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<html><body>Guild Newsletter:<br>
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Contrary to his notorious reputation, Allector will only fight one opponent at a time. He will leave the battle, even if he has the advantage, if this rule is not observed.<br>
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His weapon of choice, an explosive fireball, is formidable! If you encounter him, you'll need to deal with that first!</body></html>
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<html><body>Guild Newsletter:<br>
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Fallen Angel Allector: Contrary to his notorious reputation, Allector will only fight one opponent at a time. He will leave the battle, even if he has the advantage, if this rule is not observed.<br>
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His weapon of choice, an explosive fireball, is formidable! If you encounter him, you'll need to deal with that first!</body></html>
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<html><body>Guild Newsletter:<br>
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Contrary to his notorious reputation, Allector will only fight one opponent at a time. He will leave the battle, even if he has the advantage, if this rule is not observed.<br>
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His weapon of choice, an explosive fireball, is formidable! If you encounter him, you'll need to deal with that first!</body></html>
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<html><body>Guild Newsletter:<br>
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Archangel Iconoclasis: A guardian of one of the Tablets of Vision. He always insists upon a one-on-one duel. If his opponent breaks the rules of a one-on-one duel, he'll withdraw from the fight, even if he's winning.<br>
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He attacks with an explosive sphere containing his own energy force. The sphere be the first thing dealt with in any attack upon him.</body></html>
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<html><body>Guild Newsletter:<br>
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A guardian of one of the Tablets of Vision. Always insists upon a one-on-one duel. If his opponent breaks the rules of a one-on-one duel, he'll withdraw from the fight, even if he is winning.<br>
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When he's defending himself, he erects a defensive iron wall. He's invincible while in this state. Try provoking him with Hate.
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</body></html>
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<html><body>Old Book:<br>
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Haures: Subordinate of Tanakia, a Fallen Angel. Haures is accompanied by his minions. Rumors say that he tends to overwork his subordinates, and they are vulnerable to Sleep magic. Since Haures is a devil, he's vulnerable to Sacred Energy magic. If you have Holy magic, attack him with it. If you don't, run away!
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</body></html>
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<html><body>Old Book:<br>
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Haures: Subordinate of Tanakia, a Fallen Angel. Haures is accompanied by his minions. Legend says that Haures tends to overwork his subordinates, and they're vulnerable to Sleep magic. Also, since he's a devil, he's vulnerable to Sacred Energy magic. If you run into him and are capable of using Holy magic, attack him with it. If you don't have that capability, run away!</body></html>
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<html><body>Old Book:<br>
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Naverius: A high-ranking officer beloved by Tanakia, the fallen angel. Naverius is a master of curses. His ability played a great part in winning the war. If you have to fight him, it's important to guard against his curses. They can be easily lifted by the use of Guidance, Shield and Might.
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</body></html>
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<html><body>Old Book:<br>
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Naverius: A high-ranking officer beloved by Tanakia, the fallen angel. Naverius is a master of curses. He made a great contribution in winning the war. If you have to fight him, you must quickly free yourself from his power. His curses can be overcome by using Guidance, Shield and Might.
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</body></html>
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<html><body>Guild Newsletter:<br>
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Chimera Golem: Created as a result of research conducted by hermits, the golem escaped the research center. Although a few years have passed, victims attacked by the golem are still being found. This article was written to prepare for an encounter.<br>
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(Omission) Unlike other golems, it can run very fast, but only temporarily. It has a sturdy body, but can be easily attacked when worked up due to the hate skill series. It's likely to be reckless when stimulated. It's best to avoid the golem entirely.
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</body></html>
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<html><body>Guild Newsletter:<br>
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Lillian is Death Lord Hallate's witch. Rumors say... (Omission)... Until now, her whereabouts have been a well-kept secret. Recently she's been seen near here! She must have an agenda. She's famous for dancing the dance of curse. Once she starts, you must do all you can to survive. I've heard that dance of inspiration, dance of fury and dance of vampire are effective against her. Guild members are advised not to approach her.
