This commit is contained in:
782
trunk/dist/game/data/scripts/ai/individual/Beleth.java
vendored
Normal file
782
trunk/dist/game/data/scripts/ai/individual/Beleth.java
vendored
Normal file
@ -0,0 +1,782 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package ai.individual;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.cache.HtmCache;
|
||||
import com.l2jserver.gameserver.datatables.DoorTable;
|
||||
import com.l2jserver.gameserver.datatables.NpcData;
|
||||
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
|
||||
import com.l2jserver.gameserver.instancemanager.ZoneManager;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.model.zone.L2ZoneType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
|
||||
import com.l2jserver.gameserver.network.serverpackets.DoorStatusUpdate;
|
||||
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
|
||||
import com.l2jserver.gameserver.network.serverpackets.StaticObject;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* Beleth's AI.
|
||||
* @author Treat
|
||||
*/
|
||||
public final class Beleth extends AbstractNpcAI
|
||||
{
|
||||
protected static L2Npc CAMERA;
|
||||
protected static L2Npc CAMERA2;
|
||||
protected static L2Npc CAMERA3;
|
||||
protected static L2Npc CAMERA4;
|
||||
protected static L2Npc BELETH;
|
||||
protected static L2Npc PRIEST;
|
||||
protected static L2ZoneType ZONE = null;
|
||||
private static L2PcInstance BELETH_KILLER;
|
||||
private static boolean DEBUG = false;
|
||||
protected static boolean MOVIE = false;
|
||||
private static boolean ATTACKED = false;
|
||||
private static int ALLOW_OBJECT_ID = 0;
|
||||
private static int KILLED = 0;
|
||||
protected static ScheduledFuture<?> SPAWN_TIMER = null;
|
||||
protected static ArrayList<L2Npc> MINIONS = new ArrayList<>();
|
||||
private static SkillHolder BLEED = new SkillHolder(5495, 1);
|
||||
private static SkillHolder FIREBALL = new SkillHolder(5496, 1);
|
||||
private static SkillHolder HORN_OF_RISING = new SkillHolder(5497, 1);
|
||||
private static SkillHolder LIGHTENING = new SkillHolder(5499, 1);
|
||||
|
||||
protected static final Location BELETH_SPAWN = new Location(16323, 213059, -9357, 49152);
|
||||
|
||||
private Beleth()
|
||||
{
|
||||
super(Beleth.class.getSimpleName(), "ai/individual");
|
||||
ZONE = ZoneManager.getInstance().getZoneById(12018);
|
||||
addEnterZoneId(12018);
|
||||
registerMobs(29118, 29119);
|
||||
addStartNpc(32470);
|
||||
addTalkId(32470);
|
||||
addFirstTalkId(29128);
|
||||
StatsSet info = GrandBossManager.getInstance().getStatsSet(29118);
|
||||
int status = GrandBossManager.getInstance().getBossStatus(29118);
|
||||
if (status == 3)
|
||||
{
|
||||
long temp = (info.getLong("respawn_time") - System.currentTimeMillis());
|
||||
if (temp > 0)
|
||||
{
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new unlock(), temp);
|
||||
}
|
||||
else
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(29118, 0);
|
||||
}
|
||||
}
|
||||
else if (status != 0)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(29118, 0);
|
||||
}
|
||||
DoorTable.getInstance().getDoor(20240001).openMe();
|
||||
}
|
||||
|
||||
protected static L2Npc spawn(int npcId, Location loc)
|
||||
{
|
||||
try
|
||||
{
|
||||
L2NpcTemplate template = NpcData.getInstance().getTemplate(npcId);
|
||||
if (template != null)
|
||||
{
|
||||
L2Spawn spawn = new L2Spawn(template);
|
||||
spawn.setInstanceId(loc.getInstanceId());
|
||||
spawn.setLocation(loc);
|
||||
spawn.setAmount(spawn.getAmount() + 1);
|
||||
return spawn.doSpawn();
|
||||
}
|
