Quest cleanup and standardization.
Contributed by NightBR.
This commit is contained in:
parent
117572ff57
commit
a18f4b5108
@ -38,7 +38,7 @@ public class Q00562_BasicMissionAltarOfEvil extends Quest
|
|||||||
private static final int ELISA = 30848;
|
private static final int ELISA = 30848;
|
||||||
private static final int BELLA = 30256;
|
private static final int BELLA = 30256;
|
||||||
private static final int DE_VILLAGE_TELEPORT_DEVICE = 30134;
|
private static final int DE_VILLAGE_TELEPORT_DEVICE = 30134;
|
||||||
// Reward's
|
// Rewards
|
||||||
private static final long EXP = 231860550;
|
private static final long EXP = 231860550;
|
||||||
private static final int SP = 231840;
|
private static final int SP = 231840;
|
||||||
private static final int FP = 200; // Faction points
|
private static final int FP = 200; // Faction points
|
||||||
@ -129,7 +129,7 @@ public class Q00562_BasicMissionAltarOfEvil extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34414-04.html": // DE_VILLAGE_TELEPORT_DEVICE
|
case "34414-04.html": // LEPATHIA
|
||||||
{
|
{
|
||||||
giveItems(player, SCROLL_OF_ESCAPE_TOWN_OF_ADEN, 1);
|
giveItems(player, SCROLL_OF_ESCAPE_TOWN_OF_ADEN, 1);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Herphah:<br>
|
<html><body>Herphah:<br>
|
||||||
Even if you are killedm don't worry. Death doesn't mean the end. You can resurrect and start again. However, the gods can't always save you from death without any consequences.<br>
|
Even if you are killed don't worry. Death doesn't mean the end. You can resurrect and start again. However, the gods can't always save you from death without any consequences.<br>
|
||||||
You must get familiar with the <font color="LEVEL">Death Penalty</font>.<br>
|
You must get familiar with the <font color="LEVEL">Death Penalty</font>.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-05.htm">"Go on."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-05.html">"Go on."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Herphah:<br>
|
<html><body>Herphah:<br>
|
||||||
If you die from a serious wound in the battle, you will revive in a nearby village, but you should pay the cost. It is called the <font color="LEVEL">Death Penalty</font>. You may lose some XP or experience the Death Penalty.<br>
|
If you die from a serious wound in the battle, you will revive in a nearby village, but you should pay the cost. It is called the <font color="LEVEL">Death Penalty</font>. You may lose some XP or experience the Death Penalty.<br>
|
||||||
If you lose more than the specified limit of XP after you reach level 85, you may possibly experience a <font color="LEVEL">level down</font>. B careful to avoid such disaster. Otherwise, you will lose what you've worked so hard to earn.<br>
|
If you lose more than the specified limit of XP after you reach level 85, you may possibly experience a <font color="LEVEL">level down</font>. B careful to avoid such disaster. Otherwise, you will lose what you've worked so hard to earn.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-06.htm">"Go on."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-06.html">"Go on."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -2,5 +2,5 @@
|
|||||||
Are you worried? Relax. With the help of an ally, you can resurrect immediately where you died, without paying the <font color="LEVEL">Death Penalty</font>.<br>
|
Are you worried? Relax. With the help of an ally, you can resurrect immediately where you died, without paying the <font color="LEVEL">Death Penalty</font>.<br>
|
||||||
A healer with the resurrection skill or someone with a resurrection item such as the Blessed Scroll of Resurrection can revive you.<br>
|
A healer with the resurrection skill or someone with a resurrection item such as the Blessed Scroll of Resurrection can revive you.<br>
|
||||||
Others can help you, but that means you can help others too. Keep that in mind.<br>
|
