<a action="bypass -h Quest KeucereusSouthController summon">Summon the Airship.</a><br>
<a action="bypass -h Quest KeucereusSouthController register">Register summoning license.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.vehicles.KeucereusSouthController;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.VehiclePathPoint;
import gracia.vehicles.AirShipController;
public final class KeucereusSouthController extends AirShipController
{
private static final int DOCK_ZONE = 50603;
private static final int LOCATION = 100;
private static final int CONTROLLER_ID = 32517;
private static final VehiclePathPoint[] ARRIVAL =
{
new VehiclePathPoint(-185312, 246544, 2500),
new VehiclePathPoint(-185312, 246544, 1336)
};
private static final VehiclePathPoint[] DEPART =
{
new VehiclePathPoint(-185312, 246544, 1700, 280, 2000),
new VehiclePathPoint(-186900, 251699, 1700, 280, 2000)
};
private static final VehiclePathPoint[][] TELEPORTS =
{
{
new VehiclePathPoint(-185312, 246544, 1700, 280, 2000),
new VehiclePathPoint(-186900, 251699, 1700, 280, 2000),
new VehiclePathPoint(-186373, 234000, 2500, 0, 0)
},
{
new VehiclePathPoint(-185312, 246544, 1700, 280, 2000),
new VehiclePathPoint(-186900, 251699, 1700, 280, 2000),
new VehiclePathPoint(-206692, 220997, 3000, 0, 0)
},
{
new VehiclePathPoint(-185312, 246544, 1700, 280, 2000),
new VehiclePathPoint(-186900, 251699, 1700, 280, 2000),
new VehiclePathPoint(-235693, 248843, 5100, 0, 0)
}
};
private static final int[] FUEL =
{
0,
50,
100
};
public KeucereusSouthController()
{
super(-1, KeucereusSouthController.class.getSimpleName(), "gracia/vehicles");
addStartNpc(CONTROLLER_ID);
addFirstTalkId(CONTROLLER_ID);
addTalkId(CONTROLLER_ID);
_dockZone = DOCK_ZONE;
addEnterZoneId(DOCK_ZONE);
addExitZoneId(DOCK_ZONE);
_shipSpawnX = -184527;
_shipSpawnY = 243611;
_shipSpawnZ = 3000;
_locationId = LOCATION;
_arrivalPath = ARRIVAL;
_departPath = DEPART;
_teleportsTable = TELEPORTS;
_fuelTable = FUEL;
_oustLoc = new Location(-186148, 246296, 1360);
_movieId = 1000;
validityCheck();
}
}

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<html><body>Airship Controller:<br>
You see a floating piece of stone filled with a mysterious power. The green light is flashing, so there doesn't appear to be anything wrong with its function.<br><br>
By manipulating this, you should be able to control the Airship.<br>
<a action="bypass -h Quest SoDController board">Board the Airship.</a><br>
<a action="bypass -h Quest SoDController summon">Summon the Airship.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.vehicles.SoDController;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.VehiclePathPoint;
import gracia.vehicles.AirShipController;
public final class SoDController extends AirShipController
{
private static final int DOCK_ZONE = 50601;
private static final int LOCATION = 102;
private static final int CONTROLLER_ID = 32605;
private static final VehiclePathPoint[] ARRIVAL =
{
new VehiclePathPoint(-246445, 252331, 4359, 280, 2000),
};
private static final VehiclePathPoint[] DEPART =
{
new VehiclePathPoint(-245245, 251040, 4359, 280, 2000)
};
private static final VehiclePathPoint[][] TELEPORTS =
{
{
new VehiclePathPoint(-245245, 251040, 4359, 280, 2000),
new VehiclePathPoint(-235693, 248843, 5100, 0, 0)
},
{
new VehiclePathPoint(-245245, 251040, 4359, 280, 2000),
new VehiclePathPoint(-195357, 233430, 2500, 0, 0)
}
};
private static final int[] FUEL =
{
0,
100
};
public SoDController()
{
super(-1, SoDController.class.getSimpleName(), "gracia/vehicles");
addStartNpc(CONTROLLER_ID);
addFirstTalkId(CONTROLLER_ID);
addTalkId(CONTROLLER_ID);
_dockZone = DOCK_ZONE;
addEnterZoneId(DOCK_ZONE);
addExitZoneId(DOCK_ZONE);
_shipSpawnX = -247702;
_shipSpawnY = 253631;
_shipSpawnZ = 4359;
_oustLoc = new Location(-247746, 251079, 4328);
_locationId = LOCATION;
_arrivalPath = ARRIVAL;
_departPath = DEPART;
_teleportsTable = TELEPORTS;
_fuelTable = FUEL;
_movieId = 1003;
validityCheck();
}
}

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<html><body>Airship Controller:<br>
You see a floating piece of stone filled with a mysterious power. The green light is flashing, so there doesn't appear to be anything wrong with its function.<br><br>
By manipulating this, you should be able to control the Airship.<br>
<a action="bypass -h Quest SoIController board">Board the Airship.</a><br>
<a action="bypass -h Quest SoIController summon">Summon the Airship.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gracia.vehicles.SoIController;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.VehiclePathPoint;
import gracia.vehicles.AirShipController;
public final class SoIController extends AirShipController
{
private static final int DOCK_ZONE = 50600;
private static final int LOCATION = 101;
private static final int CONTROLLER_ID = 32604;
private static final VehiclePathPoint[] ARRIVAL =
{
new VehiclePathPoint(-214422, 211396, 5000, 280, 2000),
new VehiclePathPoint(-214422, 211396, 4422, 280, 2000)
};
private static final VehiclePathPoint[] DEPART =
{
new VehiclePathPoint(-214422, 211396, 5000, 280, 2000),
new VehiclePathPoint(-215877, 209709, 5000, 280, 2000)
};
private static final VehiclePathPoint[][] TELEPORTS =
{
{
new VehiclePathPoint(-214422, 211396, 5000, 280, 2000),
new VehiclePathPoint(-215877, 209709, 5000, 280, 2000),
new VehiclePathPoint(-206692, 220997, 3000, 0, 0)
},
{
new VehiclePathPoint(-214422, 211396, 5000, 280, 2000),
new VehiclePathPoint(-215877, 209709, 5000, 280, 2000),
new VehiclePathPoint(-195357, 233430, 2500, 0, 0)
}
};
private static final int[] FUEL =
{
0,
50
};
public SoIController()
{
super(-1, SoIController.class.getSimpleName(), "gracia/vehicles");
addStartNpc(CONTROLLER_ID);
addFirstTalkId(CONTROLLER_ID);
addTalkId(CONTROLLER_ID);
_dockZone = DOCK_ZONE;
addEnterZoneId(DOCK_ZONE);
addExitZoneId(DOCK_ZONE);
_shipSpawnX = -212719;
_shipSpawnY = 213348;
_shipSpawnZ = 5000;
_oustLoc = new Location(-213401, 210401, 4408);
_locationId = LOCATION;
_arrivalPath = ARRIVAL;
_departPath = DEPART;
_teleportsTable = TELEPORTS;
_fuelTable = FUEL;
_movieId = 1002;
validityCheck();
}
}