||||
}
|
||||
catch (Exception ignored)
|
||||
{
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void startSpawnTask()
|
||||
{
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(1), DEBUG ? 10000 : 300000);
|
||||
}
|
||||
|
||||
protected static class unlock implements Runnable
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(29118, 0);
|
||||
DoorTable.getInstance().getDoor(20240001).openMe();
|
||||
}
|
||||
}
|
||||
|
||||
private static class Cast implements Runnable
|
||||
{
|
||||
SkillHolder _skill;
|
||||
L2Npc _npc;
|
||||
|
||||
public Cast(SkillHolder skill, L2Npc npc)
|
||||
{
|
||||
_skill = skill;
|
||||
_npc = npc;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
if ((_npc != null) && !_npc.isDead() && !_npc.isCastingNow())
|
||||
{
|
||||
_npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
|
||||
_npc.doCast(_skill.getSkill());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class Spawn implements Runnable
|
||||
{
|
||||
private int _taskId = 0;
|
||||
|
||||
public Spawn(int taskId)
|
||||
{
|
||||
_taskId = taskId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
try
|
||||
{
|
||||
int instanceId = 0;
|
||||
switch (_taskId)
|
||||
{
|
||||
case 1:
|
||||
MOVIE = true;
|
||||
for (L2Character npc : ZONE.getCharactersInside())
|
||||
{
|
||||
if (npc.isNpc())
|
||||
{
|
||||
npc.deleteMe();
|
||||
}
|
||||
}
|
||||
CAMERA = spawn(29120, new Location(16323, 213142, -9357, 0, instanceId));
|
||||
CAMERA2 = spawn(29121, new Location(16323, 210741, -9357, 0, instanceId));
|
||||
CAMERA3 = spawn(29122, new Location(16323, 213170, -9357, 0, instanceId));
|
||||
CAMERA4 = spawn(29123, new Location(16323, 214917, -9356, 0, instanceId));
|
||||
ZONE.broadcastPacket(new PlaySound(1, "BS07_A", 1, CAMERA.getObjectId(), CAMERA.getX(), CAMERA.getY(), CAMERA.getZ()));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 75, -25, 0, 2500, 0, 0, 1, 0, 0));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 75, -25, 0, 2500, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(2), 300);
|
||||
break;
|
||||
case 2:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 1800, -45, -45, 5000, 5000, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(3), 4900);
|
||||
break;
|
||||
case 3:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 2500, -120, -45, 5000, 5000, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(4), 4900);
|
||||
break;
|
||||
case 4:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA2, 2200, 130, 0, 0, 1500, -20, 15, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(5), 1400);
|
||||
break;
|
||||
case 5:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA2, 2300, 100, 0, 2000, 4500, 0, 10, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(6), 2500);
|
||||
break;
|
||||
case 6:
|
||||
L2DoorInstance door = DoorTable.getInstance().getDoor(20240001);
|
||||
door.closeMe();
|
||||
ZONE.broadcastPacket(new StaticObject(door, false));
|
||||
ZONE.broadcastPacket(new DoorStatusUpdate(door));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(7), 1700);
|
||||
break;
|
||||
case 7:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA4, 1500, 210, 0, 0, 1500, 0, 0, 1, 0, 0));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA4, 900, 255, 0, 5000, 6500, 0, 10, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(8), 6000);
|
||||
break;
|
||||
case 8:
|
||||
spawn(29125, new Location(16323, 214917, -9356, 0, instanceId));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA4, 900, 255, 0, 0, 1500, 0, 10, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(9), 1000);
