NPC XML files updated with retail information.

This commit is contained in:
MobiusDev
2017-11-09 22:13:31 +00:00
parent 95dcf8c703
commit a0fc4bebfd
528 changed files with 1441840 additions and 1441832 deletions
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="5001" level="85" type="L2Monster" name="Norhand" title="Steward">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7563" hpRegen="0" mp="1" mpRegen="1" />
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<attack physical="1" magical="1" critical="1" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="0" accuracy="9" />
<defence physical="60000" magical="200000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="5" /> <!-- Blunt Weapon -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
</skill_list>
<ai aggroRange="500" />
<collision>
<radius normal="45" />
<height normal="25" />
</collision>
</npc>
<npc id="5002" level="80" type="L2Npc" name="Santa Girl" title="Happy Holidays">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<ai clanHelpRange="300" aggroRange="100" />
<collision>
<radius normal="4" />
<height normal="17" />
</collision>
</npc>
<npc id="5003" level="55" type="L2Npc" name="Snow Man Grouch">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="500" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="30" magical="20" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="80" magical="55" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<ai aggroRange="200" />
<collision>
<radius normal="20" />
<height normal="30" />
</collision>
</npc>
<npc id="5004" level="55" type="L2Npc" name="Snow Man Grouch">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="500" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="30" magical="20" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="80" magical="55" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<ai aggroRange="200" />
<collision>
<radius normal="20" />
<height normal="30" />
</collision>
</npc>
<npc id="5005" level="55" type="L2Npc" name="Game Master" title="Customer Support">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="5006" level="70" type="L2Npc" name="Holiday Tree">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="73" />
</collision>
</npc>
<npc id="5007" level="80" type="L2Npc" name="Evolution Deliverer" title="Beginning of Flames">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="enter_type" value="0" />
<param name="inzone_id1" value="204" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<attack physical="10" magical="662.751329129412" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
<defence physical="60000" magical="200000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="9" grown="10" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="5008" level="80" type="L2Npc" name="Evolution Guide" title="Root of Flames">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="enter_type" value="0" />
<param name="inzone_id1" value="204" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<attack physical="10" magical="662.751329129412" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
<defence physical="60000" magical="200000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="30" grown="32" />
<height normal="53.5" grown="65.5" />
</collision>
</npc>
<npc id="5009" level="80" type="L2Npc" name="Instant Zone Roadblock D←cor">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<attack physical="10" magical="662.751329129412" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
<defence physical="60000" magical="200000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="30" />
<height normal="50" />
</collision>
</npc>
<npc id="5010" level="70" type="L2Npc" name="Queen of Hearts" title="Valentine Messenger">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="26" />
<run ground="120" />
</speed>
<attack physical="688.86373" magical="470.40463" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="30" accuracy="5" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="5001" level="85" type="L2Monster" name="Norhand" title="Steward">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7563" hpRegen="0" mp="1" mpRegen="1" />
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<attack physical="1" magical="1" critical="1" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="0" accuracy="9" />
<defence physical="60000" magical="200000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="5" /> <!-- Blunt Weapon -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
</skill_list>
<ai aggroRange="500" />
<collision>
<radius normal="45" />
<height normal="25" />
</collision>
</npc>
<npc id="5002" level="80" type="L2Npc" name="Santa Girl" title="Happy Holidays">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<ai clanHelpRange="300" aggroRange="100" />
<collision>
<radius normal="4" />
<height normal="17" />
</collision>
</npc>
<npc id="5003" level="55" type="L2Npc" name="Snow Man Grouch">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="500" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="30" magical="20" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="80" magical="55" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<ai aggroRange="200" />
<collision>
<radius normal="20" />
<height normal="30" />
</collision>
</npc>
<npc id="5004" level="55" type="L2Npc" name="Snow Man Grouch">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="500" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="30" magical="20" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="80" magical="55" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<ai aggroRange="200" />
<collision>
<radius normal="20" />
<height normal="30" />
</collision>
</npc>