Others can help you, but that means you can help others too. Keep that in mind.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-07.htm">"Alright."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-07.html">"Alright."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Penny:<br>
|
<html><body>Penny:<br>
|
||||||
Nice to see yiu again, Adventurer. Like I said before, the Adventure Guild is working hard to help you grow and settle down in Aden.<br>
|
Nice to see yiu again, Adventurer. Like I said before, the Adventure Guild is working hard to help you grow and settle down in Aden.<br>
|
||||||
Let's work hard for our next goal. As you complete the missions I give you, we will grow closer as well.<br>
|
Let's work hard for our next goal. As you complete the missions I give you, we will grow closer as well.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-2.htm">"Go on"</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-2.html">"Go on"</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Penny:<br>
|
<html><body>Penny:<br>
|
||||||
You reached Amity Level 2 with our Adventure Guild? I should be able to tell Herphah then.<br>
|
You reached Amity Level 2 with our Adventure Guild? I should be able to tell Herphah then.<br>
|
||||||
Thank you for your work.<br>
|
Thank you for your work.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-4.htm">"I reached Amity Level 1 or above."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-4.html">"I reached Amity Level 1 or above."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -28,7 +28,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExTutorialShowId;
|
|||||||
import quests.Q10560_WayOfWanderingKnight.Q10560_WayOfWanderingKnight;
|
import quests.Q10560_WayOfWanderingKnight.Q10560_WayOfWanderingKnight;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Way Of Wandering Knight (10560)
|
* Across The DeathLine (10561)
|
||||||
* @URL https://l2wiki.com/Across_the_Death_Line
|
* @URL https://l2wiki.com/Across_the_Death_Line
|
||||||
* @author NightBR
|
* @author NightBR
|
||||||
*/
|
*/
|
||||||
@ -38,7 +38,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
private static final int HERPHAH = 34362;
|
private static final int HERPHAH = 34362;
|
||||||
private static final int PENNY = 34413;
|
private static final int PENNY = 34413;
|
||||||
// Reward's
|
// Reward's
|
||||||
private static final long EXP = 1409345453;
|
private static final long EXP = 4409345453L;
|
||||||
private static final int SP = 3968411;
|
private static final int SP = 3968411;
|
||||||
private static final int SOUL_SHOT_GRADE_R = 22433;
|
private static final int SOUL_SHOT_GRADE_R = 22433;
|
||||||
private static final int BS_SHOT_GRADE_R = 22434;
|
private static final int BS_SHOT_GRADE_R = 22434;
|
||||||
@ -72,10 +72,8 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
case "34362-02.htm":
|
case "34362-02.htm":
|
||||||
case "34362-03.htm":
|
case "34362-03.htm":
|
||||||
case "34362-05.htm":
|
case "34362-05.html":
|
||||||
case "34362-06.htm":
|
case "34362-06.html":
|
||||||
case "34362-11.html":
|
|
||||||
case "32327-2.htm":
|
|
||||||
{
|
{
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
@ -88,7 +86,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34362-07.htm":
|
case "34362-07.html":
|
||||||
{
|
{
|
||||||
qs.setCond(2, true);
|
qs.setCond(2, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
@ -96,6 +94,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
}
|
}
|
||||||
case "34362-09.html":
|
case "34362-09.html":
|
||||||
{
|
{
|
||||||
|
// Rewards
|
||||||
giveItems(player, SOUL_SHOT_GRADE_R, 2500);
|
giveItems(player, SOUL_SHOT_GRADE_R, 2500);
|
||||||
giveItems(player, BS_SHOT_GRADE_R, 2500);
|
giveItems(player, BS_SHOT_GRADE_R, 2500);
|
||||||
giveItems(player, PA_ART_OF_SEDUCTION, 5);
|
giveItems(player, PA_ART_OF_SEDUCTION, 5);
|
||||||
@ -105,13 +104,13 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34413-2.htm":
|
case "34413-02.html":
|
||||||
{
|
{
|
||||||
qs.setCond(3, true);
|
qs.setCond(3, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34413-4.htm":
|
case "34413-04.html":
|
||||||
{
|
{
|
||||||
qs.setCond(4, true);
|
