Sync with L2jServer HighFive Sep 18th 2015.
This commit is contained in:
@@ -1545,7 +1545,6 @@
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<set name="icon" val="icon.skill0441" />
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<set name="magicLvl" val="78" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="900000" />
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="SELF" />
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||||
@@ -1576,7 +1575,6 @@
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||||
<set name="magicLvl" val="79" />
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||||
<set name="mpConsume" val="65" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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||||
<set name="reuseDelay" val="900000" />
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="SELF" />
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||||
@@ -1602,7 +1600,6 @@
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||||
<set name="magicLvl" val="79" />
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<set name="mpConsume" val="72" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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||||
<set name="reuseDelay" val="900000" />
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="SELF" />
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|
@@ -1325,7 +1325,6 @@
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<set name="magicLvl" val="80" />
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||||
<set name="mpConsume" val="109" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="8000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="AREA" />
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||||
|
@@ -685,7 +685,6 @@
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<set name="magicLvl" val="58" />
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<set name="mpConsume" val="53" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnAnyActionExceptMove" val="true" />
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<set name="reuseDelay" val="300000" />
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<set name="rideState" val="NONE" />
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<set name="targetType" val="SELF" />
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|
@@ -339,7 +339,7 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<and>
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="4" />
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</and>
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@@ -591,8 +591,6 @@
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<set name="icon" val="icon.skill0922" />
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<set name="magicLvl" val="81" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnAnyActionExceptMove" val="true" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="180000" />
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<set name="rideState" val="NONE" />
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<set name="staticReuse" val="true" />
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@@ -1855,7 +1853,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="15" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="4000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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|
@@ -1443,7 +1443,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="4000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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@@ -1545,7 +1544,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="8000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AREA" />
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@@ -2087,7 +2085,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="2000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="ONE" />
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||||
|
@@ -3079,7 +3079,6 @@
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<set name="mpConsume" val="#mpConsume" />
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||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="1000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="ONE" />
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||||
|
@@ -684,7 +684,6 @@
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<set name="magicLvl" val="64" />
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<set name="mpConsume" val="60" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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<set name="reuseDelay" val="600000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="staticReuse" val="true" />
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||||
@@ -914,7 +913,6 @@
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||||
<set name="mpConsume" val="37" />
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||||
<set name="mpInitialConsume" val="36" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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||||
<set name="reuseDelay" val="1800000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="staticReuse" val="true" />
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@@ -989,7 +987,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="900000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="staticReuse" val="true" />
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||||
@@ -2785,7 +2782,6 @@
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||||
<set name="mpConsume" val="104" />
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||||
<set name="mpInitialConsume" val="26" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="600000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="staticReuse" val="true" />
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||||
@@ -3376,7 +3372,6 @@
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||||
<set name="magicLvl" val="81" />
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||||
<set name="mpConsume" val="73" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SERVITOR" />
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||||
|
@@ -171,7 +171,6 @@
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||||
<set name="mpConsume" val="174" />
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||||
<set name="mpInitialConsume" val="44" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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||||
<set name="reuseDelay" val="3600000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="AURA_FRIENDLY" />
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@@ -1685,9 +1684,11 @@
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</skill>
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<skill id="1557" levels="1" name="Servitor Share">
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<!-- High Five Skill -->
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<!-- Totally Unconfirmed -->
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||||
<set name="abnormalLvl" val="1" />
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||||
<set name="abnormalTime" val="1200" />
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||||
<set name="abnormalType" val="SUMMON_CONDITION" />
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||||
<set name="castRange" val="400" />
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||||
<set name="canBeDispeled" val="false" />
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||||
<set name="effectPoint" val="669" />
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||||
<set name="effectRange" val="900" />
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||||
<set name="hitTime" val="1000" />
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||||
@@ -1698,24 +1699,25 @@
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="reuseDelay" val="60000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="SERVITOR" />
