[Classic] Unused items removal, Newbie buffers and more misc changes.

This commit is contained in:
MobiusDev
2015-05-05 10:29:26 +00:00
parent cbdd79b06f
commit a62f969c94
2275 changed files with 2337 additions and 858177 deletions

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The elemental attributes of water, fire, wind and earth, and the holy and dark attributes that symbolize light and darkness, are extensions of the gods who correspond to each attribute and are the source of magic power. Attribute magic flows through the matter of this world, causing action and reaction and creating new matter and energy. It is even possible to enhance combat equipment with this energy by bestowing specific attributes onto it. As that attribute's magical power grows stronger, your strength will increase as well.<br>
Here's a tip to remember: each attribute becomes even stronger when pitted against its opposite. Change the bestowed attribute to take advantage of each situation and you will reap the benefits!
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Augmenting means give energy to weapons or accessories. Augmenting is simple, but it isn't always accurate. A few days ago, a mysterious ore called Life Stone, which has a very similar characteristic to Soul Crystals, was found in Black Anvil. If you bring this Life Stone and some other necessities, I will augment accessories and weapons for you. Life Stone used in augmenting is greatly influenced by its owner, so once augmented only the owner can use it. Also, any accessory or weapon higher than one's capability does not display the effect of augmenting. And one last thing. Accessory augmenting requires excellent materials. How about it? Want to augment stuff?<br>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Augment 1">"I want to try augmenting."</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 1008">"I want to exchange life stones for accessory augmenting."</button>
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You wish to remove the refined Life Stone? That's fine. But understand that this augmenting method offers both improvement and potential penalties.<br>
It is difficult to restore the original weapon when removing the Life Stone. It requires a special chemical process and a special tool. It's also expensive.<br>
With that in mind, would you still like to remove the Life Stone from the refined weapon?<br>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Augment 2">"Yes, lease."</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3001">Purchase a D-grade recipe and main ingredients</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3002">Purchase a C-grade recipe and main ingredients</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3003">Purchase a B-grade recipe and main ingredients</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3004">Purchase an A-grade recipe and main ingredients</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3005">Purchase an S-grade recipe and main ingredients</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3006">Purchase an S80-grade recipe and main ingredients</button>
</center>
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<html><body><center>[R-grade set option]</center><br>
Our Blacksmith guild endows R-grade armor with a set option or changes the existing set option of R-grade armor at a low price on behalf of you.<br>
You can endow R-grade armor with a set effect. When wearing multiple pieces of armor with the same set effect, you may receive various abilities.<br>
If you don't like the option which has been already endowed, we will change it at any time. Please trust in our blacksmiths.<br>
You may entrust your precious armor to our Blacksmiths. They have a long-standing tradition of integrity.<br>
We will do our best to serve you.<br>
<center>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Endow R-grade armor with a set effect</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Change the set effect of your R-grade armor</button>
</center>
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<html><body> Ever heard of the <font color="LEVEL">Wondrous Cubic</font>? It's the fruit of our guild's labor! It can produce all kinds of <font color="LEVEL">Cube Fragments</font>!<br>
But the thing is, you can't really use this item more than once a day. You see where this is going? So you get me some of these fragments, and I give you scrolls and items in exchange -- how about it? If you don't have the Wondrous Cubic, go to Helvetia in the Village of Giran, and she'll tell you all about it.<br>
(Cooldown for the Wondrous Cubic resets at 6 am.)<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 631">"I want to buy some stuff with the Cube Fragments."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2063">"I want to buy Lv. 1 Ancient / Giant / Legendary Dye with Wondrous Fragments."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2064">"I want to buy Lv. 2 Ancient / Giant / Legendary Dye with Wondrous Fragments."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2065">"I want to buy Lv. 3 Ancient / Giant / Legendary Dye with Wondrous Fragments."</Button>
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<html><body><br>
A Shadow Weapon is a special weapon made in cooperation between the Ivory Tower and Black Anvil Guild following the signing of the Giran Treaty. The weapon magically projects its power onto another object and <font color="LEVEL">can only be used while this magical charge remains</font>. Because of that, it can be purchased at a significantly lower price than the original weapon.<br>
In the hands of a properly trained adventurer, however, it acts just like a real weapon. Its magic essentially uses the wielder's strength for its power, so unless the wielder has the appropriate level, the Shadow Weapon is worthless.<br>
We don't sell the lowest level projectile weapons, so they became supplies for the Grand Masters; go ask them about it. The weapons sold in the shops have a higher level.<br>
It looks to me that you don't have the necessary ability to wield one yet. Come back later after you've developed your skills some more.<br>
(Projectile weapons can only be sold to level 40 or higher characters.)
