Improved Command Post walker behavior.
This commit is contained in:
parent
bbafd95780
commit
a43abc7c56
@ -19,10 +19,12 @@ package instances.CommandPost;
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import java.util.List;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.ai.CtrlIntention;
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import org.l2jmobius.gameserver.instancemanager.InstanceManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Party;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.instancezone.Instance;
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@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
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private static final int ELRYAH = 23594;
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private static final int[] FIRST_FLOOR =
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{
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23595,
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23596,
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23597,
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23600,
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23595, // Fortress Raider
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23596, // Fortress Guardian Captain
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23597, // Atelia Passionate Soldier
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23600, // Atelia Flame Master
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};
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private static final int[] GROUP_1 =
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private static final int[] WALKING_MONSTERS =
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{
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23605,
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23606,
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23607,
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23608,
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};
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private static final int[] GROUP_2 =
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{
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23590,
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23591,
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23592,
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23593,
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23594,
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};
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private static final int[] GROUP_3 =
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{
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23605,
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23606,
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23607,
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23608,
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};
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private static final int[] GROUP_4 =
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{
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23610,
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23612,
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23613,
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23614,
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23615,
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23590, // Adolph - Brainwashed Aden Vanguard
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23591, // Barton - Brainwashed Aden Vanguard
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23592, // Hayuk - Brainwashed Aden Vanguard
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23593, // Elise - Brainwashed Aden Vanguard
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23594, // Eliyah - Brainwashed Aden Vanguard
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23605, // Aden Elite Knight - Brainwashed
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23606, // Aden Elite Warrior - Brainwashed
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23607, // Aden Elite Archer - Brainwashed
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23608, // Aden Elite Wizard - Brainwashed
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23610, // Corrupted High Priest - Embryo
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23612, // Elite Priest - Embryo
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23613, // Elite Instructor - Embryo
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23614, // Elite Executioner - Embryo
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23615, // Elite Shaman - Embryo
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};
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// Items
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// private static final int EMERGENCY_WHISTLE = 46404;
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@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
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super(TEMPLATE_ID);
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addStartNpc(DEVIANNE);
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addTalkId(DEVIANNE);
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addMoveFinishedId(GROUP_1);
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addMoveFinishedId(GROUP_2);
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addMoveFinishedId(GROUP_3);
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addMoveFinishedId(GROUP_4);
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addKillId(GEORK, BURNSTEIN);
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addMoveFinishedId(WALKING_MONSTERS);
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addKillId(BURNSTEIN);
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addInstanceLeaveId(TEMPLATE_ID);
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}
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@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
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{
