Fishing rework based on L2jUnity free files.

Contributed by facab.
This commit is contained in:
MobiusDevelopment
2019-03-22 23:34:26 +00:00
parent bdeaab95bb
commit 9f72595ae0
314 changed files with 12904 additions and 7698 deletions

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@@ -1,35 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="./xsd/Fishing.xsd">
<baitDistance min="90" max="250" />
<experienceRate min="650" max="700" />
<skillPointsRate min="40" max="45" />
<xpRate min="1" max="1" /> <!-- XP modifiction rate -->
<spRate min="1" max="1" /> <!-- SP modifiction rate -->
<baits>
<bait itemId="45495" level="1" minPlayerLevel="85" chance="64" timeMin="45000" timeMax="45000" waitMin="15000" waitMax="15000"> <!-- Normal Bait -->
<catch itemId="45473" /> <!-- Fresh Blue Mackerel -->
<catch itemId="45474" /> <!-- Fresh Minnow -->
<catch itemId="45475" /> <!-- Fresh Flatcatch -->
<catch itemId="45476" /> <!-- Fresh Mandarin catch -->
<catch itemId="45477" /> <!-- Fresh Rockcatch -->
<catch itemId="45478" /> <!-- Fresh Goldcatch -->
<catch itemId="45479" /> <!-- Fresh Salmon -->
<catch itemId="45480" /> <!-- Fresh Eel -->
<catch itemId="45486" /> <!-- Wooden Treasure Chest -->
<bait itemId="45495" minPlayerLevel="85" chance="64" timeMin="105000" waitMin="15000" > <!-- Normal Bait -->
<catch itemId="45473" chance="70" multiplier ="1" /> <!-- Fresh Blue Mackerel -->
<catch itemId="45474" chance="3" multiplier ="1" /> <!-- Fresh Minnow -->
<catch itemId="45475" chance="3" multiplier ="1" /> <!-- Fresh Flatcatch -->
<catch itemId="45476" chance="3" multiplier ="1" /> <!-- Fresh Mandarin catch -->
<catch itemId="45477" chance="3" multiplier ="1" /> <!-- Fresh Rockcatch -->
<catch itemId="45478" chance="3" multiplier ="1" /> <!-- Fresh Goldcatch -->
<catch itemId="45479" chance="3" multiplier ="1" /> <!-- Fresh Salmon -->
<catch itemId="45480" chance="3" multiplier ="1" /> <!-- Fresh Eel -->
<catch itemId="45486" chance="3" multiplier ="1" /> <!-- Wooden Treasure Chest -->
</bait>
<bait itemId="45496" level="2" minPlayerLevel="85" chance="64" timeMin="45000" timeMax="45000" waitMin="15000" waitMax="15000"> <!-- Special Bait -->
<catch itemId="45481" /> <!-- Fresh Marlin -->
<catch itemId="45482" /> <!-- Fresh Catcatch -->
<catch itemId="45483" /> <!-- Fresh Tuna -->
<catch itemId="45484" /> <!-- Fresh Carp -->
<catch itemId="45485" /> <!-- Fresh Whale -->
<catch itemId="45487" /> <!-- Silver Treasure Chest -->
<catch itemId="45488" /> <!-- Golden Treasure Chest -->
<bait itemId="45496" minPlayerLevel="99" chance="64" timeMin="105000" waitMin="15000" > <!-- Special Bait -->
<catch itemId="45481" chance="14" multiplier ="1" /> <!-- Fresh Marlin -->
<catch itemId="45482" chance="14" multiplier ="1" /> <!-- Fresh Catcatch -->
<catch itemId="45483" chance="14" multiplier ="1" /> <!-- Fresh Tuna -->
<catch itemId="45484" chance="14" multiplier ="1" /> <!-- Fresh Carp -->
<catch itemId="45485" chance="14" multiplier ="1" /> <!-- Fresh Whale -->
<catch itemId="45487" chance="14" multiplier ="1" /> <!-- Silver Treasure Chest -->
<catch itemId="45488" chance="14" multiplier ="1" /> <!-- Golden Treasure Chest -->
</bait>
<bait itemId="46084" level="3" minPlayerLevel="85" chance="30" timeMin="45000" timeMax="45000" waitMin="15000" waitMax="15000"> <!-- Player Commendation Special Bait -->
<catch itemId="46085" /> <!-- Treasure Map Piece - 1 -->
<catch itemId="46086" /> <!-- Treasure Map Piece - 2 -->
<catch itemId="46087" /> <!-- Treasure Map Piece - 3 -->
<catch itemId="46088" /> <!-- Treasure Map Piece - 4 -->
<catch itemId="46089" /> <!-- Treasure Map Piece - 5 -->
<bait itemId="45496" minPlayerLevel="99" chance="30" timeMin="105000" waitMin="15000" > <!-- Player Commendation Special Bait -->
<catch itemId="46085" chance="20" multiplier ="1" /> <!-- Treasure Map Piece - 1 -->
<catch itemId="46086" chance="20" multiplier ="1" /> <!-- Treasure Map Piece - 2 -->
<catch itemId="46087" chance="20" multiplier ="1" /> <!-- Treasure Map Piece - 3 -->
<catch itemId="46088" chance="20" multiplier ="1" /> <!-- Treasure Map Piece - 4 -->
<catch itemId="46089" chance="20" multiplier ="1" /> <!-- Treasure Map Piece - 5 -->
</bait>
</baits>
</list>
<rods>
<rod itemId="45492" /> <!-- Normal Fishing Rod - 30-day -->
<rod itemId="45494" /> <!-- Sturdy Fishing Rod -->
</rods>
</list>

