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trunk/dist/game/data/html/admin/ave_special.htm
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99
trunk/dist/game/data/html/admin/ave_special.htm
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<html>
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<head>
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<title>Abnormal Visual Special Effects Menu</title>
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</head>
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<body>
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<center>
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<table width="270">
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<tr>
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<td width="45">
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<button value="Main" action="bypass -h admin_admin" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td width="180">
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<center>AVE Special</center>
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</td>
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<td width="45">
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<button value="Back" action="bypass -h admin_admin3" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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</table>
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<br>
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<table width="240">
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<tr>
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<td>
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Values:
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</td>
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<td>
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<edit var="qbox" width="100" height="15">
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</td>
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<td>
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<button value="Help" action="bypass -h admin_html help/abnormal.htm" width="40" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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</table>
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<br>
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<table width="260">
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<tr>
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<td>
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<button value="Invincibility" action="bypass -h admin_ave_special INVINCIBILITY $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Air Stun" action="bypass -h admin_ave_special AIR_BATTLE_SLOW $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Air Root" action="bypass -h admin_ave_special AIR_BATTLE_ROOT $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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<tr>
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<td>
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<button value="Baguette" action="bypass -h admin_ave_special CHANGE_WP $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Yellow Afro" action="bypass -h admin_ave_special CHANGE_HAIR_G $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Pink Afro" action="bypass -h admin_ave_special CHANGE_HAIR_P $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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<tr>
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<td>
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<button value="Black Afro" action="bypass -h admin_ave_special CHANGE_HAIR_B $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Stigma Shilen" action="bypass -h admin_ave_special STIGMA_OF_SILEN $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Stakato Root" action="bypass -h admin_ave_special SPEED_DOWN $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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<tr>
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<td>
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<button value="Frozen Pillar" action="bypass -h admin_ave_special FROZEN_PILLAR $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Vesper S" action="bypass -h admin_ave_special CHANGE_VES_S $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Vesper C" action="bypass -h admin_ave_special CHANGE_VES_C $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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<tr>
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<td>
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<button value="Vesper D" action="bypass -h admin_ave_special CHANGE_VES_D $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Time Bomb" action="bypass -h admin_ave_special TIME_BOMB $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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<td>
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<button value="Arcane Shield" action="bypass -h admin_ave_special MP_SHIELD $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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<tr>
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<td>
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<button value="Nevit's Advent" action="bypass -h admin_ave_special NAVIT_ADVENT $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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</table>
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</center>
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</body>
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</html>
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