|
||||
break;
|
||||
case 9:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA4, 1000, 255, 0, 7000, 17000, 0, 25, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(10), 3000);
|
||||
break;
|
||||
case 10:
|
||||
BELETH = spawn(29118, new Location(16321, 214211, -9352, 49369, instanceId));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(11), 200);
|
||||
break;
|
||||
case 11:
|
||||
ZONE.broadcastPacket(new SocialAction(BELETH.getObjectId(), 1));
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
int x = (int) ((150 * Math.cos(i * 1.046666667)) + 16323);
|
||||
int y = (int) ((150 * Math.sin(i * 1.046666667)) + 213059);
|
||||
L2Npc minion = spawn(29119, new Location(x, y, -9357, 49152, BELETH.getInstanceId()));
|
||||
minion.setShowSummonAnimation(true);
|
||||
minion.decayMe();
|
||||
MINIONS.add(minion);
|
||||
}
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(12), 6800);
|
||||
break;
|
||||
case 12:
|
||||
ZONE.broadcastPacket(new SpecialCamera(BELETH, 0, 270, -5, 0, 4000, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(13), 3500);
|
||||
break;
|
||||
case 13:
|
||||
ZONE.broadcastPacket(new SpecialCamera(BELETH, 800, 270, 10, 3000, 6000, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(14), 5000);
|
||||
break;
|
||||
case 14:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 100, 270, 15, 0, 5000, 0, 0, 1, 0, 0));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 100, 270, 15, 0, 5000, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(15), 100);
|
||||
break;
|
||||
case 15:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 100, 270, 15, 3000, 6000, 0, 5, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(16), 1400);
|
||||
break;
|
||||
case 16:
|
||||
BELETH.teleToLocation(BELETH_SPAWN);
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(17), 200);
|
||||
break;
|
||||
case 17:
|
||||
ZONE.broadcastPacket(new MagicSkillUse(BELETH, BELETH, 5532, 1, 2000, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(18), 2000);
|
||||
break;
|
||||
case 18:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 700, 270, 20, 1500, 8000, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(19), 6900);
|
||||
break;
|
||||
case 19:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 40, 260, 0, 0, 4000, 0, 0, 1, 0, 0));
|
||||
for (L2Npc blth : MINIONS)
|
||||
{
|
||||
blth.spawnMe();
|
||||
}
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(20), 3000);
|
||||
break;
|
||||
case 20:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 40, 280, 0, 0, 4000, 5, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(21), 3000);
|
||||
break;
|
||||
case 21:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 5, 250, 5, 0, 13000, 20, 15, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(22), 1000);
|
||||
break;
|
||||
case 22:
|
||||
ZONE.broadcastPacket(new SocialAction(BELETH.getObjectId(), 3));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(23), 4000);
|
||||
break;
|
||||
case 23:
|
||||
ZONE.broadcastPacket(new MagicSkillUse(BELETH, BELETH, 5533, 1, 2000, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(24), 6800);
|
||||
break;
|
||||
case 24:
|
||||
BELETH.deleteMe();
|
||||
for (L2Npc bel : MINIONS)
|
||||
{
|
||||
bel.deleteMe();
|
||||
}
|
||||
MINIONS.clear();
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(25), 1000);
|
||||
break;
|
||||
case 25:
|
||||
CAMERA.deleteMe();
|
||||
CAMERA2.deleteMe();
|
||||
CAMERA3.deleteMe();
|
||||
CAMERA4.deleteMe();
|
||||
MOVIE = false;