qs.setCond(4, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
@ -144,17 +143,17 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
case HERPHAH:
|
case HERPHAH:
|
||||||
{
|
{
|
||||||
if (qs.isCond(3))
|
if (qs.isCond(1))
|
||||||
{
|
{
|
||||||
htmltext = "34362-07.htm";
|
htmltext = "34362-04.htm";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(4))
|
else if (qs.isCond(4))
|
||||||
{
|
{
|
||||||
htmltext = "34362-08.html";
|
htmltext = "34362-08.html";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(5))
|
else
|
||||||
{
|
{
|
||||||
htmltext = "34362-13.html";
|
htmltext = "34362-07.html";
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -162,7 +161,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
if (qs.isCond(2))
|
if (qs.isCond(2))
|
||||||
{
|
{
|
||||||
htmltext = "34413-1.htm";
|
htmltext = "34413-01.html";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(3))
|
else if (qs.isCond(3))
|
||||||
{
|
{
|
||||||
@ -171,7 +170,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
// Checking if reached level 2 with Adventurer's Guild Faction
|
// Checking if reached level 2 with Adventurer's Guild Faction
|
||||||
if (player.getFactionLevel(Faction.ADVENTURE_GUILD) >= 2)
|
if (player.getFactionLevel(Faction.ADVENTURE_GUILD) >= 2)
|
||||||
{
|
{
|
||||||
htmltext = "34413-3.htm";
|
htmltext = "34413-03.html";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -38,7 +38,7 @@ public class Q00562_BasicMissionAltarOfEvil extends Quest
|
|||||||
private static final int ELISA = 30848;
|
private static final int ELISA = 30848;
|
||||||
private static final int BELLA = 30256;
|
private static final int BELLA = 30256;
|
||||||
private static final int DE_VILLAGE_TELEPORT_DEVICE = 30134;
|
private static final int DE_VILLAGE_TELEPORT_DEVICE = 30134;
|
||||||
// Reward's
|
// Rewards
|
||||||
private static final long EXP = 231860550;
|
private static final long EXP = 231860550;
|
||||||
private static final int SP = 231840;
|
private static final int SP = 231840;
|
||||||
private static final int FP = 200; // Faction points
|
private static final int FP = 200; // Faction points
|
||||||
@ -129,7 +129,7 @@ public class Q00562_BasicMissionAltarOfEvil extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34414-04.html": // DE_VILLAGE_TELEPORT_DEVICE
|
case "34414-04.html": // LEPATHIA
|
||||||
{
|
{
|
||||||
giveItems(player, SCROLL_OF_ESCAPE_TOWN_OF_ADEN, 1);
|
giveItems(player, SCROLL_OF_ESCAPE_TOWN_OF_ADEN, 1);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Herphah:<br>
|
<html><body>Herphah:<br>
|
||||||
Even if you are killedm don't worry. Death doesn't mean the end. You can resurrect and start again. However, the gods can't always save you from death without any consequences.<br>
|
Even if you are killed don't worry. Death doesn't mean the end. You can resurrect and start again. However, the gods can't always save you from death without any consequences.<br>
|
||||||
You must get familiar with the <font color="LEVEL">Death Penalty</font>.<br>
|
You must get familiar with the <font color="LEVEL">Death Penalty</font>.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-05.htm">"Go on."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-05.html">"Go on."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Herphah:<br>
|
<html><body>Herphah:<br>
|
||||||
If you die from a serious wound in the battle, you will revive in a nearby village, but you should pay the cost. It is called the <font color="LEVEL">Death Penalty</font>. You may lose some XP or experience the Death Penalty.<br>
|
If you die from a serious wound in the battle, you will revive in a nearby village, but you should pay the cost. It is called the <font color="LEVEL">Death Penalty</font>. You may lose some XP or experience the Death Penalty.<br>
|
||||||
If you lose more than the specified limit of XP after you reach level 85, you may possibly experience a <font color="LEVEL">level down</font>. B careful to avoid such disaster. Otherwise, you will lose what you've worked so hard to earn.<br>
|
