Sync with L2jServer HighFive Sep 18th 2015.
This commit is contained in:
@@ -1,3 +1,3 @@
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<html><body>High Priestess Levian:<br>
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May I help you? I ... cannot teach anyone except for those who aspire to learn according to the will of the gods. However, meeting you is also the will of the gods, so I'll pray for the blessing of Einhasad upon you. Next time, I hope you find someone who can teach you.<br>
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May I help you? I ... cannot teach anyone except for those who aspire to learn according to the will of the gods. However, meeting you is also the will of the gods, so I'll pray for the blessing of Einhasad upon you. Next time, I hope you find someone who can teach you.
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</body></html>
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@@ -45,7 +45,7 @@ public final class OrcChange1 extends AbstractNpcAI
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private static final int SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE = 8869;
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private static final int MARK_OF_RAIDER = 1592;
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private static final int KHAVATARI_TOTEM = 1615;
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private static final int MASK_OF_MEDIUM = 1615;
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private static final int MASK_OF_MEDIUM = 1631;
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private OrcChange1()
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{
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@@ -1545,7 +1545,6 @@
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<set name="icon" val="icon.skill0441" />
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<set name="magicLvl" val="78" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="900000" />
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<set name="rideState" val="NONE" />
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<set name="targetType" val="SELF" />
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@@ -1576,7 +1575,6 @@
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<set name="magicLvl" val="79" />
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<set name="mpConsume" val="65" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnAnyActionExceptMove" val="true" />
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<set name="reuseDelay" val="900000" />
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<set name="rideState" val="NONE" />
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<set name="targetType" val="SELF" />
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@@ -1602,7 +1600,6 @@
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<set name="magicLvl" val="79" />
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<set name="mpConsume" val="72" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnAnyActionExceptMove" val="true" />
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<set name="reuseDelay" val="900000" />
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<set name="rideState" val="NONE" />
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<set name="targetType" val="SELF" />
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|
@@ -1325,7 +1325,6 @@
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<set name="magicLvl" val="80" />
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<set name="mpConsume" val="109" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="8000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AREA" />
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|
@@ -685,7 +685,6 @@
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<set name="magicLvl" val="58" />
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<set name="mpConsume" val="53" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnAnyActionExceptMove" val="true" />
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<set name="reuseDelay" val="300000" />
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<set name="rideState" val="NONE" />
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<set name="targetType" val="SELF" />
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|
@@ -339,7 +339,7 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<and>
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="4" />
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</and>
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@@ -591,8 +591,6 @@
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<set name="icon" val="icon.skill0922" />
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<set name="magicLvl" val="81" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnAnyActionExceptMove" val="true" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="180000" />
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<set name="rideState" val="NONE" />
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<set name="staticReuse" val="true" />
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@@ -1855,7 +1853,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="15" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="4000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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|