<npc id="5005" level="55" type="L2Npc" name="Game Master" title="Customer Support">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="5006" level="70" type="L2Npc" name="Holiday Tree">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="4.75" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="73" />
</collision>
</npc>
<npc id="5007" level="80" type="L2Npc" name="Evolution Deliverer" title="Beginning of Flames">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="enter_type" value="0" />
<param name="inzone_id1" value="204" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<attack physical="10" magical="662.751329129412" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
<defence physical="60000" magical="200000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="9" grown="10" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="5008" level="80" type="L2Npc" name="Evolution Guide" title="Root of Flames">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="enter_type" value="0" />
<param name="inzone_id1" value="204" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<attack physical="10" magical="662.751329129412" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
<defence physical="60000" magical="200000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="30" grown="32" />
<height normal="53.5" grown="65.5" />
</collision>
</npc>
<npc id="5009" level="80" type="L2Npc" name="Instant Zone Roadblock D←cor">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<attack physical="10" magical="662.751329129412" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
<defence physical="60000" magical="200000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="30" />
<height normal="50" />
</collision>
</npc>
<npc id="5010" level="70" type="L2Npc" name="Queen of Hearts" title="Valentine Messenger">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
<speed>
<walk ground="26" />
<run ground="120" />
</speed>
<attack physical="688.86373" magical="470.40463" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="30" accuracy="5" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
</list>
File diff suppressed because it is too large Load Diff
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@@ -1,42 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12077" level="15" type="L2Pet" name="Wolf">
<!-- Confirmed CT2.5 -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="24" />
<run ground="125" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="13" />
<height normal="11.5" />
</collision>
</npc>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12077" level="15" type="L2Pet" name="Wolf">
<!-- Confirmed CT2.5 -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="246" hpRegen="2.5" mp="149" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="24" />
<run ground="125" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="13" />
<height normal="11.5" />
</collision>
</npc>
</list>
+133 -133
View File
@@ -1,133 +1,133 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12311" level="35" type="L2Pet" name="Hatchling of the Wind">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial" id="4710" level="1" />
<skill name="Buff" id="4711" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4715" level="1" /> <!-- Wind Dragon -->
<skill id="4377" level="1" /> <!-- Wield Temper -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="9" />
<height normal="10" />
</collision>
</npc>
<npc id="12312" level="35" type="L2Pet" name="Hatchling of the Stars">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic" id="4712" level="1" />
<skill name="Heal" id="4713" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4716" level="1" /> <!-- Star Dragon -->
<skill id="4712" level="1" /> <!-- Bright Burst -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="9" />
<height normal="10" />
</collision>
</npc>
<npc id="12313" level="35" type="L2Pet" name="Hatchling of Twilight">
<!-- Confirmed CT2.5 -->
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4714" level="1" /> <!-- Twilight Dragon -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="9" />
<height normal="10" />
</collision>
</npc>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12311" level="35" type="L2Pet" name="Hatchling of the Wind">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial" id="4710" level="1" />
<skill name="Buff" id="4711" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="772" hpRegen="4.5" mp="402" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4715" level="1" /> <!-- Wind Dragon -->
<skill id="4377" level="1" /> <!-- Wield Temper -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="9" />
<height normal="10" />
</collision>
</npc>
<npc id="12312" level="35" type="L2Pet" name="Hatchling of the Stars">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic" id="4712" level="1" />
<skill name="Heal" id="4713" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="772" hpRegen="4.5" mp="402" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4716" level="1" /> <!-- Star Dragon -->
<skill id="4712" level="1" /> <!-- Bright Burst -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="9" />
<height normal="10" />
</collision>
</npc>
<npc id="12313" level="35" type="L2Pet" name="Hatchling of Twilight">
<!-- Confirmed CT2.5 -->
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="772" hpRegen="4.5" mp="402" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4714" level="1" /> <!-- Twilight Dragon -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="9" />
<height normal="10" />
</collision>
</npc>
</list>
+173 -173
View File
@@ -1,173 +1,173 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12526" level="55" type="L2Pet" name="Wind Strider">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial" id="4710" level="1" />