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(26), 60000);
|
||||
break;
|
||||
case 26:
|
||||
if (SPAWN_TIMER != null)
|
||||
{
|
||||
SPAWN_TIMER.cancel(false);
|
||||
setSpawnTimer(0);
|
||||
}
|
||||
SpawnBeleths();
|
||||
break;
|
||||
case 27:
|
||||
BELETH.doDie(null);
|
||||
CAMERA = spawn(29122, new Location(16323, 213170, -9357, 0, instanceId));
|
||||
CAMERA.broadcastPacket(new PlaySound(1, "BS07_D", 1, CAMERA.getObjectId(), CAMERA.getX(), CAMERA.getY(), CAMERA.getZ()));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 290, 25, 0, 10000, 0, 0, 1, 0, 0));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 290, 25, 0, 10000, 0, 0, 1, 0, 0));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 110, 25, 4000, 10000, 0, 0, 1, 0, 0));
|
||||
ZONE.broadcastPacket(new SocialAction(BELETH.getObjectId(), 5));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(28), 4000);
|
||||
break;
|
||||
case 28:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 295, 25, 4000, 5000, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(29), 4500);
|
||||
break;
|
||||
case 29:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 295, 10, 4000, 11000, 0, 25, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(30), 9000);
|
||||
break;
|
||||
case 30:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 250, 90, 25, 0, 1000, 0, 0, 1, 0, 0));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA, 250, 90, 25, 0, 10000, 0, 0, 1, 0, 0));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(31), 2000);
|
||||
break;
|
||||
case 31:
|
||||
PRIEST.spawnMe();
|
||||
BELETH.deleteMe();
|
||||
CAMERA2 = spawn(29121, new Location(14056, 213170, -9357, 0, instanceId));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(32), 3500);
|
||||
break;
|
||||
case 32:
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA2, 800, 180, 0, 0, 4000, 0, 10, 1, 0, 0));
|
||||
ZONE.broadcastPacket(new SpecialCamera(CAMERA2, 800, 180, 0, 0, 4000, 0, 10, 1, 0, 0));
|
||||
L2DoorInstance door2 = DoorTable.getInstance().getDoor(20240002);
|
||||
door2.openMe();
|
||||
ZONE.broadcastPacket(new StaticObject(door2, false));
|
||||
ZONE.broadcastPacket(new DoorStatusUpdate(door2));
|
||||
DoorTable.getInstance().getDoor(20240003).openMe();
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(33), 4000);
|
||||
break;
|
||||
case 33:
|
||||
CAMERA.deleteMe();
|
||||
CAMERA2.deleteMe();
|
||||
MOVIE = false;
|
||||
break;
|
||||
case 333:
|
||||
BELETH = spawn(29118, new Location(16323, 213170, -9357, 49152));
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(L2Character character, L2ZoneType zone)
|
||||
{
|
||||
if (((character.isPlayer()) && (GrandBossManager.getInstance().getBossStatus(29118) == 1)) || (DEBUG && (GrandBossManager.getInstance().getBossStatus(29118) != 2) && (character.isPlayer())))
|
||||
{
|
||||
startSpawnTask();
|
||||
GrandBossManager.getInstance().setBossStatus(29118, 2);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc == null)
|
||||
{
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
if ((npc.getId() == 29118) && (killer != null))
|
||||
{
|
||||
setBelethKiller(1, killer);
|
||||
GrandBossManager.getInstance().setBossStatus(29118, 3);
|
||||
// Calculate Min and Max respawn times randomly.
|
||||
long respawnTime = Config.BELETH_SPAWN_INTERVAL + getRandom(-Config.BELETH_SPAWN_RANDOM, Config.BELETH_SPAWN_RANDOM);
|
||||
respawnTime *= 3600000;
|
||||
|
||||
StatsSet info = GrandBossManager.getInstance().getStatsSet(29118);
|
||||
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
