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7157
L2J_Mobius_Ertheia/dist/game/data/stats/skills/00000-00099.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00000-00099.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00100-00199.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00200-00299.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00200-00299.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00300-00399.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00300-00399.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00400-00499.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00400-00499.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00500-00599.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00600-00699.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00600-00699.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00700-00799.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00700-00799.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00800-00899.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00800-00899.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00900-00999.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/00900-00999.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01000-01099.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01000-01099.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01100-01199.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01100-01199.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01200-01299.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01200-01299.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01300-01399.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01300-01399.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01400-01499.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01500-01599.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01600-01699.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01600-01699.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01700-01799.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01900-01999.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/01900-01999.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02000-02099.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02100-02199.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02200-02299.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02300-02399.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02400-02499.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02500-02599.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02600-02699.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02700-02799.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02800-02899.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02800-02899.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/02900-02999.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03000-03099.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03100-03199.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03200-03299.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03300-03399.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03400-03499.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03500-03599.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03500-03599.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03600-03699.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03600-03699.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03700-03799.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03700-03799.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03800-03899.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/03900-03999.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04000-04099.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04000-04099.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04100-04199.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04200-04299.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04300-04399.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04400-04499.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04500-04599.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04500-04599.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04600-04699.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04700-04799.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04700-04799.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04800-04899.xml
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L2J_Mobius_Ertheia/dist/game/data/stats/skills/04800-04899.xml
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@@ -0,0 +1,703 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="4800" toLevel="1" name="Raid Boss (Lv. 53)">
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<!-- Confirmed CT2.5 -->
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||||
<icon>icon.skillraid</icon>
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<magicLvl>1</magicLvl>
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<operateType>P</operateType>
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<magicCriticalRate>-5</magicCriticalRate>
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</skill>
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<skill id="4801" toLevel="1" name="Raid Boss (Lv. 58)">
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<!-- Confirmed CT2.5 -->
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||||
<icon>icon.skillraid</icon>
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<magicLvl>1</magicLvl>
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<operateType>P</operateType>
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<magicCriticalRate>-5</magicCriticalRate>
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</skill>
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<skill id="4802" toLevel="1" name="Raid Boss (Lv. 70)">
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<!-- Confirmed CT2.5 -->
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||||
<icon>icon.skillraid</icon>
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||||
<magicLvl>1</magicLvl>
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||||
<operateType>P</operateType>
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<magicCriticalRate>-5</magicCriticalRate>
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||||
</skill>
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||||
<skill id="4803" toLevel="1" name="Raid Boss (Lv. 28)">
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<!-- Confirmed CT2.5 -->
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||||
<icon>icon.skillraid</icon>
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||||
<magicLvl>1</magicLvl>
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||||
<operateType>P</operateType>
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<magicCriticalRate>-5</magicCriticalRate>
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||||
</skill>
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||||
<skill id="4804" toLevel="1" name="Raid Boss (Lv. 35)">
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||||
<!-- Confirmed CT2.5 -->
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||||
<icon>icon.skillraid</icon>
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||||
<magicLvl>1</magicLvl>
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||||
<operateType>P</operateType>
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<magicCriticalRate>-5</magicCriticalRate>
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||||
</skill>
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||||
<skill id="4805" toLevel="1" name="Raid Boss (Lv. 47)">
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||||
<!-- Confirmed CT2.5 -->
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||||
<icon>icon.skillraid</icon>
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||||
<magicLvl>1</magicLvl>
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||||
<operateType>P</operateType>
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||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4806" toLevel="1" name="Raid Boss (Lv. 49)">
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||||
<!-- Confirmed CT2.5 -->
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||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
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||||
<operateType>P</operateType>
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||||
<magicCriticalRate>-5</magicCriticalRate>
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||||
</skill>
|
||||
<skill id="4807" toLevel="1" name="Raid Boss (Lv. 51)">
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||||
<!-- Confirmed CT2.5 -->
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||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
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||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4808" toLevel="1" name="Raid Boss (Lv. 65)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4809" toLevel="1" name="Raid Boss (Lv. 75)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4810" toLevel="1" name="Raid Boss (Lv. 45)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4811" toLevel="1" name="Raid Boss (Lv. 24)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4812" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4813" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4814" toLevel="1" name="Raid Boss (Lv. 52)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4815" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4816" toLevel="1" name="Raid Boss (Lv. 69)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4817" toLevel="1" name="Raid Boss (Lv. 25)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4818" toLevel="1" name="Raid Boss (Lv. 30)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4819" toLevel="1" name="Raid Boss (Lv. 39)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4820" toLevel="1" name="Raid Boss (Lv. 44)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4821" toLevel="1" name="Raid Boss (Lv. 43)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4822" toLevel="1" name="Raid Boss (Lv. 59)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4823" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4824" toLevel="1" name="Raid Boss (Lv. 29)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4825" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4826" toLevel="1" name="Raid Boss (Lv. 56)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4827" toLevel="1" name="Raid Boss (Lv. 45)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4828" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4829" toLevel="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4830" toLevel="1" name="Raid Boss (Lv. 74)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4831" toLevel="1" name="Raid Boss (Lv. 30)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4832" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4833" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4834" toLevel="1" name="Raid Boss (Lv. 50)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4835" toLevel="1" name="Raid Boss (Lv. 56)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4836" toLevel="1" name="Raid Boss (Lv. 65)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4837" toLevel="1" name="Raid Boss (Lv. 79)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4838" toLevel="1" name="Raid Boss (Lv. 24)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4839" toLevel="1" name="Raid Boss (Lv. 33)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4840" toLevel="1" name="Raid Boss (Lv. 50)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4841" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4842" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4843" toLevel="1" name="Raid Boss (Lv. 65)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4844" toLevel="1" name="Raid Boss (Lv. 78)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4845" toLevel="1" name="Raid Boss (Lv. 21)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4846" toLevel="1" name="Raid Boss (Lv. 25)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4847" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4848" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4849" toLevel="1" name="Raid Boss (Lv. 48)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4850" toLevel="1" name="Raid Boss (Lv. 54)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4851" toLevel="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4852" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4853" toLevel="1" name="Raid Boss (Lv. 25)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4854" toLevel="1" name="Raid Boss (Lv. 30)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4855" toLevel="1" name="Raid Boss (Lv. 38)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4856" toLevel="1" name="Raid Boss (Lv. 45)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4857" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4858" toLevel="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4859" toLevel="1" name="Raid Boss (Lv. 59)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4860" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4861" toLevel="1" name="Raid Boss (Lv. 30)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4862" toLevel="1" name="Raid Boss (Lv. 34)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4863" toLevel="1" name="Raid Boss (Lv. 43)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4864" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4865" toLevel="1" name="Raid Boss (Lv. 36)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4866" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4867" toLevel="1" name="Raid Boss (Lv. 50)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4868" toLevel="1" name="Raid Boss (Lv. 73)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4869" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4870" toLevel="1" name="Raid Boss (Lv. 62)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4871" toLevel="1" name="Raid Boss (Lv. 75)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4872" toLevel="1" name="Raid Boss (Lv. 57)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4873" toLevel="1" name="Raid Boss (Lv. 69)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4874" toLevel="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4875" toLevel="1" name="Raid Boss (Lv. 72)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4876" toLevel="1" name="Raid Boss (Lv. 59)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4877" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4878" toLevel="1" name="Raid Boss (Lv. 75)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4879" toLevel="1" name="Raid Boss (Lv. 78)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4880" toLevel="1" name="Raid Boss (Lv. 72)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4881" toLevel="1" name="Raid Boss (Lv. 75)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4882" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4883" toLevel="1" name="Raid Boss (Lv. 65)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4884" toLevel="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4885" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4886" toLevel="1" name="Raid Boss (Lv. 45)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4887" toLevel="1" name="Raid Boss (Lv. 67)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4888" toLevel="1" name="Raid Boss (Lv. 75)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4889" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4890" toLevel="1" name="Raid Boss (Lv. 28)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4891" toLevel="1" name="Raid Boss (Lv. 50)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4892" toLevel="1" name="Raid Boss (Lv. 75)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4893" toLevel="1" name="Raid Boss (Lv. 50)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4894" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4895" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4896" toLevel="1" name="Raid Boss (Lv. 75)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4897" toLevel="1" name="Raid Boss (Lv. 89)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4898" toLevel="1" name="Raid Boss (Lv. 94)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4899" toLevel="1" name="Raid Boss (Lv. 20)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
</list>
|
||||
816
L2J_Mobius_Ertheia/dist/game/data/stats/skills/04900-04999.xml
vendored
Normal file
816
L2J_Mobius_Ertheia/dist/game/data/stats/skills/04900-04999.xml
vendored
Normal file
@@ -0,0 +1,816 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="4900" toLevel="1" name="Raid Boss (Lv. 78)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4901" toLevel="1" name="Raid Boss (Lv. 78)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4902" toLevel="1" name="Raid Boss (Lv. 74)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4903" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4904" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4905" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4906" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4907" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4908" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4909" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4910" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4911" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4912" toLevel="1" name="Raid Boss (Lv. 66)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4913" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4914" toLevel="1" name="Raid Boss (Lv. 71)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4915" toLevel="1" name="Raid Boss (Lv. 28)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4916" toLevel="1" name="Raid Boss (Lv. 38)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4917" toLevel="1" name="Raid Boss (Lv. 48)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4918" toLevel="1" name="Raid Boss (Lv. 58)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4919" toLevel="1" name="Raid Boss (Lv. 68)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4920" toLevel="1" name="Raid Boss (Lv. 78)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4921" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4922" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4923" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4924" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4925" toLevel="1" name="Raid Boss (Lv. 30)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4926" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4927" toLevel="1" name="Raid Boss (Lv. 21)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4928" toLevel="1" name="Raid Boss (Lv. 26)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4929" toLevel="1" name="Raid Boss (Lv. 23)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4930" toLevel="1" name="Raid Boss (Lv. 26)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4931" toLevel="1" name="Raid Boss (Lv. 23)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4932" toLevel="1" name="Raid Boss (Lv. 25)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4933" toLevel="1" name="Raid Boss (Lv. 20)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4934" toLevel="1" name="Raid Boss (Lv. 21)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4935" toLevel="1" name="Raid Boss (Lv. 20)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4936" toLevel="1" name="Raid Boss (Lv. 21)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4937" toLevel="1" name="Raid Boss (Lv. 34)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4938" toLevel="1" name="Raid Boss (Lv. 36)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4939" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4940" toLevel="1" name="Raid Boss (Lv. 33)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4941" toLevel="1" name="Raid Boss (Lv. 32)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4942" toLevel="1" name="Raid Boss (Lv. 38)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4943" toLevel="1" name="Raid Boss (Lv. 45)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4944" toLevel="1" name="Raid Boss (Lv. 35)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4945" toLevel="1" name="Raid Boss (Lv. 32)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4946" toLevel="1" name="Raid Boss (Lv. 33)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4947" toLevel="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4948" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4949" toLevel="1" name="Raid Boss (Lv. 47)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4950" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4951" toLevel="1" name="Raid Boss (Lv. 57)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4952" toLevel="1" name="Raid Boss (Lv. 58)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4953" toLevel="1" name="Raid Boss (Lv. 61)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4954" toLevel="1" name="Raid