Sync with L2jServer HighFive Sep 18th 2015.
This commit is contained in:
@@ -18,45 +18,47 @@
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import java.util.HashMap;
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import java.util.Map;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.effects.EffectFlag;
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import com.l2jserver.gameserver.model.effects.L2EffectType;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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import com.l2jserver.gameserver.model.stats.Stats;
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/**
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* Servitor Share effect implementation.<br>
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* Synchronizing effects on player and servitor if one of them gets removed for some reason the same will happen to another. Partner's effect exit is executed in own thread, since there is no more queue to schedule the effects,<br>
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* partner's effect is called while this effect is still exiting issuing an exit call for the effect, causing a stack over flow.
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* @author UnAfraid, Zoey76
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* Servitor Share effect implementation. Have effect only on servitor's but not on pets Important: Only one effect can be used on char per time.
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* @author Zealar
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*/
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public final class ServitorShare extends AbstractEffect
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{
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private static final class ScheduledEffectExitTask implements Runnable
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{
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private final L2Character _effected;
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private final int _skillId;
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public ScheduledEffectExitTask(L2Character effected, int skillId)
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{
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_effected = effected;
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_skillId = skillId;
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}
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@Override
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public void run()
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{
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_effected.stopSkillEffects(false, _skillId);
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}
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}
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private final Map<Stats, Double> stats = new HashMap<>(9);
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public ServitorShare(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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for (String key : params.getSet().keySet())
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{
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stats.put(Stats.valueOfXml(key), params.getDouble(key, 1.));
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}
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}
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@Override
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public void onStart(BuffInfo info)
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{
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super.onStart(info);
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info.getEffected().getActingPlayer().setServitorShare(stats);
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if (info.getEffected().getActingPlayer().getServitors() != null)
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{
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for (L2Summon summon : info.getEffected().getActingPlayer().getServitors().values())
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{
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summon.broadcastInfo();
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}
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}
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}
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@Override
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@@ -74,11 +76,13 @@ public final class ServitorShare extends AbstractEffect
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@Override
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public void onExit(BuffInfo info)
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{
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final L2Character effected = info.getEffected().isSummon() ? ((L2Summon) info.getEffected()).getOwner() : info.getEffected();
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if (effected != null)
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info.getEffected().getActingPlayer().setServitorShare(null);
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if (info.getEffected().getServitors() != null)
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{
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ThreadPoolManager.getInstance().scheduleEffect(new ScheduledEffectExitTask(effected, info.getSkill().getId()), 100);
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for (L2Summon summon : info.getEffected().getActingPlayer().getServitors().values())
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{
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summon.broadcastInfo();
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}
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}
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}
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}
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31548-01.html
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<html><body>Ancient Stone Tablet:<br>
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Upon closer examination, you notice an inscription describing the exploits of the heroes who defeated Daimon the White-Eyed.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00603_DaimonTheWhiteEyedPart1 31548-02.html">Read the inscription</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31548-02.html
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<html><body>Ancient Stone Tablet:<br>
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Daimon the White-Eyed's most formidable weapon is his magical ability to instantly render his victim totally immobile!<br>
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[Illegible text]<br>
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As you turn to leave, you hear something fall from the tablet. Upon closer examination, it proves to be a fragment of a mysterious bead.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31548-03.html
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31548-03.html
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<html><body>Ancient Stone Tablet:<br>
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You've already read the inscription. Find another tablet.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31549-01.html
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31549-01.html
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<html><body>Ancient Stone Tablet:<br>
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Upon closer examination, you notice an inscription describing the exploits of the heroes who defeated Daimon the White-Eyed.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00603_DaimonTheWhiteEyedPart1 31549-02.html">Read the inscription</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31549-02.html
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31549-02.html
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<html><body>Ancient Stone Tablet:<br>
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"The knight's necklace shone brightly. His strength had sustained him thus far against the powerful magic of Daimon the White-Eyed, and sensing victory, he slowly raised his head. Suddenly, from behind him came..."<br>
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[Illegible text]<br>
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As you turn to leave, you hear something fall to the floor... Upon close examination, you see that it is a fragment of a mysterious bead.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31549-03.html
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31549-03.html
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<html><body>Ancient Stone Tablet:<br>
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You've already read the inscription. Find another tablet.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31550-01.html
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31550-01.html
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<html><body>Ancient Stone Tablet:<br>
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Upon closer examination, you notice an inscription describing the exploits of the heroes who defeated Daimon the White-Eyed.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00603_DaimonTheWhiteEyedPart1 31550-02.html">Read the inscription</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31550-02.html
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@@ -0,0 +1,6 @@
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<html><body>Mysterious Ancient Tablet:<br>
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"Based on previous adventurers' experience, a fragment certainly exists that may be useful when confronting Daimon the White-Eyed. But even so, Daimon is...<br>
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In that case, you may gather your strength and launch a focused attack, but that does not seem to be optimal. It is vital that his three henchmen be..."<br>
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The rest of the tablet is too damaged to read.<br>
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As you turn around, you suddenly hear the sound of something falling from the tablet. It's a mysterious bead fragment...
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31550-03.html
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31550-03.html
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<html><body>Ancient Stone Tablet:<br>
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You've already read the inscription. Find another tablet.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31551-01.html
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<html><body>Ancient Stone Tablet:<br>
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Upon closer examination, you notice an inscription describing the exploits of the heroes who defeated Daimon the White-Eyed.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00603_DaimonTheWhiteEyedPart1 31551-02.html">Read the inscription</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31551-02.html
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<html><body>Ancient Stone Tablet:<br>
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"Yeah, those three henchmen pose a problem...", said the warrior with the spear.<br>
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The mage replied, "I agree. Especially the one that keeps restoring Daimon! I'll deal with that rascal myself!"<br>
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The Dwarf girl softly said,<br>
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"Someone's going to have to deal with Daimon. Who can do that? None of us are any match for his powers, even if we use the bead of summoning perfectly!"<br>
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[Illegible text]<br>
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As you turn to leave, you hear something fall from the tablet. Upon close examination, you find that it's a fragment of a mysterious bead.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31551-03.html
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31551-03.html
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<html><body>Ancient Stone Tablet:<br>
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You've already read the inscription. Find another tablet.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31552-01.html
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<html><body>Ancient Stone Tablet:<br>
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Upon closer examination, you notice an inscription describing the exploits of the heroes who defeated Daimon the White-Eyed.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00603_DaimonTheWhiteEyedPart1 31552-02.html">Read the inscription</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31552-02.html
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<html><body>Ancient Stone Tablet:<br>
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The text describes the decisive battles against Daimon the White-Eyed.<br>
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Past heroes used the bead of summoning to call out Daimon before he and his minions were ready.<br>
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<br>
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Now it all makes sense! You know how to defeat Daimon!<br>
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As you stand thinking before the tablet, something falls to the ground.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31552-03.html
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<html><body>Ancient Stone Tablet:<br>
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You've already read the inscription. Now that you've learned how to defeat Daimon the White-Eyed, go back to Eye of Argos.
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</body></html>
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<html><body>Eye of Argos:<br>
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Welcome, traveler!<br>
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My eyes see justice, courage and wisdom within you!<br>
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Our meeting is not mere coincidence, my brave young warrior!<br>
|
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A trial awaits you. Will you accept the challenge?<br>
|
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00603_DaimonTheWhiteEyedPart1 31683-03.htm">"I accept the challenge!"</Button>
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</body></html>
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<html><body>Eye of Argos:<br>
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I'm waiting for an adventurer with adequate skills and courage.<br>
|
||||
(This quest may only be undertaken by characters of level 73 or above.)
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</body></html>
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<html><body>Eye of Argos:<br>
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Do you know about Daimon the White-Eyed? When Einhasad ripped Argos apart and scattered the pieces throughout the land, I became the bright side of Argos and Daimon became the dark side.<br>
|
||||
Daimon has been expanding his powerbase, spreading his evil influence even further. He dreams of expanding his reach globally, but each time, his efforts have been thwarted by heroes like you!<br>
|
||||
Now, his force is spreading and his henchmen are wandering about in this land. Will you take up the fight against this demonic scourge?<br>
|
||||
First, you must study the methods that past heroes used to stop him.<br>
|
||||
You'll find stone tablets describing their accomplishments in several parts of this region. Read them and report back to me what you learn.
|
||||
</body></html>
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4
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<html><body>Eye of Argos:<br>
|
||||
Have you read all the inscriptions on the tablets? Daimon clouds my memory so that I can't remember the things about him. Thus, the only ways to defeat him are recorded on the tablets. They are left here and there throughout this area.<br>
|
||||
But, Daimon's forces must have been destroying them. You don't have much time, my hero!
|
||||
</body></html>
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5
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<html><body>Eye of Argos:<br>
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||||
Oh, you came back!<br>
|
||||
Did you find out how the heroes of the past defeated Daimon the White-Eyed?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00603_DaimonTheWhiteEyedPart1 31683-06.html">"Yes, I did."</Button>
|
||||
</body></html>
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31683-06.html
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||||
<html><body>Eye of Argos:<br>
|
||||
The bead of summoning? Ah, yes, I haven't forgotten about that one yet! Good job, my hero!<br>
|
||||
Now, you must make a bead of summoning! It has the power to summon him from the darkness. You must obtain 200 thoughts of darkness from valley Bandersnatch slaves, Buffalo Slaves and Grendel Slaves and bring them to me.
|
||||
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31683-07.html
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||||
<html><body>Eye of Argos:<br>
|
||||
Where are the thoughts of darkness to make the bead to defeat Daimon of White Eye?
|
||||
</body></html>
|
4
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||||
<html><body>Eye of Argos:<br>
|
||||
Have you collected all the thoughts of darkness you need?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00603_DaimonTheWhiteEyedPart1 31683-10.html">"Here are the thoughts of darkness I've collected."</Button>
|
||||
</body></html>
|
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31683-09.html
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|
||||
<html><body>Eye of Argos:<br>
|
||||
I can feel his power growing every day!<br>
|
||||
Have you collected enough thoughts of darkness to stop him?<br>
|
||||
Could it be that he will prevail?
|
||||
</body></html>
|
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||||
<html><body>Eye of Argos:<br>
|
||||
You've created the vessel that will contain the power to draw him out.<br>
|
||||
I shall put the voice to call him out in this thought of darkness. You, my hero, will you give me some time alone? I'll be ready shortly after. Come back to me then..<br>
|
||||
I hope we're not too late!
|
||||
</body></html>
|
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trunk/dist/game/data/scripts/quests/Q00603_DaimonTheWhiteEyedPart1/31683-11.html
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||||
<html><body>Eye of Argos:<br>
|
||||
Where are the eyes of darkness you've collected?
