On Essence auto attack is enabled via the Auto Attack action.
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@ -666,6 +666,10 @@ EnableAutoSkill = True
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# Default: True
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EnableAutoItem = True
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# Enable auto attack via the Auto Attack action.
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# Retail: True
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AutoPlayAttackAction = True
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# Resume auto play upon enter game.
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# Retail: False
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ResumeAutoPlay = False
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@ -610,6 +610,7 @@ public class Config
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public static boolean ENABLE_AUTO_POTION;
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public static boolean ENABLE_AUTO_SKILL;
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public static boolean ENABLE_AUTO_ITEM;
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public static boolean AUTO_PLAY_ATTACK_ACTION;
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public static boolean RESUME_AUTO_PLAY;
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public static int SHARING_LOCATION_COST;
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public static int TELEPORT_SHARE_LOCATION_COST;
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@ -2109,6 +2110,7 @@ public class Config
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ENABLE_AUTO_POTION = General.getBoolean("EnableAutoPotion", true);
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ENABLE_AUTO_SKILL = General.getBoolean("EnableAutoSkill", true);
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ENABLE_AUTO_ITEM = General.getBoolean("EnableAutoItem", true);
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AUTO_PLAY_ATTACK_ACTION = General.getBoolean("AutoPlayAttackAction", true);
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RESUME_AUTO_PLAY = General.getBoolean("ResumeAutoPlay", false);
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SHARING_LOCATION_COST = General.getInt("ShareLocationLcoinCost", 1);
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TELEPORT_SHARE_LOCATION_COST = General.getInt("ShareLocationLcoinCost", 1);
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@ -18,10 +18,6 @@ package org.l2jmobius.gameserver.network.clientpackets.autoplay;
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import org.l2jmobius.Config;
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import org.l2jmobius.commons.network.PacketReader;
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import org.l2jmobius.gameserver.data.xml.ActionData;
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import org.l2jmobius.gameserver.handler.IPlayerActionHandler;
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import org.l2jmobius.gameserver.handler.PlayerActionHandler;
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import org.l2jmobius.gameserver.model.ActionDataHolder;
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import org.l2jmobius.gameserver.model.ShortCuts;
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import org.l2jmobius.gameserver.model.Shortcut;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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@ -149,15 +145,7 @@ public class ExRequestActivateAutoShortcut implements IClientIncomingPacket
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return;
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}
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// action
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final ActionDataHolder actionHolder = ActionData.getInstance().getActionData(shortcut.getId());
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if (actionHolder != null)
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{
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final IPlayerActionHandler actionHandler = PlayerActionHandler.getInstance().getHandler(actionHolder.getHandler());
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if (actionHandler != null)
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{
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AutoUseTaskManager.getInstance().addAutoAction(player, shortcut.getId());
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}
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}
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AutoUseTaskManager.getInstance().addAutoAction(player, shortcut.getId());
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}
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}
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}
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@ -37,6 +37,7 @@ import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExAutoPlayDoMacro
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public class AutoPlayTaskManager implements Runnable
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{
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private static final Set<PlayerInstance> PLAYERS = ConcurrentHashMap.newKeySet();
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private static final Integer AUTO_ATTACK_ACTION = 2;
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private static boolean _working = false;
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protected AutoPlayTaskManager()
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@ -192,6 +193,13 @@ public class AutoPlayTaskManager implements Runnable
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private boolean isMageCaster(PlayerInstance player)
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{
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// On Essence auto attack is enabled via the Auto Attack action.
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if (Config.AUTO_PLAY_ATTACK_ACTION)
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{
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return !player.getAutoUseSettings().getAutoActions().contains(AUTO_ATTACK_ACTION);
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}
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// Non Essence like.
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return player.isMageClass() && (player.getRace() != Race.ORC);
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}
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@ -666,6 +666,10 @@ EnableAutoSkill = True
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# Default: True
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EnableAutoItem = True
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# Enable auto attack via the Auto Attack action.
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# Retail: True
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AutoPlayAttackAction = True
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# Resume auto play upon enter game.
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# Retail: False
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ResumeAutoPlay = False
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@ -610,6 +610,7 @@ public class Config
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public static boolean ENABLE_AUTO_POTION;
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public static boolean ENABLE_AUTO_SKILL;
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public static boolean ENABLE_AUTO_ITEM;
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public static boolean AUTO_PLAY_ATTACK_ACTION;
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public static boolean RESUME_AUTO_PLAY;
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public static int SHARING_LOCATION_COST;
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public static int TELEPORT_SHARE_LOCATION_COST;
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@ -2112,6 +2113,7 @@ public class Config
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ENABLE_AUTO_POTION = General.getBoolean("EnableAutoPotion", true);
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ENABLE_AUTO_SKILL = General.getBoolean("EnableAutoSkill", true);
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ENABLE_AUTO_ITEM = General.getBoolean("EnableAutoItem", true);
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AUTO_PLAY_ATTACK_ACTION = General.getBoolean("AutoPlayAttackAction", true);
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RESUME_AUTO_PLAY = General.getBoolean("ResumeAutoPlay", false);
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SUBJUGATION_TOPIC_BODY = General.getString("SubjugationTopicBody", "Reward for being in the top of the best players in clearing the lands of Aden");
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SUBJUGATION_TOPIC_HEADER = General.getString("SubjugationTopicHeader", "Purge reward");
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@ -18,10 +18,6 @@ package org.l2jmobius.gameserver.network.clientpackets.autoplay;
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import org.l2jmobius.Config;
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import org.l2jmobius.commons.network.PacketReader;
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import org.l2jmobius.gameserver.data.xml.ActionData;
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import org.l2jmobius.gameserver.handler.IPlayerActionHandler;
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import org.l2jmobius.gameserver.handler.PlayerActionHandler;
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import org.l2jmobius.gameserver.model.ActionDataHolder;
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import org.l2jmobius.gameserver.model.ShortCuts;
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import org.l2jmobius.gameserver.model.Shortcut;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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@ -149,15 +145,7 @@ public class ExRequestActivateAutoShortcut implements IClientIncomingPacket
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return;
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}
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// action
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final ActionDataHolder actionHolder = ActionData.getInstance().getActionData(shortcut.getId());
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if (actionHolder != null)
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{
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final IPlayerActionHandler actionHandler = PlayerActionHandler.getInstance().getHandler(actionHolder.getHandler());
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if (actionHandler != null)
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{
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AutoUseTaskManager.getInstance().addAutoAction(player, shortcut.getId());
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}
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}
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AutoUseTaskManager.getInstance().addAutoAction(player, shortcut.getId());
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}
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}
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}
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@ -37,6 +37,7 @@ import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExAutoPlayDoMacro
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public class AutoPlayTaskManager implements Runnable
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{
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private static final Set<PlayerInstance> PLAYERS = ConcurrentHashMap.newKeySet();
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private static final Integer AUTO_ATTACK_ACTION = 2;
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private static boolean _working = false;
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protected AutoPlayTaskManager()
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@ -192,6 +193,13 @@ public class AutoPlayTaskManager implements Runnable
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private boolean isMageCaster(PlayerInstance player)
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{
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// On Essence auto attack is enabled via the Auto Attack action.
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if (Config.AUTO_PLAY_ATTACK_ACTION)
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{
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return !player.getAutoUseSettings().getAutoActions().contains(AUTO_ATTACK_ACTION);
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}
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// Non Essence like.
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return player.isMageClass() && (player.getRace() != Race.ORC);
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}
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