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||||
<set name="targetType" val="SELF" />
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||||
<cond msgId="113" addName="1">
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||||
<and>
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<player hasServitor="true" />
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||||
</and>
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||||
</cond>
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<for>
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<!-- Note: 0.5 means 50% of owner's patk! -->
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||||
<effect name="ServitorShare">
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||||
<share stat="pAtk" val="0.5" />
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||||
<share stat="pDef" val="0.5" />
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||||
<share stat="mAtk" val="0.25" />
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||||
<share stat="mDef" val="0.25" />
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||||
<share stat="maxHp" val="0.1" />
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||||
<share stat="maxMp" val="0.1" />
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||||
<share stat="critRate" val="0.2" />
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||||
<share stat="pAtkSpd" val="0.1" />
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||||
<share stat="mAtkSpd" val="0.03" />
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||||
<param pDef="1.5" />
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||||
<param pAtk="1.5" />
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||||
<param mDef="1.25" />
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||||
<param mAtk="1.25" />
|
||||
<param maxMp="1.1" />
|
||||
<param maxHp="1.1" />
|
||||
<param critRate="1.20" />
|
||||
<param pAtkSpd="1.1" />
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||||
<param mAtkSpd="1.03" />
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||||
</effect>
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||||
</for>
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||||
<selfEffects>
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||||
<effect name="ServitorShare" /> <!-- This effect is used to cancel pet's effect when player's have been canceled. -->
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||||
</selfEffects>
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||||
</skill>
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||||
<skill id="1558" levels="24" name="Dimension Spiral">
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||||
<!-- High Five Skill -->
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||||
@@ -2020,8 +2022,10 @@
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||||
<set name="targetType" val="SELF" />
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||||
</skill>
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||||
<skill id="1585" levels="1" name="Rhythm of Critical Dark">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<!-- For 2 minutes, increases party members' Critical Damage by 35% and critical attack rate by 100%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
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||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_CRITICAL" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="icon" val="icon.skill1583" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -2029,155 +2033,383 @@
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||||
<set name="hitTime" val="2500" />
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||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
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||||
<cond msgId="113" addName="1">
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||||
<using kind="DUAL" />
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||||
</cond>
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||||
<for>
|
||||
<effect name="Buff">
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||||
<mul stat="critRate" val="2" />
|
||||
<mul stat="critDmg" val="1.35" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_HUNTER,9;DANCE_OF_FIRE,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_HUNTER;DANCE_OF_FIRE" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1586" levels="1" name="Rhythm of Critical">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, increases party members' Critical Damage by 35% and critical attack rate by 100%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1583" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_CRITICAL" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="critRate" val="2" />
|
||||
<mul stat="critDmg" val="1.35" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_HUNTER,9;DANCE_OF_FIRE,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_HUNTER;DANCE_OF_FIRE" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1587" levels="1" name="Rhythm of Magic Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' M. Atk. by 20% and M. Def. by 30% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1588" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_MAGIC" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.20" />
|
||||
<mul stat="mDef" val="1.30" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_WARDING,9;DANCE_OF_MYSTIC,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_WARDING;DANCE_OF_MYSTIC" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1588" levels="1" name="Rhythm of Magic">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' M. Atk. by 20% and M. Def. by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1588" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_MAGIC" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.20" />
|
||||
<mul stat="mDef" val="1.30" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_WARDING,9;DANCE_OF_MYSTIC,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_WARDING;DANCE_OF_MYSTIC" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1589" levels="1" name="Rhythm of Combat Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' P. Atk. by 12% and P. Def. by 25% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1584" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_COMBAT" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.12" />
|
||||
<mul stat="pDef" val="1.25" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_EARTH,9;DANCE_OF_WARRIOR,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_EARTH;DANCE_OF_WARRIOR" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1590" levels="1" name="Rhythm of Combat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' P. Atk. by 12% and P. Def. by 25% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1584" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_COMBAT" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.12" />
|
||||
<mul stat="pDef" val="1.25" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_EARTH,9;DANCE_OF_WARRIOR,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_EARTH;DANCE_OF_WARRIOR" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1591" levels="1" name="Rhythm of Fighter Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' Atk. Spd. by 15% and Max HP by 30% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1587" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_FIGHTER" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.15" />
|
||||
<mul stat="maxHp" val="1.30" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_VITALITY,9;DANCE_OF_FURY,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_VITALITY;DANCE_OF_FURY" />
|
||||
</effect>
|
||||
</for>
|
||||
|
||||
</skill>
|
||||
<skill id="1592" levels="1" name="Rhythm of Fighter">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' Atk. Spd. by 15% and Max HP by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1587" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_FIGHTER" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.15" />