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npc.setInvul(false);
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npc.setTargetable(true);
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double minDistance = Double.MAX_VALUE;
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Player target = null;
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for (Player player : world.getPlayers())
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{
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final double distance = player.calculateDistance2D(npc);
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if (distance < minDistance)
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{
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target = player;
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minDistance = distance;
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}
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}
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if (target != null)
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{
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npc.setRunning();
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npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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((Attackable) npc).addDamageHate(target, 1, 999);
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}
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}
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super.onMoveFinished(npc);
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}
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@ -19,10 +19,12 @@ package instances.CommandPost;
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import java.util.List;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.ai.CtrlIntention;
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import org.l2jmobius.gameserver.instancemanager.InstanceManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Party;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.instancezone.Instance;
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@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
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private static final int ELRYAH = 23594;
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private static final int[] FIRST_FLOOR =
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{
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23595,
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23596,
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23597,
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23600,
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23595, // Fortress Raider
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23596, // Fortress Guardian Captain
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23597, // Atelia Passionate Soldier
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23600, // Atelia Flame Master
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};
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private static final int[] GROUP_1 =
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private static final int[] WALKING_MONSTERS =
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{
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23605,
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23606,
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23607,
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23608,
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};
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private static final int[] GROUP_2 =
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{
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23590,
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23591,
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23592,
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23593,
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23594,
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};
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private static final int[] GROUP_3 =
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{
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23605,
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23606,
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23607,
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23608,
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};
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private static final int[] GROUP_4 =
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{
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23610,
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23612,
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23613,
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23614,
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23615,
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23590, // Adolph - Brainwashed Aden Vanguard
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23591, // Barton - Brainwashed Aden Vanguard
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23592, // Hayuk - Brainwashed Aden Vanguard
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23593, // Elise - Brainwashed Aden Vanguard
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23594, // Eliyah - Brainwashed Aden Vanguard
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23605, // Aden Elite Knight - Brainwashed
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23606, // Aden Elite Warrior - Brainwashed
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23607, // Aden Elite Archer - Brainwashed
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23608, // Aden Elite Wizard - Brainwashed
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23610, // Corrupted High Priest - Embryo
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23612, // Elite Priest - Embryo
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23613, // Elite Instructor - Embryo
