Fishing rework based on L2jUnity free files.
Contributed by facab.
This commit is contained in:
@@ -1,12 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="./xsd/Fishing.xsd">
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<baitDistance min="90" max="250" />
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<experienceRate min="1" max="1" />
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<skillPointsRate min="0.033" max="0.033" />
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<xpRate min="0.033" max="0.033" /> <!-- XP modifiction rate -->
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<spRate min="0.033" max="0.033" /> <!-- SP modifiction rate -->
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<baits>
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<!-- Common Bait -->
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<bait itemId="45495" level="1" minPlayerLevel="20" chance="64" timeMin="45000" timeMax="45000" waitMin="15000" waitMax="15000"> <!-- Normal Bait -->
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<catch itemId="45473" /> <!-- Blue Mackerel -->
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<catch itemId="45481" /> <!-- Fresh Blue Mackerel -->
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<catch itemId="45473" chance="65" multiplier="1" /> <!-- Blue Mackerel -->
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<catch itemId="45481" chance="34" multiplier="1" /> <!-- Fresh Blue Mackerel -->
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<catch itemId="45488" chance="1" multiplier="1" /> <!-- Golden Treasure Chest -->
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</bait>
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<!-- Event Bait -->
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<bait itemId="49508" level="1" minPlayerLevel="20" chance="64" timeMin="45000" timeMax="45000" waitMin="15000" waitMax="15000"> <!-- Normal Bait -->
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<catch itemId="45473" chance="65" multiplier="1" /> <!-- Blue Mackerel -->
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<catch itemId="45481" chance="34" multiplier="1" /> <!-- Fresh Blue Mackerel -->
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<catch itemId="45488" chance="1" multiplier="1" /> <!-- Golden Treasure Chest -->
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</bait>
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</baits>
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<rods>
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<rod itemId="45492" /> <!-- Normal Fishing Rod - 1-day -->
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<rod itemId="49506" /> <!-- Normal Fishing Rod - 10-day -->
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</rods>
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</list>
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@@ -9,13 +9,13 @@
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<xs:attribute type="xs:positiveInteger" name="max" use="required" />
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</xs:complexType>
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</xs:element>
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<xs:element name="experienceRate">
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<xs:element name="xpRate">
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<xs:complexType>
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<xs:attribute type="xs:double" name="min" use="required" />
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<xs:attribute type="xs:double" name="max" use="required" />
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</xs:complexType>
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</xs:element>
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<xs:element name="skillPointsRate">
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<xs:element name="spRate">
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<xs:complexType>
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<xs:attribute type="xs:double" name="min" use="required" />
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<xs:attribute type="xs:double" name="max" use="required" />
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@@ -30,17 +30,35 @@
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<xs:element name="catch" maxOccurs="unbounded" minOccurs="1">
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<xs:complexType>
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<xs:attribute type="xs:positiveInteger" name="itemId" use="required" />
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<xs:attribute type="xs:double" name="chance" />
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<xs:attribute type="xs:double" name="multiplier" />
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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<xs:attribute type="xs:positiveInteger" name="itemId" use="required" />
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<xs:attribute type="xs:positiveInteger" name="level" use="required" />
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<xs:attribute type="xs:positiveInteger" name="level" />
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<xs:attribute type="xs:positiveInteger" name="minPlayerLevel" use="required" />
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<xs:attribute type="xs:positiveInteger" name="maxPlayerLevel" />
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<xs:attribute type="xs:double" name="chance" use="required" />
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<xs:attribute type="xs:positiveInteger" name="timeMin" use="required" />
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<xs:attribute type="xs:positiveInteger" name="timeMax" use="required" />
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<xs:attribute type="xs:positiveInteger" name="timeMax" />
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<xs:attribute type="xs:positiveInteger" name="waitMin" use="required" />
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<xs:attribute type="xs:positiveInteger" name="waitMax" use="required" />
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<xs:attribute type="xs:positiveInteger" name="waitMax" />
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<xs:attribute type="xs:boolean" name="isPremiumOnly" />
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="rods">
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<xs:complexType>
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<xs:sequence>
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<xs:element name="rod" maxOccurs="unbounded" minOccurs="1">
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<xs:complexType>
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<xs:attribute type="xs:positiveInteger" name="itemId" use="required" />
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<xs:attribute type="xs:positiveInteger" name="reduceFishingTime" />
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<xs:attribute type="xs:double" name="xpMultiplier" />
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<xs:attribute type="xs:double" name="spMultiplier" />
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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