@@ -1443,7 +1443,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="4000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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||||
@@ -1545,7 +1544,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="8000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AREA" />
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@@ -2087,7 +2085,6 @@
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="removedOnDamage" val="true" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="ONE" />
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|
@@ -3079,7 +3079,6 @@
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<set name="mpConsume" val="#mpConsume" />
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||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="1000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="ONE" />
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|
@@ -684,7 +684,6 @@
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<set name="magicLvl" val="64" />
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<set name="mpConsume" val="60" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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<set name="reuseDelay" val="600000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="staticReuse" val="true" />
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||||
@@ -914,7 +913,6 @@
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||||
<set name="mpConsume" val="37" />
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||||
<set name="mpInitialConsume" val="36" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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||||
<set name="reuseDelay" val="1800000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="staticReuse" val="true" />
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||||
@@ -989,7 +987,6 @@
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||||
<set name="mpConsume" val="#mpConsume" />
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||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="900000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="staticReuse" val="true" />
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||||
@@ -2785,7 +2782,6 @@
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||||
<set name="mpConsume" val="104" />
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||||
<set name="mpInitialConsume" val="26" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnDamage" val="true" />
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||||
<set name="reuseDelay" val="600000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="staticReuse" val="true" />
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@@ -3376,7 +3372,6 @@
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<set name="magicLvl" val="81" />
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||||
<set name="mpConsume" val="73" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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||||
<set name="reuseDelay" val="300000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="SERVITOR" />
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|
@@ -171,7 +171,6 @@
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||||
<set name="mpConsume" val="174" />
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||||
<set name="mpInitialConsume" val="44" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="removedOnAnyActionExceptMove" val="true" />
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||||
<set name="reuseDelay" val="3600000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AURA_FRIENDLY" />
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@@ -1685,9 +1684,11 @@
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</skill>
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<skill id="1557" levels="1" name="Servitor Share">
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<!-- High Five Skill -->
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<!-- Totally Unconfirmed -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="1200" />
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||||
<set name="abnormalType" val="SUMMON_CONDITION" />
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||||
<set name="castRange" val="400" />
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||||
<set name="canBeDispeled" val="false" />
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||||
<set name="effectPoint" val="669" />
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||||
<set name="effectRange" val="900" />
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||||
<set name="hitTime" val="1000" />
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@@ -1698,24 +1699,25 @@
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<set name="reuseDelay" val="60000" />
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||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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||||
<set name="targetType" val="SERVITOR" />
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||||
<set name="targetType" val="SELF" />
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||||
<cond msgId="113" addName="1">
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||||