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23614, // Elite Executioner - Embryo
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23615, // Elite Shaman - Embryo
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};
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// Items
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// private static final int EMERGENCY_WHISTLE = 46404;
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@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
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super(TEMPLATE_ID);
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addStartNpc(DEVIANNE);
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addTalkId(DEVIANNE);
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addMoveFinishedId(GROUP_1);
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addMoveFinishedId(GROUP_2);
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addMoveFinishedId(GROUP_3);
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addMoveFinishedId(GROUP_4);
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addKillId(GEORK, BURNSTEIN);
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addMoveFinishedId(WALKING_MONSTERS);
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addKillId(BURNSTEIN);
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addInstanceLeaveId(TEMPLATE_ID);
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}
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@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
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{
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npc.setInvul(false);
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npc.setTargetable(true);
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double minDistance = Double.MAX_VALUE;
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Player target = null;
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for (Player player : world.getPlayers())
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{
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final double distance = player.calculateDistance2D(npc);
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if (distance < minDistance)
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{
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target = player;
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minDistance = distance;
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}
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}
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if (target != null)
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{
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npc.setRunning();
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npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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((Attackable) npc).addDamageHate(target, 1, 999);
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}
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}
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super.onMoveFinished(npc);
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}
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@ -19,10 +19,12 @@ package instances.CommandPost;
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import java.util.List;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.ai.CtrlIntention;
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import org.l2jmobius.gameserver.instancemanager.InstanceManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Party;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.instancezone.Instance;
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@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
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private static final int ELRYAH = 23594;
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private static final int[] FIRST_FLOOR =
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{
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23595,
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23596,
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23597,
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23600,
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23595, // Fortress Raider
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23596, // Fortress Guardian Captain
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23597, // Atelia Passionate Soldier
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23600, // Atelia Flame Master
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};
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private static final int[] GROUP_1 =
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private static final int[] WALKING_MONSTERS =
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{
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23605,
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23606,
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23607,
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23608,
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};
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private static final int[] GROUP_2 =
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{
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23590,
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23591,
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23592,
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23593,
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23594,
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};
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private static final int[] GROUP_3 =
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{
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23605,
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23606,
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23607,
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23608,
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};
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private static final int[] GROUP_4 =
