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mobius
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<html><body>Pet Manager Martin:<br>
Glad to see you! I love pets so much that I became a pet manager. What can I do for you?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">"Tell me how to raise a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3073100">"Let's trade pet items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1000">"I want to exchange pet equipment for higher grade equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 999">"I'd like to exchange Hatchling equipment for Strider equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">"I want to evolve a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">"Here is a Pet Coupon. Give me a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Pet Manager Lundy:<br>
Pets are precious followers and friends for us adventurers. Any adventurer who has spent a night with a pet out in the wilderness knows what I mean.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">"Tell me how to raise a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3082700">"Let's trade pet items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1000">"I want to exchange pet equipment for higher grade equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 999">"I'd like to exchange Hatchling equipment for Strider equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">"I want to evolve a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">"Here is a Pet Coupon. Give me a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><head><body>
Pet Manager Waters:<br>
Here, try this delicious new Wolf food. With this, even a Turek War Hound will go down in one bite! And here are the Steel Teeth that a Dwarven knife sharpener spent weeks making. Ah, and see these new Hatchling items! Look around -- a good pet owner always comes to the Dion Pet Center!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">"Tell me how to raise a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3082800">"Let's trade pet items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1000">"I want to exchange pet equipment for higher grade equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 999">"I'd like to exchange Hatchling equipment for Strider equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">"I want to evolve a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">"Here is a Pet Coupon. Give me a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Pet Manager Cooper:<br>
Welcome to Town of Giran Pet Center. To be honest, this kind of busy environment isn't particularly good for the pets. I'm thinking about moving one day to a nice quiet place on the village outskirts.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">"Tell me how to raise a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3082900">"Let's trade pet items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1000">"I want to exchange pet equipment for higher grade equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 999">"I'd like to exchange Hatchling equipment for Strider equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">"I want to evolve a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">"Here is a Pet Coupon. Give me a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Pet Manager Joey:<br>
The most important thing to preserve your pet's health is love. For a loving master, a pet will carry immense burdens, fight ferociously and prove its loyalty in a thousand ways...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">"Tell me how to raise a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3083000">"Let's trade pet items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1000">"I want to exchange pet equipment for higher grade equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 999">"I'd like to exchange Hatchling equipment for Strider equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">"I want to evolve a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">"Here is a Pet Coupon. Give me a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Pet Manager Nelson:<br>
I heard it was popular to raise pets these days, and it sure seems that Pet Centers are opening up in the larger towns. Our Hunters Village is no exception -- it may be small, but how can you talk about anything related to animals without thinking of this place?<br>
<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3083100">Buy pet equipment.</a><br>
<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>
<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Pet Manager Ramper:<br>
Hmm... Recently I heard a rumor that some group is organizing in order to collect Drake and Wyrm eggs. Tsk! Sure, Hatchlings are fine pets, but it's a different story they become Striders. Only one thing that I can think of that makes sense: somebody is trying to create a cavalry unit composed of Striders!<br>
<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3086900">Buy pet equipment.</a><br>
<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>
<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Pet Manager Lude:<br>
Welcome! What are you looking for? Our Heinness Pet Center has better quality pet food and equipment than anywhere else in the land. Our business is meeting your expectations.<br>
<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3106700">Buy pet equipment.</a><br>
<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>
<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Pet Manager Annette:<br>
People too easily ignore the benefits Striders have provided to civilization. Think about it! Because of Striders, battle tactics for siege warfares and large-scale blood alliance wars have changed greatly. And transportation of goods between towns has become easier, helping accelerate the flow of trade.<br>
Perhaps I should write a book, eh? "The Impact of Striders on the History of the Continent." Heh!<br>
<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3126500">Buy pet equipment.</a><br>
<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>
<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Pet Manager Woods:<br>
Kaiser! Come here...yes...good boy.<br>
Oh, hello. Ah, you noticed my pure-bred black-striped Alpen Cougar, eh? It is naturally a violent beast, but if you raise right from birth you can train it to be as gentle as a lamb. Just remember to feed it on time!<br>
<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3130900">Buy pet equipment.</a><br>
<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>
<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Pet Manager Sharoyan:<br>
Did you want a pet? Sorry, didn't mean to startle you! I just have a habit of observing my customers' expressions carefully.<br>
As the number of people who interested in raising pets increases these days, the number of people who neglect or abuse their pets is also increasing. I simply want to examine my customers carefully for the sake of the animals. Please don't take it personally.<br>
<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3195400">Buy pet equipment.</a><br>
<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>
<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Graman:<br>
I am Graman, the pet manager on Talking Island. It's great to see the place full of vitality lately. Animals also seem quite frolicsome. How may I help you?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">"Tell me how to raise a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3073100">"Let's trade pet items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1000">"I want to exchange pet equipment for higher grade equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 999">"I'd like to exchange Hatchling equipment for Strider equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">"I want to evolve a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">"Here is a Pet Coupon. Give me a pet."</Button>
</body></html>