<and>
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||||
<player hasServitor="true" />
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||||
</and>
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||||
</cond>
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<for>
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<!-- Note: 0.5 means 50% of owner's patk! -->
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||||
<effect name="ServitorShare">
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||||
<share stat="pAtk" val="0.5" />
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||||
<share stat="pDef" val="0.5" />
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||||
<share stat="mAtk" val="0.25" />
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||||
<share stat="mDef" val="0.25" />
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||||
<share stat="maxHp" val="0.1" />
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||||
<share stat="maxMp" val="0.1" />
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||||
<share stat="critRate" val="0.2" />
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||||
<share stat="pAtkSpd" val="0.1" />
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||||
<share stat="mAtkSpd" val="0.03" />
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||||
<param pDef="1.5" />
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||||
<param pAtk="1.5" />
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||||
<param mDef="1.25" />
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||||
<param mAtk="1.25" />
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||||
<param maxMp="1.1" />
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||||
<param maxHp="1.1" />
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||||
<param critRate="1.20" />
|
||||
<param pAtkSpd="1.1" />
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||||
<param mAtkSpd="1.03" />
|
||||
</effect>
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||||
</for>
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||||
<selfEffects>
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||||
<effect name="ServitorShare" /> <!-- This effect is used to cancel pet's effect when player's have been canceled. -->
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</selfEffects>
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</skill>
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<skill id="1558" levels="24" name="Dimension Spiral">
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<!-- High Five Skill -->
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@@ -2020,8 +2022,10 @@
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1585" levels="1" name="Rhythm of Critical Dark">
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<!-- AUTO GENERATED SKILL -->
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<!-- For 2 minutes, increases party members' Critical Damage by 35% and critical attack rate by 100%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
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<set name="abnormalLvl" val="1" />
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||||
<set name="abnormalType" val="RHYTHM_OF_CRITICAL" />
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||||
<set name="abnormalTime" val="120" />
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||||
<set name="icon" val="icon.skill1583" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -2029,155 +2033,383 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="critRate" val="2" />
|
||||
<mul stat="critDmg" val="1.35" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_HUNTER,9;DANCE_OF_FIRE,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_HUNTER;DANCE_OF_FIRE" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1586" levels="1" name="Rhythm of Critical">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, increases party members' Critical Damage by 35% and critical attack rate by 100%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1583" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_CRITICAL" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="critRate" val="2" />
|
||||
<mul stat="critDmg" val="1.35" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_HUNTER,9;DANCE_OF_FIRE,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_HUNTER;DANCE_OF_FIRE" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1587" levels="1" name="Rhythm of Magic Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' M. Atk. by 20% and M. Def. by 30% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1588" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_MAGIC" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.20" />
|
||||
<mul stat="mDef" val="1.30" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_WARDING,9;DANCE_OF_MYSTIC,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_WARDING;DANCE_OF_MYSTIC" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1588" levels="1" name="Rhythm of Magic">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' M. Atk. by 20% and M. Def. by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1588" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_MAGIC" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.20" />
|
||||
