Addition of Onyx brooch jewel enums.
Contributed by MacuK.
This commit is contained in:
@@ -18,7 +18,6 @@ package org.l2jmobius.gameserver.enums;
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/**
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* @author Mobius
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* @implNote Update by RobikBobik
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*/
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public enum BroochJewel
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{
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@@ -46,6 +45,16 @@ public enum BroochJewel
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GREATER_RUBY_LV4_2(91323, 59150, 0.20, true), // + 5% p atk
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GREATER_RUBY_LV5_2(91324, 59150, 0.20, true), // + 7% p atk + crit. p. rate +10%
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// Onyx effect
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ONYX_LV1(92066, 50204, 0.02, true), // Soulshot / Spiritshot damage +2%
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ONYX_LV2(92067, 50204, 0.03, true), // Soulshot / Spiritshot damage +3%
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ONYX_LV3(92068, 50204, 0.05, true), // Soulshot / Spiritshot damage +5%
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ONYX_LV4(92069, 50204, 0.08, true), // Soulshot / Spiritshot damage +8%
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ONYX_LV5(94521, 50204, 0.12, true), // Soulshot / Spiritshot damage +12%
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ONYX_LV6(92070, 50204, 0.16, true), // Soulshot / Spiritshot damage +16%, P. Atk. +50, M. Atk. +50
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ONYX_LV7(92071, 50204, 0.20, true), // Soulshot / Spiritshot damage +20%, P. Atk. +150, M. Atk. +150
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ONYX_LV8(92072, 50204, 0.25, true), // Soulshot / Spiritshot damage +25%, P. Atk. +300, M. Atk. +300
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// Working effect
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SHAPPHIRE_LV1(70456, 17821, 0.02, false),
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SHAPPHIRE_LV2(70457, 17821, 0.03, false),
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