|
||||
</body></html>
|
@@ -0,0 +1,219 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package quests.Q00603_DaimonTheWhiteEyedPart1;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.quest.Quest;
|
||||
import com.l2jserver.gameserver.model.quest.QuestState;
|
||||
import com.l2jserver.gameserver.model.quest.State;
|
||||
|
||||
/**
|
||||
* Daimon the White-Eyed - Part 1 (603)
|
||||
* @author Pandragon
|
||||
*/
|
||||
public final class Q00603_DaimonTheWhiteEyedPart1 extends Quest
|
||||
{
|
||||
// NPC
|
||||
private static final int EYE_OF_ARGOS = 31683;
|
||||
private static final int TABLET_1 = 31548;
|
||||
private static final int TABLET_2 = 31549;
|
||||
private static final int TABLET_3 = 31550;
|
||||
private static final int TABLET_4 = 31551;
|
||||
private static final int TABLET_5 = 31552;
|
||||
// Items
|
||||
private static final int SPIRIT_OF_DARKNESS = 7190;
|
||||
private static final int BROKEN_CRYSTAL = 7191;
|
||||
// Monsters
|
||||
private final Map<Integer, Double> MONSTER_CHANCES = new HashMap<>();
|
||||
{
|
||||
MONSTER_CHANCES.put(21297, 0.5); // Canyon Bandersnatch Slave
|
||||
MONSTER_CHANCES.put(21299, 0.519); // Buffalo Slave
|
||||
MONSTER_CHANCES.put(21304, 0.673); // Grendel Slave
|
||||
}
|
||||
// Reward
|
||||
private static final int UNFINISHED_CRYSTAL = 7192;
|
||||
// Misc
|
||||
private static final int MIN_LVL = 73;
|
||||
|
||||
public Q00603_DaimonTheWhiteEyedPart1()
|
||||
{
|
||||
super(603, Q00603_DaimonTheWhiteEyedPart1.class.getSimpleName(), "Daimon the White-Eyed - Part 1");
|
||||
addStartNpc(EYE_OF_ARGOS);
|
||||
addTalkId(EYE_OF_ARGOS, TABLET_1, TABLET_2, TABLET_3, TABLET_4, TABLET_5);
|
||||
addKillId(MONSTER_CHANCES.keySet());
|
||||
registerQuestItems(SPIRIT_OF_DARKNESS, BROKEN_CRYSTAL);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final QuestState qs = getQuestState(player, false);
|
||||
String htmltext = null;
|
||||
if (qs == null)
|
||||
{
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
switch (event)
|
||||
{
|
||||
case "31683-03.htm":
|
||||
{
|
||||
if (qs.isCreated())
|
||||
{
|
||||
qs.set("tablet_" + TABLET_1, 0);
|
||||
qs.set("tablet_" + TABLET_2, 0);
|
||||
qs.set("tablet_" + TABLET_3, 0);
|
||||
qs.set("tablet_" + TABLET_4, 0);
|
||||
qs.set("tablet_" + TABLET_5, 0);
|
||||
qs.startQuest();
|
||||
htmltext = event;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "31548-02.html":
|
||||
case "31549-02.html":
|
||||
case "31550-02.html":
|
||||
case "31551-02.html":
|
||||
case "31552-02.html":
|
||||
{
|
||||
if (qs.getCond() < 6)
|
||||
{
|
||||
giveItems(player, BROKEN_CRYSTAL, 1);
|
||||
qs.set("TABLET_" + npc.getId(), 1);
|
||||
qs.setCond(qs.getCond() + 1, true);
|
||||
htmltext = event;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "31683-06.html":
|
||||
{
|
||||
if (qs.isCond(6) && (getQuestItemsCount(player, BROKEN_CRYSTAL) >= 5))
|
||||
{
|
||||
takeItems(player, BROKEN_CRYSTAL, -1);
|
||||
qs.setCond(7, true);
|
||||
htmltext = event;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "31683-10.html":
|
||||
{
|
||||
if (qs.isCond(8))
|
||||
{
|
||||
if (getQuestItemsCount(player, SPIRIT_OF_DARKNESS) >= 200)
|
||||
{
|
||||
takeItems(player, SPIRIT_OF_DARKNESS, -1);
|
||||
giveItems(player, UNFINISHED_CRYSTAL, 1);
|
||||
qs.exitQuest(true, true);
|
||||
htmltext = event;
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "31683-11.html";
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onTalk(L2Npc npc, L2PcInstance talker)
|
||||
{
|
||||
final QuestState qs = getQuestState(talker, true);
|
||||
String htmltext = getNoQuestMsg(talker);
|
||||
switch (qs.getState())
|
||||
{
|
||||
case State.CREATED:
|
||||
{
|
||||
if (npc.getId() == EYE_OF_ARGOS)
|
||||
{
|
||||
htmltext = ((talker.getLevel() < MIN_LVL) ? "31683-02.html" : "31683-01.htm");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case State.STARTED:
|
||||
{
|
||||
if (npc.getId() == EYE_OF_ARGOS)
|
||||
{
|
||||
switch (qs.getCond())
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
{
|
||||
htmltext = "31683-04.html";
|
||||
break;
|
||||
}
|
||||
case 6:
|
||||
{
|
||||
htmltext = "31683-05.html";
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
htmltext = "31683-07.html";
|
||||
break;
|
||||
}
|
||||
case 8:
|
||||
{
|
||||
htmltext = "31683-08.html";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (qs.getInt("TABLET_" + npc.getId()) == 0)
|
||||
{
|
||||
htmltext = npc.getId() + "-01.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = npc.getId() + "-03.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case State.COMPLETED:
|
||||
{
|
||||
htmltext = getAlreadyCompletedMsg(talker);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
||||
{
|
||||
final QuestState qs = getRandomPartyMemberState(killer, 7, 3, npc);
|
||||
if (qs != null)
|
||||
{
|
||||
if (giveItemRandomly(qs.getPlayer(), npc, SPIRIT_OF_DARKNESS, 1, 200, MONSTER_CHANCES.get(npc.getId()), true))
|
||||
{
|
||||
qs.setCond(8, true);
|
||||
}
|
||||
}
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
}
|
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-01.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-01.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Altar of Daimon the White-Eyed:<br>
|
||||
A sinister energy encircles the altar.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00604_DaimonTheWhiteEyedPart2 31541-02.html">Place the Bead of Summoning on the altar.</Button>
|
||||
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-02.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-02.html
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Altar of Daimon the White-Eyed:<br>
|
||||
Evil forces are gathering... Oh, the horror!
|
||||
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-03.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-03.html
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Altar of Daimon the White-Eyed:<br>
|
||||
Daimon the White-Eyed has already been summoned!
|
||||
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-04.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-04.html
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Altar of Daimon the White-Eyed:<br>
|
||||
A summoning orb is needed.
|
||||
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-05.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31541-05.html
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Altar of Daimon the White-Eyed:<br>
|
||||
Daimon's moans can be faintly heard...
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-01.htm
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-01.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
Have you been neglecting your training? I'm reluctant to assign this critical mission to you!<br>
|
||||
(This quest may only be undertaken by characters of level 73 or above.)
|
||||
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-02.htm
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-02.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
Where have you done with the Unfinished Bead of Summoning that I gave you?
|
||||
</body></html>
|
5
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-03.htm
vendored
Normal file
5
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-03.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
The bead containing my voice is now completed.<br>
|
||||
Are you ready to confront Daimon the White-Eyed, dear warrior? Will you risk your life for the cause?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00604_DaimonTheWhiteEyedPart2 31683-04.htm">"I'm ready."</Button>
|
||||
</body></html>
|
5
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-04.htm
vendored
Normal file
5
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-04.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
Go to the stronghold of Daimon the White-Eyed, find the altar used to make sacrifices and place the summoning orb upon it.<br>
|
||||
One more thing!<br>
|
||||
Occasionally, Daimon hides the altar. If this happens, wait until the altar reappears before taking action. Apply all your courage and faith to destroying Daimon!
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-05.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-05.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
Place the summoning orb onto the altar in the stronghold of Daimon the White-Eyed.<br>
|
||||
Daimon will be drawn out by its power. Destroy him and return to me.
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-06.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-06.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
Dear soldier, I felt a weakening in his force around here! Did you kill Daimon the White-Eyed?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00604_DaimonTheWhiteEyedPart2 31683-07.html">"I killed the beast."</Button>
|
||||
</body></html>
|
5
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-07.html
vendored
Normal file
5
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-07.html
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
You've vanquished the dreaded Daimon, but he's not gone forever.<br>
|
||||
Someday, he shall rise and threaten the peace of the world again.<br>
|
||||
I pray when he does that we have many heroes like you.
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-08.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-08.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
Where is the proof that you killed Daimon?<br>
|
||||
Do you think I'll fall for your lie? You, fake heroes!
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-09.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q00604_DaimonTheWhiteEyedPart2/31683-09.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Eye of Argos:<br>
|
||||
Does Daimon the White-Eyed live?<br>
|
||||
I understand your hesitance, but by overcoming your fear, the path to true heroism will open up to you!