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<html><body><br>
Through the restore function, you can transform a pet that has been evolved into a special form back to its original form. Since the process transfers the experience value, restoring a high level pet might actually result in a decrease in the pet's level.<br>
Any items in the pet's inventory will be transferred to the owner's inventory.<br>
Which pet would you like to restore?<br><br>
<a action="bypass -h npc_%objectId%_restore 1">Restore Great Snow Wolf to Great Wolf.</a><br>
<a action="bypass -h npc_%objectId%_restore 2">Restore Snow Fenrir to Fenrir.</a><br>
<a action="bypass -h npc_%objectId%_restore 3">Restore Red Wind Strider to Wind Strider.</a><br>
<a action="bypass -h npc_%objectId%_restore 4">Restore Red Star Strider to Star Strider.</a><br>
<a action="bypass -h npc_%objectId%_restore 5">Restore Red Twilight Strider to Twilight Strider.</a>
</body></html>

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<html><body><br>
You can evolve your pet depending on its type. Evolution is available only when the pet is summoned, and since it transfers XP, the level might decrease when you evolve a pet with a high level.<br>
The name of the pet will remain, and the items in the pet inventory will be transferred to the owner's inventory.<br>
Which pet do you want to evolve?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_evolve 1">"I want to evolve a Wolf into a Great Wolf."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_evolve 2">"I want to evolve a Great Black Wolf into a Fenrir."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_evolve 3">"I want to evolve a Baby Buffalo into an Improved Baby Buffalo." (for Warriors)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_evolve 4">"I want to evolve a Baby Kookaburra into an Improved Baby Kookaburra." (for Wizards)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_evolve 5">"I want to evolve a Baby Cougar into an Improved Baby Cougar." (for Mixed Professions)</Button>
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<html><body><br>
To evolve a pet, first summon an appropriate pet and then bring it close to me so that I can see it.<br>
If the pet is inappropriate or too far from me, we will not be successful.<br>
Remember also that the pet's level must to be above a specified minimum level.
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<html><body><br>
Pet Exchange Tickets allow their bearer to purchase pets, such as Kookaburra, Buffaloes or Cougars. Sales of the tickets are strictly limited to members. What kind of ticket would you like?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exchange 1">Pet Exchange Ticket: Kookaburra</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exchange 2">Pet Exchange Ticket: Buffalo</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exchange 3">Pet Exchange Ticket: Cougar</Button>
</body></html>

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<html><body><br>
I can't give you a pet unless you have the right trade ticket. Regulations are strict.<br>
How to get the ticket? Well...? I hear they basically accept members based on a large clan hall..., but there may be another way. I'm not sure.
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<html><body><br>
You should know some things before raising a pet.<br>
First, you should know how to acquire a pet's experience. A pet acquires a portion of XP that the master obtains. At that time, depending on whether the master's level is higher or lower than the pet's level, the amount of XP taken by the pet will differ.<br>
Also, when a pet dies, you must resurrect it within 24 hours, or it will be lost permanently. So if your pet dies, resurrect it quickly.<br>
A pet grows on pet food. If it becomes hungry, the pet will not move normally.<br>
If the hunger gauge falls below 50%, pets get very hungry. In this condition, the pet's moving speed and attack speed will decrease. Also, a hungry pet cannot be returned to its pre-summon condition.<br>
When the hunger gauge falls to 0%, the pet is completely starved. If this happens, the pet loses faith in you as a result of its hunger. It will not obey your commands and it will just follow you around. Also, it cannot acquire the given XP and cannot advance. So feed your pet!<br1>
In order for the pet to start obeying your commands and to start advancing, the pet's hunger gauge must be raised to at least 1%.
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<html><body><br>
If you can't use the recently evolved pet, I'll return it to its original state. However, to do so requires the pet's summoning item, so dismiss your pet for a moment.
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<html><body><br>
You don't have any pet here that can be restored. There must be at least one evolved pet for me to be able to restore it. That makes sense, doesn't it?
</body></html>