Boss (Lv. 25)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4955" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4956" toLevel="1" name="Raid Boss (Lv. 45)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4957" toLevel="1" name="Raid Boss (Lv. 44)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4958" toLevel="1" name="Raid Boss (Lv. 45)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4959" toLevel="1" name="Raid Boss (Lv. 65)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4960" toLevel="1" name="Raid Boss (Lv. 71)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4961" toLevel="1" name="Raid Boss (Lv. 79)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4962" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4963" toLevel="1" name="Raid Boss (Lv. 49)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4964" toLevel="1" name="Raid Boss (Lv. 51)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4965" toLevel="1" name="Raid Boss (Lv. 56)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4966" toLevel="1" name="Raid Boss (Lv. 64)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4967" toLevel="1" name="Raid Boss (Lv. 66)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4968" toLevel="1" name="Raid Boss (Lv. 52)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4969" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4970" toLevel="1" name="Raid Boss (Lv. 65)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4971" toLevel="1" name="Raid Boss (Lv. 53)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4972" toLevel="1" name="Raid Boss (Lv. 50)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4973" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4974" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4975" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4976" toLevel="1" name="Raid Boss (Lv. 52)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4977" toLevel="1" name="Raid Boss (Lv. 45)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4978" toLevel="1" name="Raid Boss (Lv. 81)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4979" toLevel="1" name="Raid Boss (Lv. 82)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4980" toLevel="1" name="Raid Boss (Lv. 83)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4981" toLevel="1" name="Raid Boss (Lv. 84)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4982" toLevel="1" name="Raid Boss (Lv. 85)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4983" toLevel="1" name="Raid Boss (Lv. 25)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4984" toLevel="1" name="Raid Boss (Lv. 44)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4985" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4986" toLevel="1" name="Raid Boss (Lv. 72)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4987" toLevel="1" name="Raid Boss (Lv. 74)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4988" toLevel="1" name="Raid Boss (Lv. 76)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4989" toLevel="1" name="Hot Spring Nectar">
|
||||
<!-- TODO -->
|
||||
<effectPoint>-100</effectPoint>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>300</effectRange>
|
||||
<castRange>200</castRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="4990" toLevel="1" name="Hot Spring Mineral">
|
||||
<!-- Glory Days Confirmed -->
|
||||
<effectPoint>-100</effectPoint>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>300</effectRange>
|
||||
<castRange>200</castRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Hp">
|
||||
<amount>40000</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4991" toLevel="1" name="Hot Spring Brimstone">
|
||||
<!-- TODO -->
|
||||
<!-- Decreases Atk. Spd. and Casting Spd. Effect 5. -->
|
||||
<abnormalLvl>5</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>ALL_SPEED_DOWN</abnormalType>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<icon>icon.etc_hot_spring_sulfur_i00</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="4992" toLevel="1" name="Stun">
|
||||
<!-- TODO -->
|
||||
<!-- Shocks and instantly Immobilizes. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>9</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<affectRange>200</affectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="4993" toLevel="1" name="Venom Strike">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Benom Skills -->
|
||||
<castRange>40</castRange>
|
||||
<coolTime>660</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>830</hitTime>
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>88</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>57742</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4994" toLevel="1" name="Venom Storm">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Benom Skills -->
|
||||
<affectRange>150</affectRange>
|
||||
<castRange>500</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>1900</hitTime>
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>88</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>28871</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4995" toLevel="1" name="Venom Teleport">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Benom Skills -->
|
||||
<castRange>800</castRange>
|
||||
<coolTime>100</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1300</effectRange>
|
||||
<hitTime>2900</hitTime>
|
||||
<magicLvl>79</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="4996" toLevel="1" name="Venom Mass Teleport">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Benom Skills -->
|
||||
<affectRange>300</affectRange>
|
||||
<castRange>800</castRange>
|
||||
<coolTime>100</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1300</effectRange>
|
||||
<hitTime>2900</hitTime>
|
||||
<magicLvl>79</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="4997" toLevel="1" name="Lidia Regeneration">
|
||||
<!-- TODO: Needs to be done -->
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>180</abnormalTime>
|
||||
<abnormalType>HP_REGEN_UP</abnormalType>
|
||||
<effectPoint>100</effectPoint>
|
||||
<magicLvl>77</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="4998" toLevel="1" name="Lidia Twister">
|
||||
<!-- TODO: Needs to be done -->
|
||||
<effectPoint>-100</effectPoint>
|
||||
<attributeType>WIND</attributeType>
|
||||
<hitTime>2500</hitTime>
|
||||
<magicLvl>77</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1250</effectRange>
|
||||
<castRange>750</castRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="4999" toLevel="1" name="Lidia Vampiric Touch">
|
||||
<!-- TODO: Needs to be done -->
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>77</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>2000</effectRange>
|
||||
<castRange>1000</castRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
</list>
|
||||
3249
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05000-05099.xml
vendored
Normal file
3249
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05000-05099.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3826
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05100-05199.xml
vendored
Normal file
3826
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05100-05199.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
4425
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05200-05299.xml
vendored
Normal file
4425
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05200-05299.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
4601
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05300-05399.xml
vendored
Normal file
4601
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05300-05399.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2202
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05400-05499.xml
vendored
Normal file
2202
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05400-05499.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3034
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05500-05599.xml
vendored
Normal file
3034
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05500-05599.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
4413
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05600-05699.xml
vendored
Normal file
4413
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05600-05699.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3082
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05700-05799.xml
vendored
Normal file
3082
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05700-05799.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2777
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05800-05899.xml
vendored
Normal file
2777
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05800-05899.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2308
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05900-05999.xml
vendored
Normal file
2308
L2J_Mobius_Ertheia/dist/game/data/stats/skills/05900-05999.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1916
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06000-06099.xml
vendored
Normal file
1916
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06000-06099.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1868
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06100-06199.xml
vendored
Normal file
1868
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06100-06199.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2168
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06200-06299.xml
vendored
Normal file
2168
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06200-06299.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2247
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06300-06399.xml
vendored
Normal file
2247
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06300-06399.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2508
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06400-06499.xml
vendored
Normal file
2508
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06400-06499.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
7363
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06500-06599.xml
vendored
Normal file
7363
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06500-06599.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3180
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06600-06699.xml
vendored
Normal file
3180
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06600-06699.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2222
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06700-06799.xml
vendored
Normal file
2222
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06700-06799.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2500
