Various skill adjustments for The Kamael.

Contributed by Iris.
This commit is contained in:
MobiusDevelopment
2022-06-18 23:50:14 +00:00
parent 6ecaec7eaa
commit 9f4ae47f0e
12 changed files with 46 additions and 41 deletions

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@@ -2279,7 +2279,7 @@
<value level="45">-346</value> <value level="45">-346</value>
</effectPoint> </effectPoint>
<effectRange>1400</effectRange> <effectRange>1400</effectRange>
<hitTime>3000</hitTime> <hitTime>2500</hitTime>
<magicLevel> <magicLevel>
<value level="1">38</value> <value level="1">38</value>
<value level="2">39</value> <value level="2">39</value>
@@ -2375,7 +2375,7 @@
<value level="45">191</value> <value level="45">191</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
@@ -2436,7 +2436,7 @@
<value level="45">6839</value> <value level="45">6839</value>
</power> </power>
<overHit>true</overHit> <overHit>true</overHit>
<criticalChance>15</criticalChance> <criticalChance>40</criticalChance>
</effect> </effect>
</effects> </effects>
</skill> </skill>
@@ -2625,7 +2625,7 @@
<value level="40">-181</value> <value level="40">-181</value>
</effectPoint> </effectPoint>
<effectRange>1000</effectRange> <effectRange>1000</effectRange>
<hitTime>3200</hitTime> <hitTime>2500</hitTime>
<magicLevel> <magicLevel>
<value level="1">44</value> <value level="1">44</value>
<value level="2">45</value> <value level="2">45</value>
@@ -2711,7 +2711,7 @@
<value level="40">262</value> <value level="40">262</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>6000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope> <affectScope>RANGE</affectScope>
@@ -2768,6 +2768,7 @@
<value level="40">1326</value> <value level="40">1326</value>
</power> </power>
<overHit>true</overHit> <overHit>true</overHit>
<criticalChance>25</criticalChance>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@@ -1695,7 +1695,7 @@
<value level="9">-528</value> <value level="9">-528</value>
</effectPoint> </effectPoint>
<effectRange>1400</effectRange> <effectRange>1400</effectRange>
<hitTime>3000</hitTime> <hitTime>2500</hitTime>
<magicLevel> <magicLevel>
<value level="1">76</value> <value level="1">76</value>
<value level="2">77</value> <value level="2">77</value>
@@ -1719,7 +1719,7 @@
<value level="9">218</value> <value level="9">218</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>6000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<trait>DEATH</trait> <trait>DEATH</trait>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
@@ -1745,7 +1745,7 @@
<value level="9">8233</value> <value level="9">8233</value>
</power> </power>
<overHit>true</overHit> <overHit>true</overHit>
<criticalChance>15</criticalChance> <criticalChance>50</criticalChance>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@@ -105,7 +105,7 @@
</mpConsume> </mpConsume>
<nextAction>ATTACK</nextAction> <nextAction>ATTACK</nextAction>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>3000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
@@ -277,7 +277,7 @@
</mpConsume> </mpConsume>
<nextAction>ATTACK</nextAction> <nextAction>ATTACK</nextAction>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>3000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>

View File

@@ -976,7 +976,6 @@
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="TeleportToTarget" /> <effect name="TeleportToTarget" />
<effect name="TargetCancel" />
<effect name="BlockActions"> <effect name="BlockActions">
<allowedSkills>10279;10517;11264;11093;1904;1912;13314;13542;30010;30018;30516;461;35016;35045</allowedSkills> <allowedSkills>10279;10517;11264;11093;1904;1912;13314;13542;30010;30018;30516;461;35016;35045</allowedSkills>
</effect> </effect>

View File

@@ -4435,7 +4435,7 @@
</mpConsume> </mpConsume>
<nextAction>ATTACK</nextAction> <nextAction>ATTACK</nextAction>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>4000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime> <coolTime>500</coolTime>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
@@ -4575,7 +4575,7 @@
</mpConsume> </mpConsume>
<nextAction>ATTACK</nextAction> <nextAction>ATTACK</nextAction>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>5000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime> <coolTime>500</coolTime>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>

