Fixed Provoke Aura (10028).

Contributed by Liamxroy.
This commit is contained in:
MobiusDevelopment
2019-05-15 17:49:07 +00:00
parent 1677a641d1
commit a20c604a0f
6 changed files with 73 additions and 31 deletions

View File

@@ -2252,8 +2252,11 @@
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<operateType>AU</operateType> <operateType>AU</operateType>
<toggleGroupId>5</toggleGroupId>
<isMagic>3</isMagic>
<reuseDelay>1000</reuseDelay> <reuseDelay>1000</reuseDelay>
<toggleGroupId>4</toggleGroupId> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="HateAttack"> <effect name="HateAttack">
<amount>500</amount> <amount>500</amount>
@@ -2264,10 +2267,9 @@
</weaponType> </weaponType>
</effect> </effect>
<effect name="CallSkillOnActionTime"> <effect name="CallSkillOnActionTime">
<!-- Rage Aura -->
<skillId>10029</skillId> <!-- Provoke Aura --> <skillId>10029</skillId> <!-- Provoke Aura -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<ticks>7</ticks> <ticks>1</ticks>
</effect> </effect>
<effect name="Speed"> <effect name="Speed">
<amount>20</amount> <amount>20</amount>
@@ -2280,25 +2282,36 @@
<icon>icon.skill10026</icon> <icon>icon.skill10026</icon>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>11</abnormalTime> <abnormalTime>11</abnormalTime>
<abnormalType>AURA_DEBUFF</abnormalType>
<activateRate>100</activateRate>
<abnormalVisualEffect>AURA_DEBUFF</abnormalVisualEffect> <abnormalVisualEffect>AURA_DEBUFF</abnormalVisualEffect>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<activateRate>100</activateRate> <canBeDispelled>false</canBeDispelled>
<operateType>A5</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<operateType>A5</operateType>
<hitTime>500</hitTime> <hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay> <effectPoint>-800</effectPoint>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<staticReuse>true</staticReuse> <reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType> <targetType>ENEMY</targetType>
<affectScope>POINT_BLANK</affectScope> <affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject> <affectObject>NOT_FRIEND</affectObject>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<effects> <effects>
<effect name="TargetMe" /> <effect name="TargetMe" />
<effect name="GetAgro" /> <effect name="GetAgro" />
<effect name="AddHate">
<power>1000000</power>
</effect>
<effect name="Speed">
<amount>-1</amount>
<mode>DIFF</mode>
</effect>
<effect name="HateAttack">
<amount>500</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="10030" toLevel="1" name="Challenge Aura"> <skill id="10030" toLevel="1" name="Challenge Aura">

View File

@@ -253,6 +253,7 @@ public enum AbnormalType
SONG_WEAPON(-1), // TODO: need find proper name SONG_WEAPON(-1), // TODO: need find proper name
HEAL_RESISTANCE(-1), // TODO: need find proper name HEAL_RESISTANCE(-1), // TODO: need find proper name
TRIAD(-1), TRIAD(-1),
AURA_DEBUFF(-1),
AB_HAWK_EYE(0), AB_HAWK_EYE(0),
ALL_ATTACK_DOWN(1), ALL_ATTACK_DOWN(1),
ALL_ATTACK_UP(2), ALL_ATTACK_UP(2),

View File

@@ -2252,8 +2252,11 @@
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<operateType>AU</operateType> <operateType>AU</operateType>
<toggleGroupId>5</toggleGroupId>
<isMagic>3</isMagic>
<reuseDelay>1000</reuseDelay> <reuseDelay>1000</reuseDelay>
<toggleGroupId>4</toggleGroupId> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="HateAttack"> <effect name="HateAttack">
<amount>500</amount> <amount>500</amount>
@@ -2264,10 +2267,9 @@
</weaponType> </weaponType>
</effect> </effect>
<effect name="CallSkillOnActionTime"> <effect name="CallSkillOnActionTime">
<!-- Rage Aura -->
<skillId>10029</skillId> <!-- Provoke Aura --> <skillId>10029</skillId> <!-- Provoke Aura -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<ticks>7</ticks> <ticks>1</ticks>
</effect> </effect>
<effect name="Speed"> <effect name="Speed">
<amount>20</amount> <amount>20</amount>
@@ -2280,25 +2282,36 @@
<icon>icon.skill10026</icon> <icon>icon.skill10026</icon>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>11</abnormalTime> <abnormalTime>11</abnormalTime>
<abnormalType>AURA_DEBUFF</abnormalType>
<activateRate>100</activateRate>
<abnormalVisualEffect>AURA_DEBUFF</abnormalVisualEffect> <abnormalVisualEffect>AURA_DEBUFF</abnormalVisualEffect>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<activateRate>100</activateRate> <canBeDispelled>false</canBeDispelled>
<operateType>A5</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<operateType>A5</operateType>
<hitTime>500</hitTime> <hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay> <effectPoint>-800</effectPoint>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<staticReuse>true</staticReuse> <reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType> <targetType>ENEMY</targetType>
<affectScope>POINT_BLANK</affectScope> <affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject> <affectObject>NOT_FRIEND</affectObject>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<effects> <effects>
<effect name="TargetMe" /> <effect name="TargetMe" />
<effect name="GetAgro" /> <effect name="GetAgro" />
<effect name="AddHate">
<power>1000000</power>
</effect>
<effect name="Speed">
<amount>-1</amount>
<mode>DIFF</mode>
</effect>
<effect name="HateAttack">
<amount>500</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="10030" toLevel="1" name="Challenge Aura"> <skill id="10030" toLevel="1" name="Challenge Aura">