|
||||
GrandBossManager.getInstance().setStatsSet(29118, info);
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new unlock(), respawnTime);
|
||||
deleteAll();
|
||||
npc.deleteMe();
|
||||
MOVIE = true;
|
||||
BELETH = spawn(29118, new Location(16323, 213170, -9357, 49152));
|
||||
BELETH.setIsInvul(true);
|
||||
BELETH.setIsImmobilized(true);
|
||||
BELETH.disableAllSkills();
|
||||
PRIEST = spawn(29128, new Location(BELETH));
|
||||
PRIEST.setShowSummonAnimation(true);
|
||||
PRIEST.decayMe();
|
||||
spawn(32470, new Location(12470, 215607, -9381, 49152));
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(27), 1000);
|
||||
}
|
||||
else if (npc.getId() == 29119)
|
||||
{
|
||||
if (npc.getObjectId() == ALLOW_OBJECT_ID)
|
||||
{
|
||||
MINIONS.remove(npc);
|
||||
KILLED++;
|
||||
if (KILLED >= 5)
|
||||
{
|
||||
deleteAll();
|
||||
setSpawnTimer(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
ALLOW_OBJECT_ID = MINIONS.get(getRandom(MINIONS.size())).getObjectId();
|
||||
ATTACKED = false;
|
||||
}
|
||||
}
|
||||
else if (SPAWN_TIMER == null)
|
||||
{
|
||||
deleteAll();
|
||||
setSpawnTimer(2);
|
||||
KILLED = 0;
|
||||
}
|
||||
npc.abortCast();
|
||||
npc.setTarget(null);
|
||||
npc.deleteMe();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSkillSee(L2Npc npc, L2PcInstance player, Skill skill, L2Object[] targets, boolean isSummon)
|
||||
{
|
||||
if ((npc != null) && !npc.isDead() && ((npc.getId() == 29118) || (npc.getId() == 29119)) && !npc.isCastingNow() && skill.hasEffectType(L2EffectType.HEAL) && (getRandom(100) < 80))
|
||||
{
|
||||
npc.setTarget(player);
|
||||
npc.doCast(HORN_OF_RISING.getSkill());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
if (npc == null)
|
||||
{
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
|
||||
if ((npc.getId() == 29118) || (npc.getId() == 29119))
|
||||
{
|
||||
if ((npc.getObjectId() == ALLOW_OBJECT_ID) && !ATTACKED)
|
||||
{
|
||||
ATTACKED = true;
|
||||
L2Npc fakeBeleth = MINIONS.get(getRandom(MINIONS.size()));
|
||||
while (fakeBeleth.getObjectId() == ALLOW_OBJECT_ID)
|
||||
{
|
||||
fakeBeleth = MINIONS.get(getRandom(MINIONS.size()));
|
||||
}
|
||||
ZONE.broadcastPacket(new CreatureSay(fakeBeleth.getObjectId(), 0, fakeBeleth.getName(), "Miss text."));
|
||||
}
|
||||
if (getRandom(100) < 40)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
final double distance = npc.calculateDistance(attacker, false, false);
|
||||
if ((distance > 500) || (getRandom(100) < 80))
|
||||
{
|
||||
for (L2Npc beleth : MINIONS)
|
||||
{
|
||||
if ((beleth != null) && !beleth.isDead() && Util.checkIfInRange(900, beleth, attacker, false) && !beleth.isCastingNow())
|
||||
{
|
||||
beleth.setTarget(attacker);
|
||||
beleth.doCast(FIREBALL.getSkill());
|
||||
}
|
||||
}
|
||||
if ((BELETH != null) && !BELETH.isDead() && Util.checkIfInRange(900, BELETH, attacker, false) && !BELETH.isCastingNow())
|
||||
{
|
||||
BELETH.setTarget(attacker);
|
||||
BELETH.doCast(FIREBALL.getSkill());
|
||||
}
|
||||
}
|
||||
else if (!npc.isDead() && !npc.isCastingNow())
|
||||
{
|
||||
if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
|
||||
{
|
||||
npc.doCast(LIGHTENING.getSkill());
|
||||
return null;
|
||||
}
|
||||
((L2Attackable) npc).clearAggroList();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
|
||||
{
|
||||
if ((npc != null) && !npc.isDead() && ((npc.getId() == 29118) || (npc.getId() == 29119)) && !npc.isCastingNow())
|
||||
{
|
||||
if ((player != null) && !player.isDead())
|
||||
{
|
||||