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{
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23610,
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23612,
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23613,
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23614,
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23615,
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23590, // Adolph - Brainwashed Aden Vanguard
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23591, // Barton - Brainwashed Aden Vanguard
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23592, // Hayuk - Brainwashed Aden Vanguard
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23593, // Elise - Brainwashed Aden Vanguard
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23594, // Eliyah - Brainwashed Aden Vanguard
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23605, // Aden Elite Knight - Brainwashed
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23606, // Aden Elite Warrior - Brainwashed
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23607, // Aden Elite Archer - Brainwashed
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23608, // Aden Elite Wizard - Brainwashed
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23610, // Corrupted High Priest - Embryo
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23612, // Elite Priest - Embryo
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23613, // Elite Instructor - Embryo
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23614, // Elite Executioner - Embryo
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23615, // Elite Shaman - Embryo
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};
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// Items
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// private static final int EMERGENCY_WHISTLE = 46404;
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@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
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super(TEMPLATE_ID);
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addStartNpc(DEVIANNE);
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addTalkId(DEVIANNE);
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addMoveFinishedId(GROUP_1);
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addMoveFinishedId(GROUP_2);
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addMoveFinishedId(GROUP_3);
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addMoveFinishedId(GROUP_4);
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addKillId(GEORK, BURNSTEIN);
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addMoveFinishedId(WALKING_MONSTERS);
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addKillId(BURNSTEIN);
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addInstanceLeaveId(TEMPLATE_ID);
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}
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@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
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{
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npc.setInvul(false);
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npc.setTargetable(true);
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double minDistance = Double.MAX_VALUE;
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Player target = null;
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for (Player player : world.getPlayers())
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{
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final double distance = player.calculateDistance2D(npc);
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if (distance < minDistance)
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{
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target = player;
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minDistance = distance;
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}
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}
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if (target != null)
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{
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npc.setRunning();
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npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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((Attackable) npc).addDamageHate(target, 1, 999);
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}
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}
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super.onMoveFinished(npc);
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}
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@ -19,10 +19,12 @@ package instances.CommandPost;
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import java.util.List;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.ai.CtrlIntention;
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import org.l2jmobius.gameserver.instancemanager.InstanceManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Party;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.instancezone.Instance;
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@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
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private static final int ELRYAH = 23594;
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private static final int[] FIRST_FLOOR =
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{
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23595,
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23596,
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23597,
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23600,
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23595, // Fortress Raider
|
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23596, // Fortress Guardian Captain
|
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23597, // Atelia Passionate Soldier
|
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23600, // Atelia Flame Master