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06800-06899.xml
vendored
Normal file
2500
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06800-06899.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
534
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06900-06999.xml
vendored
Normal file
534
L2J_Mobius_Ertheia/dist/game/data/stats/skills/06900-06999.xml
vendored
Normal file
@@ -0,0 +1,534 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="6900" toLevel="1" name="Raid Boss (Lv. 84)">
|
||||
<!-- High Five Skill -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6901" toLevel="1" name="Raid Boss (Lv. 84)">
|
||||
<!-- High Five Skill -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6902" toLevel="1" name="Raid Boss (Lv. 84)">
|
||||
<!-- High Five Skill -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6903" toLevel="1" name="Raid Boss (Lv. 84)">
|
||||
<!-- High Five Skill -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6904" toLevel="1" name="Raid Boss (Lv. 84)">
|
||||
<!-- High Five Skill -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6905" toLevel="1" name="Raid Boss (Lv. 85)">
|
||||
<!-- High Five Skill -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6906" toLevel="1" name="Raid Boss (Lv. 85)">
|
||||
<!-- High Five Skill -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6907" toLevel="1" name="Raid Boss (Lv. 85)">
|
||||
<!-- High Five Skill -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6908" toLevel="1" name="Transform Master">
|
||||
<!-- High Five Skill -->
|
||||
<!-- Transforms into a game Master. -->
|
||||
<abnormalTime>-1</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<effectPoint>1</effectPoint>
|
||||
<abnormalType>TRANSFORM</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-2</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>-2</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
<icon>icon.skilltransform1</icon>
|
||||
<hitTime>2500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanTransform">
|
||||
<transformId>22</transformId>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Transformation">
|
||||
<transformationId>22</transformationId>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6909" toLevel="1" name="Charming">
|
||||
<!-- Shows the game master's charming actions. -->
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skilltransform1</icon>
|
||||
<hitTime>2700</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6910" toLevel="1" name="Dance">
|
||||
<!-- Shows the game master's dancing skills. -->
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skilltransform2</icon>
|
||||
<hitTime>4800</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6911" toLevel="1" name="Greeting">
|
||||
<!-- Shows the game master's greeting. -->
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skilltransform3</icon>
|
||||
<hitTime>3200</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6912" toLevel="1" name="Stigma Aftermath">
|
||||
<!-- "Antharas's Stigma Aftermath. For 10 seconds, decreases 500 HP and 300 MP per second." -->
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<abnormalType>TIME_BOMB</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1500</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectRange>100</affectRange>
|
||||
<icon>icon.skill5860</icon>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>1200</castRange>
|
||||
<abnormalVisualEffect>TIME_BOMB</abnormalVisualEffect>
|
||||
<isMagic>2</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="6913" toLevel="1" name="Challenge of Faith">
|
||||
<!-- High Five Skill -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<blockedInOlympiad>false</blockedInOlympiad>
|
||||
<icon>icon.skill0985</icon>
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<effectPoint>673</effectPoint>
|
||||
<abnormalType>KNIGHT_SHIELD</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<affectRange>1000</affectRange>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<isMagic>4</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>270</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>360</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6914" toLevel="10" name="Haste">
|
||||
<!-- none -->
|
||||
<operateType>A2</operateType>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<icon>icon.skill1086</icon>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6915" toLevel="10" name="Acumen">
|
||||
<!-- none -->
|
||||
<operateType>A2</operateType>
|
||||
<abnormalType>CASTING_TIME_DOWN</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<icon>icon.skill1085</icon>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6916" toLevel="1" name="Antharas's Cute Tricks">
|
||||
<!-- You can see the summoned spirit's cute tricks. -->
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill_agathion_cute</icon>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpNeedAgathion" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="6917" toLevel="1" name="Kanna's Splendor">
|
||||
<!-- Able to see the summoned spirit's splendor. -->
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill_agathion_cute</icon>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpNeedAgathion" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="6918" toLevel="1" name="Kallesin's Splendor">
|
||||
<!-- Able to see the summoned spirit's splendor. -->
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill_agathion_cute</icon>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpNeedAgathion" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="6919" toLevel="1" name="Challenge Acceptance">
|
||||
<!-- none -->
|
||||
<operateType>A2</operateType>
|
||||
<abnormalType>MORALE_UP</abnormalType>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6920" toLevel="1" name="Collector's Fortune">
|
||||
<!-- High Five Skill -->
|
||||
<!-- Triggered Skill for Collector's Experience -->
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<blockedInOlympiad>false</blockedInOlympiad>
|
||||
<icon>BranchSys2.icon.skill0952</icon>
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<magicLvl>0</magicLvl>
|
||||
<operateType>A2</operateType> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>15000</reuseDelay> <!-- FIXME: value unconfirmed -->
|
||||
<rideState>NONE</rideState>
|
||||
<abnormalType>PATIENCE</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<isMagic>4</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>5</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>3</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6921" toLevel="1" name="Penetrating Attack">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- P. Def. is decreased momentarily. -->
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<activateRate>80</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<blockedInOlympiad>false</blockedInOlympiad>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<icon>icon.skill0122</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalType>PD_DOWN</abnormalType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>80</magicLvl>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<isMagic>1</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>500</castRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-23</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6922" toLevel="3" name="Adventurer's Might">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- P. Atk. + 8%. -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">121</value>
|
||||
<value level="2">204</value>
|
||||
<value level="3">379</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6923" toLevel="3" name="Adventurer's Empower">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- M. Atk. + 55%. -->
|
||||
<icon>icon.skill1059</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">243</value>
|
||||
<value level="2">418</value>
|
||||
<value level="3">495</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6924" toLevel="3" name="Adventurer's Shield">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- P. Def. + 8%. -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">121</value>
|
||||
<value level="2">243</value>
|
||||
<value level="3">418</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6925" toLevel="2" name="Adventurer's Magic Barrier">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- M. Def. + 23%. -->
|
||||
<icon>icon.skill1036</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">418</value>
|
||||
<value level="2">495</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6926" toLevel="6" name="Adventurer's Blessed Body">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Max HP + 10%. -->
|
||||
<icon>icon.skill1045</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">418</value>
|
||||
<value level="2">457</value>
|
||||
<value level="3">495</value>
|
||||
<value level="4">532</value>
|
||||
<value level="5">597</value>
|
||||
<value level="6">646</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6927" toLevel="6" name="Adventurer's Blessed Soul">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Max MP + 10%. -->
|
||||
<icon>icon.skill1048</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">418</value>
|
||||
<value level="2">457</value>
|
||||
<value level="3">495</value>
|
||||
<value level="4">532</value>
|
||||
<value level="5">582</value>
|
||||
<value level="6">635</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6928" toLevel="3" name="Adventurer's Focus">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- P. Critical Rate + 20%. -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">243</value>
|
||||
<value level="2">418</value>
|
||||
<value level="3">495</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6929" toLevel="2" name="Adventurer's Wild Magic">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- M. Critical Rate + 1. -->
|
||||
<icon>icon.skill1303</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">582</value>
|
||||
<value level="2">635</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6930" toLevel="2" name="Adventurer's Haste">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Atk. Spd. + 15%. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">418</value>
|
||||
<value level="2">495</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6931" toLevel="3" name="Adventurer's Acumen">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Casting Spd. + 15%. -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">204</value>
|
||||
<value level="2">331</value>
|
||||
<value level="3">457</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6932" toLevel="4" name="Adventurer's Vampiric Rage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Has a chance of absorbing 6% of damage inflicted on the enemy as HP. -->
