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trunk/dist/game/data/scripts/events/GiftOfVitality/GiftOfVitality.java
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186
trunk/dist/game/data/scripts/events/GiftOfVitality/GiftOfVitality.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package events.GiftOfVitality;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.event.LongTimeEvent;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.quest.QuestState;
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import com.l2jserver.gameserver.model.quest.State;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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/**
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* Gift of Vitality event AI.
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* @author Gnacik, Adry_85
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*/
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public final class GiftOfVitality extends LongTimeEvent
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{
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// NPC
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private static final int STEVE_SHYAGEL = 4306;
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// Skills
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private static final SkillHolder GIFT_OF_VITALITY = new SkillHolder(23179, 1);
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private static final SkillHolder JOY_OF_VITALITY = new SkillHolder(23180, 1);
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private static SkillHolder[] FIGHTER_SKILLS =
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{
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new SkillHolder(5627, 1), // Wind Walk
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new SkillHolder(5628, 1), // Shield
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new SkillHolder(5637, 1), // Magic Barrier
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new SkillHolder(5629, 1), // Bless the Body
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new SkillHolder(5630, 1), // Vampiric Rage
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new SkillHolder(5631, 1), // Regeneration
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new SkillHolder(5632, 1), // Haste
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};
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private static SkillHolder[] MAGE_SKILLS =
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{
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new SkillHolder(5627, 1), // Wind Walk
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new SkillHolder(5628, 1), // Shield
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new SkillHolder(5637, 1), // Magic Barrier
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new SkillHolder(5633, 1), // Bless the Soul
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new SkillHolder(5634, 1), // Acumen
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new SkillHolder(5635, 1), // Concentration
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new SkillHolder(5636, 1), // Empower
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};
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private static SkillHolder[] SERVITOR_SKILLS =
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{
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new SkillHolder(5627, 1), // Wind Walk
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new SkillHolder(5628, 1), // Shield
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new SkillHolder(5637, 1), // Magic Barrier
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new SkillHolder(5629, 1), // Bless the Body
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new SkillHolder(5633, 1), // Bless the Soul
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new SkillHolder(5630, 1), // Vampiric Rage
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new SkillHolder(5634, 1), // Acumen
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new SkillHolder(5631, 1), // Regeneration
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new SkillHolder(5635, 1), // Concentration
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new SkillHolder(5632, 1), // Haste
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new SkillHolder(5636, 1), // Empower
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};
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private GiftOfVitality()
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{
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super(GiftOfVitality.class.getSimpleName(), "events");
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addStartNpc(STEVE_SHYAGEL);
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addFirstTalkId(STEVE_SHYAGEL);
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addTalkId(STEVE_SHYAGEL);
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}
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// Misc
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private static final int HOURS = 5; // Reuse between buffs
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private static final int MIN_LEVEL = 75;
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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String htmltext = event;
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QuestState st = getQuestState(player, false);
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switch (event)
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{
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case "vitality":
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{
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long _reuse = 0;
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String _streuse = st.get("reuse");
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if (_streuse != null)
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{
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_reuse = Long.parseLong(_streuse);
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}
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if (_reuse > System.currentTimeMillis())
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{
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long remainingTime = (_reuse - System.currentTimeMillis()) / 1000;
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int hours = (int) (remainingTime / 3600);
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int minutes = (int) ((remainingTime % 3600) / 60);
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SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_WILL_BE_AVAILABLE_FOR_RE_USE_AFTER_S2_HOUR_S_S3_MINUTE_S);
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sm.addSkillName(23179);
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sm.addInt(hours);
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sm.addInt(minutes);
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player.sendPacket(sm);
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htmltext = "4306-notime.htm";
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}
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else
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{
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player.doCast(GIFT_OF_VITALITY.getSkill());
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player.doSimultaneousCast(JOY_OF_VITALITY.getSkill());
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st.setState(State.STARTED);
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st.set("reuse", String.valueOf(System.currentTimeMillis() + (HOURS * 3600000)));
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htmltext = "4306-okvitality.htm";
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}
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break;
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}
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case "memories_player":
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{
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if (player.getLevel() <= MIN_LEVEL)
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{
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htmltext = "4306-nolevel.htm";
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}
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else
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{
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final SkillHolder[] skills = (player.isMageClass()) ? MAGE_SKILLS : FIGHTER_SKILLS;
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npc.setTarget(player);
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for (SkillHolder sk : skills)
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{
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npc.doCast(sk.getSkill());
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}
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htmltext = "4306-okbuff.htm";
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}
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break;
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}
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case "memories_summon":
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{
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if (player.getLevel() <= MIN_LEVEL)
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{
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htmltext = "4306-nolevel.htm";
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}
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else if (!player.hasServitor())
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{
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htmltext = "4306-nosummon.htm";
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}
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else
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{
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npc.setTarget(player.getSummon());
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for (SkillHolder sk : SERVITOR_SKILLS)
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{
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npc.doCast(sk.getSkill());
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}
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htmltext = "4306-okbuff.htm";
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}
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break;
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}
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}
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return htmltext;
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}
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@Override
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public String onFirstTalk(L2Npc npc, L2PcInstance player)
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{
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if (player.getQuestState(getName()) == null)
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{
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newQuestState(player);
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}
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return "4306.htm";
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}
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public static void main(String[] args)
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{
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new GiftOfVitality();
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}
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}
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