View File

@@ -3499,7 +3499,7 @@
<affectLimit>9-10</affectLimit> <affectLimit>9-10</affectLimit>
<affectRange>200</affectRange> <affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty> <basicProperty>MAGIC</basicProperty>
<castRange>500</castRange> <castRange>600</castRange>
<effectPoint> <effectPoint>
<value level="1">-418</value> <value level="1">-418</value>
<value level="2">-532</value> <value level="2">-532</value>
@@ -3517,7 +3517,7 @@
<value level="14">-659</value> <value level="14">-659</value>
</effectPoint> </effectPoint>
<effectRange>1000</effectRange> <effectRange>1000</effectRange>
<hitTime>15000</hitTime> <hitTime>8000</hitTime>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate> <lvlBonusRate>30</lvlBonusRate>
@@ -3619,6 +3619,11 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="1074" toLevel="14" name="Surrender to Wind"> <skill id="1074" toLevel="14" name="Surrender to Wind">

View File

@@ -8399,7 +8399,7 @@
<icon>icon.skill1296</icon> <icon>icon.skill1296</icon>
<affectLimit>5-12</affectLimit> <affectLimit>5-12</affectLimit>
<affectRange>100</affectRange> <affectRange>100</affectRange>
<castRange>500</castRange> <castRange>900</castRange>
<effectPoint> <effectPoint>
<value level="1">-138</value> <value level="1">-138</value>
<value level="2">-142</value> <value level="2">-142</value>
@@ -8422,7 +8422,7 @@
<effectRange>1000</effectRange> <effectRange>1000</effectRange>
<attributeType>FIRE</attributeType> <attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue> <attributeValue>20</attributeValue>
<hitTime>5000</hitTime> <hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLevel> <magicLevel>
<value level="1">58</value> <value level="1">58</value>
@@ -8482,7 +8482,7 @@
<value level="17">16</value> <value level="17">16</value>
</mpInitialConsume> </mpInitialConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>5000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope> <affectScope>RANGE</affectScope>

View File

@@ -412,7 +412,7 @@
<value level="12">709</value> <value level="12">709</value>
</effectPoint> </effectPoint>
<effectRange>900</effectRange> <effectRange>900</effectRange>
<hitTime>2500</hitTime> <hitTime>1000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLevel> <magicLevel>
<value level="1">17</value> <value level="1">17</value>
@@ -443,7 +443,7 @@
<value level="12">155</value> <value level="12">155</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>OWNER_PET</targetType> <targetType>OWNER_PET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
@@ -2349,7 +2349,7 @@
<value level="12">85</value> <value level="12">85</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>6000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>

View File

@@ -1318,7 +1318,7 @@
<effectRange>1000</effectRange> <effectRange>1000</effectRange>
<attributeType>WATER</attributeType> <attributeType>WATER</attributeType>
<attributeValue>20</attributeValue> <attributeValue>20</attributeValue>
<hitTime>4000</hitTime> <hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLevel> <magicLevel>
<value level="1">10</value> <value level="1">10</value>
@@ -1349,7 +1349,7 @@
<value level="12">117</value> <value level="12">117</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope> <affectScope>RANGE</affectScope>
@@ -1380,7 +1380,7 @@
<effectRange>1400</effectRange> <effectRange>1400</effectRange>
<attributeType>FIRE</attributeType> <attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue> <attributeValue>20</attributeValue>
<hitTime>4000</hitTime> <hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLevel> <magicLevel>
<value level="1">10</value> <value level="1">10</value>
@@ -1411,7 +1411,7 @@
<value level="12">117</value> <value level="12">117</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>2000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>NPC_BODY</targetType> <targetType>NPC_BODY</targetType>
<affectScope>RANGE</affectScope> <affectScope>RANGE</affectScope>

View File

@@ -5313,7 +5313,7 @@
<value level="13">49</value> <value level="13">49</value>
</mpInitialConsume> </mpInitialConsume>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>SELF</targetType>