|
||||
<icon>icon.skill1268</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">285</value>
|
||||
<value level="2">418</value>
|
||||
<value level="3">549</value>
|
||||
<value level="4">646</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6933" toLevel="2" name="Adventurer's Berserker Spirit">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- P. Atk. + 5%, M. Atk. + 10%, Atk. Spd. + 5%, Casting Spd. + 5%, and Speed + 5. P. Def. - 5%, M. Def. - 10%, and Evasion - 2. -->
|
||||
<icon>icon.skill1062</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">331</value>
|
||||
<value level="2">495</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6934" toLevel="3" name="Adventurer's Death Whisper">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- P. Critical Rate + 25%. -->
|
||||
<icon>icon.skill1242</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">379</value>
|
||||
<value level="2">457</value>
|
||||
<value level="3">532</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6935" toLevel="2" name="Adventurer's Wind Walk">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Speed + 20. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">204</value>
|
||||
<value level="2">285</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
</list>
|
||||
2233
L2J_Mobius_Ertheia/dist/game/data/stats/skills/07000-07099.xml
vendored
Normal file
2233
L2J_Mobius_Ertheia/dist/game/data/stats/skills/07000-07099.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
791
L2J_Mobius_Ertheia/dist/game/data/stats/skills/07100-07199.xml
vendored
Normal file
791
L2J_Mobius_Ertheia/dist/game/data/stats/skills/07100-07199.xml
vendored
Normal file
@@ -0,0 +1,791 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="7100" toLevel="1" name="Clan-exclusive Pet Stun">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Stuns the target for 3 seconds. -->
|
||||
<icon>icon.skill5168</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>5</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<trait>SHOCK</trait>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7101" toLevel="1" name="Clan-exclusive Pet Aerial Thrust">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Lifts and holds the target in the air for 3 seconds. -->
|
||||
<icon>icon.skill11276</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>5</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<trait>AIRBIND</trait>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<HOLD>100</HOLD>
|
||||
<SLEEP>100</SLEEP>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<SHOCK>100</SHOCK>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7102" toLevel="1" name="Summon Clan Pet">
|
||||
<!-- Glory Days confirmed -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<isMagic>2</isMagic>
|
||||
<hitTime>5000</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanSummonPet" />
|
||||
<condition name="OpPledge">
|
||||
<level>5</level>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SummonPet" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7103" toLevel="1" name="Helping Tree CP Recovery Range">
|
||||
<!-- Glory Days confirmed -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>300</hitTime>
|
||||
<effectPoint>635</effectPoint>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<affectRange>1000</affectRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="7104" toLevel="1" name="Pa'agrio's Hand">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Raise the temperature of the Draco Egg through Pa'agrio's Hand. It raises the temperature by 1 - 10 degrees on a Small Draco Egg and 0.1 - 1.0 degrees on a Large Draco Egg. The Fire Spirit Agathion must be summoned for it to be used. -->
|
||||
<icon>icon.skill11775</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>100</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<isMagic>2</isMagic>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="7105" toLevel="1" name="Incubation Possible">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Incubation Possible -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>100</castRange>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>700</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpTargetNpc">
|
||||
<npcIds>
|
||||
<item>19257</item>
|
||||
<item>19258</item>
|
||||
<item>19449</item>
|
||||
<item>19450</item>
|
||||
</npcIds>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="7106" toLevel="1" name="Optimal Temperature Incubation Success">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Optimal Temperature Incubation Success -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>800</coolTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpTargetNpc">
|
||||
<npcIds>
|
||||
<item>19257</item>
|
||||
<item>19258</item>
|
||||
<item>19449</item>
|
||||
<item>19450</item>
|
||||
</npcIds>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="7107" toLevel="1" name="Incubation Success">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Incubation Success -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>800</coolTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpTargetNpc">
|
||||
<npcIds>
|
||||
<item>19257</item>
|
||||
<item>19258</item>
|
||||
<item>19449</item>
|
||||
<item>19450</item>
|
||||
</npcIds>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="7108" toLevel="1" name="Incubation Failure">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Incubation Failure -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>800</coolTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpTargetNpc">
|
||||
<npcIds>
|
||||
<item>19257</item>
|
||||
<item>19258</item>
|
||||
<item>19449</item>
|
||||
<item>19450</item>
|
||||
</npcIds>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="7109" toLevel="1" name="Summon Bratty Angma">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Summon a Bratty Angma. -->
|
||||
<icon>icon.skill0028</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<itemConsumeId>35650</itemConsumeId> <!-- Summon Scroll: Bratty Angma -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<conditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>76</minLevel>
|
||||
<maxLevel>84</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
<condition name="OpCanNotUseAirship" />
|
||||
<condition name="OpCheckClassList">
|
||||
<classIds>
|
||||
<item>GLADIATOR</item>
|
||||
<item>WARLORD</item>
|
||||
<item>PALADIN</item>
|
||||
<item>DARK_AVENGER</item>
|
||||
<item>TREASURE_HUNTER</item>
|
||||
<item>HAWKEYE</item>
|
||||
<item>SORCERER</item>
|
||||
<item>NECROMANCER</item>
|
||||
<item>WARLOCK</item>
|
||||
<item>BISHOP</item>
|
||||
<item>PROPHET</item>
|
||||
<item>TEMPLE_KNIGHT</item>
|
||||
<item>SWORDSINGER</item>
|
||||
<item>PLAINS_WALKER</item>
|
||||
<item>SILVER_RANGER</item>
|
||||
<item>SPELLSINGER</item>
|
||||
<item>ELEMENTAL_SUMMONER</item>
|
||||
<item>ELDER</item>
|
||||
<item>SHILLIEN_KNIGHT</item>
|
||||
<item>BLADEDANCER</item>
|
||||
<item>ABYSS_WALKER</item>
|
||||
<item>PHANTOM_RANGER</item>
|
||||
<item>SPELLHOWLER</item>
|
||||
<item>PHANTOM_SUMMONER</item>
|
||||
<item>SHILLIEN_ELDER</item>
|
||||
<item>DESTROYER</item>
|
||||
<item>TYRANT</item>
|
||||
<item>OVERLORD</item>
|
||||
<item>WARCRYER</item>
|
||||
<item>BOUNTY_HUNTER</item>
|
||||
<item>WARSMITH</item>
|
||||
<item>BERSERKER</item>
|
||||
<item>MALE_SOULBREAKER</item>
|
||||
<item>FEMALE_SOULBREAKER</item>
|
||||
<item>ARBALESTER</item>
|
||||
<item>INSPECTOR</item>
|
||||
<item>DUELIST</item>
|
||||
<item>DREADNOUGHT</item>
|
||||
<item>PHOENIX_KNIGHT</item>
|
||||
<item>HELL_KNIGHT</item>
|
||||
<item>ADVENTURER</item>
|
||||
<item>SAGITTARIUS</item>
|
||||
<item>ARCHMAGE</item>
|
||||
<item>SOULTAKER</item>
|
||||
<item>ARCANA_LORD</item>
|
||||
<item>CARDINAL</item>
|
||||
<item>HIEROPHANT</item>
|
||||
<item>EVA_TEMPLAR</item>
|
||||
<item>SWORD_MUSE</item>
|
||||
<item>WIND_RIDER</item>
|
||||
<item>MOONLIGHT_SENTINEL</item>
|
||||
<item>MYSTIC_MUSE</item>
|
||||
<item>ELEMENTAL_MASTER</item>
|
||||
<item>EVA_SAINT</item>
|
||||
<item>SHILLIEN_TEMPLAR</item>
|
||||
<item>SPECTRAL_DANCER</item>
|
||||
<item>GHOST_HUNTER</item>
|
||||
<item>GHOST_SENTINEL</item>
|
||||
<item>STORM_SCREAMER</item>
|
||||
<item>SPECTRAL_MASTER</item>
|
||||
<item>SHILLIEN_SAINT</item>
|
||||
<item>TITAN</item>
|
||||
<item>GRAND_KHAVATARI</item>
|
||||
<item>DOMINATOR</item>
|
||||
<item>DOOMCRYER</item>
|
||||
<item>FORTUNE_SEEKER</item>
|
||||
<item>MAESTRO</item>
|
||||
<item>DOOMBRINGER</item>
|
||||
<item>MALE_SOUL_HOUND</item>
|
||||
<item>FEMALE_SOUL_HOUND</item>
|
||||
<item>TRICKSTER</item>
|
||||
<item>JUDICATOR</item>
|
||||
<item>SIGEL_KNIGHT</item>
|
||||
<item>TYRR_WARRIOR</item>
|
||||
<item>OTHELL_ROGUE</item>
|
||||
<item>YUL_ARCHER</item>
|
||||
<item>FEOH_WIZARD</item>
|
||||
<item>ISS_ENCHANTER</item>
|
||||
<item>WYNN_SUMMONER</item>
|
||||
<item>AEORE_HEALER</item>
|
||||
</classIds>
|
||||
<affectType>CASTER</affectType>
|
||||
<isWithin>true</isWithin>
|
||||
</condition>
|
||||
<condition name="OpPledge">
|
||||
<level>5</level>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>19288</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7110" toLevel="1" name="Summon Bratty Angma">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Summon a Bratty Angma. -->
|
||||
<icon>icon.skill0028</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<itemConsumeId>35651</itemConsumeId> <!-- Summon Scroll: Bratty Angma -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<conditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>85</minLevel>
|
||||
<maxLevel>89</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
<condition name="OpCanNotUseAirship" />
|
||||
<condition name="OpCheckClassList">
|
||||
<classIds>
|
||||
<item>GLADIATOR</item>
|
||||
<item>WARLORD</item>
|
||||
<item>PALADIN</item>
|
||||
<item>DARK_AVENGER</item>
|
||||
<item>TREASURE_HUNTER</item>
|
||||
<item>HAWKEYE</item>
|
||||
<item>SORCERER</item>
|
||||
<item>NECROMANCER</item>
|
||||
<item>WARLOCK</item>
|
||||
<item>BISHOP</item>
|
||||
<item>PROPHET</item>
|
||||
<item>TEMPLE_KNIGHT</item>
|
||||
<item>SWORDSINGER</item>
|
||||
<item>PLAINS_WALKER</item>
|
||||
<item>SILVER_RANGER</item>
|
||||
<item>SPELLSINGER</item>
|
||||
<item>ELEMENTAL_SUMMONER</item>
|
||||
<item>ELDER</item>
|
||||
<item>SHILLIEN_KNIGHT</item>
|
||||
<item>BLADEDANCER</item>
|
||||
<item>ABYSS_WALKER</item>
|
||||
<item>PHANTOM_RANGER</item>
|
||||
<item>SPELLHOWLER</item>
|
||||
<item>PHANTOM_SUMMONER</item>
|
||||
<item>SHILLIEN_ELDER</item>
|
||||
<item>DESTROYER</item>
|
||||
<item>TYRANT</item>
|
||||
<item>OVERLORD</item>
