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trunk/dist/game/data/scripts/ai/npc/ArenaManager/31225.html
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trunk/dist/game/data/scripts/ai/npc/ArenaManager/31225.html
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<html><body>Arena Manager:<br>
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Way to go! Hooray! Hooray!!!<br>
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(Be careful! CP/HP will not get recovered inside the fence.)<br><br>
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<a action="bypass -h Quest ArenaManager CPrecovery">CP Recovery : 1,000 Adena</a><br>
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<a action="bypass -h Quest ArenaManager HPrecovery">HP Recovery : 1,000 Adena</a><br><br>
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<a action="bypass -h Quest ArenaManager Buff">Buff for Battle Ground : 2,000 Adena</a><br><br>
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<a action="bypass -h npc_%objectId%_DepositP">Private Warehouse: Deposit an item.</a><br>
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<a action="bypass -h npc_%objectId%_WithdrawP">Private Warehouse: Withdraw an item.</a><br><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>
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trunk/dist/game/data/scripts/ai/npc/ArenaManager/31226.html
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trunk/dist/game/data/scripts/ai/npc/ArenaManager/31226.html
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<html><body>Arena Director:<br>
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Play the game according to the rules! The loser should be silent! What? Unfair? Then, why don't you hold your tongue and give it another try!<br><br>
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<a action="bypass -h Quest ArenaManager CPrecovery">CP Recovery : 1,000 Adena</a><br>
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<a action="bypass -h Quest ArenaManager HPrecovery">HP Recovery : 1,000 Adena</a><br><br>
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<a action="bypass -h Quest ArenaManager Buff">Buff for Battle Ground : 2,000 Adena</a><br><br>
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<a action="bypass -h npc_%objectId%_DepositP">Private Warehouse: Deposit an item.</a><br>
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<a action="bypass -h npc_%objectId%_WithdrawP">Private Warehouse: Withdraw an item.</a><br><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>
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141
trunk/dist/game/data/scripts/ai/npc/ArenaManager/ArenaManager.java
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trunk/dist/game/data/scripts/ai/npc/ArenaManager/ArenaManager.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.npc.ArenaManager;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.itemcontainer.Inventory;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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/**
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* Arena Manager AI.
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* @author St3eT
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*/
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public class ArenaManager extends AbstractNpcAI
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{
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// NPCs
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private static final int[] ARENA_MANAGER =
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{
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31226, // Arena Director (MDT)
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31225, // Arena Manager (Coliseum)
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};
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// Skill
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private static final SkillHolder[] BUFFS =
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{
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new SkillHolder(6805, 1), // Arena Empower
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new SkillHolder(6806, 1), // Arena Acumen
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new SkillHolder(6807, 1), // Arena Concentration
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new SkillHolder(6808, 1), // Arena Might
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new SkillHolder(6804, 1), // Arena Wind Walk
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new SkillHolder(6812, 1), // Arena Berserker Spirit
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};
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private static final SkillHolder CP_RECOVERY = new SkillHolder(4380, 1); // Arena: CP Recovery
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private static final SkillHolder HP_RECOVERY = new SkillHolder(6817, 1); // Arena HP Recovery
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// Misc
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private static final int CP_COST = 1000;
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private static final int HP_COST = 1000;
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private static final int BUFF_COST = 2000;
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private ArenaManager()
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{
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super(ArenaManager.class.getSimpleName(), "ai/npc");
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addStartNpc(ARENA_MANAGER);
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addTalkId(ARENA_MANAGER);
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addFirstTalkId(ARENA_MANAGER);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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switch (event)
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{
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case "CPrecovery":
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{
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if (player.getAdena() >= CP_COST)
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{
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takeItems(player, Inventory.ADENA_ID, CP_COST);
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startQuestTimer("CPrecovery_delay", 2000, npc, player);
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}
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else
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{
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player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
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}
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break;
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}
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case "CPrecovery_delay":
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{
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if ((player != null) && !player.isInsideZone(ZoneId.PVP))
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{
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npc.setTarget(player);
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npc.doCast(CP_RECOVERY.getSkill());
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}
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break;
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}
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case "HPrecovery":
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{
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if (player.getAdena() >= HP_COST)
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{
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takeItems(player, Inventory.ADENA_ID, HP_COST);
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startQuestTimer("HPrecovery_delay", 2000, npc, player);
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}
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else
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{
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player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
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}
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break;
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}
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case "HPrecovery_delay":
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{
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if ((player != null) && !player.isInsideZone(ZoneId.PVP))
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{
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npc.setTarget(player);
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npc.doCast(HP_RECOVERY.getSkill());
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}
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break;
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}
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case "Buff":
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{
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if (player.getAdena() >= BUFF_COST)
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{
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takeItems(player, Inventory.ADENA_ID, BUFF_COST);
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npc.setTarget(player);
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for (SkillHolder skill : BUFFS)
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{
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npc.doCast(skill.getSkill());
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}
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}
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else
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{
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player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
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}
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break;
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}
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}
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return null;
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}
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public static void main(String[] args)
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{
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new ArenaManager();
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}
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}
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