|
||||
</body></html>
|
@@ -0,0 +1,274 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package quests.Q00604_DaimonTheWhiteEyedPart2;
|
||||
|
||||
import com.l2jserver.gameserver.datatables.SpawnTable;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.enums.QuestSound;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.quest.Quest;
|
||||
import com.l2jserver.gameserver.model.quest.QuestState;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* Daimon the White-Eyed - Part 2 (604)
|
||||
* @author Adry_85
|
||||
*/
|
||||
public final class Q00604_DaimonTheWhiteEyedPart2 extends Quest
|
||||
{
|
||||
// NPCs
|
||||
private static final int DAIMONS_ALTAR = 31541;
|
||||
private static final int EYE_OF_ARGOS = 31683;
|
||||
// Raid Boss
|
||||
private static final int DAIMON_THE_WHITE_EYED = 25290;
|
||||
// Items
|
||||
private static final int UNFINISHED_SUMMON_CRYSTAL = 7192;
|
||||
private static final int SUMMON_CRYSTAL = 7193;
|
||||
private static final int ESSENCE_OF_DAIMON = 7194;
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 73;
|
||||
// Location
|
||||
private static final Location DAIMON_THE_WHITE_EYED_LOC = new Location(186320, -43904, -3175);
|
||||
// Rewards
|
||||
private static final int DYE_I2M2_C = 4595; // Greater Dye of INT <Int+2 Men-2>
|
||||
private static final int DYE_I2W2_C = 4596; // Greater Dye of INT <Int+2 Wit-2>
|
||||
private static final int DYE_M2I2_C = 4597; // Greater Dye of MEN <Men+2 Int-2>
|
||||
private static final int DYE_M2W2_C = 4598; // Greater Dye of MEN <Men+2 Wit-2>
|
||||
private static final int DYE_W2I2_C = 4599; // Greater Dye of WIT <Wit+2 Int-2>
|
||||
private static final int DYE_W2M2_C = 4600; // Greater Dye of WIT <Wit+2 Men-2>
|
||||
|
||||
public Q00604_DaimonTheWhiteEyedPart2()
|
||||
{
|
||||
super(604, Q00604_DaimonTheWhiteEyedPart2.class.getSimpleName(), "Daimon the White-Eyed - Part 2");
|
||||
addStartNpc(EYE_OF_ARGOS);
|
||||
addTalkId(EYE_OF_ARGOS, DAIMONS_ALTAR);
|
||||
addSpawnId(DAIMON_THE_WHITE_EYED);
|
||||
addKillId(DAIMON_THE_WHITE_EYED);
|
||||
registerQuestItems(SUMMON_CRYSTAL, ESSENCE_OF_DAIMON);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionForEachPlayer(L2PcInstance player, L2Npc npc, boolean isSummon)
|
||||
{
|
||||
final QuestState qs = getQuestState(player, false);
|
||||
if ((qs != null) && (qs.getMemoState() >= 11) && (qs.getMemoState() <= 21))
|
||||
{
|
||||
if (Util.checkIfInRange(1500, npc, player, false))
|
||||
{
|
||||
if (hasQuestItems(player, ESSENCE_OF_DAIMON))
|
||||
{
|
||||
qs.setCond(3, true);
|
||||
qs.setMemoState(22);
|
||||
}
|
||||
|
||||
giveItems(player, ESSENCE_OF_DAIMON, 1);
|
||||
qs.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
if ("DESPAWN".equals(event))
|
||||
{
|
||||
if (isDaimonSpawned())
|
||||
{
|
||||
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getTemplate().getDisplayId(), NpcStringId.CAN_LIGHT_EXIST_WITHOUT_DARKNESS));
|
||||
npc.deleteMe();
|
||||
}
|
||||
return super.onAdvEvent(event, npc, player);
|
||||
}
|
||||
|
||||
final QuestState qs = getQuestState(player, false);
|
||||
if (qs == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
String htmltext = null;
|
||||
switch (event)
|
||||
{
|
||||
case "31683-04.htm":
|
||||
{
|
||||
takeItems(player, UNFINISHED_SUMMON_CRYSTAL, 1);
|
||||
qs.startQuest();
|
||||
qs.setMemoState(11);
|
||||
giveItems(player, SUMMON_CRYSTAL, 1);
|
||||
htmltext = event;
|
||||
break;
|
||||
}
|
||||
case "31683-07.html":
|
||||
{
|
||||
if (hasQuestItems(player, ESSENCE_OF_DAIMON))
|
||||
{
|
||||
final int reward;
|
||||
final int random = getRandom(1000);
|
||||
takeItems(player, ESSENCE_OF_DAIMON, 1);
|
||||
if (random < 167)
|
||||
{
|
||||
reward = DYE_I2M2_C;
|
||||
}
|
||||
else if (random < 334)
|
||||
{
|
||||
reward = DYE_I2W2_C;
|
||||
}
|
||||
else if (random < 501)
|
||||
{
|
||||
reward = DYE_M2I2_C;
|
||||
}
|
||||
else if (random < 668)
|
||||
{
|
||||
reward = DYE_M2W2_C;
|
||||
}
|
||||
else if (random < 835)
|
||||
{
|
||||
reward = DYE_W2I2_C;
|
||||
}
|
||||
else
|
||||
{
|
||||
reward = DYE_W2M2_C;
|
||||
}
|
||||
|
||||
rewardItems(player, reward, 5);
|
||||
qs.exitQuest(true, true);
|
||||
htmltext = event;
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "31683-08.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "31541-02.html":
|
||||
{
|
||||
if (hasQuestItems(player, SUMMON_CRYSTAL))
|
||||
{
|
||||
if (!isDaimonSpawned())
|
||||
{
|
||||
takeItems(player, SUMMON_CRYSTAL, 1);
|
||||
htmltext = event;
|
||||
addSpawn(DAIMON_THE_WHITE_EYED, DAIMON_THE_WHITE_EYED_LOC);
|
||||
npc.deleteMe();
|
||||
qs.setMemoState(21);
|
||||
qs.setCond(2, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "31541-03.html";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "31541-04.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
||||
{
|
||||
executeForEachPlayer(killer, npc, isSummon, true, false);
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpawn(L2Npc npc)
|
||||
{
|
||||
startQuestTimer("DESPAWN", 1200000, npc, null);
|
||||
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getTemplate().getDisplayId(), NpcStringId.WHO_IS_CALLING_ME));
|
||||
return super.onSpawn(npc);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onTalk(L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final QuestState qs = getQuestState(player, true);
|
||||
String htmltext = getNoQuestMsg(player);
|
||||
if (qs.isCreated())
|
||||
{
|
||||
if (player.getLevel() < MIN_LEVEL)
|
||||
{
|
||||
htmltext = "31683-01.htm";
|
||||
}
|
||||
else if (!hasQuestItems(player, UNFINISHED_SUMMON_CRYSTAL))
|
||||
{
|
||||
htmltext = "31683-02.htm";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "31683-03.htm";
|
||||
}
|
||||
}
|
||||
else if (qs.isStarted())
|
||||
{
|
||||
if (npc.getId() == EYE_OF_ARGOS)
|
||||
{
|
||||
if (qs.isMemoState(11))
|
||||
{
|
||||
htmltext = "31683-05.html";
|
||||
}
|
||||
else if (qs.getMemoState() >= 22)
|
||||
{
|
||||
htmltext = (hasQuestItems(player, ESSENCE_OF_DAIMON)) ? "31683-06.html" : "31683-09.html";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (qs.isMemoState(11))
|
||||
{
|
||||
if (hasQuestItems(player, SUMMON_CRYSTAL))
|
||||
{
|
||||
htmltext = "31541-01.html";
|
||||
}
|
||||
}
|
||||
else if (qs.isMemoState(21))
|
||||
{
|
||||
if (!isDaimonSpawned())
|
||||
{
|
||||
addSpawn(DAIMON_THE_WHITE_EYED, DAIMON_THE_WHITE_EYED_LOC);
|
||||
npc.deleteMe();
|
||||
htmltext = "31541-02.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "31541-03.html";
|
||||
}
|
||||
}
|
||||
else if (qs.getMemoState() >= 22)
|
||||
{
|
||||
htmltext = "31541-05.html";
|
||||
}
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
private static boolean isDaimonSpawned()
|
||||
{
|
||||
return SpawnTable.getInstance().findAny(DAIMON_THE_WHITE_EYED) != null;
|
||||
}
|
||||
}
|
@@ -133,6 +133,8 @@ import quests.Q00511_AwlUnderFoot.Q00511_AwlUnderFoot;
|
||||
import quests.Q00551_OlympiadStarter.Q00551_OlympiadStarter;
|
||||
import quests.Q00552_OlympiadVeteran.Q00552_OlympiadVeteran;
|
||||
import quests.Q00553_OlympiadUndefeated.Q00553_OlympiadUndefeated;
|
||||
import quests.Q00603_DaimonTheWhiteEyedPart1.Q00603_DaimonTheWhiteEyedPart1;
|
||||
import quests.Q00604_DaimonTheWhiteEyedPart2.Q00604_DaimonTheWhiteEyedPart2;
|
||||
import quests.Q00617_GatherTheFlames.Q00617_GatherTheFlames;
|
||||
import quests.Q00618_IntoTheFlame.Q00618_IntoTheFlame;
|
||||
import quests.Q00621_EggDelivery.Q00621_EggDelivery;
|
||||
@@ -364,6 +366,8 @@ public class QuestMasterHandler
|
||||
Q00551_OlympiadStarter.class,
|
||||
Q00552_OlympiadVeteran.class,
|
||||
Q00553_OlympiadUndefeated.class,
|
||||
Q00603_DaimonTheWhiteEyedPart1.class,
|
||||
Q00604_DaimonTheWhiteEyedPart2.class,
|
||||
Q00617_GatherTheFlames.class,
|
||||
Q00618_IntoTheFlame.class,
|
||||
Q00621_EggDelivery.class,
|
||||
|
@@ -1602,7 +1602,6 @@
|
||||
<set name="icon" val="icon.skill0441" />
|
||||
<set name="magicLvl" val="78" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -1633,7 +1632,6 @@
|
||||
<set name="magicLvl" val="79" />
|
||||
<set name="mpConsume" val="65" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -1659,7 +1657,6 @@
|
||||
<set name="magicLvl" val="79" />
|
||||
<set name="mpConsume" val="72" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
|
@@ -1992,7 +1992,6 @@
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="mpConsume" val="109" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="AREA" />
|
||||
|
@@ -861,7 +861,6 @@
|
||||
<set name="magicLvl" val="58" />
|
||||
<set name="mpConsume" val="53" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -1893,7 +1892,6 @@
|
||||
<set name="power" val="100" />
|
||||
<set name="reuseDelay" val="23000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="simultaneousCast" val="true" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack" />
|
||||
|
@@ -591,8 +591,6 @@
|
||||
<set name="icon" val="icon.skill0922" />
|
||||
<set name="magicLvl" val="81" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
@@ -1966,7 +1964,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -1443,7 +1443,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1545,7 +1544,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="AREA" />
|
||||
@@ -2087,7 +2085,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -3200,7 +3200,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -711,7 +711,6 @@
|
||||
<set name="magicLvl" val="64" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
@@ -941,7 +940,6 @@
|
||||
<set name="mpConsume" val="37" />
|
||||
<set name="mpInitialConsume" val="36" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
@@ -1016,7 +1014,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
@@ -2857,7 +2854,6 @@
|
||||
<set name="mpConsume" val="104" />
|
||||
<set name="mpInitialConsume" val="26" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
@@ -3448,7 +3444,6 @@
|
||||
<set name="magicLvl" val="81" />
|
||||
<set name="mpConsume" val="73" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SERVITOR" />
|
||||
|
@@ -171,7 +171,6 @@
|
||||
<set name="mpConsume" val="174" />
|
||||
<set name="mpInitialConsume" val="44" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="AURA_FRIENDLY" />
|
||||
@@ -1784,9 +1783,11 @@
|
||||
</skill>
|
||||
<skill id="1557" levels="1" name="Servitor Share">
|
||||
<!-- High Five Skill -->
|
||||
<!-- Totally Unconfirmed -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="SUMMON_CONDITION" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="effectPoint" val="669" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
@@ -1797,24 +1798,25 @@
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SERVITOR" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
<player hasServitor="true" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<!-- Note: 0.5 means 50% of owner's patk! -->
|
||||
<effect name="ServitorShare">
|
||||
<share stat="pAtk" val="0.5" />
|
||||
<share stat="pDef" val="0.5" />
|
||||
<share stat="mAtk" val="0.25" />
|
||||
<share stat="mDef" val="0.25" />
|
||||
<share stat="maxHp" val="0.1" />
|
||||
<share stat="maxMp" val="0.1" />
|
||||
<share stat="critRate" val="0.2" />
|
||||
<share stat="pAtkSpd" val="0.1" />
|
||||
<share stat="mAtkSpd" val="0.03" />
|
||||
<param pDef="1.5" />
|
||||
<param pAtk="1.5" />
|
||||
<param mDef="1.25" />
|
||||
<param mAtk="1.25" />
|
||||
<param maxMp="1.1" />
|
||||
<param maxHp="1.1" />
|
||||
<param critRate="1.20" />
|
||||
<param pAtkSpd="1.1" />
|
||||
<param mAtkSpd="1.03" />
|
||||
</effect>
|
||||
</for>
|
||||
<selfEffects>
|
||||
<effect name="ServitorShare" /> <!-- This effect is used to cancel pet's effect when player's have been canceled. -->
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="1558" levels="24" name="Dimension Spiral">
|
||||
<!-- High Five Skill -->
|
||||
|
@@ -18,7 +18,6 @@
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -408,7 +407,6 @@
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1527,7 +1525,6 @@
|
||||
<set name="mpConsume" val="65" />
|
||||
<set name="mpInitialConsume" val="17" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -2463,7 +2460,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="40" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
|
@@ -1398,7 +1398,6 @@
|
||||
<set name="mpConsume" val="40" />
|
||||
<set name="mpInitialConsume" val="10" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
|
@@ -1450,7 +1450,7 @@
|
||||
<!-- NOTE: The skill reflection rate has been increased in H5, values unconfirmed -->
|
||||
<add stat="reflectSkillPhysic" val="20" /> <!-- Reflect Skills 20% of the time -->
|
||||
<add stat="reflectSkillMagic" val="20" /> <!-- Reflect Skills 20% of the time -->
|
||||
<add stat="atkCountMax" val="5" />
|
||||
<add stat="atkCountMax" val="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
@@ -1594,7 +1594,7 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="atkCountMax" val="3" />
|
||||
<add stat="atkCountMax" val="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
|
@@ -836,7 +836,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -1936,7 +1936,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