|
||||
<mul stat="maxHp" val="1.30" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_VITALITY,9;DANCE_OF_FURY,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_VITALITY;DANCE_OF_FURY" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1593" levels="1" name="Rhythm of Revenge Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, gives all party members the ability to recover as HP 8% of any damage inflicted on the enemy, and has a chance of giving all party members the ability to return 20% of damage back to the enemy. Additionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1585" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_REVENGE" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="absorbDam" val="8" />
|
||||
<mul stat="reflectDam" val="20" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_VENGEANCE,9;DANCE_OF_VAMPIRE,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_VENGEANCE;DANCE_OF_VAMPIRE" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1594" levels="1" name="Rhythm of Revenge">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, gives all party members the ability to recover as HP 8% of any damage inflicted on the enemy, and has a chance of giving all party members the ability to return 20% of damage back to the enemy. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1585" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_REVENGE" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="absorbDam" val="8" />
|
||||
<mul stat="reflectDam" val="20" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_VENGEANCE,9;DANCE_OF_VAMPIRE,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_VENGEANCE;DANCE_OF_VAMPIRE" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1595" levels="1" name="Rhythm of Start Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, decreases all party members' damage attack magic's Critical Rate by 100%, physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1586" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_START" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mCritRate" val="2" />
|
||||
<mul stat="physicalMpConsumeRate" val="0.8" />
|
||||
<mul stat="danceMpConsumeRate" val="0.8" />
|
||||
<mul stat="magicalMpConsumeRate" val="0.8" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_RENEWAL,9;SONG_OF_CHAMPION,9;DANCE_OF_SIREN,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_RENEWAL;SONG_OF_CHAMPION;DANCE_OF_SIREN" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1596" levels="1" name="Rhythm of Start">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, decreases all party members' damage attack magic's Critical Rate by 100%, physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1586" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_START" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mCritRate" val="2" />
|
||||
<mul stat="physicalMpConsumeRate" val="0.8" />
|
||||
<mul stat="danceMpConsumeRate" val="0.8" />
|
||||
<mul stat="magicalMpConsumeRate" val="0.8" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_RENEWAL,9;SONG_OF_CHAMPION,9;DANCE_OF_SIREN,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_RENEWAL;SONG_OF_CHAMPION;DANCE_OF_SIREN" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1597" levels="1" name="Weight Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases weight capacity by 15000. -->
|
||||
<set name="icon" val="icon.skill0150" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="weightLimit" val="15000" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1598" levels="1" name="Rhythm of Magician Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, decreases all party members' magic cancel damage by 40, MP Consumption for magic skills by 10%, and increases Casting Spd. by 30% and MP recovery bonus by 20%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill11005" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_MAGICIAN" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="cancel" val="40" />
|
||||
<mul stat="magicalMpConsumeRate" val="0.9" />
|
||||
<mul stat="mAtkSpd" val="1.3" />
|
||||
<mul stat="regMp" val="1.20" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_MEDITATION,9;DANCE_OF_CONCENTRATION,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_MEDITATION;DANCE_OF_CONCENTRATION" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1599" levels="1" name="Rhythm of Magician">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, decreases all party members' magic cancel damage by 40, MP Consumption for magic skills by 10%, and increases Casting Spd. by 30% and MP recovery bonus by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill11005" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_MAGICIAN" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="cancel" val="40" />
|
||||
<mul stat="magicalMpConsumeRate" val="0.9" />
|
||||
<mul stat="mAtkSpd" val="1.3" />
|
||||
<mul stat="regMp" val="1.20" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_MEDITATION,9;DANCE_OF_CONCENTRATION,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_MEDITATION;DANCE_OF_CONCENTRATION" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
@@ -18,7 +18,6 @@
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -408,7 +407,6 @@
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1468,7 +1466,6 @@
|
||||
<set name="mpConsume" val="65" />
|
||||
<set name="mpInitialConsume" val="17" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -2404,7 +2401,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="40" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
|
@@ -964,7 +964,7 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="atkCountMax" val="2" />
|
||||
<add stat="atkCountMax" val="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
|
@@ -836,7 +836,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -1905,7 +1905,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
|
@@ -47,7 +47,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
@@ -1464,7 +1463,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4271" levels="50" name="Momentum">
|
||||
<!-- Freya retail confirmed and Updated to Ertheia -->
|
||||
<!-- Freya retail confirmed and Updated to Ertheia -->
|
||||
<table name="#icon"> icon.skill_ct3_force01 icon.skill_ct3_force02 icon.skill_ct3_force03 icon.skill_ct3_force04 icon.skill_ct3_force05 icon.skill_ct3_force06 icon.skill_ct3_force07 icon.skill_ct3_force08 icon.skill_ct3_force09 icon.skill_ct3_force10 icon.skill_ct3_force11 icon.skill_ct3_force12 icon.skill_ct3_force13 icon.skill_ct3_force14 icon.skill_ct3_force15 icon.skill_ct3_force16 icon.skill_ct3_force17 icon.skill_ct3_force18 icon.skill_ct3_force19 icon.skill_ct3_force20 icon.skill_ct3_force21 icon.skill_ct3_force22 icon.skill_ct3_force23 icon.skill_ct3_force24 icon.skill_ct3_force25 icon.skill_ct3_force26 icon.skill_ct3_force27 icon.skill_ct3_force28 icon.skill_ct3_force29 icon.skill_ct3_force30 icon.skill_ct3_force31 icon.skill_ct3_force32 icon.skill_ct3_force33 icon.skill_ct3_force34 icon.skill_ct3_force35 icon.skill_ct3_force36 icon.skill_ct3_force37 icon.skill_ct3_force38 icon.skill_ct3_force39 icon.skill_ct3_force40 icon.skill_ct3_force41 icon.skill_ct3_force42 icon.skill_ct3_force43 icon.skill_ct3_force44 icon.skill_ct3_force45 icon.skill_ct3_force46 icon.skill_ct3_force47 icon.skill_ct3_force48 icon.skill_ct3_force49 icon.skill_ct3_force50 </table>
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
|
@@ -1062,7 +1062,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1522,7 +1521,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1558,7 +1556,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
@@ -1593,7 +1590,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
|
@@ -717,7 +717,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -1006,8 +1006,6 @@
|
||||
<set name="magicLvl" val="78" />
|
||||
<set name="mpConsume" val="42" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
|
@@ -711,7 +711,6 @@
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="80" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
Reference in New Issue
Block a user