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@@ -9,13 +9,13 @@
<xs:attribute type="xs:positiveInteger" name="max" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="experienceRate">
<xs:element name="xpRate">
<xs:complexType>
<xs:attribute type="xs:double" name="min" use="required" />
<xs:attribute type="xs:double" name="max" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="skillPointsRate">
<xs:element name="spRate">
<xs:complexType>
<xs:attribute type="xs:double" name="min" use="required" />
<xs:attribute type="xs:double" name="max" use="required" />
@@ -30,17 +30,35 @@
<xs:element name="catch" maxOccurs="unbounded" minOccurs="1">
<xs:complexType>
<xs:attribute type="xs:positiveInteger" name="itemId" use="required" />
<xs:attribute type="xs:double" name="chance" />
<xs:attribute type="xs:double" name="multiplier" />
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:positiveInteger" name="itemId" use="required" />
<xs:attribute type="xs:positiveInteger" name="level" use="required" />
<xs:attribute type="xs:positiveInteger" name="level" />
<xs:attribute type="xs:positiveInteger" name="minPlayerLevel" use="required" />
<xs:attribute type="xs:positiveInteger" name="maxPlayerLevel" />
<xs:attribute type="xs:double" name="chance" use="required" />
<xs:attribute type="xs:positiveInteger" name="timeMin" use="required" />
<xs:attribute type="xs:positiveInteger" name="timeMax" use="required" />
<xs:attribute type="xs:positiveInteger" name="timeMax" />
<xs:attribute type="xs:positiveInteger" name="waitMin" use="required" />
<xs:attribute type="xs:positiveInteger" name="waitMax" use="required" />
<xs:attribute type="xs:positiveInteger" name="waitMax" />
<xs:attribute type="xs:boolean" name="isPremiumOnly" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="rods">
<xs:complexType>
<xs:sequence>
<xs:element name="rod" maxOccurs="unbounded" minOccurs="1">
<xs:complexType>
<xs:attribute type="xs:positiveInteger" name="itemId" use="required" />
<xs:attribute type="xs:positiveInteger" name="reduceFishingTime" />
<xs:attribute type="xs:double" name="xpMultiplier" />
<xs:attribute type="xs:double" name="spMultiplier" />
</xs:complexType>
</xs:element>
</xs:sequence>