|
@@ -47,7 +47,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
|
@@ -1062,7 +1062,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1522,7 +1521,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1558,7 +1556,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
@@ -1593,7 +1590,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="SLEEP" />
|
||||
|
@@ -1631,7 +1631,6 @@
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
|
@@ -717,7 +717,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -1059,8 +1059,6 @@
|
||||
<set name="magicLvl" val="78" />
|
||||
<set name="mpConsume" val="42" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
|
@@ -711,7 +711,6 @@
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="80" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@@ -3,8 +3,8 @@
|
||||
<skill id="8900" levels="1" name="Dragon's Sealed Power(Warrior)">
|
||||
<!-- PvP Damage + 15%, HP/MP/CP + 30%, Atk. Spd. + 300, P. Critical Rate + 100, and added damage to dragons + 100%. -->
|
||||
<set name="icon" val="icon.skill8900" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -25,8 +25,8 @@
|
||||
<skill id="8901" levels="1" name="Dragon's Power (Warrior)">
|
||||
<!-- PvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, and added damage to dragons + 300%. -->
|
||||
<set name="icon" val="icon.skill8901" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -47,8 +47,8 @@
|
||||
<skill id="8902" levels="1" name="Dragon's Sealed Power(Wizard)">
|
||||
<!-- PvP Damage + 15%, HP/MP/CP + 30%, Casting Spd. + 300, M. Critical Rate + 100, and added damage to dragons + 100%. -->
|
||||
<set name="icon" val="icon.skill8902" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -69,8 +69,8 @@
|
||||
<skill id="8903" levels="1" name="Dragon's Power (Wizard)">
|
||||
<!-- PvP Damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 1999, M. Critical Rate + 500, and added damage to dragons + 300%. -->
|
||||
<set name="icon" val="icon.skill8903" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
|
@@ -123,9 +123,7 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9209" levels="1" name="Kukuru">
|
||||
<set name="target" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="castMagic" val="STATIC" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="abnormalTime" val="60" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="hitTime" val="2500" />
|
||||
|
@@ -444,8 +444,6 @@
|
||||
<set name="power" val="27557" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="skillRadius" val="80" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="trait" val="KNOCKDOWN" />
|
||||
|
@@ -5,7 +5,6 @@
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
@@ -268,7 +267,6 @@
|
||||
<skill id="10006" levels="1" name="Last Patience">
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -288,7 +286,6 @@
|
||||
<table name="#val">1.25 1.30 1.35</table>
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="abnormalLvl" val="#abnormalLvl" />
|
||||
<set name="abnormalTime" val="9" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -318,7 +315,6 @@
|
||||
<set name="effectPoint" val="-100" /> <!-- temp fix -->
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="isDebuff" val="true" />
|
||||
@@ -381,13 +377,11 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="baseCritRate" val="10" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="effectPoint" val="-100" /> <!-- temp fix -->
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
@@ -454,13 +448,11 @@
|
||||
<set name="basicProperty" val="MEN" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="baseCritRate" val="10" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="effectPoint" val="-100" /> <!-- temp fix -->
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
@@ -536,12 +528,10 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="effectPoint" val="-100" /> <!-- temp fix -->
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="ignoreShld" val="true" />
|
||||
<set name="trait" val="SHOCK" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -614,12 +604,9 @@
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="effectPoint" val="-100" /> <!-- temp fix -->
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="trait" val="SHOCK" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -667,7 +654,6 @@
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="baseCritRate" val="10" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="fanRange" val="0,0,80,150" />
|
||||
<set name="affectLimit" val="5-12" />
|
||||
@@ -676,11 +662,9 @@
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="effectRange" val="200" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -725,7 +709,6 @@
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="baseCritRate" val="10" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="abnormalTime" val="4" />
|
||||
<set name="abnormalLvl" val="3" />
|
||||
<set name="activateRate" val="60" />
|
||||
@@ -738,12 +721,10 @@
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
<enchant1 name="magicLvl" val="99" />
|
||||
@@ -834,7 +815,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="skillRadius" val="600" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<enchant1 name="effectRange" val="#ench1CastRange" />
|
||||
@@ -869,7 +849,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
@@ -918,8 +897,6 @@
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="targetType" val="PARTY_MEMBER" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
@@ -956,8 +933,6 @@
|
||||
<set name="abnormalTime" val="15" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
@@ -987,11 +962,9 @@
|
||||
<table name="#mpConsume">7 10 16 21</table>
|
||||
<table name="#magicLvl">85 90 95 99</table>
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="aggroPoints" val="673" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="50" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="ManaDamOverTime">
|
||||
@@ -1015,9 +988,7 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="aggroPoints" val="595" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
<enchant9 name="reuseDelay" val="#ench9Reuse" />
|
||||
@@ -1043,7 +1014,6 @@
|
||||
<set name="mpConsume" val="38" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
@@ -1072,18 +1042,15 @@
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="90" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="effectPoint" val="-100" /> <!-- temp fix -->
|
||||
<set name="fanRange" val="0,0,80,150" />
|
||||
<set name="affectLimit" val="5-12" />
|
||||
<set name="affectRange" val="150" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -1132,10 +1099,8 @@
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="mpConsume" val="96" />
|
||||
<set name="abnormalTime" val="15" />
|
||||
<set name="aggroPoints" val="204" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<cond msgId="113" addName="1">
|
||||
@@ -1181,9 +1146,7 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="aggroPoints" val="523" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
<enchant9 name="reuseDelay" val="#ench9Reuse" />
|
||||
@@ -1309,7 +1272,6 @@
|
||||
<set name="abnormalTime" val="4" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="skillRadius" val="520" />
|
||||
<set name="effectPoint" val="-500" /> <!-- temp fix -->
|
||||
<set name="fanRange" val="0,0,80,520" />
|
||||
<set name="affectLimit" val="5-12" />
|
||||
@@ -1638,8 +1600,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON" />
|
||||
<set name="skillToCast" val="10061" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
@@ -1842,9 +1802,7 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="isDebuff" val="true" />
|
||||
@@ -1877,7 +1835,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="targetType" val="FRONT_AREA" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<enchant1 name="magicLvl" val="99" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="power" val="#ench1Power" />
|
||||
@@ -1905,14 +1862,11 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="skillRadius" val="600" />
|
||||
<set name="effectRange" val="800" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="trait" val="SHOCK" />
|
||||
<enchant1 name="magicLvl" val="99" />
|
||||
@@ -1937,11 +1891,9 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="element" val="0" />
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -1999,7 +1951,6 @@
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<for>
|
||||
@@ -2066,7 +2017,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="#defence" />
|
||||
@@ -2094,8 +2044,6 @@
|
||||
<set name="castRange" val="400" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="skillRadius" val="450" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="#defence" />
|
||||
@@ -2132,7 +2080,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="sDef" val="#defence" />
|
||||
@@ -2147,7 +2094,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="99" />
|
||||
@@ -2173,8 +2119,6 @@
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="skillRadius" val="450" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -2192,7 +2136,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
@@ -2738,7 +2681,6 @@
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="itemConsumeCount" val="#itemConsumeCount" />
|
||||
<set name="itemConsumeId" val="1785" />
|
||||
<set name="levelBonusRate" val="1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectPoint" val="-100" /> <!-- Need verify -->
|
||||
@@ -2808,7 +2750,6 @@
|
||||
<set name="affectRange" val="150" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="itemConsumeCount" val="6" />
|
||||
<set name="itemConsumeId" val="1785" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
|
@@ -150,7 +150,6 @@
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="itemConsumeCount" val="6" />
|
||||
<set name="itemConsumeId" val="1785" />
|
||||
<set name="isDebuff" val="true" />
|
||||
|
@@ -63,11 +63,9 @@
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="abnormalTime" val="7" />
|
||||
<set name="effectRange" val="700" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="power" val="5000" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
@@ -861,9 +859,7 @@
|
||||
<set name="overHit" val="true" />
|
||||
<set name="trait" val="SHOCK" />
|
||||
<set name="baseCritRate" val="7" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="effectPoint" val="-100" /> <!-- Need verify -->
|
||||
<set name="isDebuff" val="true" />
|
||||
@@ -941,7 +937,6 @@
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="activateRate" val="#ench2Chance" />
|
||||
@@ -990,7 +985,6 @@
|
||||
<set name="effectRange" val="670" />
|
||||
<set name="effectPoint" val="-100" /> <!-- Need verify -->
|
||||
<set name="flyRadius" val="55" />
|
||||
<set name="skillRadius" val="600" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="coolTime" val="100" />
|
||||
<set name="castRange" val="600" />
|
||||
@@ -1002,7 +996,6 @@
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="activateRate" val="#activateRate" />
|
||||
<enchant3 name="skillType" val="PDAM" />
|
||||
@@ -1068,7 +1061,6 @@
|
||||
<set name="activateRate" val="80" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="effectPoint" val="-100" /> <!-- Need verify -->
|
||||
<set name="flyType" val="CHARGE" />
|
||||
@@ -1078,7 +1070,6 @@
|
||||
<set name="affectRange" val="200" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="baseCritRate" val="10" />
|
||||
<set name="chargesMaxConsume" val="3" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="activateRate" val="#ench2activateRate" />
|
||||
@@ -1227,7 +1218,6 @@
|
||||
<table name="#ench2effectPower">80 81 82 83 84 85 86 87 88 89</table>
|
||||
<table name="#magicLvl">97 99</table>
|
||||
<table name="#ench3radius">320 340 360 380 400 420 440 460 480 500</table>
|
||||
<table name="#skillRadius">250 300</table>
|
||||
<table name="#mpConsume">76 83</table>
|
||||
<table name="#rate"> -1 -2 -3 -4 -5 -6 -7 -8 -9 -10 </table>
|
||||
<table name="#ench9Reuse"> 3900 3800 3700 3600 3500 3400 3300 3200 3100 3000 </table> <!-- Need verify -->
|
||||
@@ -1237,7 +1227,6 @@
|
||||
<set name="affectRange" val="250" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isRestartableDebuff" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="hitTime" val="1200" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
@@ -1246,7 +1235,6 @@
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectPoint" val="-1000" />
|
||||
<set name="skillRadius" val="#skillRadius" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant3 name="skillRadius" val="#ench3radius" />
|
||||
@@ -1324,7 +1312,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="activateRate" val="#ench2ActivateRate" />
|
||||
<enchant3 name="skillRadius" val="#ench3radius" />
|
||||
@@ -1371,13 +1358,11 @@
|
||||
<table name="#ench9Reuse"> 299000 298000 297000 296000 295000 294000 293000 292000 291000 290000 </table> <!-- Need verify -->
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="aggroPoints" val="624" />
|
||||
<set name="abnormalTime" val="60" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