<skill name="Buff" id="4711" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4715" level="1" /> <!-- Wind Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="12527" level="55" type="L2Pet" name="Star Strider">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic" id="4712" level="1" />
<skill name="Heal" id="4713" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4716" level="1" /> <!-- Star Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="12528" level="55" type="L2Pet" name="Twilight Strider">
<!-- Confirmed CT2.5 -->
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4714" level="1" /> <!-- Twilight Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="12564" level="15" type="L2Pet" name="Sin Eater">
<!-- Confirmed CT2.5 -->
<race>FAIRY</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="424.2" hpRegen="7.2513" mp="149.2" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="125" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12526" level="55" type="L2Pet" name="Wind Strider">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial" id="4710" level="1" />
<skill name="Buff" id="4711" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4715" level="1" /> <!-- Wind Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="12527" level="55" type="L2Pet" name="Star Strider">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic" id="4712" level="1" />
<skill name="Heal" id="4713" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4716" level="1" /> <!-- Star Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="12528" level="55" type="L2Pet" name="Twilight Strider">
<!-- Confirmed CT2.5 -->
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4714" level="1" /> <!-- Twilight Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="12564" level="15" type="L2Pet" name="Sin Eater">
<!-- Confirmed CT2.5 -->
<race>FAIRY</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="424" hpRegen="7.2513" mp="149" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="125" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
</list>
@@ -1,45 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12621" level="70" type="L2Pet" name="Wyvern">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic" id="4289" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4289" level="1" /> <!-- Wyvern Breath -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="250" />
<height normal="80" />
</collision>
</npc>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12621" level="70" type="L2Pet" name="Wyvern">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic" id="4289" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4289" level="1" /> <!-- Wyvern Breath -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="250" />
<height normal="80" />
</collision>
</npc>
</list>
+363 -363
View File
@@ -1,363 +1,363 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12774" level="1" type="L2Npc" name="Young Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="10" />
<height normal="10.5" />
</collision>
</npc>
<npc id="12775" level="1" type="L2Monster" name="High Quality Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="23" />
<height normal="25" />
</collision>
</npc>
<npc id="12776" level="1" type="L2Monster" name="Low Quality Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="15" />
<height normal="16" />
</collision>
</npc>
<npc id="12777" level="1" type="L2Npc" name="Large Young Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="23" />
<height normal="25" />
</collision>
</npc>
<npc id="12778" level="1" type="L2Monster" name="High Quality Large Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="34" />
<height normal="40" />
</collision>
</npc>
<npc id="12779" level="1" type="L2Monster" name="Low Quality Large Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="28" />
<height normal="31" />
</collision>
</npc>
<npc id="12780" level="25" type="L2Pet" name="Baby Buffalo">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Heal1" id="4717" level="1" />
<skill name="Heal2" id="4718" level="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="74.51868" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="12" />
<height normal="15" />
</collision>
</npc>
<npc id="12781" level="25" type="L2Pet" name="Baby Kookaburra">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Heal1" id="4717" level="1" />
<skill name="Heal2" id="4718" level="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="74.51868" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="13" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="12782" level="25" type="L2Pet" name="Baby Cougar">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Heal1" id="4717" level="1" />
<skill name="Heal2" id="4718" level="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="74.51868" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="11" />
<height normal="15.7" />
</collision>
</npc>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="12774" level="1" type="L2Npc" name="Young Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="10" />
<height normal="10.5" />
</collision>
</npc>
<npc id="12775" level="1" type="L2Monster" name="High Quality Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="23" />
<height normal="25" />
</collision>
</npc>
<npc id="12776" level="1" type="L2Monster" name="Low Quality Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="15" />
<height normal="16" />
</collision>
</npc>
<npc id="12777" level="1" type="L2Npc" name="Large Young Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="23" />
<height normal="25" />
</collision>
</npc>
<npc id="12778" level="1" type="L2Monster" name="High Quality Large Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="34" />
<height normal="40" />
</collision>
</npc>