If you lose more than the specified limit of XP after you reach level 85, you may possibly experience a <font color="LEVEL">level down</font>. B careful to avoid such disaster. Otherwise, you will lose what you've worked so hard to earn.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-06.htm">"Go on."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-06.html">"Go on."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -2,5 +2,5 @@
|
|||||||
Are you worried? Relax. With the help of an ally, you can resurrect immediately where you died, without paying the <font color="LEVEL">Death Penalty</font>.<br>
|
Are you worried? Relax. With the help of an ally, you can resurrect immediately where you died, without paying the <font color="LEVEL">Death Penalty</font>.<br>
|
||||||
A healer with the resurrection skill or someone with a resurrection item such as the Blessed Scroll of Resurrection can revive you.<br>
|
A healer with the resurrection skill or someone with a resurrection item such as the Blessed Scroll of Resurrection can revive you.<br>
|
||||||
Others can help you, but that means you can help others too. Keep that in mind.<br>
|
Others can help you, but that means you can help others too. Keep that in mind.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-07.htm">"Alright."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-07.html">"Alright."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Penny:<br>
|
<html><body>Penny:<br>
|
||||||
Nice to see yiu again, Adventurer. Like I said before, the Adventure Guild is working hard to help you grow and settle down in Aden.<br>
|
Nice to see yiu again, Adventurer. Like I said before, the Adventure Guild is working hard to help you grow and settle down in Aden.<br>
|
||||||
Let's work hard for our next goal. As you complete the missions I give you, we will grow closer as well.<br>
|
Let's work hard for our next goal. As you complete the missions I give you, we will grow closer as well.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-2.htm">"Go on"</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-2.html">"Go on"</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Penny:<br>
|
<html><body>Penny:<br>
|
||||||
You reached Amity Level 2 with our Adventure Guild? I should be able to tell Herphah then.<br>
|
You reached Amity Level 2 with our Adventure Guild? I should be able to tell Herphah then.<br>
|
||||||
Thank you for your work.<br>
|
Thank you for your work.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-4.htm">"I reached Amity Level 1 or above."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-4.html">"I reached Amity Level 1 or above."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -28,7 +28,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExTutorialShowId;
|
|||||||
import quests.Q10560_WayOfWanderingKnight.Q10560_WayOfWanderingKnight;
|
import quests.Q10560_WayOfWanderingKnight.Q10560_WayOfWanderingKnight;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Way Of Wandering Knight (10560)
|
* Across The DeathLine (10561)
|
||||||
* @URL https://l2wiki.com/Across_the_Death_Line
|
* @URL https://l2wiki.com/Across_the_Death_Line
|
||||||
* @author NightBR
|
* @author NightBR
|
||||||
*/
|
*/
|
||||||
@ -38,7 +38,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
private static final int HERPHAH = 34362;
|
private static final int HERPHAH = 34362;
|
||||||
private static final int PENNY = 34413;
|
private static final int PENNY = 34413;
|
||||||
// Reward's
|
// Reward's
|
||||||
private static final long EXP = 1409345453;
|
private static final long EXP = 4409345453L;
|
||||||
private static final int SP = 3968411;
|
private static final int SP = 3968411;
|
||||||
private static final int SOUL_SHOT_GRADE_R = 22433;
|
private static final int SOUL_SHOT_GRADE_R = 22433;
|
||||||
private static final int BS_SHOT_GRADE_R = 22434;
|
private static final int BS_SHOT_GRADE_R = 22434;
|
||||||
@ -72,10 +72,8 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
case "34362-02.htm":
|
case "34362-02.htm":
|
||||||
case "34362-03.htm":
|