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};
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private static final int[] GROUP_1 =
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private static final int[] WALKING_MONSTERS =
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{
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23605,
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23606,
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23607,
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23608,
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};
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private static final int[] GROUP_2 =
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{
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23590,
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23591,
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23592,
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23593,
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23594,
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};
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private static final int[] GROUP_3 =
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{
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23605,
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23606,
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23607,
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23608,
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};
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private static final int[] GROUP_4 =
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{
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23610,
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23612,
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23613,
|
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23614,
|
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23615,
|
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23590, // Adolph - Brainwashed Aden Vanguard
|
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23591, // Barton - Brainwashed Aden Vanguard
|
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23592, // Hayuk - Brainwashed Aden Vanguard
|
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23593, // Elise - Brainwashed Aden Vanguard
|
||||
23594, // Eliyah - Brainwashed Aden Vanguard
|
||||
23605, // Aden Elite Knight - Brainwashed
|
||||
23606, // Aden Elite Warrior - Brainwashed
|
||||
23607, // Aden Elite Archer - Brainwashed
|
||||
23608, // Aden Elite Wizard - Brainwashed
|
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23610, // Corrupted High Priest - Embryo
|
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23612, // Elite Priest - Embryo
|
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23613, // Elite Instructor - Embryo
|
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23614, // Elite Executioner - Embryo
|
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23615, // Elite Shaman - Embryo
|
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};
|
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// Items
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// private static final int EMERGENCY_WHISTLE = 46404;
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@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
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super(TEMPLATE_ID);
|
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addStartNpc(DEVIANNE);
|
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addTalkId(DEVIANNE);
|
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addMoveFinishedId(GROUP_1);
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addMoveFinishedId(GROUP_2);
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addMoveFinishedId(GROUP_3);
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addMoveFinishedId(GROUP_4);
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addKillId(GEORK, BURNSTEIN);
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addMoveFinishedId(WALKING_MONSTERS);
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addKillId(BURNSTEIN);
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addInstanceLeaveId(TEMPLATE_ID);
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}
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@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
|
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{
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npc.setInvul(false);
|
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npc.setTargetable(true);
|
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|
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double minDistance = Double.MAX_VALUE;
|
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Player target = null;
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for (Player player : world.getPlayers())
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{
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final double distance = player.calculateDistance2D(npc);
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if (distance < minDistance)
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{
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target = player;
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minDistance = distance;
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}
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}
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if (target != null)
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{
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npc.setRunning();
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npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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((Attackable) npc).addDamageHate(target, 1, 999);
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}
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}
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super.onMoveFinished(npc);
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}