<npc id="12779" level="1" type="L2Monster" name="Low Quality Large Squash">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="28" />
<height normal="31" />
</collision>
</npc>
<npc id="12780" level="25" type="L2Pet" name="Baby Buffalo">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Heal1" id="4717" level="1" />
<skill name="Heal2" id="4718" level="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="460" hpRegen="3.5" mp="259" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="74.51868" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="12" />
<height normal="15" />
</collision>
</npc>
<npc id="12781" level="25" type="L2Pet" name="Baby Kookaburra">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Heal1" id="4717" level="1" />
<skill name="Heal2" id="4718" level="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="460" hpRegen="3.5" mp="259" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="74.51868" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="13" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="12782" level="25" type="L2Pet" name="Baby Cougar">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Heal1" id="4717" level="1" />
<skill name="Heal2" id="4718" level="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="460" hpRegen="3.5" mp="259" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="74.51868" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="11" />
<height normal="15.7" />
</collision>
</npc>
</list>
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="21438" level="65" type="L2Monster" name="Heathen Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
<acquire exp="2684" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" shield="136" shieldRate="20" />
<speed>
<walk ground="80" />
<run ground="175" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="10" max="24" chance="70" /> <!-- Adena -->
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</drop>
<spoil>
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="21439" level="66" type="L2Monster" name="Heathen Executed">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="2768" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="202.49719" />
<speed>
<walk ground="15" />
<run ground="175" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="11" max="25" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</drop>
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="21440" level="67" type="L2Monster" name="Heathen Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="284" /> <!-- Dark Elven Longbow -->
<acquire exp="3029" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="281.55251" magical="206.02791" />
<speed>
<walk ground="40" />
<run ground="155" />
</speed>
<hit_time>800</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="6" /> <!-- NPC Bow Attack -->
<skill id="4071" level="3" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="11" max="27" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</drop>
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="27" />
</collision>
</npc>
<npc id="21441" level="68" type="L2Monster" name="Heathen Grunt">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4072" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="96" /> <!-- Scythe -->
<acquire exp="2937" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="209.54692" />
<speed>
<walk ground="50" />
<run ground="170" />
</speed>
<hit_time>210</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="11" max="26" chance="70" /> <!-- Adena -->
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</drop>
<spoil>
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="10" grown="12" />
<height normal="28" grown="33" />
</collision>
</npc>
<npc id="21442" level="69" type="L2Monster" name="Heathen Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="215" />
<param name="MoveAroundSocial1" value="215" />
<param name="MoveAroundSocial2" value="215" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4232" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="150" lhand="103" /> <!-- Elemental Sword / Tower Shield -->
<acquire exp="3024" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2395.45533" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="213.05139" shield="146" shieldRate="20" />
<speed>
<walk ground="40" />
<run ground="165" />
</speed>
<hit_time>170</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4232" level="6" /> <!-- NPC AE Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="12" max="27" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</drop>
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="21438" level="65" type="L2Monster" name="Heathen Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
<acquire exp="2684" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2193" hpRegen="7.5" mp="1188" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" shield="136" shieldRate="20" />
<speed>
<walk ground="80" />
<run ground="175" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="10" max="24" chance="70" /> <!-- Adena -->
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</drop>
<spoil>
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="21439" level="66" type="L2Monster" name="Heathen Executed">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="2768" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2244" hpRegen="7.5" mp="1219" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="202.49719" />
<speed>
<walk ground="15" />
<run ground="175" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="11" max="25" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</drop>
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="21440" level="67" type="L2Monster" name="Heathen Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="284" /> <!-- Dark Elven Longbow -->