|
||||
<item>WARCRYER</item>
|
||||
<item>BOUNTY_HUNTER</item>
|
||||
<item>WARSMITH</item>
|
||||
<item>BERSERKER</item>
|
||||
<item>MALE_SOULBREAKER</item>
|
||||
<item>FEMALE_SOULBREAKER</item>
|
||||
<item>ARBALESTER</item>
|
||||
<item>INSPECTOR</item>
|
||||
<item>DUELIST</item>
|
||||
<item>DREADNOUGHT</item>
|
||||
<item>PHOENIX_KNIGHT</item>
|
||||
<item>HELL_KNIGHT</item>
|
||||
<item>ADVENTURER</item>
|
||||
<item>SAGITTARIUS</item>
|
||||
<item>ARCHMAGE</item>
|
||||
<item>SOULTAKER</item>
|
||||
<item>ARCANA_LORD</item>
|
||||
<item>CARDINAL</item>
|
||||
<item>HIEROPHANT</item>
|
||||
<item>EVA_TEMPLAR</item>
|
||||
<item>SWORD_MUSE</item>
|
||||
<item>WIND_RIDER</item>
|
||||
<item>MOONLIGHT_SENTINEL</item>
|
||||
<item>MYSTIC_MUSE</item>
|
||||
<item>ELEMENTAL_MASTER</item>
|
||||
<item>EVA_SAINT</item>
|
||||
<item>SHILLIEN_TEMPLAR</item>
|
||||
<item>SPECTRAL_DANCER</item>
|
||||
<item>GHOST_HUNTER</item>
|
||||
<item>GHOST_SENTINEL</item>
|
||||
<item>STORM_SCREAMER</item>
|
||||
<item>SPECTRAL_MASTER</item>
|
||||
<item>SHILLIEN_SAINT</item>
|
||||
<item>TITAN</item>
|
||||
<item>GRAND_KHAVATARI</item>
|
||||
<item>DOMINATOR</item>
|
||||
<item>DOOMCRYER</item>
|
||||
<item>FORTUNE_SEEKER</item>
|
||||
<item>MAESTRO</item>
|
||||
<item>DOOMBRINGER</item>
|
||||
<item>MALE_SOUL_HOUND</item>
|
||||
<item>FEMALE_SOUL_HOUND</item>
|
||||
<item>TRICKSTER</item>
|
||||
<item>JUDICATOR</item>
|
||||
<item>SIGEL_KNIGHT</item>
|
||||
<item>TYRR_WARRIOR</item>
|
||||
<item>OTHELL_ROGUE</item>
|
||||
<item>YUL_ARCHER</item>
|
||||
<item>FEOH_WIZARD</item>
|
||||
<item>ISS_ENCHANTER</item>
|
||||
<item>WYNN_SUMMONER</item>
|
||||
<item>AEORE_HEALER</item>
|
||||
</classIds>
|
||||
<affectType>CASTER</affectType>
|
||||
<isWithin>true</isWithin>
|
||||
</condition>
|
||||
<condition name="OpPledge">
|
||||
<level>5</level>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="7111" toLevel="1" name="Summon Bratty Angma">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Summon a Bratty Angma. -->
|
||||
<icon>icon.skill0028</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>90</minLevel>
|
||||
<maxLevel>94</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
<condition name="OpCanNotUseAirship" />
|
||||
<condition name="OpCheckClassList">
|
||||
<classIds>
|
||||
<item>GLADIATOR</item>
|
||||
<item>WARLORD</item>
|
||||
<item>PALADIN</item>
|
||||
<item>DARK_AVENGER</item>
|
||||
<item>TREASURE_HUNTER</item>
|
||||
<item>HAWKEYE</item>
|
||||
<item>SORCERER</item>
|
||||
<item>NECROMANCER</item>
|
||||
<item>WARLOCK</item>
|
||||
<item>BISHOP</item>
|
||||
<item>PROPHET</item>
|
||||
<item>TEMPLE_KNIGHT</item>
|
||||
<item>SWORDSINGER</item>
|
||||
<item>PLAINS_WALKER</item>
|
||||
<item>SILVER_RANGER</item>
|
||||
<item>SPELLSINGER</item>
|
||||
<item>ELEMENTAL_SUMMONER</item>
|
||||
<item>ELDER</item>
|
||||
<item>SHILLIEN_KNIGHT</item>
|
||||
<item>BLADEDANCER</item>
|
||||
<item>ABYSS_WALKER</item>
|
||||
<item>PHANTOM_RANGER</item>
|
||||
<item>SPELLHOWLER</item>
|
||||
<item>PHANTOM_SUMMONER</item>
|
||||
<item>SHILLIEN_ELDER</item>
|
||||
<item>DESTROYER</item>
|
||||
<item>TYRANT</item>
|
||||
<item>OVERLORD</item>
|
||||
<item>WARCRYER</item>
|
||||
<item>BOUNTY_HUNTER</item>
|
||||
<item>WARSMITH</item>
|
||||
<item>BERSERKER</item>
|
||||
<item>MALE_SOULBREAKER</item>
|
||||
<item>FEMALE_SOULBREAKER</item>
|
||||
<item>ARBALESTER</item>
|
||||
<item>INSPECTOR</item>
|
||||
<item>DUELIST</item>
|
||||
<item>DREADNOUGHT</item>
|
||||
<item>PHOENIX_KNIGHT</item>
|
||||
<item>HELL_KNIGHT</item>
|
||||
<item>ADVENTURER</item>
|
||||
<item>SAGITTARIUS</item>
|
||||
<item>ARCHMAGE</item>
|
||||
<item>SOULTAKER</item>
|
||||
<item>ARCANA_LORD</item>
|
||||
<item>CARDINAL</item>
|
||||
<item>HIEROPHANT</item>
|
||||
<item>EVA_TEMPLAR</item>
|
||||
<item>SWORD_MUSE</item>
|
||||
<item>WIND_RIDER</item>
|
||||
<item>MOONLIGHT_SENTINEL</item>
|
||||
<item>MYSTIC_MUSE</item>
|
||||
<item>ELEMENTAL_MASTER</item>
|
||||
<item>EVA_SAINT</item>
|
||||
<item>SHILLIEN_TEMPLAR</item>
|
||||
<item>SPECTRAL_DANCER</item>
|
||||
<item>GHOST_HUNTER</item>
|
||||
<item>GHOST_SENTINEL</item>
|
||||
<item>STORM_SCREAMER</item>
|
||||
<item>SPECTRAL_MASTER</item>
|
||||
<item>SHILLIEN_SAINT</item>
|
||||
<item>TITAN</item>
|
||||
<item>GRAND_KHAVATARI</item>
|
||||
<item>DOMINATOR</item>
|
||||
<item>DOOMCRYER</item>
|
||||
<item>FORTUNE_SEEKER</item>
|
||||
<item>MAESTRO</item>
|
||||
<item>DOOMBRINGER</item>
|
||||
<item>MALE_SOUL_HOUND</item>
|
||||
<item>FEMALE_SOUL_HOUND</item>
|
||||
<item>TRICKSTER</item>
|
||||
<item>JUDICATOR</item>
|
||||
<item>SIGEL_KNIGHT</item>
|
||||
<item>TYRR_WARRIOR</item>
|
||||
<item>OTHELL_ROGUE</item>
|
||||
<item>YUL_ARCHER</item>
|
||||
<item>FEOH_WIZARD</item>
|
||||
<item>ISS_ENCHANTER</item>
|
||||
<item>WYNN_SUMMONER</item>
|
||||
<item>AEORE_HEALER</item>
|
||||
</classIds>
|
||||
<affectType>CASTER</affectType>
|
||||
<isWithin>true</isWithin>
|
||||
</condition>
|
||||
<condition name="OpPledge">
|
||||
<level>5</level>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>19289</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7112" toLevel="1" name="Summon Bratty Angma">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Summon a Bratty Angma. -->
|
||||
<icon>icon.skill0028</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<itemConsumeId>35652</itemConsumeId> <!-- Summon Scroll: Bratty Angma -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<conditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>95</minLevel>
|
||||
<maxLevel>99</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
<condition name="OpCanNotUseAirship" />
|
||||
<condition name="OpCheckClassList">
|
||||
<classIds>
|
||||
<item>GLADIATOR</item>
|
||||
<item>WARLORD</item>
|
||||
<item>PALADIN</item>
|
||||
<item>DARK_AVENGER</item>
|
||||
<item>TREASURE_HUNTER</item>
|
||||
<item>HAWKEYE</item>
|
||||
<item>SORCERER</item>
|
||||
<item>NECROMANCER</item>
|
||||
<item>WARLOCK</item>
|
||||
<item>BISHOP</item>
|
||||
<item>PROPHET</item>
|
||||
<item>TEMPLE_KNIGHT</item>
|
||||
<item>SWORDSINGER</item>
|
||||
<item>PLAINS_WALKER</item>
|
||||
<item>SILVER_RANGER</item>
|
||||
<item>SPELLSINGER</item>
|
||||
<item>ELEMENTAL_SUMMONER</item>
|
||||
<item>ELDER</item>
|
||||
<item>SHILLIEN_KNIGHT</item>
|
||||
<item>BLADEDANCER</item>
|
||||
<item>ABYSS_WALKER</item>
|
||||
<item>PHANTOM_RANGER</item>
|
||||
<item>SPELLHOWLER</item>
|
||||
<item>PHANTOM_SUMMONER</item>
|
||||
<item>SHILLIEN_ELDER</item>
|
||||
<item>DESTROYER</item>
|
||||
<item>TYRANT</item>
|
||||
<item>OVERLORD</item>
|
||||
<item>WARCRYER</item>
|
||||
<item>BOUNTY_HUNTER</item>
|
||||
<item>WARSMITH</item>
|
||||
<item>BERSERKER</item>
|
||||
<item>MALE_SOULBREAKER</item>
|
||||
<item>FEMALE_SOULBREAKER</item>
|
||||
<item>ARBALESTER</item>
|
||||
<item>INSPECTOR</item>
|
||||
<item>DUELIST</item>
|
||||
<item>DREADNOUGHT</item>
|
||||
<item>PHOENIX_KNIGHT</item>
|
||||
<item>HELL_KNIGHT</item>
|
||||
<item>ADVENTURER</item>
|
||||
<item>SAGITTARIUS</item>
|
||||
<item>ARCHMAGE</item>
|
||||
<item>SOULTAKER</item>
|
||||
<item>ARCANA_LORD</item>
|
||||
<item>CARDINAL</item>
|
||||
<item>HIEROPHANT</item>
|
||||
<item>EVA_TEMPLAR</item>
|
||||
<item>SWORD_MUSE</item>
|
||||
<item>WIND_RIDER</item>
|
||||
<item>MOONLIGHT_SENTINEL</item>
|
||||
<item>MYSTIC_MUSE</item>
|
||||
<item>ELEMENTAL_MASTER</item>
|
||||
<item>EVA_SAINT</item>
|
||||
<item>SHILLIEN_TEMPLAR</item>
|
||||
<item>SPECTRAL_DANCER</item>
|
||||
<item>GHOST_HUNTER</item>
|
||||
<item>GHOST_SENTINEL</item>
|
||||
<item>STORM_SCREAMER</item>
|
||||
<item>SPECTRAL_MASTER</item>
|
||||
<item>SHILLIEN_SAINT</item>
|
||||
<item>TITAN</item>
|
||||
<item>GRAND_KHAVATARI</item>
|
||||
<item>DOMINATOR</item>
|
||||
<item>DOOMCRYER</item>
|
||||
<item>FORTUNE_SEEKER</item>
|
||||
<item>MAESTRO</item>
|
||||
<item>DOOMBRINGER</item>
|
||||
<item>MALE_SOUL_HOUND</item>
|
||||
<item>FEMALE_SOUL_HOUND</item>
|
||||
<item>TRICKSTER</item>
|
||||
<item>JUDICATOR</item>
|
||||
<item>SIGEL_KNIGHT</item>
|
||||
<item>TYRR_WARRIOR</item>
|
||||
<item>OTHELL_ROGUE</item>
|
||||
<item>YUL_ARCHER</item>
|
||||
<item>FEOH_WIZARD</item>
|
||||
<item>ISS_ENCHANTER</item>
|
||||
<item>WYNN_SUMMONER</item>
|
||||
<item>AEORE_HEALER</item>
|
||||
</classIds>
|
||||
<affectType>CASTER</affectType>
|
||||
<isWithin>true</isWithin>
|
||||
</condition>
|
||||
<condition name="OpPledge">
|
||||
<level>5</level>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>19290</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7113" toLevel="1" name="Pet Invincibility Effect">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Invincibility Effect -->
|
||||
<icon>icon.skill0442</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>78</mpConsume>
|
||||
<hitTime>500</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalType>INVINCIBILITY</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamageBlock">
|
||||
<type>BLOCK_HP</type>
|
||||
</effect>
|
||||
<effect name="DamageBlock">
|
||||
<type>BLOCK_MP</type>
|
||||
</effect>
|
||||
<effect name="DebuffBlock" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7114" toLevel="1" name="Spellbook: Clan Flag">
|
||||
<!-- Glory Days confirmed -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<isMagic>2</isMagic>
|
||||
<hitTime>1500</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpMainjob" />
|
||||
<condition name="OpSocialClass">
|
||||
<socialClass>8</socialClass>
|
||||
</condition>
|
||||
<condition name="OpSkill">
|
||||
<skillId>15094</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<hasLearned>false</hasLearned>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SetSkill">
|
||||
<skillId>15094</skillId> <!-- Clan Flag -->
|
||||
<skillLvl>1</skillLvl>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7115" toLevel="1" name="Energy of Chaos">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Character's hair and cloak have been changed due to participation in the Ceremony of Chaos. -->
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalVisualEffect>CURIOUS_HOUSE</abnormalVisualEffect>
|
||||
<icon>icon.skill0810</icon>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
<abnormalType>CURIOUS_HOUSE</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-2</specialLevel>
|
||||
<magicLvl>85</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<isMagic>2</isMagic>
|
||||
<hitTime>500</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="7116" toLevel="1" name="Spellbook: Air Bike">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1500</hitTime>
|
||||
</skill>
|
||||
</list>
|
||||
1242
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08000-08099.xml
vendored
