Minor Rnd method usage corrections.
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@@ -2079,8 +2079,6 @@ public class SevenSignsFestival implements SpawnListener
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protected void festivalInit()
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{
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boolean isPositive;
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// Teleport all players to arena and notify them.
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if ((_participants != null) && !_participants.isEmpty())
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{
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@@ -2100,9 +2098,7 @@ public class SevenSignsFestival implements SpawnListener
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int x = _startLocation._x;
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int y = _startLocation._y;
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isPositive = (Rnd.get(2) == 1);
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if (isPositive)
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if (Rnd.nextBoolean())
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{
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x += Rnd.get(FESTIVAL_MAX_OFFSET_X);
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y += Rnd.get(FESTIVAL_MAX_OFFSET_Y);
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@@ -2173,8 +2169,6 @@ public class SevenSignsFestival implements SpawnListener
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protected void moveMonstersToCenter()
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{
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boolean isPositive;
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for (L2FestivalMonsterInstance festivalMob : _npcInsts)
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{
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if (festivalMob.isDead())
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@@ -2196,9 +2190,7 @@ public class SevenSignsFestival implements SpawnListener
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/*
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* Random X and Y coords around the player start location, up to half of the maximum allowed offset are generated to prevent the mobs from all moving to the exact same place.
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*/
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isPositive = (Rnd.get(2) == 1);
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if (isPositive)
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if (Rnd.nextBoolean())
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{
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x += Rnd.get(FESTIVAL_MAX_OFFSET_X);
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y += Rnd.get(FESTIVAL_MAX_OFFSET_Y);
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@@ -66,7 +66,7 @@ public final class L2ControllableMobAI extends L2AttackableAI
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{
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if (!Util.checkIfInRange(MobGroupTable.FOLLOW_RANGE, _actor, getForcedTarget(), true))
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{
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moveTo(getForcedTarget().getX() + (((Rnd.get(2) == 0) ? -1 : 1) * Rnd.get(MobGroupTable.FOLLOW_RANGE)), getForcedTarget().getY() + (((Rnd.get(2) == 0) ? -1 : 1) * Rnd.get(MobGroupTable.FOLLOW_RANGE)), getForcedTarget().getZ());
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moveTo(getForcedTarget().getX() + ((Rnd.nextBoolean() ? -1 : 1) * Rnd.get(MobGroupTable.FOLLOW_RANGE)), getForcedTarget().getY() + ((Rnd.nextBoolean() ? -1 : 1) * Rnd.get(MobGroupTable.FOLLOW_RANGE)), getForcedTarget().getZ());
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}
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}
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@@ -1062,7 +1062,7 @@ public final class FourSepulchersManager
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}
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final List<L2SepulcherMonsterInstance> mobs = new CopyOnWriteArrayList<>();
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final List<L2Spawn> monsterList = Rnd.get(2) == 0 ? _physicalMonsters.get(npcId) : _magicalMonsters.get(npcId);
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final List<L2Spawn> monsterList = Rnd.nextBoolean() ? _physicalMonsters.get(npcId) : _magicalMonsters.get(npcId);
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if (monsterList == null)
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{
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return;
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@@ -146,8 +146,8 @@ public final class MobGroup
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{
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final L2GroupSpawn spawn = new L2GroupSpawn(_npcTemplate);
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final int signX = (Rnd.get(2) == 0) ? -1 : 1;
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final int signY = (Rnd.get(2) == 0) ? -1 : 1;
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final int signX = Rnd.nextBoolean() ? -1 : 1;
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final int signY = Rnd.nextBoolean() ? -1 : 1;
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final int randX = Rnd.get(MobGroupTable.RANDOM_RANGE);
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final int randY = Rnd.get(MobGroupTable.RANDOM_RANGE);
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@@ -306,7 +306,7 @@ public final class MobGroup
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continue;
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}
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((L2ControllableMobAI) mobInst.getAI()).move(activeChar.getX() + (((Rnd.get(2) == 0) ? -1 : 1) * Rnd.get(MobGroupTable.RANDOM_RANGE)), activeChar.getY() + (((Rnd.get(2) == 0) ? -1 : 1) * Rnd.get(MobGroupTable.RANDOM_RANGE)), activeChar.getZ());
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((L2ControllableMobAI) mobInst.getAI()).move(activeChar.getX() + ((Rnd.nextBoolean() ? -1 : 1) * Rnd.get(MobGroupTable.RANDOM_RANGE)), activeChar.getY() + ((Rnd.nextBoolean() ? -1 : 1) * Rnd.get(MobGroupTable.RANDOM_RANGE)), activeChar.getZ());
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}
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}
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