final double distance2 = npc.calculateDistance(player, false, false);
|
||||
if ((distance2 > 890) && !npc.isMovementDisabled())
|
||||
{
|
||||
npc.setTarget(player);
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
|
||||
double speed = npc.isRunning() ? npc.getRunSpeed() : npc.getWalkSpeed();
|
||||
int time = (int) (((distance2 - 890) / speed) * 1000);
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(new Cast(FIREBALL, npc), time);
|
||||
|
||||
}
|
||||
else if (distance2 < 890)
|
||||
{
|
||||
npc.setTarget(player);
|
||||
npc.doCast(FIREBALL.getSkill());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
if (getRandom(100) < 40)
|
||||
{
|
||||
if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
|
||||
{
|
||||
npc.doCast(LIGHTENING.getSkill());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
for (L2PcInstance plr : npc.getKnownList().getKnownPlayersInRadius(950))
|
||||
{
|
||||
npc.setTarget(plr);
|
||||
npc.doCast(FIREBALL.getSkill());
|
||||
return null;
|
||||
}
|
||||
((L2Attackable) npc).clearAggroList();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
|
||||
{
|
||||
if ((npc != null) && !npc.isDead() && ((npc.getId() == 29118) || (npc.getId() == 29119)) && !npc.isCastingNow() && !MOVIE)
|
||||
{
|
||||
if (getRandom(100) < 40)
|
||||
{
|
||||
if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
|
||||
{
|
||||
npc.doCast(BLEED.getSkill());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
npc.setTarget(player);
|
||||
npc.doCast(FIREBALL.getSkill());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpawn(L2Npc npc)
|
||||
{
|
||||
if ((npc.getId() == 29118) || (npc.getId() == 29119))
|
||||
{
|
||||
npc.setRunning();
|
||||
if (!MOVIE && !npc.getKnownList().getKnownPlayersInRadius(300).isEmpty() && (getRandom(100) < 60))
|
||||
{
|
||||
npc.doCast(BLEED.getSkill());
|
||||
}
|
||||
if (npc.getId() == 29118)
|
||||
{
|
||||
npc.getSpawn().setRespawnDelay(0);// setOnKillDelay
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onTalk(L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final String html;
|
||||
if ((BELETH_KILLER != null) && (player.getObjectId() == BELETH_KILLER.getObjectId()))
|
||||
{
|
||||
player.addItem("Kill Beleth", 10314, 1, null, true);// giveItems(10314, 1, 0)
|
||||
setBelethKiller(0, player);
|
||||
html = "32470a.htm";
|
||||
}
|
||||
else
|
||||
{
|
||||
html = "32470b.htm";
|
||||
}
|
||||
return HtmCache.getInstance().getHtm(player.getHtmlPrefix(), "data/html/default/" + html);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onFirstTalk(L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
private static void setBelethKiller(int event, L2PcInstance killer)
|
||||
{
|
||||
if (event == 0)
|
||||
{
|
||||
BELETH_KILLER = null;
|
||||
}
|
||||
else if (event == 1)
|
||||
{
|
||||
if (killer.getParty() != null)
|
||||
{
|
||||
if (killer.getParty().getCommandChannel() != null)
|
||||
{
|
||||
BELETH_KILLER = killer.getParty().getCommandChannel().getLeader();
|
||||
}
|
||||
else
|
||||
{
|
||||
BELETH_KILLER = killer.getParty().getLeader();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
BELETH_KILLER = killer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected static void setSpawnTimer(int event)
|
||||
{
|
||||
switch (event)
|
||||
{
|
||||
case 0:
|
||||
SPAWN_TIMER = null;
|
||||
break;
|
||||
case 1:
|
||||
SPAWN_TIMER = ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(333), 60000);
|
||||
break;
|
||||
case 2:
|
||||
SPAWN_TIMER = ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(26), 60000);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void deleteAll()
