Proper modifier order and removal if implied by their context.
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@@ -77,7 +77,7 @@ public final class SelMahumDrill extends AbstractNpcAI
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// Chiefs event broadcast range
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private static final int TRAINING_RANGE = 1000;
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private static enum Actions
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private enum Actions
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{
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SCE_TRAINING_ACTION_A(4, -1, 2, 2333),
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SCE_TRAINING_ACTION_B(1, -1, 2, 4333),
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@@ -41,7 +41,7 @@ public class Helios extends AbstractNpcAI
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// Location
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private static final Location HELIOS_SPAWN_LOC = new Location(92771, 161909, 3494, 38329);
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// Zone
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private final static int ZONE_ID = 210109;
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private static final int ZONE_ID = 210109;
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// Status
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private static final int ALIVE = 0;
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private static final int WAITING = 1;
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@@ -85,7 +85,7 @@ public class Lindvior extends AbstractNpcAI
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private static final int LIONEL_HUNTER = 33886;
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private static final int LINDVIOR_CAMERA = 19428;
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// Zone
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private final static int ZONE_ID = 12107;
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private static final int ZONE_ID = 12107;
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static final Location CENTER_LOCATION = new Location(46424, -26200, -1400);
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// Skills
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private static final SkillHolder SKILL_RECHARGE_POSIBLE = new SkillHolder(15605, 1);
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@@ -48,15 +48,15 @@ public class LindviorBoss extends AbstractNpcAI
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private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
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private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
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// Chances
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private final static int CHANCE_MIGHTY_WIND_STRIKE = 9;
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private final static int CHANCE_WIND_PULL = 4;
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private final static int CHANCE_LINDVIORS_JUMP = 7;
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private final static int CHANCE_BODY_SLAM = 2;
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private final static int CHANCE_SOAR = 8;
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private final static int CHANCE_WIND_BREAT = 3;
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private final static int CHANCE_TAIL_SWIPE = 5;
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private final static int CHANCE_TORNADO = 6;
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private final static int CHANCE_LINDVIORS_ATTACK = 1;
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private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
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private static final int CHANCE_WIND_PULL = 4;
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private static final int CHANCE_LINDVIORS_JUMP = 7;
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private static final int CHANCE_BODY_SLAM = 2;
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private static final int CHANCE_SOAR = 8;
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private static final int CHANCE_WIND_BREAT = 3;
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private static final int CHANCE_TAIL_SWIPE = 5;
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private static final int CHANCE_TORNADO = 6;
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private static final int CHANCE_LINDVIORS_ATTACK = 1;
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public LindviorBoss()
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{
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@@ -56,7 +56,7 @@ public final class Sailren extends AbstractNpcAI
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private static int _killCount = 0;
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private static long _lastAttack = 0;
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private static enum Status
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private enum Status
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{
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ALIVE,
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IN_FIGHT,
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@@ -177,7 +177,7 @@ public final class Elpies extends Event
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return super.onSpawn(npc);
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}
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private static enum EventLocation
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private enum EventLocation
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{
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ADEN("Aden", 146558, 148341, 26622, 28560, -2200),
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DION("Dion", 18564, 19200, 144377, 145782, -3081),
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