Limit for Aeore, Iss and Sigel skills.
Contributed by Ofelin.
This commit is contained in:
		@@ -1558,6 +1558,7 @@
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				</amount>
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				<mode>DIFF</mode>
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			</effect>
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			<effect name="TrackLimitedSkill" />
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		</effects>
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	</skill>
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	<skill id="10020" toLevel="7" name="Focus Shield">
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@@ -1797,9 +1798,7 @@
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			</effect>
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		</effects>
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	</skill>
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	<skill id="10024" toLevel="1" name="Party Rescue">
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		<!-- Glory Days confirmed -->
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		<!-- Drags all party members to oneself, and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 10. Requires a shield. -->
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	<skill id="10024" toLevel="1" name="Nine Aegis">
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		<abnormalLvl>2</abnormalLvl>
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		<abnormalTime>
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			<value fromLevel="1" toLevel="1">15</value>
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@@ -1844,6 +1843,7 @@
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				</amount>
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				<mode>DIFF</mode>
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			</effect>
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			<effect name="TrackLimitedSkill" />
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		</effects>
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	</skill>
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	<skill id="10025" toLevel="4" name="Knight Frenzy">
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@@ -3148,6 +3148,7 @@
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 				</amount>
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 				<mode>DIFF</mode>
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 			</effect>
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			<effect name="TrackLimitedSkill" />
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		</effects>
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	</skill>
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	<skill id="11545" toLevel="1" name="Crazy Nocturne">
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@@ -784,14 +784,8 @@
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					<value fromLevel="1" toLevel="1" fromSubLevel="1020" toSubLevel="1020">4504</value>
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				</power>
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			</effect>
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			<effect name="TrackLimitedSkill" />
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		</effects>
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		<endEffects>
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			<effect name="CallSkill">
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				<!-- Lingering Protection -->
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				<skillId>11833</skillId>
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				<skillLevel>1</skillLevel>
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			</effect>
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		</endEffects>
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	</skill>
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	<skill id="11759" toLevel="1" name="Celestial Party Protection">
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		<!-- Updated to Ertheia -->
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@@ -857,14 +851,8 @@
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					<value fromLevel="1" toLevel="1" fromSubLevel="1020" toSubLevel="1020">4504</value>
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				</power>
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			</effect>
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			<effect name="TrackLimitedSkill" />
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		</effects>
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		<endEffects>
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			<effect name="CallSkill">
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				<!-- Lingering Protection -->
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				<skillId>11834</skillId>
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				<skillLevel>1</skillLevel>
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			</effect>
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		</endEffects>
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	</skill>
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	<skill id="11760" toLevel="11" name="Radiant Recharge">
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		<!-- Glory Days confirmed -->
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@@ -1387,42 +1387,21 @@
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			</effect>
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		</effects>
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	</skill>
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	<skill id="11833" toLevel="1" name="Lingering Protection">
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	<skill id="11833" toLevel="3" name="Limit of Aeore">
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		<!-- Updated to Ertheia -->
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		<!-- Glory Days confirmed -->
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		<!-- Skill activates once Celestial Protection wears off. -->
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		<!-- Lingering Celestial Protection. For 1 minute, increases HP/MP recovery bonus and Spd. + 5. Cannot receive the effects of Celestial Protection, Celestial Party Protection, or Celestial Aegis. -->
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		<icon>icon.skill11758</icon>
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		<abnormalLvl>9</abnormalLvl>
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		<abnormalTime>70</abnormalTime> <!-- Tested -->
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		<abnormalType>INVINCIBILITY_SPECIAL</abnormalType>
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		<operateType>A2</operateType>
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		<isMagic>1</isMagic>
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		<effectPoint>1</effectPoint>
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		<isDebuff>true</isDebuff>
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		<basicProperty>NONE</basicProperty>
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		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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		<magicCriticalRate>5</magicCriticalRate>
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		<specialLevel>-2</specialLevel>
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		<hitCancelTime>0</hitCancelTime>
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		<magicLvl>99</magicLvl>
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		<irreplacableBuff>true</irreplacableBuff>
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		<abnormalLvl>1</abnormalLvl>
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		<abnormalTime>60</abnormalTime>
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		<canBeDispelled>false</canBeDispelled>
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		<targetType>SELF</targetType>
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		<affectScope>SINGLE</affectScope>
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		<icon>icon.skill11833</icon>
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		<isDebuff>true</isDebuff>
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		<operateType>A2</operateType>
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		<reuseDelay>1</reuseDelay>
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		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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		<effects>
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			<effect name="Speed">
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				<amount>5</amount>
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				<mode>DIFF</mode>
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			</effect>
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			<effect name="HpRegen">
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				<amount>1</amount>
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				<mode>DIFF</mode>
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			</effect>
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			<effect name="MpRegen">
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				<amount>1</amount>
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				<mode>DIFF</mode>
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			</effect>
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			<effect name="LimitSkill" />
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		</effects>
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	</skill>
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	<skill id="11834" toLevel="1" name="Lingering Protection">
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@@ -831,7 +831,7 @@
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	</skill>
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	<skill id="19433" toLevel="11" name="Alluring Conduct">
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		<!-- Attacks the target and nearby enemies with 23178 Power added to P. Atk. and decreases Atk. Spd./ Casting Spd./ P. Def/ M. Def by 50% for 12 seconds.