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</body></html>
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<html><body>Form of a Corrupt Knight:<br>
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Although Adhil has perfect defensive technique, he isn't invincible. His hot temper will be his downfall! Hate skills are temporarily effective against his defenses.<br>
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Don't forget, his nickname on the battlefield is "The Stress Storm". He relies too much on his flawless defense capability when he attacks. You must defend yourself to the utmost of your ability!<br>
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Ultimate Defense is often successful against his attack.
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</body></html>
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<html><body>Record of the Guardian of the Mother Tree:<br>
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Panacea was a product of just such a guardian's ritual. He trained long and hard in martial arts techniques that allowed him to block all distractions from his mind.<br>
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However, the ritual is impenetrable in only one aspect, and leaves another aspect quite vulnerable. Elven defenses can be overcome by psychological attacks such as Hate, but beware the guardian's swordsmanship.<br>
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The very fact that he was selected as a guardian of the Mother Tree is evidence of his superiority.<br>
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Use skills such as Ultimate Defense against him.</body></html>
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<html><body>Critique of Biel's Songs:<br>
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Legend says that the songs of Biel contained a magic power that could control an audience. The three types of magic in her songs are: seduction, sweet whispers and temptation.<br>
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In her time, she captivated her audience. It's said that Eva grew jealous, and created a flaw in each of her songs.<br>
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When a Song of Seduction is sung, the notes enter the listener's body and gradually make it heavier. The cure for this is the Song of Wind.<br>
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The Song of Whisper removes the listener's desire to attack. The Antidote for this is the Song of Water.<br>
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The Song of Temptation makes listeners defenseless. The Song of Vengeance removes the effect.</body></html>
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<html><body>End of Sword Master Iron:<br>
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There was a rumor that at the time of his fight, he didn't even have a living body! Supposedly, he was able to learn the reflection technique only after offering his body in exchange!<br>
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Duelist Kaien had an unofficial duel with Iron. He wouldn't confirm or deny this rumor, but he said, "If you ever need to fight him, use Triple Slash and Hammer Crush." I think he might have been onto something...</body></html>
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<html><body>Record of Betrayer Muhark:<br>
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It's conceivable that the corruption of Muhark must have begun when he discovered the existence of Shak Dun Zu Hestui.<br>
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In order to fight Shak Dun, a known foe of Baium, Muhark only pursued physical strength. To him at that time, Rakan was just a defeated loser.<br>
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To obtain greater power, he went to the School of Giants and found an ancient machine that had been sealed.<br>
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The power that he obtained from that machine derived from the giants of the past. According to a dead soul of Atuba,<font color="LEVEL"> Fatal Strike and Hammer Crush</font> may be effective against his magic.</body></html>
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<html><body>Khavatari Spirit Spellbook:<br>
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If you reach the limit while using the power of Ajirua, he'll materialize into a physical being and prevent you from ever using the fist of Khavatari!<br>
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Ajirua imparts a strong reflective ability in addition to<font color="LEVEL"> Burning Fist</font>, which fills your fist with the power of Paagrio, or the<font color="LEVEL"> Soul Breaker</font>, which can shatter a dead soul. When Ajirua awakes, he becomes an evil being. It's the duty of a grand Khavatari to slay him.</body></html>
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<html><body>Importance of Strain:<br>
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The Orcs perform a magic ritual in which they they infuse the blood of more powerful beings into their own bodies to enhance their strength.<br>
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However, once two different types of blood are mixed, the organism that receives the mixture is fundamentally changed.<br>
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For instance, Humans created by Gran Kain are structurally different from all four other races.<br>
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There have been some cases where the change was reversed by<font color="LEVEL"> using Stun magic and a skill to remove the mixed blood from their veins.</font></body></html>
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<html><body>Possession of a Departed Soul and Its Danger:<br>
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This technique involves focusing on a dead soul and receiving it into one's own body. However, this also means that one must give up one's freedom to communicate with the dead and will be bound by that soul which has entered the body.<br>
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No shaman, warcryer or dead soul will exist. It becomes one monstrous being. The six noble Orc tribes are very well aware of this!<br>
