Some item skills.

Contributed by Redon.
This commit is contained in:
MobiusDev 2015-04-29 15:38:19 +00:00
parent 21a1b452c2
commit a4ea95711e

View File

@ -1,36 +1,72 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9200" levels="1" name="Elixir: Lute Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases Atk. Spd. by 34% and Casting Spd. by 31%. Also there is a chance of triggering a 9% Vampiric Rage effect during a normal attack. -->
<set name="icon" val="icon.skill11518" />
<set name="buffDuration" val="1800000" />
<set name="castMagic" val="STATIC" />
<set name="magicLvl" val="85" />
<set name="abnormalTime" val="1800" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
<set name="skillType" val="BUFF" />
<set name="target" val="SELF" />
<for>
<effect name="Buff" val="0">
<add stat="absorbDam" val="9" />
<mul stat="pAtkSpd" val="1.34" />
<mul stat="mAtkSpd" val="1.31" />
</effect>
</for>
</skill>
<skill id="9201" levels="1" name="Elixir: Pipe Organ Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases Max HP by 37%, Max MP by 37%, Max CP by 37%, and HP recovery bonus by 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="buffDuration" val="1800000" />
<set name="castMagic" val="STATIC" />
<set name="magicLvl" val="85" />
<set name="abnormalTime" val="1800" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
<set name="skillType" val="BUFF" />
<set name="target" val="SELF" />
<for>
<effect name="Buff" val="0">
<mul stat="maxHp" val="1.37" />
<mul stat="maxMp" val="1.37" />
<mul stat="regMp" val="1.20" />
<mul stat="maxCp" val="1.37" />
</effect>
</for>
</skill>
<skill id="9202" levels="1" name="Elixir: Guitar Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases P. Critical Rate by 32%, P. Critical Damage by 35%, and M. Critical Rate by 20. Decreases P. Skill MP consumption by 20%, M. Skill MP consumption by 10%, and buffs skill MP consumption for Iss Enchanters by 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="buffDuration" val="1800000" />
<set name="castMagic" val="STATIC" />
<set name="magicLvl" val="85" />
<set name="abnormalTime" val="1800" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
<set name="skillType" val="BUFF" />
<set name="target" val="SELF" />
<for>
<effect name="Buff" val="0">
<mul stat="rCrit" val="1.32" />
<mul stat="cAtk" val="1.35" />
<add stat="mCritRate" val="20" />
<mul stat="MagicalMpConsumeRate" val="0.9" />
<mul stat="PhysicalMpConsumeRate" val="0.8" />
</effect>
</for>
</skill>
<skill id="9203" levels="1" name="Elixir: Harp Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases P. Accuracy by 5, P. Evasion and M. Evasion by 5, and Speed by 34. Decreases received critical damage by 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="buffDuration" val="1800000" />
<set name="castMagic" val="STATIC" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
<set name="skillType" val="BUFF" />
<set name="target" val="SELF" />
<for>
<effect abnormalLvl="6" abnormalTime="1800" abnormalType="extend_hit_up" name="Buff" val="0">
<add stat="accCombat" val="5" />
<add stat="runSpd" val="34" />
<add stat="rEvas" val="5" />
<add stat="mEvas" val="5" />
<mul stat="defCritDamage" val="0.7" />
</effect>
</for>
</skill>
<skill id="9204" levels="1" name="Kukuru">
<!-- Mounts a Kukuru. -->
@ -90,12 +126,25 @@
<set name="targetType" val="SELF" />
</skill>
<skill id="9209" levels="1" name="Kukuru">
<!-- AUTO GENERATED SKILL -->
<!-- Mounts a Kukuru. -->
<set name="icon" val="icon.skilltransform3" />
<set name="target" val="SELF" />
<set name="skillType" val="BUFF" />
<set name="castMagic" val="STATIC" />
<set name="abnormalTime" val="60" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="1000" />
<cond msgId="1509">
<player olympiad="false" />
</cond>
<cond addName="1" msgId="113">
<player canTransform="true" />
</cond>
<for>
<effect name="Transformation">
<param id="137" />
<mul stat="runSpd" val="1.71" />
</effect>
</for>
</skill>
<skill id="9210" levels="1" name="Dismount">
<!-- Dismounts from a ridable mount. -->