@@ -1475,7 +1460,6 @@
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="mpConsume" val="1178" />
|
||||
<set name="baseCritRate" val="7" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="effectRange" val="400" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -1499,7 +1483,6 @@
|
||||
<set name="mpConsume" val="38" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="skillType" val="CHARGE" />
|
||||
<cond msgId="324">
|
||||
<not>
|
||||
<player Charges="15" />
|
||||
@@ -1536,13 +1519,11 @@
|
||||
<table name="#ench9Reuse"> 179000 178000 177000 176000 175000 174000 173000 172000 171000 170000 </table> <!-- Need verify -->
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="hitTime" val="1200" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="aggroPoints" val="408" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
<enchant9 name="reuseDelay" val="#ench9Reuse" />
|
||||
@@ -1566,13 +1547,11 @@
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="affectLimit" val="10-10" />
|
||||
<set name="affectRange" val="700" />
|
||||
<set name="skillType" val="AURA" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="hitTime" val="1200" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="skillRadius" val="700" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant9 name="reuseDelay" val="#ench9Reuse" />
|
||||
@@ -1598,7 +1577,6 @@
|
||||
<set name="abnormalVisualEffect" val="INVINCIBILITY" />
|
||||
<set name="magicLvl" val="91" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="hitTime" val="1200" />
|
||||
<set name="coolTime" val="300" />
|
||||
@@ -1670,8 +1648,6 @@
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillRadius" val="400" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="trait" val="KNOCKDOWN" />
|
||||
<enchant1 name="magicLevel" val="99" />
|
||||
@@ -1722,7 +1698,6 @@
|
||||
<set name="abnormalTime" val="#time" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
<for>
|
||||
@@ -1745,10 +1720,9 @@
|
||||
<skill id="10285" levels="1" name="HP Drain">
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="effectPoint" val="313" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="HEAL" />
|
||||
<for>
|
||||
<effect name="HealPercent">
|
||||
<param power="20" />
|
||||
@@ -1885,10 +1859,8 @@
|
||||
<table name="#enchRate"> 1 2 3 4 5 6 7 8 9 10 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="abnormalTime" val="60" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="aggroPoints" val="597" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
@@ -2140,7 +2112,6 @@
|
||||
<table name="#ench1Time">1920 2040 2160 2280 2400 2520 2640 2760 2880 3000</table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="hitTime" val="2000" />
|
||||
@@ -2167,7 +2138,6 @@
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
|
@@ -114,7 +114,6 @@
|
||||
<set name="affectRange" val="250" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isRestartableDebuff" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
|
@@ -4,7 +4,6 @@
|
||||
<set name="power" val="30000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
@@ -12,8 +11,6 @@
|
||||
<set name="coolTime" val="600" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="reuseDelay" val="7000" />
|
||||
<set name="flySpeed" val="450" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack" />
|
||||
@@ -23,7 +20,6 @@
|
||||
<table name="#ench1pAtk">366 388 411 433 456 478 500 523 545 568</table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -59,7 +55,6 @@
|
||||
<table name="#ench1pAtk">366 388 411 433 456 478 500 523 545 568</table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -93,7 +88,6 @@
|
||||
<table name="#ench1pDef"> 1426 1466 1506 1546 1586 1626 1666 1706 1746 1792 </table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -151,7 +145,6 @@
|
||||
<table name="#ench1regMpRun">2.8 2.9 3.1 3.3 3.5 3.6 3.8 4 4.1 4.3</table>
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -208,7 +201,6 @@
|
||||
<table name="#ench1cAtkAdd">574 609 644 679 715 750 785 820 855 891</table>
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -238,7 +230,6 @@
|
||||
<skill id="10506" levels="1" name="Superior Spirit Mastery">
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="DefenceTrait">
|
||||
@@ -254,7 +245,6 @@
|
||||
<skill id="10507" levels="1" name="Death Clock">
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -288,7 +278,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="blowChance" val="40" />
|
||||
<set name="condition" val="16" />
|
||||
<set name="hitTime" val="1080" />
|
||||
<set name="coolTime" val="720" />
|
||||
<set name="castRange" val="40" />
|
||||
@@ -703,7 +692,6 @@
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="effectPoint" val="-100" /> <!-- Need verify -->
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -821,7 +809,6 @@
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
@@ -1403,7 +1390,6 @@
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="mpConsume" val="75" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
</skill>
|
||||
<skill id="10535" levels="4" name="Scorpion Poison" enchantGroup1="10" enchantGroup2="10">
|
||||
<!-- Need verify and correct enchant parameters -->
|
||||
@@ -1482,7 +1468,6 @@
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<for>
|
||||
<effect name="Mute" />
|
||||
@@ -1502,7 +1487,6 @@
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1606,7 +1590,6 @@
|
||||
<set name="castRange" val="800" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -1828,9 +1811,7 @@
|
||||
<set name="castRange" val="50" />
|
||||
<set name="reuseDelay" val="7000" />
|
||||
<set name="mpConsume" val="114" />
|
||||
<set name="weaponsAllowed" val="Dagger, Dual Dagger" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
</skill>
|
||||
<skill id="10548" levels="8" name="Plunder">
|
||||
<!-- NOT DONE -->
|
||||
@@ -1842,12 +1823,10 @@
|
||||
<table name="#magicLvl">85 87 89 91 93 95 97 99</table>
|
||||
<table name="#power">9700 9800 9900 10000 10100 10200 10300 10400</table>
|
||||
<table name="#ench1power">10500 10600 10700 10800 10900 11000 11100 11200 11300 11400 11500</table>
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="effectRange" val="40" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="power" val="#ench1power" />
|
||||
<!--<cond addName="1" msgId="109">
|
||||
@@ -1941,9 +1920,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="triggeredId" val="10058" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<set name="activationChance" val="20" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="STR" val="2" />
|
||||
@@ -1983,7 +1959,6 @@
|
||||
<set name="hitTime" val="1530" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="weaponsAllowed" val="Dagger, Dual Dagger" />
|
||||
<table name="#mpConsume">133 135 140 145 149 154 159 164</table>
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="targetType" val="ONE" />
|
||||
@@ -2003,7 +1978,6 @@
|
||||
<set name="abnormalVisualEffect" val="STUN" />
|
||||
<set name="activateRate" val="50" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="trait" val="SHOCK" />
|
||||
@@ -2033,10 +2007,8 @@
|
||||
<set name="abnormalTime" val="5" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="ROOT" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="trait" val="HOLD" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<for>
|
||||
<effect name="Root" />
|
||||
</for>
|
||||
@@ -2044,11 +2016,9 @@
|
||||
<skill id="10556" levels="1" name="Illusion Hide">
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="aggroPoints" val="679" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
@@ -2156,7 +2126,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="maxHp" val="#increase" />
|
||||
|
@@ -13,9 +13,7 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="weaponsAllowed" val="Dagger, Dual Dagger" />
|
||||
</skill>
|
||||
<skill id="10701" levels="4" name="Superior Vitality">
|
||||
<table name="#increase">1.05 1.07 1.1 1.15</table>
|
||||
@@ -47,7 +45,6 @@
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="weaponsAllowed" val="Dagger, Dual Dagger" />
|
||||
<!--<for>
|
||||
<effect name="Plunder" noicon="1" val="0" />
|
||||
</for>-->
|
||||
@@ -94,7 +91,6 @@
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="effectRange" val="650" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="power" val="5000" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
@@ -358,7 +354,6 @@
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -447,7 +442,6 @@
|
||||
<set name="activateRate" val="60" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
@@ -683,7 +677,6 @@
|
||||
<set name="baseCritRate" val="15" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
@@ -753,7 +746,6 @@
|
||||
<set name="activateRate" val="60" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="baseCritRate" val="15" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="overHit" val="true" />
|
||||
@@ -1068,7 +1060,6 @@
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="skillRadius" val="1100" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="targetType" val="PARTY_MEMBER" />
|
||||
<enchant1 name="mpConsume" val="#ench1mpConsume"/>
|
||||
@@ -1089,8 +1080,6 @@
|
||||
<table name="#pAtkSpd">1.2 1.3 1.4 1.5</table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<for>
|
||||
@@ -1143,12 +1132,10 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="weaponsAllowed" val="Crossbow, Bow, TwohandCrossbow" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
<enchant2 name="power" val="#enchPower" />
|
||||
@@ -1189,16 +1176,11 @@
|
||||
<set name="hitTime" val="2510" />
|
||||
<set name="mpConsume" val="219" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="weaponsAllowed" val="Crossbow, Bow, TwohandCrossbow" />
|
||||
<set name="magicLvl" val="95" />
|
||||
<set name="power" val="45215" />
|
||||
<set name="targetType" val="GROUND" />
|
||||
<set name="skillType" val="SIGNET_CASTTIME" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="effectNpcId" val="33550" />
|
||||
<set name="offensive" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1mpConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
<!--<for>
|
||||
@@ -1233,7 +1215,6 @@
|
||||
<table name="#pCritRate">200 220 240 250</table>
|
||||
<table name="#cAtk">1.7 1.9 2.1 2.3</table>
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -1274,11 +1255,9 @@
|
||||
<set name="hitTime" val="200" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="mpConsume" val="9" />
|
||||
<set name="aggroPoints" val="679" />
|
||||
<set name="magicLvl" val="97" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
@@ -1297,8 +1276,6 @@
|
||||
<table name="#ench2skillRadius">310 320 330 340 350 360 370 380 390 400</table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="DETECTION" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<enchant1 name="mpConsume" val="#ench1mpConsume" />
|
||||
<enchant2 name="skillRadius" val="#ench2skillRadius" />
|
||||
@@ -1315,11 +1292,8 @@
|
||||
<table name="#ench2Power">91 92 92 93 94 94 95 96 96 97</table>
|
||||
<table name="#ench3Slow">0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90</table>
|
||||
<set name="power" val="90" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="triggeredId" val="10803" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -1350,7 +1324,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
@@ -1423,15 +1396,9 @@
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="45000" />
|
||||
<set name="mpConsume" val="39" />
|
||||
<set name="summonTotalLifeTime" val="30000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON_TRAP" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="350" />
|
||||
<set name="triggerSkillId" val="10806" />
|
||||
<set name="triggerSkillLvl" val="1" />
|
||||
<set name="trapNpcId" val="13326" />
|
||||
</skill>
|
||||
<skill id="10792" levels="1" name="Gravity Trap">
|
||||
<set name="hitTime" val="800" />
|
||||
@@ -1439,15 +1406,9 @@
|
||||
<set name="reuseDelay" val="45000" />
|
||||
<set name="mpConsume" val="39" />
|
||||
<table name="#ench1trigger">101 102 103 104 105 106 107 108 109 110</table>
|
||||
<set name="summonTotalLifeTime" val="30000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON_TRAP" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="350" />
|
||||
<set name="triggerSkillId" val="10807" />
|
||||
<set name="triggerSkillLvl" val="1" />
|
||||
<set name="trapNpcId" val="13327" />
|
||||
<enchant1 name="triggerSkillLvl" val="#ench1trigger" />
|
||||
</skill>
|
||||
<skill id="10793" levels="1" name="Flash">
|
||||
@@ -1459,8 +1420,6 @@
|
||||
<table name="#ench1MpConsume">73 70 67 64 61 58 55 52 49 46</table>
|
||||
<table name="#enchProf">1 2 3 4 5 6 7 8 9 10</table>
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="skillRadius" val="600" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -1496,12 +1455,10 @@
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="flyAnimationSpeed" val="333" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="hitTime" val="800" />
|
||||
