Prevent changing z based on calculated value.
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@ -3286,7 +3286,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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final Location destiny = GeoEngine.getInstance().canMoveToTargetLoc(curX, curY, curZ, x, y, z, getInstanceWorld());
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x = destiny.getX();
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y = destiny.getY();
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z = destiny.getZ();
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dx = x - curX;
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dy = y - curY;
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dz = z - curZ;
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