Addition of Onyx brooch jewel enums.

Contributed by MacuK.
This commit is contained in:
MobiusDevelopment
2021-11-30 02:24:31 +00:00
parent 089df6be6e
commit a1d39adb1c
9 changed files with 40 additions and 9 deletions

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {
@@ -46,6 +45,16 @@ public enum BroochJewel
GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk
GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10% GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10%
// Onyx effect
ONYX_LV1(92066, 50204, 0.02, true), // Soulshot / Spiritshot damage +2%
ONYX_LV2(92067, 50204, 0.03, true), // Soulshot / Spiritshot damage +3%
ONYX_LV3(92068, 50204, 0.05, true), // Soulshot / Spiritshot damage +5%
ONYX_LV4(92069, 50204, 0.08, true), // Soulshot / Spiritshot damage +8%
ONYX_LV5(94521, 50204, 0.12, true), // Soulshot / Spiritshot damage +12%
ONYX_LV6(92070, 50204, 0.16, true), // Soulshot / Spiritshot damage +16%, P. Atk. +50, M. Atk. +50
ONYX_LV7(92071, 50204, 0.20, true), // Soulshot / Spiritshot damage +20%, P. Atk. +150, M. Atk. +150
ONYX_LV8(92072, 50204, 0.25, true), // Soulshot / Spiritshot damage +25%, P. Atk. +300, M. Atk. +300
// Working effect // Working effect
SHAPPHIRE_LV1(70456, 17821, 0.02, false), SHAPPHIRE_LV1(70456, 17821, 0.02, false),
SHAPPHIRE_LV2(70457, 17821, 0.03, false), SHAPPHIRE_LV2(70457, 17821, 0.03, false),

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {
@@ -46,6 +45,16 @@ public enum BroochJewel
GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk
GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10% GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10%
// Onyx effect
ONYX_LV1(92066, 50204, 0.02, true), // Soulshot / Spiritshot damage +2%
ONYX_LV2(92067, 50204, 0.03, true), // Soulshot / Spiritshot damage +3%
ONYX_LV3(92068, 50204, 0.05, true), // Soulshot / Spiritshot damage +5%
ONYX_LV4(92069, 50204, 0.08, true), // Soulshot / Spiritshot damage +8%
ONYX_LV5(94521, 50204, 0.12, true), // Soulshot / Spiritshot damage +12%
ONYX_LV6(92070, 50204, 0.16, true), // Soulshot / Spiritshot damage +16%, P. Atk. +50, M. Atk. +50
ONYX_LV7(92071, 50204, 0.20, true), // Soulshot / Spiritshot damage +20%, P. Atk. +150, M. Atk. +150
ONYX_LV8(92072, 50204, 0.25, true), // Soulshot / Spiritshot damage +25%, P. Atk. +300, M. Atk. +300
// Working effect // Working effect
SHAPPHIRE_LV1(70456, 17821, 0.02, false), SHAPPHIRE_LV1(70456, 17821, 0.02, false),
SHAPPHIRE_LV2(70457, 17821, 0.03, false), SHAPPHIRE_LV2(70457, 17821, 0.03, false),

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {
@@ -46,6 +45,16 @@ public enum BroochJewel
GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk
GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10% GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10%
// Onyx effect
ONYX_LV1(92066, 50204, 0.02, true), // Soulshot / Spiritshot damage +2%
ONYX_LV2(92067, 50204, 0.03, true), // Soulshot / Spiritshot damage +3%
ONYX_LV3(92068, 50204, 0.05, true), // Soulshot / Spiritshot damage +5%
ONYX_LV4(92069, 50204, 0.08, true), // Soulshot / Spiritshot damage +8%
ONYX_LV5(94521, 50204, 0.12, true), // Soulshot / Spiritshot damage +12%
ONYX_LV6(92070, 50204, 0.16, true), // Soulshot / Spiritshot damage +16%, P. Atk. +50, M. Atk. +50
ONYX_LV7(92071, 50204, 0.20, true), // Soulshot / Spiritshot damage +20%, P. Atk. +150, M. Atk. +150
ONYX_LV8(92072, 50204, 0.25, true), // Soulshot / Spiritshot damage +25%, P. Atk. +300, M. Atk. +300
// Working effect // Working effect
SHAPPHIRE_LV1(70456, 17821, 0.02, false), SHAPPHIRE_LV1(70456, 17821, 0.02, false),
SHAPPHIRE_LV2(70457, 17821, 0.03, false), SHAPPHIRE_LV2(70457, 17821, 0.03, false),

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@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
/** /**
* @author Mobius * @author Mobius
* @implNote Update by RobikBobik
*/ */
public enum BroochJewel public enum BroochJewel
{ {
@@ -46,6 +45,16 @@ public enum BroochJewel
GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk
GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10% GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10%
// Onyx effect
ONYX_LV1(92066, 50204, 0.02, true), // Soulshot / Spiritshot damage +2%
ONYX_LV2(92067, 50204, 0.03, true), // Soulshot / Spiritshot damage +3%
ONYX_LV3(92068, 50204, 0.05, true), // Soulshot / Spiritshot damage +5%
ONYX_LV4(92069, 50204, 0.08, true), // Soulshot / Spiritshot damage +8%
ONYX_LV5(94521, 50204, 0.12, true), // Soulshot / Spiritshot damage +12%
ONYX_LV6(92070, 50204, 0.16, true), // Soulshot / Spiritshot damage +16%, P. Atk. +50, M. Atk. +50
ONYX_LV7(92071, 50204, 0.20, true), // Soulshot / Spiritshot damage +20%, P. Atk. +150, M. Atk. +150
ONYX_LV8(92072, 50204, 0.25, true), // Soulshot / Spiritshot damage +25%, P. Atk. +300, M. Atk. +300
// Working effect // Working effect
SHAPPHIRE_LV1(70456, 17821, 0.02, false), SHAPPHIRE_LV1(70456, 17821, 0.02, false),
SHAPPHIRE_LV2(70457, 17821, 0.03, false), SHAPPHIRE_LV2(70457, 17821, 0.03, false),