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<html><body><br>
A Shadow Weapon is a special weapon made in cooperation between the Ivory Tower and the Black Anvil Guild following the signing of the Giran Treaty. It is created by magically projecting the power of a weapon onto another catalytic object. <font color="LEVEL">It can only be used while magical charges remain</font>. Because of that, it can be purchased at a significantly lower price than the original weapon.<br>
Also, its performance is no different than if you used the original weapon, except that it <font color="LEVEL">cannot possess the special abilities such as absorbing souls or be augmented through a Stone of Life</font>.<br>
The weapon can only act as a true weapon when a proper adventurer holds it. In other words, <font color="LEVEL">if it is not equipped, its magic charge is not consumed. When its magic is fully depleted, the object turns to dust</font>. To preserve the weapon for as long as possible, you should only use it when absolutely necessary. Projectile weapons will not be sold to unqualified users, so be careful to purchase only what is appropriate for your level.<br>
Additionally, it cannot be sold, since it is impossible for anyone but the weapon's owner to determine how much magic power is left in it. The weapons are difficult to price as a result, so don't forget that <font color="LEVEL">no store will purchase this Shadow Weapon</font>.<br>
Would you like to purchase a Shadow Weapon?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 319463003">Purchase a Shadow Weapon.</Button>
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<html><body><br>
A Shadow Weapon is a special weapon made in cooperation between the Ivory Tower and the Black Anvil Guild following the signing of the Giran Treaty. It is created by magically projecting the power of a weapon onto another catalytic object. <font color="LEVEL">It can only be used while magical charges remain</font>. Because of that, it can be purchased at a significantly lower price than the original weapon.<br>
Also, its performance is no different than if you used the original weapon, except that it <font color="LEVEL">cannot possess the special abilities such as absorbing souls or be augmented through a Stone of Life</font>.<br>
The weapon can only act as a true weapon when a proper adventurer holds it. In other words, <font color="LEVEL">if it is not equipped, its magic charge is not consumed. When its magic is fully depleted, the object turns to dust</font>. To preserve the weapon for as long as possible, you should only use it when absolutely necessary. Projectile weapons will not be sold to unqualified users, so be careful to purchase only what is appropriate for your level.<br>
Additionally, it cannot be sold, since it is impossible for anyone but the weapon's owner to determine how much magic power is left in it. The weapons are difficult to price as a result, so don't forget that <font color="LEVEL">no store will purchase this Shadow Weapon</font>.<br>
Would you like to purchase a Shadow Weapon?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 319463002">Purchase a Shadow Weapon.</Button>
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<html><body><br>
A Shadow Weapon is a special weapon made in cooperation between the Ivory Tower and the Black Anvil Guild following the signing of the Giran Treaty. It is created by magically projecting the power of a weapon onto another catalytic object. <font color="LEVEL">It can only be used while magical charges remain</font>. Because of that, it can be purchased at a significantly lower price than the original weapon.<br>
Also, its performance is no different than if you used the original weapon, except that it <font color="LEVEL">cannot possess the special abilities such as absorbing souls or be augmented through a Stone of Life</font>.<br>
The weapon can only act as a true weapon when a proper adventurer holds it. In other words, <font color="LEVEL">if it is not equipped, its magic charge is not consumed. When its magic is fully depleted, the object turns to dust</font>. To preserve the weapon for as long as possible, you should only use it when absolutely necessary. Projectile weapons will not be sold to unqualified users, so be careful to purchase only what is appropriate for your level.<br>
Additionally, it cannot be sold, since it is impossible for anyone but the weapon's owner to determine how much magic power is left in it. The weapons are difficult to price as a result, so don't forget that <font color="LEVEL">no store will purchase this Shadow Weapon</font>.<br>
Would you like to purchase a Shadow Weapon?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 319463001">Purchase a Shadow Weapon.</Button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help_01.htm">"What's skill enchanting about?"</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help_02.htm">"Tell me about Pona the Skill Enchanter."</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help_03.htm">"How do I enchant skills exactly?"</button>
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Skill Enchanting allows you to strengthen certain skills that have reached their maximum level. You must be level 76 or above and have completed your 3rd class transfer in order to take advantage of this system.<br>
To enchant your skills, simply speak to Agathion Pona. To do this, open your skills window and click on the Skill Enchanting button at the bottom.<br>
Each skill enchant method has a unique success rate, so acquaint yourself with the pros and cons of each. If the skill enchant fails, both adena and SP will be consumed, yet the skill will remain at the same level it was at prior to the attempt. Oh, and don't forget, your success rate increases as your level increases.
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Back in the day, Skill Enchanting was a tedious process that could only be done through specific people throughout the land. But those days are gone. Now all you have to do is open your skill window and click on the Skill Enchanting button at the bottom. How easy is that!
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There are several enchanting options for skills: Enchant, Blessed Enchant, Reverting, and Enchant Path Change.<br>
<center><font color="LEVEL">Skill Enchant</font></center><br1>
This method of enchanting requires 1 [Giant's Superior Codex] and some amount of Adena. If the attempt fails, the enchant level is reset to zero.<br>
<center><font color="LEVEL">Blessed Enchant</font></center><br>
This method requires 1 <font color="LEVEL">Giant's Superior Codex: Mastery</font> and 5 times the Adena of a general skill enchant. Should your attempt fail, the enchant value is retained, making this a comparatively safe method of enchanting a highly-enchanted skill.<br>
<center><font color="LEVEL">Reversion</font></center><br>
This option requires 1 <font color="LEVEL">Giant's Superior Codex: Oblivion</font>, and takes the skill enchant down one level at a time. If used when the skill is at Lv. 1, the skill will be reset to zero.<br>
<center><font color="LEVEL">Enchant Path Change</font></center><br>
This feature changes the type of enchant applied to the skill. In addition to the <font color="LEVEL">Giant's Superior Codex: Discipline</font>, this procedure requires 20% of the Adena needed for the next enchant level.
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