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However, if some stupid shaman couldn't resist temptation and allowed himself to be possessed, he must be separated from it. The possessed being, that is the shaman, will lose his life and his soul will be eaten by the dead soul. Under the circumstances this is the only solution.<br>
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<font color="LEVEL"> First, inflict a strong impact, such as Stun, on the possessed being.</font><br>
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<font color="LEVEL"> After that, use the magic to suck all the blood such as Steal Essence from him in order to weaken the possession of the soul as much. </font><br>
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Once the possession is lifted and the possessed being dies, the dead soul regains its freedom.</body></html>
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<html><body>Confidential Report of the Guild:<br>
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Most importantly, an Iconoclasis must be dealt with alone. This spirit materializes in the presence of a person attempting to commune with the tablet. If attacked by someone other than the person who woke him, it will disappear.<br>
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<a action="bypass -h player_help classchange/7108-3.htm#7108">Next Page</a>
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</body></html>
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<html><body>Confidential Report of the Guild:<br>
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Bead of Sacred Flame is a low-level spirit under the control of Iconoclasis. A living organism of energy, it's hard to kill it by force. Blunt weapons temporarily disable it.<br>
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<a action="bypass -h player_help classchange/7108-4.htm#7108">Next Page</a>
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</body></html>
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<html><body>Confidential Report of the Guild:<br>
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Iconoclasis reacts to physical and magical attacks in the same manner as other evil spirits...<br>
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(Omission)... to summarize, Iconoclasis can be very dangerous. But, if the proper strategy is applied, you have a good chance of defeating him. The best weapon against him is a blunt weapon. Of course, you must defend yourself against the Bead of Holy Flame before you can attack Iconoclasis...<br>
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...I pray for my brothers who read this report. May the divine blessing of Maphr be with you always... (Omission of what follows)<br>
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- Tajif Goldgatherer, Year of Empire 1499</body></html>
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<html><body>Confidential Report of the Guild:<br>
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Most importantly, an Iconoclasis must be dealt with alone. This spirit materializes in the presence of a person attempting to commune with the tablet. If attacked by someone other than the person who woke him, it will disappear.<br>
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<a action="bypass -h player_help classchange/7109-3.htm#7109">Next Page</a>
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</body></html>
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<html><body>Confidential Report of the Guild:<br>
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Bead of Sacred Flame is a low-level spirit under the control of Iconoclasis. A living organism of energy, it's hard to kill it by force. Blunt weapons temporarily disable it.<br>
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<a action="bypass -h player_help classchange/7109-4.htm#7109">Next Page</a>
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</body></html>
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<html><body>Confidential Report of the Guild:<br>
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Iconoclasis reacts to physical and magical attacks in the same manner as other evil spirits...<br>
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(Omission)... to summarize, Iconoclasis can be very dangerous. But, if the proper strategy is applied, you have a good chance of defeating him. The best weapon against him is a blunt weapon. Of course, you must defend yourself against the Bead of Holy Flame before you can attack Iconoclasis...<br>
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...I pray for my brothers who read this report. May the divine blessing of Maphr be with you always... (Omission of what follows)<br>
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- Piriel Aurura, Year of Empire 1499</body></html>
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<html><body>Research Journal of Summoner Keats:<br>
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First Guideline: Shakiel must always be confronted alone. He appears when a single person attempts to commune with the tablet. If he's attacked by a person other than the original summoner, he disappears.<br>
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<a action="bypass -h player_help classchange/7110-3.htm#7110">Next</a>
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</body></html>
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<html><body>Research Journal of Summoner Keats:<br>
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Shakiel protects himself with a magical force field known as the Crown of Thorns. This magic is very power-intensive, and cannot be sustained for extended periods. To hold off his opponent, he has to repeatedly re-active it.<br>
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The Crown of Thorns provides Shakiel a high degree of resistance against magic. Even more disturbing, any attack upon him while the Crown of Thorns is activated are reflected back onto the attacker.<br>
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Shakiel is of the same level as the other archangels, Shuriel and Barakiel. Even a high-ranking warlock can't subdue him without the help of a high-level Kat. However, when the crown is active, the summoner must order a halt to the attack. Otherwise, he'll be injured by blowback. If this happens, all attacks must cease until the effects of the Crown of Thorns are depleted.<br>