<acquire exp="3029" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2295" hpRegen="7.5" mp="1251" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="281.55251" magical="206.02791" />
<speed>
<walk ground="40" />
<run ground="155" />
</speed>
<hit_time>800</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="6" /> <!-- NPC Bow Attack -->
<skill id="4071" level="3" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="11" max="27" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</drop>
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="27" />
</collision>
</npc>
<npc id="21441" level="68" type="L2Monster" name="Heathen Grunt">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4072" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="96" /> <!-- Scythe -->
<acquire exp="2937" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2345" hpRegen="7.5" mp="1282" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="209.54692" />
<speed>
<walk ground="50" />
<run ground="170" />
</speed>
<hit_time>210</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="11" max="26" chance="70" /> <!-- Adena -->
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</drop>
<spoil>
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="10" grown="12" />
<height normal="28" grown="33" />
</collision>
</npc>
<npc id="21442" level="69" type="L2Monster" name="Heathen Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="215" />
<param name="MoveAroundSocial1" value="215" />
<param name="MoveAroundSocial2" value="215" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4232" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="150" lhand="103" /> <!-- Elemental Sword / Tower Shield -->
<acquire exp="3024" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2395" hpRegen="7.5" mp="1314" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="213.05139" shield="146" shieldRate="20" />
<speed>
<walk ground="40" />
<run ground="165" />
</speed>
<hit_time>170</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4232" level="6" /> <!-- NPC AE Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="12" max="27" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</drop>
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
</list>
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+408 -408
View File
@@ -1,408 +1,408 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="23800" level="102" type="L2Monster" name="Delta Kshana">
<!-- NEED TO CHECK IF ITS THE SAME STATS AS NPC ID: 23776 -->
<race>GIANT</race>
<acquire exp="547017485" sp="1312842" />
<stats>
<vitals hp="1325641" hpRegen="11.5" mp="23928" mpRegen="3.9" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<skill_list>
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Lethal Strike Resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="4379" level="5" /> <!-- Spear Resistance -->
<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
<skill id="4461" level="1" /> <!-- Dagger/Rapier Vulnerability -->
<skill id="16608" level="1" /> <!-- Servitor Attack Weakness -->
<skill id="4071" level="1" /> <!-- Bow/Crossbow Resistance -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="17434" min="1" max="1" chance="0.03" /> <!-- Eternal Boots -->
<item id="17435" min="1" max="1" chance="0.03" /> <!-- Eternal Shield -->
<item id="57" min="30979" max="72169" chance="70" /> <!-- Adena -->
<item id="36543" min="1" max="1" chance="14.65" /> <!-- Adamantite Wire -->
<item id="47250" min="1" max="1" chance="0.75" /> <!-- Giant Power Crystal -->
<item id="35332" min="1" max="1" chance="0.3" /> <!-- Helios Stormer Fragment -->
<item id="35342" min="1" max="1" chance="0.3" /> <!-- Eternal Boot Ingredient -->
<item id="35343" min="1" max="1" chance="0.3" /> <!-- Eternal Shield Ingredient -->
<item id="36545" min="1" max="1" chance="0.075" /> <!-- Durandil Wire -->
</drop>
<spoil>
<item id="36564" min="1" max="1" chance="1.059" /> <!-- Greater Synthetic Cokes -->
<item id="36565" min="1" max="1" chance="0.075" /> <!-- Exquisite Synthetic Cokes -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23801" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lillim Royal Knight ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23802" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lillim Slayer ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23803" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Gigantic Healer ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23804" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lillim Great Magus ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23805" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Nephilim Royal Guard ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23806" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Wandering Dead of the Dimension ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23807" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Wandering Dimensional Spirit ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23808" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lost Soul of the Dimension ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23809" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lost Dimensional Evil Thoughts ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23810" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Roaming Vengeance of the Dimension ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="0" hpRegen="10.5" mp="0" mpRegen="3.6" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="23811" level="99" type="L2Monster" name="Cantera Tanya">
<!-- Source: www.l2wiki.com -->
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39070" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="20" />