Normal file
1242
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08000-08099.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1513
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08100-08199.xml
vendored
Normal file
1513
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08100-08199.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3196
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08200-08299.xml
vendored
Normal file
3196
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08200-08299.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2413
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08300-08399.xml
vendored
Normal file
2413
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08300-08399.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2718
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08400-08499.xml
vendored
Normal file
2718
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08400-08499.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3352
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08500-08599.xml
vendored
Normal file
3352
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08500-08599.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2116
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08600-08699.xml
vendored
Normal file
2116
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08600-08699.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1661
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08700-08799.xml
vendored
Normal file
1661
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08700-08799.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2138
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08800-08899.xml
vendored
Normal file
2138
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08800-08899.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
239
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08900-08999.xml
vendored
Normal file
239
L2J_Mobius_Ertheia/dist/game/data/stats/skills/08900-08999.xml
vendored
Normal file
@@ -0,0 +1,239 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="8900" toLevel="1" name="Dragon Fighter">
|
||||
<!-- PvP Damage + 30%, HP/MP/CP + 30%, Atk. Spd. + 30%, P. Critical Rate + 100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and added damage to dragons + 100%. -->
|
||||
<icon>icon.skill5860</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>100</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="SkillCritical">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="SkillCriticalDamage">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>100</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8901" toLevel="1" name="Dragon Knight">
|
||||
<!-- PvP Damage + 50%, HP/MP/CP + 100%, Atk. Spd. + 100%, P. Critical Rate + 500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and added damage to dragons + 300%. -->
|
||||
<icon>icon.skill5861</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>500</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="SkillCritical">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="SkillCriticalDamage">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>300</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8902" toLevel="1" name="Dragon Mage">
|
||||
<!-- PvP Damage + 30%, HP/MP/CP + 30%, Casting Spd. + 30, M. Critical Rate + 100, M. Critical Damage +30%, and added damage to dragons + 100%. -->
|
||||
<icon>icon.skill5860</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>100</amount>
|
||||
</effect>
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>100</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8903" toLevel="1" name="Dragon Wizard">
|
||||
<!-- PvP Damage + 50%, HP/MP/CP + 100%, Casting Spd. + 100%, M. Critical Rate + 50 %, M. Critical Damage + 50%, and added damage to dragons + 300%. -->
|
||||
<icon>icon.skill5861</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>500</amount>
|
||||
</effect>
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>300</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8904" toLevel="1" name="Summon Eviscerator Fox">
|
||||
<!-- Mount the Eviscerator's pet fox. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>TRANSFORM</abnormalType>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<icon>icon.skill8904</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<conditions>
|
||||
<condition name="CanTransform">
|
||||
<transformId>154</transformId>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Transformation">
|
||||
<transformationId>154</transformationId>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8905" toLevel="1" name="Summon Sayha's Seer Fox">
|
||||
<!-- Mount the Sayha's Seer's pet fox. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>TRANSFORM</abnormalType>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<icon>icon.skill8905</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<conditions>
|
||||
<condition name="CanTransform">
|
||||
<transformId>155</transformId>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Transformation">
|
||||
<transformationId>155</transformationId>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
5648
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09000-09099.xml
vendored
Normal file
5648
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09000-09099.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3488
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09100-09199.xml
vendored
Normal file
3488
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09100-09199.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2217
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09200-09299.xml
vendored
Normal file
2217
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09200-09299.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2282
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09300-09399.xml
vendored
Normal file
2282
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09300-09399.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
4548
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09400-09499.xml
vendored
Normal file
4548
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09400-09499.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1954
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09500-09599.xml
vendored
Normal file
1954
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09500-09599.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2422
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09600-09699.xml
vendored
Normal file
2422
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09600-09699.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2578
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09700-09799.xml
vendored
Normal file
2578
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09700-09799.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
586
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09800-09899.xml
vendored
Normal file
586
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09800-09899.xml
vendored
Normal file
@@ -0,0 +1,586 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="9800" toLevel="1" name="Enchant Scroll Pack (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Enchant Scroll Pack (S-grade) -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9801" toLevel="1" name="Enchant Scroll Pack (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Enchant Scroll Pack (R-grade) -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9802" toLevel="1" name="Attribute Stone Fragment Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attribute Stone Fragment Box -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9803" toLevel="1" name="Ingredient Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Ingredient Box -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9804" toLevel="1" name="Hero's Lucky Enchant Stone Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Hero's Lucky Enchant Stone Pack -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9805" toLevel="1" name="Destruction Enchant Scroll Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Destruction Enchant Scroll Pack -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9806" toLevel="1" name="Hero's Giant Enchant Scroll Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Hero's Giant Enchant Scroll Pack -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9807" toLevel="1" name="Hero's Blessed Enchant Scroll Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Hero's Blessed Enchant Scroll Pack -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9808" toLevel="1" name="Hero's Unbind Scroll Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Hero's Unbind Scroll Pack -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9809" toLevel="1" name="Hero's Attribute Crystal Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Hero's Attribute Crystal Pack -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9810" toLevel="1" name="PK Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- PK Pack -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9811" toLevel="1" name="Reputation Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Reputation Pack -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9812" toLevel="1" name="Mysterious Shot Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Mysterious Shot box. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9813" toLevel="1" name="Kaliel's Energy Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Kaliel's Energy Box. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9814" toLevel="1" name="Giant's Scroll: Enchant Weapon (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Giant's Scroll: Enchant Weapon (R-grade) -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9815" toLevel="1" name="Giant's Scroll: Enchant Weapon (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Giant's Scroll: Enchant Weapon (S-grade) -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9816" toLevel="1" name="Giant's Scroll: Enchant Weapon (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Giant's Scroll: Enchant Weapon (A-grade) -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9817" toLevel="1" name="Giant's Scroll: Enchant Armor (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Giant's Scroll: Enchant Armor (R-grade) -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9818" toLevel="1" name="Giant's Scroll: Enchant Armor (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Giant's Scroll: Enchant Armor (S-grade) -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9819" toLevel="1" name="Giant's Scroll: Enchant Armor (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Giant's Scroll: Enchant Armor (A-grade) -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9820" toLevel="1" name="Potion Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Potion pack in Olympic Golden Chest. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9821" toLevel="1" name="Reward Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Reward pack in Olympic Golden Chest. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9822" toLevel="1" name="Release Seal">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>5000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9823" toLevel="1" name="Escort's Supply Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Supply box. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9824" toLevel="1" name="Chest of Glory">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Chest of Glory given by Cocoring. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9825" toLevel="1" name="Chest of Victory">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Chest of Victory given by Cocoring. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9826" toLevel="1" name="Chest of Friendship">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Chest of Friendship given by Cocoring. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9827" toLevel="1" name="Treasure Chest">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Treasure Chest. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9828" toLevel="1" name="XP Buff 50% (1-hour)">