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		Increases cooldown of all skills by 10%and applies the Swift Praise effect to the caster. Can be used in the Triad state. 
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		Increases cooldown of all skills by 10%and applies the Swift Praise effect to the caster. Can be used in the Triad state.
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		Requires a sword, blunt, dual sword or dual blunt to be equipped.-->
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		<abnormalLvl>5</abnormalLvl>
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		<abnormalTime>12</abnormalTime>
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@@ -983,10 +983,61 @@
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	<skill id="19439" toLevel="1" name="Overload's Dignity">
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		<!-- AUTO GENERATED SKILL -->
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		<!-- For $s1, increases nearby party members' P. Atk., M. Atk., Atk. Spd. and Casting Spd. $s2 times. This effect cannot be stacked, and a limit applies after its duration is over.. -->
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		<icon>icon.skill0000</icon>
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		<operateType>A1</operateType>
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		<icon>icon.skill19439</icon>
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		<abnormalTime>30</abnormalTime>
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		<affectRange>1000</affectRange>
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		<operateType>A2</operateType>
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		<mpConsume>916</mpConsume>
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		<hitTime>3000</hitTime>
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		<reuseDelay>30000</reuseDelay><!-- Salvation -->
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		<coolTime>500</coolTime>
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		<effectPoint>687</effectPoint>
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		<abnormalType>RHAPSODY</abnormalType>
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		<basicProperty>NONE</basicProperty>
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		<rideState>NONE</rideState>
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		<magicCriticalRate>5</magicCriticalRate>
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		<magicLvl>89</magicLvl>
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		<abnormalLvl>5</abnormalLvl>
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		<reuseDelay>600000</reuseDelay>
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		<targetType>SELF</targetType>
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		<affectScope>PARTY</affectScope>
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		<affectObject>FRIEND</affectObject>
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		<effects>
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			<effect name="PAtk">
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				<amount>100</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="MAtk">
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				<amount>100</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="PhysicalAttackSpeed">
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				<amount>100</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="MagicalAttackSpeed">
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				<amount>100</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
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 				<amount>
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 					<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value>
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 				</amount>
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 				<mode>PER</mode>
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 			</effect>
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			<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
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 				<amount>
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 					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value>
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 				</amount>
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 				<mode>PER</mode>
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 			</effect>
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			<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">
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 				<amount>
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 					<value fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value>
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 				</amount>
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 				<mode>DIFF</mode>
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 			</effect>
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			<effect name="TrackLimitedSkill" />
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		</effects>
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	</skill>
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	<skill id="19442" toLevel="3" name="Single Note">
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		<!-- Dual Note on Level 2 and Triad on Level 3 -->
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								L2J_Mobius_5.0_Salvation/dist/game/data/stats/skills/19500- 19599.xml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										30
									
								
								L2J_Mobius_5.0_Salvation/dist/game/data/stats/skills/19500- 19599.xml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,30 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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	<skill id="19526" toLevel="3" name="Limit of Sigel">
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		<abnormalLvl>1</abnormalLvl>
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		<abnormalTime>60</abnormalTime>
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		<canBeDispelled>false</canBeDispelled>
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		<icon>icon.skill19526</icon>
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		<isDebuff>true</isDebuff>
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		<operateType>A2</operateType>
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		<reuseDelay>1</reuseDelay>
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		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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		<effects>
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			<effect name="LimitSkill">
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			</effect>
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		</effects>
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	</skill>
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	<skill id="19527" toLevel="3" name="Limit of Iss">
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		<abnormalLvl>1</abnormalLvl>
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		<abnormalTime>60</abnormalTime>
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		<canBeDispelled>false</canBeDispelled>
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		<icon>icon.skill19527</icon>
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		<isDebuff>true</isDebuff>
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		<operateType>A2</operateType>
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		<reuseDelay>1</reuseDelay>
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		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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		<effects>
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			<effect name="LimitSkill" />
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		</effects>
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	</skill>
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</list>
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@@ -154,6 +154,7 @@ Lethal: Upon success sets enemy Player's CP to 1 and enemy NPC's HP to 50%.
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LimitCp: Sets maximum recoverable CP through heals.
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LimitHp: Sets maximum recoverable HP through heals.
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LimitMp: Sets maximum recoverable MP through heals.
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LimitSkill: Limits skill duration. (l2jmobius)
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Lucky: dummy effect since behavior is hardcoded
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MagicAccuracy: M. Accuracy stat.
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MagicalAbnormalDispelAttack: Magical attack that does damage only if it manages to dispel the given AbnormalType
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@@ -308,6 +309,7 @@ TeleportToNpc: Teleports to a specified Npc Id.
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TeleportToPlayer: Teleports to targeted player. (l2jmobius)
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TeleportToSummon: Teleports to your summon.
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TeleportToTarget: Teleports to your target.
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TrackLimitedSkill: Checks limit skill duration, see LimitSkill effect. (l2jmobius)
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TransferDamageToPlayer: Transfers portion of incoming damage from target to you.
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TransferDamageToSummon: Transfers portion of incoming damage towards your summon.
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TransferHate: Transfers Npc's hate from you to your target.
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