View File

@@ -253,6 +253,7 @@ public enum AbnormalType
SONG_WEAPON(-1), // TODO: need find proper name SONG_WEAPON(-1), // TODO: need find proper name
HEAL_RESISTANCE(-1), // TODO: need find proper name HEAL_RESISTANCE(-1), // TODO: need find proper name
TRIAD(-1), TRIAD(-1),
AURA_DEBUFF(-1),
AB_HAWK_EYE(0), AB_HAWK_EYE(0),
ALL_ATTACK_DOWN(1), ALL_ATTACK_DOWN(1),
ALL_ATTACK_UP(2), ALL_ATTACK_UP(2),

View File

@@ -2365,6 +2365,8 @@
<toggleGroupId>5</toggleGroupId> <toggleGroupId>5</toggleGroupId>
<isMagic>3</isMagic> <isMagic>3</isMagic>
<reuseDelay>1000</reuseDelay> <reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="HateAttack"> <effect name="HateAttack">
<amount>500</amount> <amount>500</amount>
@@ -2377,7 +2379,7 @@
<effect name="CallSkillOnActionTime"> <effect name="CallSkillOnActionTime">
<skillId>10029</skillId> <!-- Provoke Aura --> <skillId>10029</skillId> <!-- Provoke Aura -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<ticks>7</ticks> <ticks>1</ticks>
</effect> </effect>
<effect name="Speed"> <effect name="Speed">
<amount>20</amount> <amount>20</amount>
@@ -2390,25 +2392,36 @@
<icon>icon.skill10026</icon> <icon>icon.skill10026</icon>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>11</abnormalTime> <abnormalTime>11</abnormalTime>
<abnormalType>AURA_DEBUFF</abnormalType>
<activateRate>100</activateRate>
<abnormalVisualEffect>AURA_DEBUFF</abnormalVisualEffect> <abnormalVisualEffect>AURA_DEBUFF</abnormalVisualEffect>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<activateRate>100</activateRate> <canBeDispelled>false</canBeDispelled>
<operateType>A6</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<operateType>A5</operateType>
<hitTime>500</hitTime> <hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay> <effectPoint>-800</effectPoint>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<staticReuse>true</staticReuse> <reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType> <targetType>ENEMY</targetType>
<affectScope>POINT_BLANK</affectScope> <affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject> <affectObject>NOT_FRIEND</affectObject>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<effects> <effects>
<effect name="TargetMe" /> <effect name="TargetMe" />
<effect name="GetAgro" /> <effect name="GetAgro" />
<effect name="AddHate">
<power>1000000</power>
</effect>
<effect name="Speed">
<amount>-1</amount>
<mode>DIFF</mode>
</effect>
<effect name="HateAttack">
<amount>500</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="10030" toLevel="1" name="Challenge Aura"> <skill id="10030" toLevel="1" name="Challenge Aura">

View File

@@ -253,6 +253,7 @@ public enum AbnormalType
SONG_WEAPON(-1), // TODO: need find proper name SONG_WEAPON(-1), // TODO: need find proper name
HEAL_RESISTANCE(-1), // TODO: need find proper name HEAL_RESISTANCE(-1), // TODO: need find proper name
TRIAD(-1), TRIAD(-1),
AURA_DEBUFF(-1),
AB_HAWK_EYE(0), AB_HAWK_EYE(0),
ALL_ATTACK_DOWN(1), ALL_ATTACK_DOWN(1),
ALL_ATTACK_UP(2), ALL_ATTACK_UP(2),