case "34362-03.htm":
|
||||||
case "34362-05.htm":
|
case "34362-05.html":
|
||||||
case "34362-06.htm":
|
case "34362-06.html":
|
||||||
case "34362-11.html":
|
|
||||||
case "32327-2.htm":
|
|
||||||
{
|
{
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
@ -88,7 +86,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34362-07.htm":
|
case "34362-07.html":
|
||||||
{
|
{
|
||||||
qs.setCond(2, true);
|
qs.setCond(2, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
@ -96,6 +94,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
}
|
}
|
||||||
case "34362-09.html":
|
case "34362-09.html":
|
||||||
{
|
{
|
||||||
|
// Rewards
|
||||||
giveItems(player, SOUL_SHOT_GRADE_R, 2500);
|
giveItems(player, SOUL_SHOT_GRADE_R, 2500);
|
||||||
giveItems(player, BS_SHOT_GRADE_R, 2500);
|
giveItems(player, BS_SHOT_GRADE_R, 2500);
|
||||||
giveItems(player, PA_ART_OF_SEDUCTION, 5);
|
giveItems(player, PA_ART_OF_SEDUCTION, 5);
|
||||||
@ -105,13 +104,13 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34413-2.htm":
|
case "34413-02.html":
|
||||||
{
|
{
|
||||||
qs.setCond(3, true);
|
qs.setCond(3, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34413-4.htm":
|
case "34413-04.html":
|
||||||
{
|
{
|
||||||
qs.setCond(4, true);
|
qs.setCond(4, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
@ -144,17 +143,17 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
case HERPHAH:
|
case HERPHAH:
|
||||||
{
|
{
|
||||||
if (qs.isCond(3))
|
if (qs.isCond(1))
|
||||||
{
|
{
|
||||||
htmltext = "34362-07.htm";
|
htmltext = "34362-04.htm";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(4))
|
else if (qs.isCond(4))
|
||||||
{
|
{
|
||||||
htmltext = "34362-08.html";
|
htmltext = "34362-08.html";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(5))
|
else
|
||||||
{
|
{
|
||||||
htmltext = "34362-13.html";
|
htmltext = "34362-07.html";
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -162,7 +161,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
if (qs.isCond(2))
|
if (qs.isCond(2))
|
||||||
{
|
{
|
||||||
htmltext = "34413-1.htm";
|
htmltext = "34413-01.html";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(3))
|
else if (qs.isCond(3))
|
||||||
{
|
{
|
||||||
@ -171,7 +170,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
// Checking if reached level 2 with Adventurer's Guild Faction
|
// Checking if reached level 2 with Adventurer's Guild Faction
|
||||||
if (player.getFactionLevel(Faction.ADVENTURE_GUILD) >= 2)
|
if (player.getFactionLevel(Faction.ADVENTURE_GUILD) >= 2)
|
||||||
{
|
{
|
||||||
htmltext = "34413-3.htm";
|
htmltext = "34413-03.html";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -38,7 +38,7 @@ public class Q00562_BasicMissionAltarOfEvil extends Quest
|
|||||||
private static final int ELISA = 30848;
|
private static final int ELISA = 30848;
|
||||||
private static final int BELLA = 30256;
|
private static final int BELLA = 30256;
|
||||||
private static final int DE_VILLAGE_TELEPORT_DEVICE = 30134;
|
private static final int DE_VILLAGE_TELEPORT_DEVICE = 30134;
|
||||||
// Reward's
|
// Rewards
|
||||||
private static final long EXP = 231860550;
|
private static final long EXP = 231860550;
|
||||||
private static final int SP = 231840;
|
private static final int SP = 231840;
|
||||||
private static final int FP = 200; // Faction points
|
private static final int FP = 200; // Faction points
|
||||||
@ -129,7 +129,7 @@ public class Q00562_BasicMissionAltarOfEvil extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34414-04.html": // DE_VILLAGE_TELEPORT_DEVICE
|
case "34414-04.html": // LEPATHIA
|
||||||
{
|
{
|
||||||
giveItems(player, SCROLL_OF_ESCAPE_TOWN_OF_ADEN, 1);
|
giveItems(player, SCROLL_OF_ESCAPE_TOWN_OF_ADEN, 1);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Herphah:<br>
|
<html><body>Herphah:<br>
|
||||||
Even if you are killedm don't worry. Death doesn't mean the end. You can resurrect and start again. However, the gods can't always save you from death without any consequences.<br>
|