<set name="coolTime" val="750" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="castRange" val="300" />
|
||||
<set name="effectRange" val="300" />
|
||||
@@ -1543,12 +1500,10 @@
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="hitTime" val="1080" />
|
||||
<set name="coolTime" val="770" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="castRange" val="200" />
|
||||
<set name="effectRange" val="400" />
|
||||
@@ -1568,15 +1523,12 @@
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="abnormalLvl" val="9" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="reuseDelay" val="25000" />
|
||||
<set name="hitTime" val="1080" />
|
||||
<set name="coolTime" val="770" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castRange" val="200" />
|
||||
@@ -1589,12 +1541,7 @@
|
||||
<table name="#ench1mDef">206 213 220 227 234 241 248 255 262 270</table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="activationChance" val="20" />
|
||||
<set name="chanceType" val="ON_ATTACKED" />
|
||||
<set name="triggeredId" val="10058" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<enchant1 name="mDef" val="#ench1mDef" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
|
@@ -4,7 +4,6 @@
|
||||
<table name="#ench1power">21 22 23 24 25 26 27 28 29 30</table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -44,7 +43,6 @@
|
||||
<set name="power" val="-1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<enchant1 name="power" val="#ench1power" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
@@ -90,9 +88,7 @@
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="99" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="effectRange" val="1000" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="power" val="#ench2power" />
|
||||
@@ -145,14 +141,12 @@
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="power" val="30000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
</skill>
|
||||
<skill id="10804" levels="1" name="Bullseye">
|
||||
<set name="magicLvl" val="90" />
|
||||
<set name="power" val="30000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
</skill>
|
||||
@@ -164,13 +158,11 @@
|
||||
<table name="#ench1flyRadius">815 830 845 860 875 890 905 920 935 950</table>
|
||||
<set name="flyCourse" val="180" />
|
||||
<set name="flyRadius" val="#flyRadius" />
|
||||
<set name="flyAnimationSpeed" val="333" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="castRange" val="#castRange" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="coolTime" val="400" />
|
||||
@@ -183,12 +175,9 @@
|
||||
<table name="#ench1power">81 82 83 84 85 86 87 88 89 90</table>
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="power" val="80" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<enchant1 name="power" val="#ench1power" />
|
||||
<for>
|
||||
@@ -203,12 +192,9 @@
|
||||
<table name="#ench1power">71 72 73 74 75 76 77 78 79 80</table>
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="power" val="70" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="SELF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="350" />
|
||||
<set name="trait" val="HOLD" />
|
||||
<enchant1 name="power" val="#ench1power" />
|
||||
<!--<for>
|
||||
@@ -235,7 +221,6 @@
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
<for>
|
||||
@@ -257,7 +242,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#bonus">
|
||||
@@ -284,7 +268,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#damage">
|
||||
@@ -329,7 +312,6 @@
|
||||
<table name="#magicLvl">85 90 95 99</table>
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#damage">
|
||||
@@ -350,7 +332,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="runSpd" val="#speed" />
|
||||
|
184
trunk/dist/game/data/stats/skills/11000-11099.xml
vendored
184
trunk/dist/game/data/stats/skills/11000-11099.xml
vendored
@@ -13,10 +13,7 @@
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="19158" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="trait" val="SHOCK" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<cond msgId="113" addName="1">
|
||||
@@ -102,7 +99,6 @@
|
||||
<!-- INT + 2, M. Def. + 139, Magic Attack Resistance + 35%. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance for 10 seconds. -->
|
||||
<table name="#ench1mDef"> 146 154 162 170 178 186 194 202 210 218 </table>
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="icon" val="icon.skill10004" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
@@ -188,14 +184,11 @@
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="element" val="0" />
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="stayAfterDeath" val="true" />
|
||||
<set name="forceStore" val="true" />
|
||||
<for>
|
||||
<effect name="DamOverTime">
|
||||
<add stat="firePower" val="50" />
|
||||
@@ -206,14 +199,11 @@
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="element" val="1" />
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="stayAfterDeath" val="true" />
|
||||
<set name="forceStore" val="true" />
|
||||
<for>
|
||||
<effect name="DamOverTime">
|
||||
<add stat="waterPower" val="50" />
|
||||
@@ -224,14 +214,11 @@
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="element" val="2" />
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="stayAfterDeath" val="true" />
|
||||
<set name="forceStore" val="true" />
|
||||
<for>
|
||||
<effect name="DamOverTime">
|
||||
<add stat="windPower" val="50" />
|
||||
@@ -242,14 +229,11 @@
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="element" val="3" />
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="stayAfterDeath" val="true" />
|
||||
<set name="forceStore" val="true" />
|
||||
<for>
|
||||
<effect name="DamOverTime">
|
||||
<add stat="earthPower" val="50" />
|
||||
@@ -273,12 +257,9 @@
|
||||
<set name="reuseDelay" val="0" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -308,11 +289,9 @@
|
||||
<set name="element" val="0" />
|
||||
<set name="elementPower" val="50" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -348,12 +327,10 @@
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="1" />
|
||||
<set name="elementPower" val="50" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -390,11 +367,9 @@
|
||||
<set name="element" val="2" />
|
||||
<set name="elementPower" val="50" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -431,12 +406,9 @@
|
||||
<set name="element" val="3" />
|
||||
<set name="elementPower" val="50" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -470,12 +442,10 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -508,13 +478,10 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="flyRadius" val="200" />
|
||||
<set name="trait" val="KNOCKBACK" />
|
||||
@@ -547,11 +514,9 @@
|
||||
<set name="element" val="0" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -588,12 +553,10 @@
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="1" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -631,11 +594,9 @@
|
||||
<set name="overHit" val="true" />
|
||||
<set name="element" val="2" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -673,11 +634,9 @@
|
||||
<set name="overHit" val="true" />
|
||||
<set name="element" val="3" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -713,11 +672,9 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="overHit" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -754,8 +711,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -787,8 +742,6 @@
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="element" val="0" />
|
||||
<set name="elementPower" val="100" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -796,8 +749,6 @@
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
<enchant2 name="pvpPower" val="#enchPower" />
|
||||
<set name="triggeredId" val="11101" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<for>
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
@@ -822,8 +773,6 @@
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="element" val="1" />
|
||||
<set name="elementPower" val="100" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -831,8 +780,6 @@
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
<enchant2 name="pvpPower" val="#enchPower" />
|
||||
<set name="triggeredId" val="11102" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<for>
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
@@ -857,8 +804,6 @@
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="element" val="2" />
|
||||
<set name="elementPower" val="100" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -866,8 +811,6 @@
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
<enchant2 name="pvpPower" val="#enchPower" />
|
||||
<set name="triggeredId" val="11103" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<for>
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
@@ -891,8 +834,6 @@
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="element" val="3" />
|
||||
<set name="elementPower" val="100" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -900,8 +841,6 @@
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
<enchant2 name="pvpPower" val="#enchPower" />
|
||||
<set name="triggeredId" val="11104" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<for>
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
@@ -923,8 +862,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -953,14 +890,10 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="abnormalTime" val="1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="DOT" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="isNoFlag" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -994,7 +927,6 @@
|
||||
<table name="#dot">25 50 75 100</table>
|
||||
<table name="#power">65 70 75 80</table>
|
||||
<set name="abnormalType" val="POISON" />
|
||||
<set name="abnormalLevel" val="4" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="hitTime" val="10000" />
|
||||
@@ -1004,10 +936,7 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="CASTTIME" />
|
||||
<set name="castMagic" val="STATIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -1040,14 +969,10 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="saveAs" val="MEN" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="flyRadius" val="200" />
|
||||
<set name="trait" val="KNOCKBACK" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -1093,15 +1018,11 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -1125,18 +1046,14 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="element" val="0" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -1162,18 +1079,14 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="1" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -1198,18 +1111,14 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="2" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="trait" val="KNOCKBACK" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -1235,18 +1144,14 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="3" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="trait" val="HOLD" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -1272,16 +1177,12 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -1308,14 +1209,10 @@
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -1342,15 +1239,11 @@
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="0" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -1379,16 +1272,12 @@
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="1" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -1415,16 +1304,12 @@
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="2" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="trait" val="KNOCKBACK" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -1452,16 +1337,12 @@
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="3" />
|
||||
<set name="elementPower" val="80" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="trait" val="HOLD" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -1487,14 +1368,10 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="overHit" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -1522,8 +1399,6 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -1592,11 +1467,8 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -1687,14 +1559,9 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="absorbPart" val="0.25" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -1771,7 +1638,6 @@
|
||||
<table name="#ench1MpInitialConsume">17 16 15 15 14 13 12 12 11 10</table>
|
||||
<table name="#ench2Power">61 62 63 64 65 66 67 68 69 70</table>
|
||||
<table name="#power">55 60</table>
|
||||
<table name="#maxNegated">1 2</table>
|
||||
<table name="#magicLvl">93 98</table>
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="castRange" val="1100" />
|
||||
@@ -1781,11 +1647,8 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="CANCEL" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="maxNegated" val="#maxNegated" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant2 name="power" val="#ench2Power" />
|
||||
@@ -1813,13 +1676,10 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="isNoFlag" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant2 name="power" val="#ench2power" />
|
||||
@@ -1852,7 +1712,6 @@