View File

@@ -83,7 +83,7 @@
<value level="13">242</value> <value level="13">242</value>
</mpConsume> </mpConsume>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>SELF</targetType>
@@ -151,7 +151,7 @@
<value level="13">122</value> <value level="13">122</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>PARTY</affectScope> <affectScope>PARTY</affectScope>
@@ -260,7 +260,7 @@
<value level="13">242</value> <value level="13">242</value>
</mpConsume> </mpConsume>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>SELF</targetType>
@@ -360,7 +360,7 @@
<value level="13">242</value> <value level="13">242</value>
</mpConsume> </mpConsume>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>SELF</targetType>
@@ -429,7 +429,7 @@
<value level="13">122</value> <value level="13">122</value>
</mpConsume> </mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>PARTY</affectScope> <affectScope>PARTY</affectScope>
@@ -491,7 +491,7 @@
<value level="13">70</value> <value level="13">70</value>
</activateRate> </activateRate>
<basicProperty>MAGIC</basicProperty> <basicProperty>MAGIC</basicProperty>
<castRange>400</castRange> <castRange>900</castRange>
<effectPoint> <effectPoint>
<value level="1">-1621</value> <value level="1">-1621</value>
<value level="2">-1831</value> <value level="2">-1831</value>
@@ -507,7 +507,7 @@
<value level="12">-2066</value> <value level="12">-2066</value>
<value level="13">-2074</value> <value level="13">-2074</value>
</effectPoint> </effectPoint>
<effectRange>900</effectRange> <effectRange>1400</effectRange>
<attributeType>DARK</attributeType> <attributeType>DARK</attributeType>
<attributeValue>20</attributeValue> <attributeValue>20</attributeValue>
<hitTime>1000</hitTime> <hitTime>1000</hitTime>
@@ -560,7 +560,7 @@
<value level="13">15</value> <value level="13">15</value>
</mpInitialConsume> </mpInitialConsume>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType> <targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
@@ -711,7 +711,7 @@
<value level="13">23</value> <value level="13">23</value>
</mpInitialConsume> </mpInitialConsume>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>SELF</targetType>

View File

@@ -1597,7 +1597,7 @@
<castRange>40</castRange> <castRange>40</castRange>
<effectPoint>-475</effectPoint> <effectPoint>-475</effectPoint>
<effectRange>400</effectRange> <effectRange>400</effectRange>
<hitTime>1500</hitTime> <hitTime>1000</hitTime>
<magicLevel> <magicLevel>
<value level="1">68</value> <value level="1">68</value>
<value level="2">72</value> <value level="2">72</value>
@@ -1613,7 +1613,7 @@
</magicLevel> </magicLevel>
<mpConsume>42</mpConsume> <mpConsume>42</mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay> <reuseDelay>30000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType> <targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
@@ -1638,7 +1638,7 @@
<effectRange>400</effectRange> <effectRange>400</effectRange>
<attributeType>DARK</attributeType> <attributeType>DARK</attributeType>
<attributeValue>20</attributeValue> <attributeValue>20</attributeValue>
<hitTime>1500</hitTime> <hitTime>1000</hitTime>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate> <lvlBonusRate>2</lvlBonusRate>
<magicLevel> <magicLevel>
@@ -1660,7 +1660,7 @@
</magicLevel> </magicLevel>
<mpConsume>42</mpConsume> <mpConsume>42</mpConsume>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>10000</reuseDelay> <reuseDelay>1000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType> <targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
@@ -1697,7 +1697,7 @@
<coolTime>720</coolTime> <coolTime>720</coolTime>
<effectPoint>-475</effectPoint> <effectPoint>-475</effectPoint>
<effectRange>400</effectRange> <effectRange>400</effectRange>
<hitTime>1080</hitTime> <hitTime>1000</hitTime>
<magicLevel> <magicLevel>
<value level="1">60</value> <value level="1">60</value>
<value level="2">64</value> <value level="2">64</value>
@@ -1715,7 +1715,7 @@
</magicLevel> </magicLevel>
<mpConsume>42</mpConsume> <mpConsume>42</mpConsume>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>8000</reuseDelay> <reuseDelay>5000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>