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@ -19,10 +19,12 @@ package instances.CommandPost;
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import java.util.List;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.ai.CtrlIntention;
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import org.l2jmobius.gameserver.instancemanager.InstanceManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Party;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.instancezone.Instance;
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@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
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private static final int ELRYAH = 23594;
|
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private static final int[] FIRST_FLOOR =
|
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{
|
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23595,
|
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23596,
|
||||
23597,
|
||||
23600,
|
||||
23595, // Fortress Raider
|
||||
23596, // Fortress Guardian Captain
|
||||
23597, // Atelia Passionate Soldier
|
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23600, // Atelia Flame Master
|
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};
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private static final int[] GROUP_1 =
|
||||
private static final int[] WALKING_MONSTERS =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_2 =
|
||||
{
|
||||
23590,
|
||||
23591,
|
||||
23592,
|
||||
23593,
|
||||
23594,
|
||||
};
|
||||
private static final int[] GROUP_3 =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_4 =
|
||||
{
|
||||
23610,
|
||||
23612,
|
||||
23613,
|
||||
23614,
|
||||
23615,
|
||||
23590, // Adolph - Brainwashed Aden Vanguard
|
||||
23591, // Barton - Brainwashed Aden Vanguard
|
||||
23592, // Hayuk - Brainwashed Aden Vanguard
|
||||
23593, // Elise - Brainwashed Aden Vanguard
|
||||
23594, // Eliyah - Brainwashed Aden Vanguard
|
||||
23605, // Aden Elite Knight - Brainwashed
|
||||
23606, // Aden Elite Warrior - Brainwashed
|
||||
23607, // Aden Elite Archer - Brainwashed
|
||||
23608, // Aden Elite Wizard - Brainwashed
|
||||
23610, // Corrupted High Priest - Embryo
|
||||
23612, // Elite Priest - Embryo
|
||||
23613, // Elite Instructor - Embryo
|
||||
23614, // Elite Executioner - Embryo
|
||||
23615, // Elite Shaman - Embryo
|
||||
};
|
||||
// Items
|
||||
// private static final int EMERGENCY_WHISTLE = 46404;
|
||||
@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
|
||||
super(TEMPLATE_ID);
|
||||
addStartNpc(DEVIANNE);
|
||||
addTalkId(DEVIANNE);
|
||||
addMoveFinishedId(GROUP_1);
|
||||
addMoveFinishedId(GROUP_2);
|
||||
addMoveFinishedId(GROUP_3);
|
||||
addMoveFinishedId(GROUP_4);
|
||||
addKillId(GEORK, BURNSTEIN);
|
||||
addMoveFinishedId(WALKING_MONSTERS);
|
||||
addKillId(BURNSTEIN);
|
||||
addInstanceLeaveId(TEMPLATE_ID);
|
||||
}
|
||||
|
||||
@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
|
||||
{
|
||||
npc.setInvul(false);
|
||||
npc.setTargetable(true);
|
||||
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
Player target = null;
|
||||
for (Player player : world.getPlayers())
|
||||
{
|
||||
final double distance = player.calculateDistance2D(npc);
|
||||
if (distance < minDistance)
|
||||
{
|
||||
target = player;
|
||||
minDistance = distance;
|
||||
}
|
||||
}
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
npc.setRunning();
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
|
||||
((Attackable) npc).addDamageHate(target, 1, 999);
|
||||
}
|
||||
}
|
||||
super.onMoveFinished(npc);
|
||||
}
|
||||
|
@ -19,10 +19,12 @@ package instances.CommandPost;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
|
||||
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.Party;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.instancezone.Instance;
|
||||
@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
|
||||
private static final int ELRYAH = 23594;
|
||||
private static final int[] FIRST_FLOOR =
|
||||
{
|
||||
23595,
|
||||
23596,
|
||||
23597,
|
||||
23600,
|
||||
23595, // Fortress Raider
|
||||
23596, // Fortress Guardian Captain
|
||||
23597, // Atelia Passionate Soldier
|
||||
23600, // Atelia Flame Master
|
||||
};
|
||||
private static final int[] GROUP_1 =
|
||||
private static final int[] WALKING_MONSTERS =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_2 =
|
||||
{
|
||||
23590,
|
||||
23591,
|
||||
23592,
|
||||
23593,
|
||||
23594,
|
||||
};
|
||||
private static final int[] GROUP_3 =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_4 =
|
||||
{
|
||||
23610,
|
||||
23612,
|
||||
23613,
|
||||
23614,
|
||||
23615,
|
||||
23590, // Adolph - Brainwashed Aden Vanguard
|
||||
23591, // Barton - Brainwashed Aden Vanguard
|
||||
23592, // Hayuk - Brainwashed Aden Vanguard
|
||||
23593, // Elise - Brainwashed Aden Vanguard
|
||||
23594, // Eliyah - Brainwashed Aden Vanguard
|
||||
23605, // Aden Elite Knight - Brainwashed
|
||||
23606, // Aden Elite Warrior - Brainwashed
|
||||
23607, // Aden Elite Archer - Brainwashed
|
||||
23608, // Aden Elite Wizard - Brainwashed
|
||||
23610, // Corrupted High Priest - Embryo
|
||||
23612, // Elite Priest - Embryo
|
||||
23613, // Elite Instructor - Embryo
|
||||
23614, // Elite Executioner - Embryo
|
||||
23615, // Elite Shaman - Embryo
|
||||
};
|
||||
// Items
|
||||
// private static final int EMERGENCY_WHISTLE = 46404;
|
||||
@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
|
||||
super(TEMPLATE_ID);
|
||||
addStartNpc(DEVIANNE);
|
||||
addTalkId(DEVIANNE);
|
||||
addMoveFinishedId(GROUP_1);
|
||||
addMoveFinishedId(GROUP_2);
|
||||
addMoveFinishedId(GROUP_3);
|
||||
addMoveFinishedId(GROUP_4);
|
||||
addKillId(GEORK, BURNSTEIN);
|
||||
addMoveFinishedId(WALKING_MONSTERS);
|
||||
addKillId(BURNSTEIN);
|
||||
addInstanceLeaveId(TEMPLATE_ID);
|
||||
}
|
||||
|
||||
@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
|
||||
{
|
||||
npc.setInvul(false);
|
||||
npc.setTargetable(true);
|
||||
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
Player target = null;
|
||||
for (Player player : world.getPlayers())
|
||||
{
|
||||
final double distance = player.calculateDistance2D(npc);