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="150" />
|
||||
</skill>
|
||||
<skill id="11052" levels="4" name="Mass Hell Binding">
|
||||
<table name="#mpConsume">183 195 206 219</table>
|
||||
@@ -1873,19 +1732,12 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="castMagic" val="STATIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="effectRange" val="1000" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="skillType" val="CASTTIME" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="triggeredById" val="11052" />
|
||||
<set name="triggeredId" val="#skill" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant2 name="power" val="#ench2power" />
|
||||
@@ -1915,7 +1767,6 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="70" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant2 name="power" val="#ench1MpInitialConsume" />
|
||||
@@ -1950,18 +1801,14 @@
|
||||
<set name="abnormalTime" val="2" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="FEAR" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<set name="maxChance" val="30" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant2 name="power" val="#ench2power" />
|
||||
@@ -2001,15 +1848,11 @@
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="FEAR" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -2050,13 +1893,10 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="flyCourse" val="0" />
|
||||
<set name="flyRadius" val="500" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="abnormalTime" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="power" val="#power" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -2085,15 +1925,8 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<set name="targetType" val="GROUND" />
|
||||
<set name="skillType" val="SIGNET" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="effectNpcId" val="#npcId" />
|
||||
<set name="offensive" val="true" />
|
||||
<set name="effectId" val="11175" />
|
||||
<set name="effectLevel" val="1" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -2122,10 +1955,7 @@
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="aggroPoints" val="#aggroPoints" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant2 name="abnormalTime" val="#ench2abnormalTime" />
|
||||
<for>
|
||||
@@ -2173,7 +2003,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="aggroPoints" val="#aggroPoints" />
|
||||
<enchant1 name="hpConsume" val="#ench1hpConsume" />
|
||||
<enchant1 name="power" val="#ench1mpAmount" />
|
||||
<enchant2 name="hpConsume" val="#ench2hpConsume" />
|
||||
@@ -2194,12 +2023,9 @@
|
||||
<set name="reuseDelay" val="200000" />
|
||||
<set name="mpConsume" val="56" />
|
||||
<set name="mpInitialConsume" val="14" />
|
||||
<set name="aggroPoints" val="504" />
|
||||
<set name="abnormalTime" val="20" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -2249,9 +2075,7 @@
|
||||
<set name="abnormalTime" val="1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
@@ -2285,12 +2109,9 @@
|
||||
<set name="abnormalTime" val="1" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -2579,8 +2400,6 @@
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="97" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="ignoreSkillStun" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<for>
|
||||
@@ -2700,12 +2519,9 @@
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="flyCourse" val="180" />
|
||||
<set name="flyRadius" val="400" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="power" val="#power" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
|
@@ -70,7 +70,6 @@
|
||||
<set name="reuseDelay" val="6699" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<for>
|
||||
@@ -172,7 +171,6 @@
|
||||
<set name="reuseDelay" val="6699" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="power" val="#power" />
|
||||
</skill>
|
||||
<skill id="11113" levels="4" name="Elemental Speed Burst: Fire">
|
||||
@@ -263,7 +261,6 @@
|
||||
<set name="reuseDelay" val="6699" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="power" val="#power" />
|
||||
</skill>
|
||||
<skill id="11119" levels="4" name="Elemental Power Burst: Fire">
|
||||
|
@@ -1497,24 +1497,24 @@
|
||||
<set name="coolTime" val="#coolTime" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SERVITOR" />
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
<player hasServitor="true" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<!-- Note: 0.6 means 60% of owner's patk! -->
|
||||
<effect name="ServitorShare">
|
||||
<share stat="pAtk" val="0.6" />
|
||||
<share stat="pDef" val="0.6" />
|
||||
<share stat="mAtk" val="0.3" />
|
||||
<share stat="mDef" val="0.3" />
|
||||
<share stat="maxHp" val="0.15" />
|
||||
<share stat="maxMp" val="0.15" />
|
||||
<share stat="critRate" val="0.3" />
|
||||
<share stat="pAtkSpd" val="0.1" />
|
||||
<share stat="mAtkSpd" val="0.03" />
|
||||
<param pDef="1.6" />
|
||||
<param pAtk="1.6" />
|
||||
<param mDef="1.3" />
|
||||
<param mAtk="1.3" />
|
||||
<param maxMp="1.15" />
|
||||
<param maxHp="1.15" />
|
||||
<param critRate="1.3" />
|
||||
<param pAtkSpd="1.1" />
|
||||
<param mAtkSpd="1.03" />
|
||||
</effect>
|
||||
</for>
|
||||
<selfEffects>
|
||||
<effect name="ServitorShare" /> <!-- This effect is used to cancel pet's effect when player's have been canceled. -->
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="11289" levels="1" name="Gate Root">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
@@ -265,7 +265,6 @@
|
||||
<set name="icon" val="icon.skill11508" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="DIRECTIONAL_CONTINUOUS" />
|
||||
<set name="rideState" val="NONE" />
|
||||
@@ -311,7 +310,6 @@
|
||||
<set name="hitTime" val="910" />
|
||||
<set name="icon" val="icon.skill11509" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
@@ -384,7 +382,6 @@
|
||||
<set name="hitTime" val="1010" />
|
||||
<set name="icon" val="icon.skill11510" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
@@ -505,7 +502,6 @@
|
||||
<set name="hitTime" val="1210" />
|
||||
<set name="icon" val="icon.skill11513" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
@@ -576,7 +572,6 @@
|
||||
<set name="hitTime" val="1410" />
|
||||
<set name="icon" val="icon.skill11514" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
@@ -1435,16 +1430,13 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="hitTime" val="700" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="power" val="50" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="CANCEL" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="maxNegated" val="2" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant2 name="power" val="#ench2power" />
|
||||
@@ -1580,13 +1572,11 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="abnormalTime" val="15" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<cond addName="1" msgId="113">
|
||||
@@ -1766,9 +1756,6 @@
|
||||
<table name="#ench2runSpd">1 2 3 4 5 6 7 8 9 10</table>
|
||||
<set name="magicLvl" val="89" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
@@ -1776,7 +1763,6 @@
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="mpConsume" val="734" />
|
||||
<set name="mpInitialConsume" val="182" />
|
||||
<set name="aggroPoints" val="514" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<for>
|
||||
@@ -1799,7 +1785,6 @@
|
||||
</skill>
|
||||
<skill id="11545" levels="1" name="Crazy Nocturne">
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLvl" val="95" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="staticReuse" val="true" />
|
||||
@@ -1809,8 +1794,6 @@
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="mpConsume" val="826" />
|
||||
<set name="mpInitialConsume" val="206" />
|
||||
<set name="aggroPoints" val="467" />
|
||||
<set name="skillRadius" val="900" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="critRate" val="0.5" />
|
||||
@@ -1836,7 +1819,6 @@
|
||||
<set name="power" val="38826" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AREA" />
|
||||
@@ -2122,17 +2104,13 @@
|
||||
<table name="#mpConsume">339 446</table>
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="aggroPoints" val="668" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="targetType" val="#target" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="castRange" val="900" />
|
||||
@@ -2248,14 +2226,11 @@
|
||||
<set name="abnormalType" val="DANCE_OF_SHADOW" />
|
||||
<set name="abnormalVisualEffect" val="STEALTH" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="aggroPoints" val="669" />
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<for>
|
||||
@@ -2291,7 +2266,6 @@
|
||||
<table name="#power">40 50 60</table>
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="aggroPoints" val="421" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="6000" />
|
||||
@@ -2479,7 +2453,6 @@
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="HEAL" />
|
||||
<for>
|
||||
<effect name="HealPercent"> <!-- Make it work for nearby targets. -->
|
||||
<param power="35" />
|
||||
|
@@ -143,13 +143,11 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="hitTime" val="2110" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<!--<cond>
|
||||
<target playable="true" />
|
||||
</cond>-->
|
||||
@@ -193,9 +191,7 @@
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="mpConsume" val="83" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<for>
|
||||
<effect abnormalTime="1800" name="Buff">
|
||||
<mul stat="pDef" val="1.1" />
|
||||
@@ -219,9 +215,7 @@
|
||||
<set name="mpConsume" val="83" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<for>
|
||||
<effect abnormalTime="1800" name="Buff">
|
||||
<mul stat="pAtk" val="1.05" />
|
||||
@@ -511,7 +505,6 @@
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
|
@@ -4,7 +4,6 @@
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="abnormalTime" val="3" />
|
||||
<for>
|
||||
<effect name="DamOverTime">
|
||||
@@ -30,7 +29,6 @@
|
||||
<set name="isMagic" val="4" />
|
||||
</skill>
|
||||
<skill id="11749" levels="1" name="Heavy Hit">
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="flyRadius" val="60" />
|
||||
<set name="effectRange" val="900" />
|
||||
@@ -38,7 +36,6 @@
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="power" val="5000" />
|
||||
<set name="mpConsume" val="92" />
|
||||
@@ -50,7 +47,6 @@
|
||||
</for>-->
|
||||
</skill>
|
||||
<skill id="11750" levels="1" name="Heavy Hit">
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="flyRadius" val="60" />
|
||||
<set name="effectRange" val="1100" />
|
||||
@@ -58,7 +54,6 @@
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="abnormalTime" val="5" />
|
||||
<set name="power" val="5000" />
|
||||
@@ -75,7 +70,6 @@
|
||||
<table name="#ench1mAtk">109 116 123 130 137 144 151 158 165 172</table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -107,21 +101,12 @@
|
||||
<table name="#power">1.10 1.13 1.16 1.19 1.22 1.25 1.28 1.30</table>
|
||||
<table name="#magicLvl">85 87 89 91 93 95 97 99</table>
|
||||
<table name="#hotValue">172 173 173 174 174 175 175 176</table>
|
||||
<table name="#aggroPoints">419 423 437 446 452 458 463 468</table>
|
||||
<set name="abnormalTime" val="15" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="aggroPoints" val="#aggroPoints" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="buffDuration" val="15000" />
|
||||
<set name="chanceType" val="ON_CAST" />
|
||||
<set name="triggeredId" val="11753" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<set name="activationChance" val="100" />
|
||||
<set name="activationSkills" val="11752" />
|
||||
<for>
|
||||
<effect name="HealOverTime">
|
||||
<mul stat="healEffect" val="#power" />
|
||||
@@ -134,10 +119,8 @@
|
||||
<table name="#abnormalLevel">1 2 3</table>
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="triggeredLevelUpMax" val="3" />
|
||||
<for>
|
||||
<effect name="HealOverTime">
|
||||
<mul stat="healEffect" val="#power" />
|
||||
@@ -506,11 +489,8 @@
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillRadius" val="630" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="trait" val="DERANGEMENT" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
@@ -659,13 +639,11 @@
|
||||
<table name="#MpConsumeRate">1.5 2.5 3 3.5 3.5 4</table>
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -704,10 +682,7 @@
|
||||
<set name="power" val="90" />
|
||||
<set name="abnormalTime" val="15" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="skillType" val="AGGREMOVE" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="runSpd" val="100" />
|
||||
@@ -788,7 +763,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="coolTime" val="2000" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
@@ -838,9 +812,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON" />
|
||||
<set name="summonGroupReplace" val="aeore_healer" />
|
||||
<set name="skillToCast" val="11818" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
@@ -888,12 +859,8 @@
|
||||
<set name="power" val="89" />
|
||||
<set name="element" val="5" />
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="skillType" val="POISON" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isRestartableDebuff" val="true" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="900" />