<mul stat="mDef" val="1.30" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_WARDING,9;DANCE_OF_MYSTIC,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_WARDING;DANCE_OF_MYSTIC" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1589" levels="1" name="Rhythm of Combat Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' P. Atk. by 12% and P. Def. by 25% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1584" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_COMBAT" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.12" />
|
||||
<mul stat="pDef" val="1.25" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_EARTH,9;DANCE_OF_WARRIOR,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_EARTH;DANCE_OF_WARRIOR" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1590" levels="1" name="Rhythm of Combat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' P. Atk. by 12% and P. Def. by 25% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1584" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_COMBAT" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.12" />
|
||||
<mul stat="pDef" val="1.25" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_EARTH,9;DANCE_OF_WARRIOR,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_EARTH;DANCE_OF_WARRIOR" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1591" levels="1" name="Rhythm of Fighter Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' Atk. Spd. by 15% and Max HP by 30% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1587" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_FIGHTER" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.15" />
|
||||
<mul stat="maxHp" val="1.30" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_VITALITY,9;DANCE_OF_FURY,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_VITALITY;DANCE_OF_FURY" />
|
||||
</effect>
|
||||
</for>
|
||||
|
||||
</skill>
|
||||
<skill id="1592" levels="1" name="Rhythm of Fighter">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases all party members' Atk. Spd. by 15% and Max HP by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1587" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_FIGHTER" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.15" />
|
||||
<mul stat="maxHp" val="1.30" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_VITALITY,9;DANCE_OF_FURY,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_VITALITY;DANCE_OF_FURY" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1593" levels="1" name="Rhythm of Revenge Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, gives all party members the ability to recover as HP 8% of any damage inflicted on the enemy, and has a chance of giving all party members the ability to return 20% of damage back to the enemy. Additionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1585" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_REVENGE" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="absorbDam" val="8" />
|
||||
<mul stat="reflectDam" val="20" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_VENGEANCE,9;DANCE_OF_VAMPIRE,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_VENGEANCE;DANCE_OF_VAMPIRE" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1594" levels="1" name="Rhythm of Revenge">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, gives all party members the ability to recover as HP 8% of any damage inflicted on the enemy, and has a chance of giving all party members the ability to return 20% of damage back to the enemy. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1585" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_REVENGE" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="absorbDam" val="8" />
|
||||
<mul stat="reflectDam" val="20" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_VENGEANCE,9;DANCE_OF_VAMPIRE,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_VENGEANCE;DANCE_OF_VAMPIRE" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1595" levels="1" name="Rhythm of Start Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, decreases all party members' damage attack magic's Critical Rate by 100%, physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill1586" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_START" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mCritRate" val="2" />
|
||||
<mul stat="physicalMpConsumeRate" val="0.8" />
|
||||
<mul stat="danceMpConsumeRate" val="0.8" />
|
||||
<mul stat="magicalMpConsumeRate" val="0.8" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_RENEWAL,9;SONG_OF_CHAMPION,9;DANCE_OF_SIREN,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_RENEWAL;SONG_OF_CHAMPION;DANCE_OF_SIREN" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1596" levels="1" name="Rhythm of Start">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, decreases all party members' damage attack magic's Critical Rate by 100%, physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill1586" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_START" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mCritRate" val="2" />
|
||||
<mul stat="physicalMpConsumeRate" val="0.8" />
|
||||
<mul stat="danceMpConsumeRate" val="0.8" />
|
||||
<mul stat="magicalMpConsumeRate" val="0.8" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_RENEWAL,9;SONG_OF_CHAMPION,9;DANCE_OF_SIREN,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_RENEWAL;SONG_OF_CHAMPION;DANCE_OF_SIREN" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1597" levels="1" name="Weight Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases weight capacity by 15000. -->
