Fixed Heavenly Rift party distance check.
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		@@ -118,7 +118,7 @@ public class Arushinai extends AbstractNpcAI
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			}
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			for (Player partyMember : party.getMembers())
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			{
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				if (player.calculateDistance2D(partyMember) > Config.ALT_PARTY_RANGE)
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				if (player.calculateDistance2D(partyMember) < Config.ALT_PARTY_RANGE)
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				{
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					continue;
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				}
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@@ -80,7 +80,7 @@ public class DimensionalVortex extends AbstractNpcAI
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				}
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				for (Player partyMember : party.getMembers())
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				{
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					if (player.calculateDistance2D(partyMember) > Config.ALT_PARTY_RANGE)
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					if (player.calculateDistance2D(partyMember) < Config.ALT_PARTY_RANGE)
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					{
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						continue;
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					}
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