|
||||
@@ -1010,9 +977,7 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="900" />
|
||||
@@ -1043,7 +1008,6 @@
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<for>
|
||||
<effect name="DamOverTime">
|
||||
@@ -1105,14 +1069,10 @@
|
||||
<table name="#power">80 90 100</table>
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="aggroPoints" val="578" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillRadius" val="900" />
|
||||
<set name="skillType" val="RESURRECT" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<cond>
|
||||
@@ -1143,7 +1103,6 @@
|
||||
<table name="#ench1mDef">320 340 360 380 400 420 440 460 480 500</table>
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
@@ -1192,7 +1151,6 @@
|
||||
<table name="#ench1maxMp">333 353 374 394 415 435 455 476 496 517</table>
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -1216,14 +1174,8 @@
|
||||
<skill id="11789" levels="1" name="Superior Anti Magic">
|
||||
<table name="#ench1mDef">146 154 162 170 178 186 194 202 210 218</table>
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="triggeredId" val="10058" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
<set name="activationChance" val="20" />
|
||||
<set name="activationElements" val="0,1,2,3,4,5" />
|
||||
<set name="chanceType" val="ON_HIT_BY_OFFENSIVE_SKILL" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="mDef" val="139" />
|
||||
@@ -1241,7 +1193,6 @@
|
||||
<table name="#ench1Vuln">21 22 23 24 25 26 27 28 29 30</table>
|
||||
<set name="magicLvl" val="87" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -1265,7 +1216,6 @@
|
||||
<skill id="11791" levels="1" name="Superior Sigil Mastery">
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
@@ -1281,7 +1231,6 @@
|
||||
<table name="#enchPower">21 22 23 24 25 26 27 28 29 30</table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
|
@@ -230,7 +230,6 @@
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="trait" val="KNOCKBACK" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
@@ -350,9 +349,7 @@
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="skillRadius" val="230" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="target" val="AREA" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant1 name="power" val="#enchPower" />
|
||||
@@ -382,7 +379,6 @@
|
||||
<set name="targetType" val="OWNER_PET" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<effect name="Debuff">
|
||||
@@ -818,7 +814,6 @@
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="AREA" />
|
||||
|
@@ -623,7 +623,6 @@
|
||||
<set name="itemConsumeId" val="17371" /> <!-- Crystal (R-Grade) -->
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON" />
|
||||
<set name="hitTime" val="180000" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
@@ -654,7 +653,6 @@
|
||||
<set name="itemConsumeId" val="17371" /> <!-- Crystal (R-Grade) -->
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON" />
|
||||
<set name="hitTime" val="30000" />
|
||||
<set name="reuseDelay" val="1200000" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
@@ -685,7 +683,6 @@
|
||||
<set name="itemConsumeId" val="17371" /> <!-- Crystal (R-Grade) -->
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="SUMMON" />
|
||||
<set name="hitTime" val="10000" />
|
||||
<set name="reuseDelay" val="1200000" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
|
@@ -1518,7 +1518,6 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
|
@@ -947,7 +947,6 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
|
@@ -17,12 +17,11 @@
|
||||
<set name="castRange" val="60" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="triggeredId" val="30002" />
|
||||
<set name="icon" val="icon.skill30001" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
@@ -90,7 +89,7 @@
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="power" val="#power" />
|
||||
<cond msgId="113" addName="1">
|
||||
@@ -159,13 +158,11 @@
|
||||
<set name="icon" val="icon.skill30008" />
|
||||
<set name="abnormalLvl" val="#abnormalLvls" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalVisualEffect" val="WIND_BLEND" />
|
||||
<set name="abnormalVisualEffect" val="WIND_BLEND" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="reuseDelay" val="#reuseDelay" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -183,14 +180,12 @@
|
||||
<set name="abnormalVisualEffect" val="DECEPTIVE_BLINK" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="effectPoint" val="-575" />
|
||||
<set name="flyCourse" val="0" /> <!-- Teleport to Back -->
|
||||
<set name="flyRadius" val="400" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="simultaneousCast" val="true" />
|
||||
@@ -249,10 +244,7 @@
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="nextAction" val="attack" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="triggeredId" val="30002" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
@@ -422,7 +414,6 @@
|
||||
<set name="mpConsume" val="40" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<for>
|
||||
@@ -450,7 +441,6 @@
|
||||
<set name="mpConsume" val="84" />
|
||||
<set name="hitTime" val="5500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<for>
|
||||
@@ -552,7 +542,7 @@
|
||||
<table name="#mCritRate"> 1 1 1 1 1 1 1 1.10 1.10 1.10 1.10 </table>
|
||||
<table name="#mCritPower"> 1 1 1 1 1 1 1 1.10 1.10 1.10 1.10 </table>
|
||||
<set name="icon" val="icon.skill30023" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
@@ -593,7 +583,7 @@
|
||||
<table name="#mDefAdd"> 0 0 0 0 0 0 533 1156 1258 1360 1496 </table>
|
||||
<table name="#magicSuccRes"> 1 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.35 1.35 1.35 </table>
|
||||
<set name="icon" val="icon.skill30024" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
@@ -628,7 +618,7 @@
|
||||
<table name="#mReuse"> 1.10 1.15 1.20 1.30 1.30 1.30 1.30 </table>
|
||||
<table name="#MagicalMpConsumeRate"> 1 1 0.95 0.93 0.93 0.93 0.93 </table>
|
||||
<set name="icon" val="icon.skill10504" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
@@ -647,7 +637,7 @@
|
||||
<table name="#elementwind"> 30 30 </table>
|
||||
<table name="#elementholy"> 0 30 </table>
|
||||
<set name="icon" val="icon.skill11006" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
|
@@ -34,7 +34,7 @@
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="hitTime" val="1000" />
|
||||
@@ -67,7 +67,7 @@
|
||||
<set name="icon" val="icon.skill30503" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="castRange" val="60" />
|
||||
@@ -88,7 +88,7 @@
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="hitTime" val="2500" />
|
||||
@@ -108,7 +108,7 @@
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
@@ -128,7 +128,7 @@
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="magicLvl" val="#magicLevel" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="80" />
|
||||
<set name="hitTime" val="2000" />
|
||||
@@ -334,10 +334,8 @@
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="nextAction" val="attack" />
|
||||
<set name="isMagic" val="6" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
@@ -453,7 +451,6 @@
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="nextAction" val="attack" />
|
||||
<set name="power" val="#Power" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
|
96
trunk/dist/game/data/xsd/skills.xsd
vendored
96
trunk/dist/game/data/xsd/skills.xsd
vendored
@@ -10,7 +10,91 @@
|
||||
<xs:complexType name="setType">
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:string">
|
||||
<xs:attribute type="xs:string" name="name" use="optional" />
|
||||
<xs:attribute name="name" use="optional">
|
||||
<xs:simpleType>
|
||||
<xs:restriction base="xs:string">
|
||||
<xs:enumeration value="abnormalInstant" />
|
||||
<xs:enumeration value="abnormalLvl" />
|
||||
<xs:enumeration value="abnormalTime" />
|
||||
<xs:enumeration value="abnormalType" />
|
||||
<xs:enumeration value="abnormalVisualEffect" />
|
||||
<xs:enumeration value="activateRate" />
|
||||
<xs:enumeration value="affectLimit" />
|
||||
<xs:enumeration value="affectRange" />
|
||||
<xs:enumeration value="afterEffectId" />
|
||||
<xs:enumeration value="alchemyTransmuteIngredients" />
|
||||
<xs:enumeration value="alchemyTransmuteProduction" />
|
||||
<xs:enumeration value="attribute" />
|
||||
<xs:enumeration value="attributePower" />
|
||||
<xs:enumeration value="baseCritRate" />
|
||||
<xs:enumeration value="basicProperty" />
|
||||
<xs:enumeration value="blockedInOlympiad" />
|
||||
<xs:enumeration value="blowChance" />
|
||||
<xs:enumeration value="canBeDispeled" />
|
||||
<xs:enumeration value="capsuled_items_skill" />
|
||||
<xs:enumeration value="castRange" />
|
||||
<xs:enumeration value="channelingSkillId" />
|
||||
<xs:enumeration value="channelingTickInterval" />
|
||||
<xs:enumeration value="chargeConsume" />
|
||||
<xs:enumeration value="coolTime" />
|
||||
<xs:enumeration value="despawnDelay" />
|
||||
<xs:enumeration value="displayId" />
|
||||
<xs:enumeration value="dmgDirectlyToHp" />
|
||||
<xs:enumeration value="effectPoint" />
|
||||
<xs:enumeration value="effectRange" />
|
||||
<xs:enumeration value="element" />
|
||||
<xs:enumeration value="elementPower" />
|
||||
<xs:enumeration value="excludedFromCheck" />
|
||||
<xs:enumeration value="fanRange" />
|
||||
<xs:enumeration value="feed" />
|
||||
<xs:enumeration value="flyCourse" />
|
||||
<xs:enumeration value="flyRadius" />
|
||||
<xs:enumeration value="flyType" />
|
||||
<xs:enumeration value="halfKillRate" />
|
||||
<xs:enumeration value="hitTime" />
|
||||
<xs:enumeration value="hpConsume" />
|
||||
<xs:enumeration value="icon" />
|
||||
<xs:enumeration value="ignoreShld" />
|
||||
<xs:enumeration value="ignorePhysDefPercent" />
|
||||
<xs:enumeration value="inheritElementals" />
|
||||
<xs:enumeration value="inheritPercent" />
|
||||
<xs:enumeration value="isDebuff" />
|
||||
<xs:enumeration value="isMagic" />
|
||||
<xs:enumeration value="isMentoring" />
|
||||
<xs:enumeration value="isOutpost" />
|
||||
<xs:enumeration value="isRecoveryHerb" />
|
||||
<xs:enumeration value="isSuicideAttack" />
|
||||
<xs:enumeration value="isTriggeredSkill" />
|
||||
<xs:enumeration value="itemConsumeCount" />
|
||||
<xs:enumeration value="itemConsumeId" />
|
||||
<xs:enumeration value="itemConsumeSteps" />
|
||||
<xs:enumeration value="learnSkillId" />
|
||||
<xs:enumeration value="lethalStrikeRate" />
|
||||
<xs:enumeration value="lvlBonusRate" />
|
||||
<xs:enumeration value="magicLvl" />
|
||||
<xs:enumeration value="minPledgeClass" />
|
||||
<xs:enumeration value="mpConsume" />
|
||||
<xs:enumeration value="mpInitialConsume" />
|
||||
<xs:enumeration value="mpPerChanneling" />
|
||||
<xs:enumeration value="nextActionAttack" />
|
||||
<xs:enumeration value="npcId" />
|
||||
<xs:enumeration value="operateType" />
|
||||
<xs:enumeration value="overHit" />
|
||||
<xs:enumeration value="power" />
|
||||
<xs:enumeration value="pvpPower" />
|
||||
<xs:enumeration value="resetQuest" />
|
||||
<xs:enumeration value="reuseDelay" />
|
||||
<xs:enumeration value="rideState" />
|
||||
<xs:enumeration value="simultaneousCast" />
|
||||
<xs:enumeration value="soulMaxConsumeCount" />
|
||||
<xs:enumeration value="staticReuse" />
|
||||
<xs:enumeration value="stayAfterDeath" />
|
||||
<xs:enumeration value="stayOnSubclassChange" />
|
||||
<xs:enumeration value="targetType" />
|
||||
<xs:enumeration value="trait" />
|
||||
</xs:restriction>
|
||||
</xs:simpleType>
|
||||
</xs:attribute>
|
||||
<xs:attribute type="xs:string" name="val" use="optional" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
@@ -57,6 +141,7 @@
|
||||
<xs:attribute type="xs:string" name="hp" use="optional" />
|
||||
<xs:attribute type="xs:string" name="cp" use="optional" />
|
||||
<xs:attribute type="xs:string" name="mp" use="optional" />
|
||||
<xs:attribute type="xs:boolean" name="hasServitor" use="optional" />
|
||||
<xs:attribute type="xs:byte" name="souls" use="optional" />
|
||||
<xs:attribute type="xs:string" name="canTransform" use="optional" />
|
||||
<xs:attribute type="xs:string" name="canUntransform" use="optional" />
|
||||
@@ -161,6 +246,15 @@
|
||||
<xs:complexType name="paramType">
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:string">
|
||||
<xs:attribute type="xs:string" name="pAtk" use="optional" />
|
||||
<xs:attribute type="xs:string" name="mAtk" use="optional" />
|
||||
<xs:attribute type="xs:string" name="pDef" use="optional" />
|
||||
<xs:attribute type="xs:string" name="mDef" use="optional" />
|
||||
<xs:attribute type="xs:string" name="maxHp" use="optional" />
|
||||
<xs:attribute type="xs:string" name="maxMp" use="optional" />
|
||||
<xs:attribute type="xs:string" name="critRate" use="optional" />
|
||||
<xs:attribute type="xs:string" name="pAtkSpd" use="optional" />
|
||||
<xs:attribute type="xs:string" name="mAtkSpd" use="optional" />
|
||||
<xs:attribute type="xs:string" name="side" use="optional" />
|
||||
<xs:attribute type="xs:string" name="chance" use="optional" />
|
||||
<xs:attribute type="xs:string" name="power" use="optional" />
|
||||
|
Reference in New Issue
Block a user