Various skill adjustments.
Contributed by gamelike85.
This commit is contained in:
@@ -432,7 +432,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -485,7 +485,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -432,7 +432,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -485,7 +485,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -432,7 +432,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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||||||
<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -485,7 +485,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -432,7 +432,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -485,7 +485,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -432,7 +432,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -485,7 +485,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -432,7 +432,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -485,7 +485,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -435,7 +435,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -488,7 +488,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -436,7 +436,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -490,7 +490,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -1801,6 +1801,7 @@
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<abnormalLvl>1</abnormalLvl>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>2</abnormalTime>
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<abnormalTime>2</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>80</activateRate>
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<activateRate>80</activateRate>
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<effectRange>1000</effectRange>
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<effectRange>1000</effectRange>
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<attributeType>FIRE</attributeType>
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<attributeType>FIRE</attributeType>
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@@ -1824,7 +1825,7 @@
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="PhysicalAttack">
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<power>2311</power>
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<power>2311</power>
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<criticalChance>5</criticalChance>
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<criticalChance>5</criticalChance>
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<overHit>true</overHit>
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<overHit>true</overHit>
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@@ -1027,7 +1027,7 @@
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<hitTime>200</hitTime>
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<hitTime>200</hitTime>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<itemConsumeId>80681</itemConsumeId> <!-- Scroll of Escape: Pio -->
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<itemConsumeId>80682</itemConsumeId> <!-- Scroll of Escape: Reclous -->
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeCount>1</itemConsumeCount>
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<conditions>
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<conditions>
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<condition name="OpAlignment">
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<condition name="OpAlignment">
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@@ -432,7 +432,7 @@
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<nextAction>ATTACK</nextAction>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effects>
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<effect name="PhysicalAttack">
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<effect name="PhysicalAttack">
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<power>19893</power> <!-- Fix: Retail Missed -->
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<power>4096</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -485,7 +485,7 @@
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<nextAction>CAST</nextAction>
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<nextAction>CAST</nextAction>
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<effects>
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<effects>
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<effect name="MagicalAttack">
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<effect name="MagicalAttack">
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<power>431</power> <!-- Fix: Retail Missed -->
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<power>86</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<overHit>true</overHit>
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</effect>
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</effect>
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</effects>
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</effects>
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