<height normal="45" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37776" min="1" max="1" chance="0.075" /> <!-- Scroll of Blessing Scraps: Weapon (R-grade) -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37773" min="1" max="1" chance="0.0075" /> <!-- Recipe: Scroll of Blessing: Weapon (R-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23812" level="99" type="L2Monster" name="Cantera Deathmoz">
<!-- Source: www.l2wiki.com -->
<race>DEMONIC</race>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39070" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="70" />
<run ground="155" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="12" />
<height normal="40" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37778" min="1" max="1" chance="0.003" /> <!-- Scroll of Blessing Scraps: Weapon (R99-grade) -->
<item id="37775" min="1" max="1" chance="0.0009" /> <!-- Recipe: Scroll of Blessing: Weapon (R99-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23813" level="99" type="L2Monster" name="Cantera Floxis">
<!-- Source: www.l2wiki.com -->
<race>ETC</race>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39070" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="13" />
<run ground="60" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="40" />
<height normal="46" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37787" min="1" max="1" chance="0.0075" /> <!-- Scroll of Blessing Scraps: Armor (R99-grade) -->
<item id="36921" min="1" max="1" chance="0.0009" /> <!-- Recipe: Weapon Fragment (Top-grade) - Upgrade -->
<item id="37784" min="1" max="1" chance="0.0009" /> <!-- Recipe: Scroll of Blessing: Armor (R99-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23814" level="99" type="L2Monster" name="Cantera Belika">
<!-- Source: www.l2wiki.com -->
<race>ELEMENTAL</race>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39070" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="38" />
<run ground="170" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="34" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37778" min="1" max="1" chance="0.003" /> <!-- Scroll of Blessing Scraps: Weapon (R99-grade) -->
<item id="37775" min="1" max="1" chance="0.0009" /> <!-- Recipe: Scroll of Blessing: Weapon (R99-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23815" level="99" type="L2Monster" name="Cantera Bridget">
<!-- Source: www.l2wiki.com -->
<race>HUMANOID</race>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39070" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="46" />
<run ground="160" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="35" />
<height normal="47.5" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37787" min="1" max="1" chance="0.0075" /> <!-- Scroll of Blessing Scraps: Armor (R99-grade) -->
<item id="36919" min="1" max="1" chance="0.0009" /> <!-- Recipe: Weapon Fragment (High-grade) - Downgrade -->
<item id="37784" min="1" max="1" chance="0.0009" /> <!-- Recipe: Scroll of Blessing: Armor (R99-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="23800" level="102" type="L2Monster" name="Delta Kshana">
<!-- NEED TO CHECK IF ITS THE SAME STATS AS NPC ID: 23776 -->
<race>GIANT</race>
<acquire exp="547017485" sp="1312842" />
<stats>
<vitals hp="283012" hpRegen="11.5" mp="24308" mpRegen="3.9" />
<speed>
<walk ground="55" />
<run ground="140" />
</speed>
</stats>
<skill_list>
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Lethal Strike Resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="4379" level="5" /> <!-- Spear Resistance -->
<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
<skill id="4461" level="1" /> <!-- Dagger/Rapier Vulnerability -->
<skill id="16608" level="1" /> <!-- Servitor Attack Weakness -->
<skill id="4071" level="1" /> <!-- Bow/Crossbow Resistance -->
</skill_list>
<collision>
<radius normal="24" />
<height normal="47.5" />
</collision>
<drop_lists>
<drop>
<item id="17434" min="1" max="1" chance="0.03" /> <!-- Eternal Boots -->
<item id="17435" min="1" max="1" chance="0.03" /> <!-- Eternal Shield -->
<item id="57" min="30979" max="72169" chance="70" /> <!-- Adena -->
<item id="36543" min="1" max="1" chance="14.65" /> <!-- Adamantite Wire -->
<item id="47250" min="1" max="1" chance="0.75" /> <!-- Giant Power Crystal -->
<item id="35332" min="1" max="1" chance="0.3" /> <!-- Helios Stormer Fragment -->
<item id="35342" min="1" max="1" chance="0.3" /> <!-- Eternal Boot Ingredient -->
<item id="35343" min="1" max="1" chance="0.3" /> <!-- Eternal Shield Ingredient -->
<item id="36545" min="1" max="1" chance="0.075" /> <!-- Durandil Wire -->
</drop>
<spoil>
<item id="36564" min="1" max="1" chance="1.059" /> <!-- Greater Synthetic Cokes -->
<item id="36565" min="1" max="1" chance="0.075" /> <!-- Exquisite Synthetic Cokes -->
</spoil>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23801" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lillim Royal Knight ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24308" mpRegen="3.6" />
<speed>
<walk ground="56" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="13" />
<height normal="55" />
</collision>
</npc>
<npc id="23802" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lillim Slayer ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24690" mpRegen="3.6" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="13" />
<height normal="44" />
</collision>
</npc>
<npc id="23803" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Gigantic Healer ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24308" mpRegen="3.6" />
<speed>
<walk ground="49" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="10" />
<height normal="40" />
</collision>
</npc>
<npc id="23804" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lillim Great Magus ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24690" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="10" />