|
||||
if (distance < minDistance)
|
||||
{
|
||||
target = player;
|
||||
minDistance = distance;
|
||||
}
|
||||
}
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
npc.setRunning();
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
|
||||
((Attackable) npc).addDamageHate(target, 1, 999);
|
||||
}
|
||||
}
|
||||
super.onMoveFinished(npc);
|
||||
}
|
||||
|
@ -19,10 +19,12 @@ package instances.CommandPost;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
|
||||
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.Party;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.instancezone.Instance;
|
||||
@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
|
||||
private static final int ELRYAH = 23594;
|
||||
private static final int[] FIRST_FLOOR =
|
||||
{
|
||||
23595,
|
||||
23596,
|
||||
23597,
|
||||
23600,
|
||||
23595, // Fortress Raider
|
||||
23596, // Fortress Guardian Captain
|
||||
23597, // Atelia Passionate Soldier
|
||||
23600, // Atelia Flame Master
|
||||
};
|
||||
private static final int[] GROUP_1 =
|
||||
private static final int[] WALKING_MONSTERS =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_2 =
|
||||
{
|
||||
23590,
|
||||
23591,
|
||||
23592,
|
||||
23593,
|
||||
23594,
|
||||
};
|
||||
private static final int[] GROUP_3 =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_4 =
|
||||
{
|
||||
23610,
|
||||
23612,
|
||||
23613,
|
||||
23614,
|
||||
23615,
|
||||
23590, // Adolph - Brainwashed Aden Vanguard
|
||||
23591, // Barton - Brainwashed Aden Vanguard
|
||||
23592, // Hayuk - Brainwashed Aden Vanguard
|
||||
23593, // Elise - Brainwashed Aden Vanguard
|
||||
23594, // Eliyah - Brainwashed Aden Vanguard
|
||||
23605, // Aden Elite Knight - Brainwashed
|
||||
23606, // Aden Elite Warrior - Brainwashed
|
||||
23607, // Aden Elite Archer - Brainwashed
|
||||
23608, // Aden Elite Wizard - Brainwashed
|
||||
23610, // Corrupted High Priest - Embryo
|
||||
23612, // Elite Priest - Embryo
|
||||
23613, // Elite Instructor - Embryo
|
||||
23614, // Elite Executioner - Embryo
|
||||
23615, // Elite Shaman - Embryo
|
||||
};
|
||||
// Items
|
||||
// private static final int EMERGENCY_WHISTLE = 46404;
|
||||
@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
|
||||
super(TEMPLATE_ID);
|
||||
addStartNpc(DEVIANNE);
|
||||
addTalkId(DEVIANNE);
|
||||
addMoveFinishedId(GROUP_1);
|
||||
addMoveFinishedId(GROUP_2);
|
||||
addMoveFinishedId(GROUP_3);
|
||||
addMoveFinishedId(GROUP_4);
|
||||
addKillId(GEORK, BURNSTEIN);
|
||||
addMoveFinishedId(WALKING_MONSTERS);
|
||||
addKillId(BURNSTEIN);
|
||||
addInstanceLeaveId(TEMPLATE_ID);
|
||||
}
|
||||
|
||||
@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
|
||||
{
|
||||
npc.setInvul(false);
|
||||
npc.setTargetable(true);
|
||||
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
Player target = null;
|
||||
for (Player player : world.getPlayers())
|
||||
{
|
||||
final double distance = player.calculateDistance2D(npc);
|
||||
if (distance < minDistance)
|
||||
{
|
||||
target = player;
|
||||
minDistance = distance;
|
||||
}
|
||||
}
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
npc.setRunning();
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
|
||||
((Attackable) npc).addDamageHate(target, 1, 999);
|
||||
}
|
||||
}
|
||||
super.onMoveFinished(npc);
|
||||
}
|
||||
|
@ -19,10 +19,12 @@ package instances.CommandPost;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
|
||||
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.Party;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.instancezone.Instance;
|
||||
@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
|
||||
private static final int ELRYAH = 23594;
|
||||
private static final int[] FIRST_FLOOR =
|
||||
{
|
||||
23595,
|
||||
23596,
|
||||
23597,
|
||||
23600,
|
||||
23595, // Fortress Raider
|
||||
23596, // Fortress Guardian Captain
|
||||
23597, // Atelia Passionate Soldier
|
||||
23600, // Atelia Flame Master
|
||||
};
|
||||
private static final int[] GROUP_1 =
|
||||
private static final int[] WALKING_MONSTERS =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_2 =
|
||||
{
|
||||
23590,
|
||||
23591,
|
||||
23592,
|
||||
23593,
|
||||
23594,
|
||||
};
|
||||
private static final int[] GROUP_3 =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_4 =
|
||||
{
|
||||
23610,
|
||||
23612,
|
||||
23613,
|
||||
23614,
|
||||
23615,
|
||||
23590, // Adolph - Brainwashed Aden Vanguard
|
||||
23591, // Barton - Brainwashed Aden Vanguard
|
||||
23592, // Hayuk - Brainwashed Aden Vanguard
|
||||
23593, // Elise - Brainwashed Aden Vanguard
|
||||
23594, // Eliyah - Brainwashed Aden Vanguard
|
||||
23605, // Aden Elite Knight - Brainwashed
|
||||
23606, // Aden Elite Warrior - Brainwashed
|
||||
23607, // Aden Elite Archer - Brainwashed
|
||||
23608, // Aden Elite Wizard - Brainwashed
|
||||
23610, // Corrupted High Priest - Embryo
|
||||
23612, // Elite Priest - Embryo
|
||||
23613, // Elite Instructor - Embryo
|
||||
23614, // Elite Executioner - Embryo
|
||||
23615, // Elite Shaman - Embryo
|
||||
};
|
||||
// Items
|
||||
// private static final int EMERGENCY_WHISTLE = 46404;
|
||||
@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
|
||||
super(TEMPLATE_ID);
|
||||
addStartNpc(DEVIANNE);
|
||||
addTalkId(DEVIANNE);
|
||||
addMoveFinishedId(GROUP_1);
|
||||
addMoveFinishedId(GROUP_2);
|
||||
addMoveFinishedId(GROUP_3);
|
||||
addMoveFinishedId(GROUP_4);
|
||||
addKillId(GEORK, BURNSTEIN);
|
||||
addMoveFinishedId(WALKING_MONSTERS);
|
||||
addKillId(BURNSTEIN);
|
||||
addInstanceLeaveId(TEMPLATE_ID);
|
||||
}
|
||||
|
||||
@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
|
||||
{
|
||||
npc.setInvul(false);
|
||||
npc.setTargetable(true);
|
||||
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
Player target = null;
|
||||
for (Player player : world.getPlayers())
|
||||
{
|
||||
final double distance = player.calculateDistance2D(npc);
|
||||
if (distance < minDistance)
|
||||
{
|
||||
target = player;
|
||||
minDistance = distance;
|
||||
}
|
||||
}
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
npc.setRunning();
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
|
