Removed AttackDamagePosition effect.

This commit is contained in:
MobiusDev
2017-12-09 02:48:40 +00:00
parent 10780eaa7c
commit a081a47f16
130 changed files with 122 additions and 1735 deletions

View File

@@ -890,15 +890,7 @@
<!-- Rear Damage + 3%. -->
<operateType>P</operateType>
<icon>icon.skill0030</icon>
<effects>
<effect name="AttackDamagePosition">
<amount>
<value level="1">3</value>
<value level="2">6</value>
</amount>
<position>BACK</position>
</effect>
</effects>
<!-- TODO: Handle rear damage stat -->
</skill>
<skill id="19145" toLevel="2" name="Noble Death Whisper">
<!-- Physical Critical Damage + 3%. -->

View File

@@ -13,7 +13,6 @@ AreaDamage: Topography (Danger Zone) resistance stat.
AttackAttribute: Stat that increases specific attack attribute.
AttackAttributeAdd: Stat that increases all attack attribute.
AttackBehind: Enables all attacks regardless of position to land towards the back.
AttackDamagePosition: Bonus damage depending on player position towards the target.
AttackTrait: Stat that manages all attack traits.
Backstab: Inflicts physical damage according to the backstab formula.
Betray: Causes the target summon to attack its owner.