Even if you are killed don't worry. Death doesn't mean the end. You can resurrect and start again. However, the gods can't always save you from death without any consequences.<br>
|
||||||
You must get familiar with the <font color="LEVEL">Death Penalty</font>.<br>
|
You must get familiar with the <font color="LEVEL">Death Penalty</font>.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-05.htm">"Go on."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-05.html">"Go on."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Herphah:<br>
|
<html><body>Herphah:<br>
|
||||||
If you die from a serious wound in the battle, you will revive in a nearby village, but you should pay the cost. It is called the <font color="LEVEL">Death Penalty</font>. You may lose some XP or experience the Death Penalty.<br>
|
If you die from a serious wound in the battle, you will revive in a nearby village, but you should pay the cost. It is called the <font color="LEVEL">Death Penalty</font>. You may lose some XP or experience the Death Penalty.<br>
|
||||||
If you lose more than the specified limit of XP after you reach level 85, you may possibly experience a <font color="LEVEL">level down</font>. B careful to avoid such disaster. Otherwise, you will lose what you've worked so hard to earn.<br>
|
If you lose more than the specified limit of XP after you reach level 85, you may possibly experience a <font color="LEVEL">level down</font>. B careful to avoid such disaster. Otherwise, you will lose what you've worked so hard to earn.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-06.htm">"Go on."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-06.html">"Go on."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -2,5 +2,5 @@
|
|||||||
Are you worried? Relax. With the help of an ally, you can resurrect immediately where you died, without paying the <font color="LEVEL">Death Penalty</font>.<br>
|
Are you worried? Relax. With the help of an ally, you can resurrect immediately where you died, without paying the <font color="LEVEL">Death Penalty</font>.<br>
|
||||||
A healer with the resurrection skill or someone with a resurrection item such as the Blessed Scroll of Resurrection can revive you.<br>
|
A healer with the resurrection skill or someone with a resurrection item such as the Blessed Scroll of Resurrection can revive you.<br>
|
||||||
Others can help you, but that means you can help others too. Keep that in mind.<br>
|
Others can help you, but that means you can help others too. Keep that in mind.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-07.htm">"Alright."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34362-07.html">"Alright."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Penny:<br>
|
<html><body>Penny:<br>
|
||||||
Nice to see yiu again, Adventurer. Like I said before, the Adventure Guild is working hard to help you grow and settle down in Aden.<br>
|
Nice to see yiu again, Adventurer. Like I said before, the Adventure Guild is working hard to help you grow and settle down in Aden.<br>
|
||||||
Let's work hard for our next goal. As you complete the missions I give you, we will grow closer as well.<br>
|
Let's work hard for our next goal. As you complete the missions I give you, we will grow closer as well.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-2.htm">"Go on"</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-2.html">"Go on"</button>
|
||||||
</body></html>
|
</body></html>
|
@ -1,5 +1,5 @@
|
|||||||
<html><body>Penny:<br>
|
<html><body>Penny:<br>
|
||||||
You reached Amity Level 2 with our Adventure Guild? I should be able to tell Herphah then.<br>
|
You reached Amity Level 2 with our Adventure Guild? I should be able to tell Herphah then.<br>
|
||||||
Thank you for your work.<br>
|
Thank you for your work.<br>
|
||||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-4.htm">"I reached Amity Level 1 or above."</button>
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10561_AcrossTheDeathLine 34413-4.html">"I reached Amity Level 1 or above."</button>
|
||||||
</body></html>
|
</body></html>
|