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<a action="bypass -h player_help classchange/7110-4.htm#7110">Next</a>
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</body></html>
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<html><body>Research Journal of Summoner Keats:<br>
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In conclusion, to subdue Shakiel you must quickly determine the status of the Crown of Thorns, and if it's active, you should immediately order the servitor to halt the attack. Ultimately, your success depends upon how well you can handle the servitor, the sword and staff of a summoner...<br>
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I pray that this information helps my fellow summoners... (Omission of what follows)<br>
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- Keats Montague, 1st level summoner, Year of Empire 1499</body></html>
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<html><body>Research Journal of Summoner Radyss:<br>
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First Guideline: Shakiel must always be confronted alone. He appears when a single person attempts to commune with the tablet. Therefore, if he is attacked by a person other than the original summoner, he disappears.<br>
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<a action="bypass -h player_help classchange/7111-3.htm#7111">Next</a>
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</body></html>
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<html><body>Research Journal of Summoner Radyss:<br>
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Shakiel protects himself with a magical force field known as the Crown of Thorns. This magic is very power-intensive, and cannot be sustained for extended periods.To hold off his opponent, he has to repeatedly re-active it.<br>
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The Crown of Thorns provides Shakiel a high degree of resistance against magic. Even more disturbing, any attack upon him while the Crown of Thorns is activated are reflected back onto the attacker.<br>
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Shakiel is of the same level as the other angels, Shuriel and Barakiel. Even a high-ranking warlock can't subdue him without the help of a high-level Kat. However, when the crown is active, the summoner must order a halt to the attack, otherwise, he will be injured by blowback from his own attack. If this happens, the warlock must stop all attacks and wait for the effects of the Crown of Thorns to cease.<br>
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<a action="bypass -h player_help classchange/7111-4.htm#7111">[Next Page]</a>
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</body></html>
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<html><body>Research Journal of Summoner Radyss:<br>
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In conclusion, to subdue Shakiel you must quickly determine the status of the Crown of Thorns. If its active, you should immediately order the servitor to halt the attack. Ultimately, your success depends upon how well you can handle the servitor, the sword and staff of a summoner...<br>
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I pray that this information helps my fellow summoners... (Omission of what follows)<br>
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- Keats Montague, 1st level summoner, Year of Empire 1499</body></html>
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<html><body>Research Journal of Summoner Noctisse:<br>
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First Guideline: Shakiel must always be confronted alone. He appears when a single person attempts to commune with the tablet. Therefore, if he's attacked by a person other than the original summoner, he disappears.<br>
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<a action="bypass -h player_help classchange/7112-3.htm#7112">Next</a>
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</body></html>
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<html><body>Research Journal of Summoner Noctisse:<br>
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Shakiel protects himself with a magical force field known as the Crown of Thorns. This magic is very power-intensive, and cannot be sustained for extended periods.To hold off his opponent, he has to repeatedly re-active it.<br>
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The Crown of Thorns provides Shakiel a high degree of resistance against magic. Even more disturbing, any attack upon him while the Crown of Thorns is activated are reflected back onto the attacker.<br>
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Shakiel is of the same level as the other angels, Shuriel and Barakiel. Even a high-ranking warlock can't subdue him without the help of a high-level Kat. However, when the crown is active, the summoner must order a halt to the attack, otherwise, he will be injured by blowback from his own attack. If this happens, the warlock must stop all attacks and wait for the effects of the Crown of Thorns to cease.<br>
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<a action="bypass -h player_help classchange/7112-4.htm#7112">Next</a>
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</body></html>
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<html><body>Research Journal of Summoner Noctisse:<br>
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In conclusion, to subdue Shakiel you must quickly determine the status of the Crown of Thorns, and if it's active, you should immediately order the servitor to halt the attack. Ultimately, your success depends upon how well you can handle the servitor, the sword and staff of a summoner...<br>
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I pray that this information helps my fellow summoners... (Omission of what follows)<br>
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- Keats Montague, 1st level summoner, Year of Empire 1499</body></html>
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Reference in New Issue
Block a user