Required Materials:
-(Document that lists materials needed for making a new sword. Seems unlikely that it was written by Sumari.)
Greetings, my brothers. To make a training blade you're going to need these:
1. Hilt: coil Blackwing Bat Wing around it so it'll be nice to grip. This is a great material.
2. Sword belt: just take Grave Robber's Belt. A sword should be held in your hand, not dangle on your belt.
diff --git a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/30001-02.htm b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/30001-02.htm
index 34a2564031..672d101b68 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/30001-02.htm
+++ b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/30001-02.htm
@@ -1,6 +1,6 @@
Trader Lector:
Looks like you got accustomed to relying on the strength of your body. Then it's best if you become a Warrior, a Human Knight or a Rogue.
-Become a Human KnightBecome a RogueBecome a Warrior
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/30001-02a.htm b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/30001-02a.htm
index 4f5ae9cd98..ff9648f09f 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/30001-02a.htm
+++ b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/30001-02a.htm
@@ -1,5 +1,5 @@
Trader Lector:
You favor magic, I see: Then it's best if you become a Human Wizard or a Cleric.
-Become a ClericBecome a Human Wizard
+
\ No newline at end of file
diff --git a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/f_knight.html b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/f_knight.html
index 397a8930d2..1fa3690ef7 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/f_knight.html
+++ b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/f_knight.html
@@ -2,6 +2,6 @@
Human Knights are the soldiers of a regular army who are skilled in martial arts.
They pay great attention to defense, and that's why they are always suited in Heavy Armor. In combat, they use One-handed Swords, One-handed Blunt. Weapons and sturdy Shields. In a group, they act like defenders.
Human Knights don't have attacking Skills, and that affects the speed of a battle, however, with skills such as Divine Heal, they can fight for a long periods of time.
-Say that you want to think about itSay that you have decided
+
\ No newline at end of file
diff --git a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/f_rogue.html b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/f_rogue.html
index a51ff7c908..753cb78715 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/f_rogue.html
+++ b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q11006_FuturePeople/f_rogue.html
@@ -2,6 +2,6 @@
Rogues are warriors who rely on agility and cunning, rather than strength and honor.
In combat, they use Daggers and Bows, which allows them to effectively dispose of enemies in both close-range and long-range combat.
They typically wear Light Armor that significantly lowers their defense, however they compensate for it with evasion and moving speed.
-Say that you want to think about itSay that you have decided
+