Sync with L2jServer HighFive Sep 18th 2015.
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@@ -1497,24 +1497,24 @@
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<set name="coolTime" val="#coolTime" />
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<set name="reuseDelay" val="60000" />
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<set name="isMagic" val="1" />
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<set name="targetType" val="SERVITOR" />
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<cond msgId="113" addName="1">
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<and>
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<player hasServitor="true" />
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</and>
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</cond>
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<for>
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<!-- Note: 0.6 means 60% of owner's patk! -->
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<effect name="ServitorShare">
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<share stat="pAtk" val="0.6" />
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<share stat="pDef" val="0.6" />
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<share stat="mAtk" val="0.3" />
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<share stat="mDef" val="0.3" />
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<share stat="maxHp" val="0.15" />
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<share stat="maxMp" val="0.15" />
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<share stat="critRate" val="0.3" />
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<share stat="pAtkSpd" val="0.1" />
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<share stat="mAtkSpd" val="0.03" />
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<param pDef="1.6" />
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<param pAtk="1.6" />
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<param mDef="1.3" />
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<param mAtk="1.3" />
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<param maxMp="1.15" />
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<param maxHp="1.15" />
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<param critRate="1.3" />
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<param pAtkSpd="1.1" />
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<param mAtkSpd="1.03" />
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</effect>
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</for>
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<selfEffects>
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<effect name="ServitorShare" /> <!-- This effect is used to cancel pet's effect when player's have been canceled. -->
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</selfEffects>
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</skill>
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<skill id="11289" levels="1" name="Gate Root">
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<!-- AUTO GENERATED SKILL -->
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