Some Premium system refactoring.

This commit is contained in:
MobiusDev
2015-04-22 20:08:11 +00:00
parent 2cf52bad9b
commit a3954c0b2e
5 changed files with 19 additions and 30 deletions

View File

@@ -682,7 +682,7 @@ BalancePlayerExceedLimit = 20
# Enable premium system.
# Default: False
EnablePremiumSystem = True
EnablePremiumSystem = False
# Xp rate for premium players.
PremiumRateXp = 2
@@ -704,18 +704,8 @@ PremiumRateSpoilAmount = 2
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
PremiumRateDropChanceByItemId = 57,2
PremiumRateDropAmountByItemId = 57,2
# ---------------------------------------------------------------------------
# Anti feed inside Battalion zone
# ---------------------------------------------------------------------------
# Delay time when killing the same person multiple times (calculated in seconds).
# Example: 30
# 0 for no delay (disable)
BTZDelay = 10
PremiumDropChanceMultiplierByItemId = 57,1
PremiumDropAmountMultiplierByItemId = 57,2
# ---------------------------------------------------------------------------