|
||||
{
|
||||
if ((MINIONS != null) && !MINIONS.isEmpty())
|
||||
{
|
||||
for (L2Npc npc : MINIONS)
|
||||
{
|
||||
if ((npc == null) || npc.isDead())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
npc.abortCast();
|
||||
npc.setTarget(null);
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
|
||||
npc.deleteMe();
|
||||
}
|
||||
MINIONS.clear();
|
||||
}
|
||||
ALLOW_OBJECT_ID = 0;
|
||||
ATTACKED = false;
|
||||
}
|
||||
|
||||
protected static void SpawnBeleths()
|
||||
{
|
||||
int a = 0;
|
||||
L2Npc npc;
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
a++;
|
||||
int x = (int) ((650 * Math.cos(i * 0.39)) + 16323);
|
||||
int y = (int) ((650 * Math.sin(i * 0.39)) + 213170);
|
||||
npc = spawn(29119, new Location(x, y, -9357, 49152));
|
||||
MINIONS.add(npc);
|
||||
if (a >= 2)
|
||||
{
|
||||
npc.setIsOverloaded(true);
|
||||
a = 0;
|
||||
}
|
||||
}
|
||||
int[] xm = new int[16];
|
||||
int[] ym = new int[16];
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
xm[i] = (int) ((1700 * Math.cos((i * 1.57) + 0.78)) + 16323);
|
||||
ym[i] = (int) ((1700 * Math.sin((i * 1.57) + 0.78)) + 213170);
|
||||
npc = spawn(29119, new Location(xm[i], ym[i], -9357, 49152));
|
||||
npc.setIsOverloaded(true);
|
||||
MINIONS.add(npc);
|
||||
}
|
||||
xm[4] = (xm[0] + xm[1]) / 2;
|
||||
ym[4] = (ym[0] + ym[1]) / 2;
|
||||
npc = spawn(29119, new Location(xm[4], ym[4], -9357, 49152));
|
||||
npc.setIsOverloaded(true);
|
||||
MINIONS.add(npc);
|
||||
xm[5] = (xm[1] + xm[2]) / 2;
|
||||
ym[5] = (ym[1] + ym[2]) / 2;
|
||||
npc = spawn(29119, new Location(xm[5], ym[5], -9357, 49152));
|
||||
npc.setIsOverloaded(true);
|
||||
MINIONS.add(npc);
|
||||
xm[6] = (xm[2] + xm[3]) / 2;
|
||||
ym[6] = (ym[2] + ym[3]) / 2;
|
||||
npc = spawn(29119, new Location(xm[6], ym[6], -9357, 49152));
|
||||
npc.setIsOverloaded(true);
|
||||
MINIONS.add(npc);
|
||||
xm[7] = (xm[3] + xm[0]) / 2;
|
||||
ym[7] = (ym[3] + ym[0]) / 2;
|
||||
npc = spawn(29119, new Location(xm[7], ym[7], -9357, 49152));
|
||||
npc.setIsOverloaded(true);
|
||||
MINIONS.add(npc);
|
||||
xm[8] = (xm[0] + xm[4]) / 2;
|
||||
ym[8] = (ym[0] + ym[4]) / 2;
|
||||
MINIONS.add(spawn(29119, new Location(xm[8], ym[8], -9357, 49152)));
|
||||
xm[9] = (xm[4] + xm[1]) / 2;
|
||||
ym[9] = (ym[4] + ym[1]) / 2;
|
||||
MINIONS.add(spawn(29119, new Location(xm[9], ym[9], -9357, 49152)));
|
||||
xm[10] = (xm[1] + xm[5]) / 2;
|
||||
ym[10] = (ym[1] + ym[5]) / 2;
|
||||
MINIONS.add(spawn(29119, new Location(xm[10], ym[10], -9357, 49152)));
|
||||
xm[11] = (xm[5] + xm[2]) / 2;
|
||||
ym[11] = (ym[5] + ym[2]) / 2;
|
||||
MINIONS.add(spawn(29119, new Location(xm[11], ym[11], -9357, 49152)));
|
||||
xm[12] = (xm[2] + xm[6]) / 2;
|
||||
ym[12] = (ym[2] + ym[6]) / 2;
|
||||
MINIONS.add(spawn(29119, new Location(xm[12], ym[12], -9357, 49152)));
|
||||
xm[13] = (xm[6] + xm[3]) / 2;
|
||||
ym[13] = (ym[6] + ym[3]) / 2;
|
||||
MINIONS.add(spawn(29119, new Location(xm[13], ym[13], -9357, 49152)));
|
||||
xm[14] = (xm[3] + xm[7]) / 2;
|
||||
ym[14] = (ym[3] + ym[7]) / 2;
|
||||
MINIONS.add(spawn(29119, new Location(xm[14], ym[14], -9357, 49152)));
|
||||
xm[15] = (xm[7] + xm[0]) / 2;
|
||||
ym[15] = (ym[7] + ym[0]) / 2;
|
||||
MINIONS.add(spawn(29119, new Location(xm[15], ym[15], -9357, 49152)));
|
||||
ALLOW_OBJECT_ID = MINIONS.get(getRandom(MINIONS.size())).getObjectId();
|
||||
ATTACKED = false;
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new Beleth();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user