@ -28,7 +28,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExTutorialShowId;
|
|||||||
import quests.Q10560_WayOfWanderingKnight.Q10560_WayOfWanderingKnight;
|
import quests.Q10560_WayOfWanderingKnight.Q10560_WayOfWanderingKnight;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Way Of Wandering Knight (10560)
|
* Across The DeathLine (10561)
|
||||||
* @URL https://l2wiki.com/Across_the_Death_Line
|
* @URL https://l2wiki.com/Across_the_Death_Line
|
||||||
* @author NightBR
|
* @author NightBR
|
||||||
*/
|
*/
|
||||||
@ -38,7 +38,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
private static final int HERPHAH = 34362;
|
private static final int HERPHAH = 34362;
|
||||||
private static final int PENNY = 34413;
|
private static final int PENNY = 34413;
|
||||||
// Reward's
|
// Reward's
|
||||||
private static final long EXP = 1409345453;
|
private static final long EXP = 4409345453L;
|
||||||
private static final int SP = 3968411;
|
private static final int SP = 3968411;
|
||||||
private static final int SOUL_SHOT_GRADE_R = 22433;
|
private static final int SOUL_SHOT_GRADE_R = 22433;
|
||||||
private static final int BS_SHOT_GRADE_R = 22434;
|
private static final int BS_SHOT_GRADE_R = 22434;
|
||||||
@ -72,10 +72,8 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
case "34362-02.htm":
|
case "34362-02.htm":
|
||||||
case "34362-03.htm":
|
case "34362-03.htm":
|
||||||
case "34362-05.htm":
|
case "34362-05.html":
|
||||||
case "34362-06.htm":
|
case "34362-06.html":
|
||||||
case "34362-11.html":
|
|
||||||
case "32327-2.htm":
|
|
||||||
{
|
{
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
@ -88,7 +86,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34362-07.htm":
|
case "34362-07.html":
|
||||||
{
|
{
|
||||||
qs.setCond(2, true);
|
qs.setCond(2, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
@ -96,6 +94,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
}
|
}
|
||||||
case "34362-09.html":
|
case "34362-09.html":
|
||||||
{
|
{
|
||||||
|
// Rewards
|
||||||
giveItems(player, SOUL_SHOT_GRADE_R, 2500);
|
giveItems(player, SOUL_SHOT_GRADE_R, 2500);
|
||||||
giveItems(player, BS_SHOT_GRADE_R, 2500);
|
giveItems(player, BS_SHOT_GRADE_R, 2500);
|
||||||
giveItems(player, PA_ART_OF_SEDUCTION, 5);
|
giveItems(player, PA_ART_OF_SEDUCTION, 5);
|
||||||
@ -105,13 +104,13 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34413-2.htm":
|
case "34413-02.html":
|
||||||
{
|
{
|
||||||
qs.setCond(3, true);
|
qs.setCond(3, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "34413-4.htm":
|
case "34413-04.html":
|
||||||
{
|
{
|
||||||
qs.setCond(4, true);
|
qs.setCond(4, true);
|
||||||
htmltext = event;
|
htmltext = event;
|
||||||
@ -144,17 +143,17 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
case HERPHAH:
|
case HERPHAH:
|
||||||
{
|
{
|
||||||
if (qs.isCond(3))
|
if (qs.isCond(1))
|
||||||
{
|
{
|
||||||
htmltext = "34362-07.htm";
|
htmltext = "34362-04.htm";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(4))
|
else if (qs.isCond(4))
|
||||||
{
|
{
|
||||||
htmltext = "34362-08.html";
|
htmltext = "34362-08.html";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(5))
|
else
|
||||||
{
|
{
|
||||||
htmltext = "34362-13.html";
|
htmltext = "34362-07.html";
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -162,7 +161,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
{
|
{
|
||||||
if (qs.isCond(2))
|
if (qs.isCond(2))
|
||||||
{
|
{
|
||||||
htmltext = "34413-1.htm";
|
htmltext = "34413-01.html";
|
||||||
}
|
}
|
||||||
else if (qs.isCond(3))
|
else if (qs.isCond(3))
|
||||||
{
|
{
|
||||||
@ -171,7 +170,7 @@ public final class Q10561_AcrossTheDeathLine extends Quest
|
|||||||
// Checking if reached level 2 with Adventurer's Guild Faction
|
// Checking if reached level 2 with Adventurer's Guild Faction
|
||||||
if (player.getFactionLevel(Faction.ADVENTURE_GUILD) >= 2)
|
if (player.getFactionLevel(Faction.ADVENTURE_GUILD) >= 2)
|
||||||
{
|
{
|
||||||
htmltext = "34413-3.htm";
|
htmltext = "34413-03.html";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user