|
||||
<set name="icon" val="icon.skill0150" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="weightLimit" val="15000" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1598" levels="1" name="Rhythm of Magician Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, decreases all party members' magic cancel damage by 40, MP Consumption for magic skills by 10%, and increases Casting Spd. by 30% and MP recovery bonus by 20%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<set name="icon" val="icon.skill11005" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_MAGICIAN" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<cond msgId="113" addName="1">
|
||||
<using kind="DUAL" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="cancel" val="40" />
|
||||
<mul stat="magicalMpConsumeRate" val="0.9" />
|
||||
<mul stat="mAtkSpd" val="1.3" />
|
||||
<mul stat="regMp" val="1.20" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_MEDITATION,9;DANCE_OF_CONCENTRATION,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_MEDITATION;DANCE_OF_CONCENTRATION" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1599" levels="1" name="Rhythm of Magician">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 2 minutes, decreases all party members' magic cancel damage by 40, MP Consumption for magic skills by 10%, and increases Casting Spd. by 30% and MP recovery bonus by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<set name="icon" val="icon.skill11005" />
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalType" val="RHYTHM_OF_MAGICIAN" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="cancel" val="40" />
|
||||
<mul stat="magicalMpConsumeRate" val="0.9" />
|
||||
<mul stat="mAtkSpd" val="1.3" />
|
||||
<mul stat="regMp" val="1.20" />
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="SONG_OF_MEDITATION,9;DANCE_OF_CONCENTRATION,9" />
|
||||
</effect>
|
||||
<effect name="BlockBuffSlot">
|
||||
<param slot="SONG_OF_MEDITATION;DANCE_OF_CONCENTRATION" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
@@ -18,7 +18,6 @@
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -408,7 +407,6 @@
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1468,7 +1466,6 @@
|
||||
<set name="mpConsume" val="65" />
|
||||
<set name="mpInitialConsume" val="17" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -2404,7 +2401,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="40" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
|
@@ -964,7 +964,7 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="atkCountMax" val="2" />
|
||||
<add stat="atkCountMax" val="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
|
@@ -836,7 +836,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -1905,7 +1905,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
|
@@ -47,7 +47,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
@@ -1464,7 +1463,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4271" levels="50" name="Momentum">
|
||||
<!-- Freya retail confirmed and Updated to Ertheia -->
|
||||
<!-- Freya retail confirmed and Updated to Ertheia -->
|
||||
<table name="#icon"> icon.skill_ct3_force01 icon.skill_ct3_force02 icon.skill_ct3_force03 icon.skill_ct3_force04 icon.skill_ct3_force05 icon.skill_ct3_force06 icon.skill_ct3_force07 icon.skill_ct3_force08 icon.skill_ct3_force09 icon.skill_ct3_force10 icon.skill_ct3_force11 icon.skill_ct3_force12 icon.skill_ct3_force13 icon.skill_ct3_force14 icon.skill_ct3_force15 icon.skill_ct3_force16 icon.skill_ct3_force17 icon.skill_ct3_force18 icon.skill_ct3_force19 icon.skill_ct3_force20 icon.skill_ct3_force21 icon.skill_ct3_force22 icon.skill_ct3_force23 icon.skill_ct3_force24 icon.skill_ct3_force25 icon.skill_ct3_force26 icon.skill_ct3_force27 icon.skill_ct3_force28 icon.skill_ct3_force29 icon.skill_ct3_force30 icon.skill_ct3_force31 icon.skill_ct3_force32 icon.skill_ct3_force33 icon.skill_ct3_force34 icon.skill_ct3_force35 icon.skill_ct3_force36 icon.skill_ct3_force37 icon.skill_ct3_force38 icon.skill_ct3_force39 icon.skill_ct3_force40 icon.skill_ct3_force41 icon.skill_ct3_force42 icon.skill_ct3_force43 icon.skill_ct3_force44 icon.skill_ct3_force45 icon.skill_ct3_force46 icon.skill_ct3_force47 icon.skill_ct3_force48 icon.skill_ct3_force49 icon.skill_ct3_force50 </table>
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
|
@@ -1062,7 +1062,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1522,7 +1521,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1558,7 +1556,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
@@ -1593,7 +1590,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
|
@@ -717,7 +717,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -1006,8 +1006,6 @@
|
||||
<set name="magicLvl" val="78" />
|
||||
<set name="mpConsume" val="42" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
|
@@ -711,7 +711,6 @@
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="80" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
96
trunk/dist/game/data_classic/xsd/skills.xsd
vendored
96
trunk/dist/game/data_classic/xsd/skills.xsd
vendored
@@ -10,7 +10,91 @@
|
||||
<xs:complexType name="setType">
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:string">
|
||||
<xs:attribute type="xs:string" name="name" use="optional" />
|
||||
<xs:attribute name="name" use="optional">
|
||||
<xs:simpleType>
|
||||
<xs:restriction base="xs:string">