||||
((Attackable) npc).addDamageHate(target, 1, 999);
|
||||
}
|
||||
}
|
||||
super.onMoveFinished(npc);
|
||||
}
|
||||
|
@ -19,10 +19,12 @@ package instances.CommandPost;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
|
||||
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.Party;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.instancezone.Instance;
|
||||
@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
|
||||
private static final int ELRYAH = 23594;
|
||||
private static final int[] FIRST_FLOOR =
|
||||
{
|
||||
23595,
|
||||
23596,
|
||||
23597,
|
||||
23600,
|
||||
23595, // Fortress Raider
|
||||
23596, // Fortress Guardian Captain
|
||||
23597, // Atelia Passionate Soldier
|
||||
23600, // Atelia Flame Master
|
||||
};
|
||||
private static final int[] GROUP_1 =
|
||||
private static final int[] WALKING_MONSTERS =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_2 =
|
||||
{
|
||||
23590,
|
||||
23591,
|
||||
23592,
|
||||
23593,
|
||||
23594,
|
||||
};
|
||||
private static final int[] GROUP_3 =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_4 =
|
||||
{
|
||||
23610,
|
||||
23612,
|
||||
23613,
|
||||
23614,
|
||||
23615,
|
||||
23590, // Adolph - Brainwashed Aden Vanguard
|
||||
23591, // Barton - Brainwashed Aden Vanguard
|
||||
23592, // Hayuk - Brainwashed Aden Vanguard
|
||||
23593, // Elise - Brainwashed Aden Vanguard
|
||||
23594, // Eliyah - Brainwashed Aden Vanguard
|
||||
23605, // Aden Elite Knight - Brainwashed
|
||||
23606, // Aden Elite Warrior - Brainwashed
|
||||
23607, // Aden Elite Archer - Brainwashed
|
||||
23608, // Aden Elite Wizard - Brainwashed
|
||||
23610, // Corrupted High Priest - Embryo
|
||||
23612, // Elite Priest - Embryo
|
||||
23613, // Elite Instructor - Embryo
|
||||
23614, // Elite Executioner - Embryo
|
||||
23615, // Elite Shaman - Embryo
|
||||
};
|
||||
// Items
|
||||
// private static final int EMERGENCY_WHISTLE = 46404;
|
||||
@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
|
||||
super(TEMPLATE_ID);
|
||||
addStartNpc(DEVIANNE);
|
||||
addTalkId(DEVIANNE);
|
||||
addMoveFinishedId(GROUP_1);
|
||||
addMoveFinishedId(GROUP_2);
|
||||
addMoveFinishedId(GROUP_3);
|
||||
addMoveFinishedId(GROUP_4);
|
||||
addKillId(GEORK, BURNSTEIN);
|
||||
addMoveFinishedId(WALKING_MONSTERS);
|
||||
addKillId(BURNSTEIN);
|
||||
addInstanceLeaveId(TEMPLATE_ID);
|
||||
}
|
||||
|
||||
@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
|
||||
{
|
||||
npc.setInvul(false);
|
||||
npc.setTargetable(true);
|
||||
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
Player target = null;
|
||||
for (Player player : world.getPlayers())
|
||||
{
|
||||
final double distance = player.calculateDistance2D(npc);
|
||||
if (distance < minDistance)
|
||||
{
|
||||
target = player;
|
||||
minDistance = distance;
|
||||
}
|
||||
}
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
npc.setRunning();
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
|
||||
((Attackable) npc).addDamageHate(target, 1, 999);
|
||||
}
|
||||
}
|
||||
super.onMoveFinished(npc);
|
||||
}
|
||||
|
@ -19,10 +19,12 @@ package instances.CommandPost;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
|
||||
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.Party;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.instancezone.Instance;
|
||||
@ -50,40 +52,27 @@ public class CommandPost extends AbstractInstance
|
||||
private static final int ELRYAH = 23594;
|
||||
private static final int[] FIRST_FLOOR =
|
||||
{
|
||||
23595,
|
||||
23596,
|
||||
23597,
|
||||
23600,
|
||||
23595, // Fortress Raider
|
||||
23596, // Fortress Guardian Captain
|
||||
23597, // Atelia Passionate Soldier
|
||||
23600, // Atelia Flame Master
|
||||
};
|
||||
private static final int[] GROUP_1 =
|
||||
private static final int[] WALKING_MONSTERS =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_2 =
|
||||
{
|
||||
23590,
|
||||
23591,
|
||||
23592,
|
||||
23593,
|
||||
23594,
|
||||
};
|
||||
private static final int[] GROUP_3 =
|
||||
{
|
||||
23605,
|
||||
23606,
|
||||
23607,
|
||||
23608,
|
||||
};
|
||||
private static final int[] GROUP_4 =
|
||||
{
|
||||
23610,
|
||||
23612,
|
||||
23613,
|
||||
23614,
|
||||
23615,
|
||||
23590, // Adolph - Brainwashed Aden Vanguard
|
||||
23591, // Barton - Brainwashed Aden Vanguard
|
||||
23592, // Hayuk - Brainwashed Aden Vanguard
|
||||
23593, // Elise - Brainwashed Aden Vanguard
|
||||
23594, // Eliyah - Brainwashed Aden Vanguard
|
||||
23605, // Aden Elite Knight - Brainwashed
|
||||
23606, // Aden Elite Warrior - Brainwashed
|
||||
23607, // Aden Elite Archer - Brainwashed
|
||||
23608, // Aden Elite Wizard - Brainwashed
|
||||
23610, // Corrupted High Priest - Embryo
|
||||
23612, // Elite Priest - Embryo
|
||||
23613, // Elite Instructor - Embryo
|
||||
23614, // Elite Executioner - Embryo
|
||||
23615, // Elite Shaman - Embryo
|
||||
};
|
||||
// Items
|
||||
// private static final int EMERGENCY_WHISTLE = 46404;
|
||||
@ -111,11 +100,8 @@ public class CommandPost extends AbstractInstance
|
||||
super(TEMPLATE_ID);
|
||||
addStartNpc(DEVIANNE);
|
||||
addTalkId(DEVIANNE);
|
||||
addMoveFinishedId(GROUP_1);
|
||||
addMoveFinishedId(GROUP_2);
|
||||
addMoveFinishedId(GROUP_3);
|
||||
addMoveFinishedId(GROUP_4);
|
||||
addKillId(GEORK, BURNSTEIN);
|
||||
addMoveFinishedId(WALKING_MONSTERS);
|
||||
addKillId(BURNSTEIN);
|
||||
addInstanceLeaveId(TEMPLATE_ID);
|
||||
}
|
||||
|
||||
@ -379,6 +365,25 @@ public class CommandPost extends AbstractInstance
|
||||
{
|
||||
npc.setInvul(false);
|
||||
npc.setTargetable(true);
|
||||
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
Player target = null;
|
||||
for (Player player : world.getPlayers())
|
||||
{
|
||||
final double distance = player.calculateDistance2D(npc);
|
||||
if (distance < minDistance)
|
||||
{
|
||||
target = player;
|
||||
minDistance = distance;
|
||||
}
|
||||
}
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
npc.setRunning();
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
|
||||
((Attackable) npc).addDamageHate(target, 1, 999);
|
||||
}
|
||||
}
|
||||
super.onMoveFinished(npc);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user