<height normal="37.5" />
</collision>
</npc>
<npc id="23805" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Nephilim Royal Guard ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24308" mpRegen="3.6" />
<speed>
<walk ground="65" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="13" />
<height normal="39.6" />
</collision>
</npc>
<npc id="23806" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Wandering Dead of the Dimension ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24308" mpRegen="3.6" />
<speed>
<walk ground="39" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="12" />
<height normal="28.5" />
</collision>
</npc>
<npc id="23807" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Wandering Dimensional Spirit ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24690" mpRegen="3.6" />
<speed>
<walk ground="88" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="25" />
<height normal="27" />
</collision>
</npc>
<npc id="23808" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lost Soul of the Dimension ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24308" mpRegen="3.6" />
<speed>
<walk ground="39" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="12" />
<height normal="26" />
</collision>
</npc>
<npc id="23809" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Lost Dimensional Evil Thoughts ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24690" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="24" />
<height normal="45" />
</collision>
</npc>
<npc id="23810" level="99" type="L2Monster" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<!-- Roaming Vengeance of the Dimension ?? -->
<race>ETC</race>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="58233" hpRegen="10.5" mp="24308" mpRegen="3.6" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
</stats>
<collision>
<radius normal="15" />
<height normal="24.5" />
</collision>
</npc>
<npc id="23811" level="99" type="L2Monster" name="Cantera Tanya">
<!-- Source: www.l2wiki.com -->
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="37639" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="28" />
<height normal="59" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37776" min="1" max="1" chance="0.075" /> <!-- Scroll of Blessing Scraps: Weapon (R-grade) -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37773" min="1" max="1" chance="0.0075" /> <!-- Recipe: Scroll of Blessing: Weapon (R-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23812" level="99" type="L2Monster" name="Cantera Deathmoz">
<!-- Source: www.l2wiki.com -->
<race>DEMONIC</race>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="37639" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="70" />
<run ground="160" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="16" />
<height normal="60" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37778" min="1" max="1" chance="0.003" /> <!-- Scroll of Blessing Scraps: Weapon (R99-grade) -->
<item id="37775" min="1" max="1" chance="0.0009" /> <!-- Recipe: Scroll of Blessing: Weapon (R99-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23813" level="99" type="L2Monster" name="Cantera Floxis">
<!-- Source: www.l2wiki.com -->
<race>ETC</race>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="37639" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="13" />
<run ground="160" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="38" />
<height normal="45" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37787" min="1" max="1" chance="0.0075" /> <!-- Scroll of Blessing Scraps: Armor (R99-grade) -->
<item id="36921" min="1" max="1" chance="0.0009" /> <!-- Recipe: Weapon Fragment (Top-grade) - Upgrade -->
<item id="37784" min="1" max="1" chance="0.0009" /> <!-- Recipe: Scroll of Blessing: Armor (R99-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23814" level="99" type="L2Monster" name="Cantera Belika">
<!-- Source: www.l2wiki.com -->
<race>ELEMENTAL</race>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="37639" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="38" />
<run ground="160" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="55" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37778" min="1" max="1" chance="0.003" /> <!-- Scroll of Blessing Scraps: Weapon (R99-grade) -->
<item id="37775" min="1" max="1" chance="0.0009" /> <!-- Recipe: Scroll of Blessing: Weapon (R99-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
<npc id="23815" level="99" type="L2Monster" name="Cantera Bridget">
<!-- Source: www.l2wiki.com -->
<race>HUMANOID</race>
<acquire exp="20777923" sp="20778" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="37639" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="46" />
<run ground="160" />
</speed>
<attack physical="27349" magical="21195" critical="4" attackSpeed="253" range="40" />
<defence physical="11721" magical="11775" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
</stats>
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
</skill_list>
<collision>
<radius normal="35" />
<height normal="47.5" />
</collision>
<drop_lists>
<drop>
<item id="57" min="1713" max="3998" chance="20" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.03" /> <!-- Sealed Demonic Tome -->
<item id="37787" min="1" max="1" chance="0.0075" /> <!-- Scroll of Blessing Scraps: Armor (R99-grade) -->
<item id="36919" min="1" max="1" chance="0.0009" /> <!-- Recipe: Weapon Fragment (High-grade) - Downgrade -->
<item id="37784" min="1" max="1" chance="0.0009" /> <!-- Recipe: Scroll of Blessing: Armor (R99-grade) -->
</drop>
<lucky_drop>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</npc>
</list>
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