|
||||
<xs:enumeration value="abnormalInstant" />
|
||||
<xs:enumeration value="abnormalLvl" />
|
||||
<xs:enumeration value="abnormalTime" />
|
||||
<xs:enumeration value="abnormalType" />
|
||||
<xs:enumeration value="abnormalVisualEffect" />
|
||||
<xs:enumeration value="activateRate" />
|
||||
<xs:enumeration value="affectLimit" />
|
||||
<xs:enumeration value="affectRange" />
|
||||
<xs:enumeration value="afterEffectId" />
|
||||
<xs:enumeration value="alchemyTransmuteIngredients" />
|
||||
<xs:enumeration value="alchemyTransmuteProduction" />
|
||||
<xs:enumeration value="attribute" />
|
||||
<xs:enumeration value="attributePower" />
|
||||
<xs:enumeration value="baseCritRate" />
|
||||
<xs:enumeration value="basicProperty" />
|
||||
<xs:enumeration value="blockedInOlympiad" />
|
||||
<xs:enumeration value="blowChance" />
|
||||
<xs:enumeration value="canBeDispeled" />
|
||||
<xs:enumeration value="capsuled_items_skill" />
|
||||
<xs:enumeration value="castRange" />
|
||||
<xs:enumeration value="channelingSkillId" />
|
||||
<xs:enumeration value="channelingTickInterval" />
|
||||
<xs:enumeration value="chargeConsume" />
|
||||
<xs:enumeration value="coolTime" />
|
||||
<xs:enumeration value="despawnDelay" />
|
||||
<xs:enumeration value="displayId" />
|
||||
<xs:enumeration value="dmgDirectlyToHp" />
|
||||
<xs:enumeration value="effectPoint" />
|
||||
<xs:enumeration value="effectRange" />
|
||||
<xs:enumeration value="element" />
|
||||
<xs:enumeration value="elementPower" />
|
||||
<xs:enumeration value="excludedFromCheck" />
|
||||
<xs:enumeration value="fanRange" />
|
||||
<xs:enumeration value="feed" />
|
||||
<xs:enumeration value="flyCourse" />
|
||||
<xs:enumeration value="flyRadius" />
|
||||
<xs:enumeration value="flyType" />
|
||||
<xs:enumeration value="halfKillRate" />
|
||||
<xs:enumeration value="hitTime" />
|
||||
<xs:enumeration value="hpConsume" />
|
||||
<xs:enumeration value="icon" />
|
||||
<xs:enumeration value="ignoreShld" />
|
||||
<xs:enumeration value="ignorePhysDefPercent" />
|
||||
<xs:enumeration value="inheritElementals" />
|
||||
<xs:enumeration value="inheritPercent" />
|
||||
<xs:enumeration value="isDebuff" />
|
||||
<xs:enumeration value="isMagic" />
|
||||
<xs:enumeration value="isMentoring" />
|
||||
<xs:enumeration value="isOutpost" />
|
||||
<xs:enumeration value="isRecoveryHerb" />
|
||||
<xs:enumeration value="isSuicideAttack" />
|
||||
<xs:enumeration value="isTriggeredSkill" />
|
||||
<xs:enumeration value="itemConsumeCount" />
|
||||
<xs:enumeration value="itemConsumeId" />
|
||||
<xs:enumeration value="itemConsumeSteps" />
|
||||
<xs:enumeration value="learnSkillId" />
|
||||
<xs:enumeration value="lethalStrikeRate" />
|
||||
<xs:enumeration value="lvlBonusRate" />
|
||||
<xs:enumeration value="magicLvl" />
|
||||
<xs:enumeration value="minPledgeClass" />
|
||||
<xs:enumeration value="mpConsume" />
|
||||
<xs:enumeration value="mpInitialConsume" />
|
||||
<xs:enumeration value="mpPerChanneling" />
|
||||
<xs:enumeration value="nextActionAttack" />
|
||||
<xs:enumeration value="npcId" />
|
||||
<xs:enumeration value="operateType" />
|
||||
<xs:enumeration value="overHit" />
|
||||
<xs:enumeration value="power" />
|
||||
<xs:enumeration value="pvpPower" />
|
||||
<xs:enumeration value="resetQuest" />
|
||||
<xs:enumeration value="reuseDelay" />
|
||||
<xs:enumeration value="rideState" />
|
||||
<xs:enumeration value="simultaneousCast" />
|
||||
<xs:enumeration value="soulMaxConsumeCount" />
|
||||
<xs:enumeration value="staticReuse" />
|
||||
<xs:enumeration value="stayAfterDeath" />
|
||||
<xs:enumeration value="stayOnSubclassChange" />
|
||||
<xs:enumeration value="targetType" />
|
||||
<xs:enumeration value="trait" />
|
||||
</xs:restriction>
|
||||
</xs:simpleType>
|
||||
</xs:attribute>
|
||||
<xs:attribute type="xs:string" name="val" use="optional" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
@@ -57,6 +141,7 @@
|
||||
<xs:attribute type="xs:string" name="hp" use="optional" />
|
||||
<xs:attribute type="xs:string" name="cp" use="optional" />
|
||||
<xs:attribute type="xs:string" name="mp" use="optional" />
|
||||
<xs:attribute type="xs:boolean" name="hasServitor" use="optional" />
|
||||
<xs:attribute type="xs:byte" name="souls" use="optional" />
|
||||
<xs:attribute type="xs:string" name="canTransform" use="optional" />
|
||||
<xs:attribute type="xs:string" name="canUntransform" use="optional" />
|
||||
@@ -161,6 +246,15 @@
|
||||
<xs:complexType name="paramType">
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:string">
|
||||
<xs:attribute type="xs:string" name="pAtk" use="optional" />
|
||||
<xs:attribute type="xs:string" name="mAtk" use="optional" />
|
||||
<xs:attribute type="xs:string" name="pDef" use="optional" />
|
||||
<xs:attribute type="xs:string" name="mDef" use="optional" />
|
||||
<xs:attribute type="xs:string" name="maxHp" use="optional" />
|
||||
<xs:attribute type="xs:string" name="maxMp" use="optional" />
|
||||
<xs:attribute type="xs:string" name="critRate" use="optional" />
|
||||
<xs:attribute type="xs:string" name="pAtkSpd" use="optional" />
|
||||
<xs:attribute type="xs:string" name="mAtkSpd" use="optional" />
|
||||
<xs:attribute type="xs:string" name="side" use="optional" />
|
||||
<xs:attribute type="xs:string" name="chance" use="optional" />
|
||||
<xs:attribute type="xs:string" name="power" use="optional" />
|
||||
|
Reference in New Issue
Block a user