|
||||
<!-- Obtained XP + 50%. -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<itemConsumeId>36400</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Rare accessory pack. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9830" toLevel="1" name="Weapon Pack (R99-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Weapon pack (R99-grade). -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9831" toLevel="1" name="Unbind Scroll Pack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Unbind Scroll pack. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9832" toLevel="1" name="Scroll: Midsummer Passion">
|
||||
<!-- For 1 hr., obtained XP/SP + 30%. -->
|
||||
<icon>icon.etc_aidcharm_cancel_deathfire_i00</icon>
|
||||
<itemConsumeId>36404</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="9833" toLevel="1" name="Summon Friend">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Summons selected target. Only while in a party. Cooldown is 30 min. -->
|
||||
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>-2</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<effectPoint>1000</effectPoint>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9834" toLevel="1" name="Yum Yum Candy">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Obtained XP/SP + 15%. Same effect as Nom Nom Candy. Effect does not stack. -->
|
||||
<icon>etc_whiteday_candy_i05</icon>
|
||||
<operateType>P</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="9835" toLevel="1" name="Nom Nom Candy">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Obtained XP/SP + 15%. Same effect as Yum Yum Candy. Effect does not stack. -->
|
||||
<icon>etc_whiteday_candy_i06</icon>
|
||||
<operateType>P</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="9836" toLevel="1" name="Friendship Cube">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Lineage II All Together Friends Cube. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<itemConsumeId>36573</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>-1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="9837" toLevel="1" name="Weapon Appearance Stone (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9838" toLevel="1" name="Weapon Appearance Stone (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9839" toLevel="1" name="Weapon Appearance Stone (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9840" toLevel="1" name="Weapon Appearance Stone (B-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9841" toLevel="1" name="Weapon Appearance Stone (C-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9842" toLevel="1" name="Weapon Appearance Stone (D-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9843" toLevel="1" name="Blessed Weapon Appearance Stone (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9844" toLevel="1" name="Blessed Weapon Appearance Stone (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9845" toLevel="1" name="Blessed Weapon Appearance Stone (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9846" toLevel="1" name="Blessed Weapon Appearance Stone (B-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9847" toLevel="1" name="Blessed Weapon Appearance Stone (C-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9848" toLevel="1" name="Blessed Weapon Appearance Stone (D-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9849" toLevel="1" name="Armor Appearance Stone (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9850" toLevel="1" name="Armor Appearance Stone (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9851" toLevel="1" name="Armor Appearance Stone (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9852" toLevel="1" name="Armor Appearance Stone (B-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9853" toLevel="1" name="Armor Appearance Stone (C-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9854" toLevel="1" name="Armor Appearance Stone (D-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9855" toLevel="1" name="Blessed Armor Appearance Stone (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9856" toLevel="1" name="Blessed Armor Appearance Stone (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9857" toLevel="1" name="Blessed Armor Appearance Stone (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9858" toLevel="1" name="Blessed Armor Appearance Stone (B-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9859" toLevel="1" name="Blessed Armor Appearance Stone (C-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9860" toLevel="1" name="Blessed Armor Appearance Stone (D-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9861" toLevel="1" name="Equipment Restoration Stone (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9862" toLevel="1" name="Equipment Restoration Stone (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9863" toLevel="1" name="Equipment Restoration Stone (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9864" toLevel="1" name="Equipment Restoration Stone (B-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9865" toLevel="1" name="Equipment Restoration Stone (C-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9866" toLevel="1" name="Equipment Restoration Stone (D-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9867" toLevel="1" name="Hair Accessory Appearance Stone">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9868" toLevel="1" name="Blessed Hair Accessory Appearance Stone">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9869" toLevel="1" name="Emerald Weapon Appearance Stone: Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9870" toLevel="1" name="Emerald Weapon Appearance Stone: Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9871" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9872" toLevel="1" name="Emerald Weapon Appearance Stone: Fist Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9873" toLevel="1" name="Emerald Weapon Appearance Stone: Spear">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9874" toLevel="1" name="Emerald Weapon Appearance Stone: Bow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9875" toLevel="1" name="Emerald Weapon Appearance Stone: Crossbow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9876" toLevel="1" name="Emerald Weapon Appearance Stone: One-handed Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9877" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9878" toLevel="1" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9879" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9880" toLevel="1" name="Emerald Weapon Appearance Stone: Dualsword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9881" toLevel="1" name="Emerald Weapon Appearance Stone: Dual Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9882" toLevel="1" name="Emerald Weapon Appearance Stone: Dual Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9883" toLevel="1" name="Emerald Weapon Appearance Stone: Shield">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9884" toLevel="1" name="Emerald Weapon Appearance Stone: Sigil">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9885" toLevel="1" name="Weapon Appearance Stone (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9886" toLevel="1" name="Weapon Appearance Stone (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9887" toLevel="1" name="Weapon Appearance Stone (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9888" toLevel="1" name="Weapon Appearance Stone (B-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9889" toLevel="1" name="Weapon Appearance Stone (C-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9890" toLevel="1" name="Weapon Appearance Stone (D-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9891" toLevel="1" name="Blessed Weapon Appearance Stone (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9892" toLevel="1" name="Blessed Weapon Appearance Stone (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9893" toLevel="1" name="Blessed Weapon Appearance Stone (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9894" toLevel="1" name="Blessed Weapon Appearance Stone (B-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9895" toLevel="1" name="Blessed Weapon Appearance Stone (C-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9896" toLevel="1" name="Blessed Weapon Appearance Stone (D-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9897" toLevel="1" name="Armor Appearance Stone (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9898" toLevel="1" name="Armor Appearance Stone (S-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="9899" toLevel="1" name="Armor Appearance Stone (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
</list>
|
||||
1474
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09900-09999.xml
vendored
Normal file
1474
L2J_Mobius_Ertheia/dist/game/data/stats/skills/09900-09999.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
5655
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10000-10099.xml
vendored
Normal file
5655
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10000-10099.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
844
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10100-10199.xml
vendored
Normal file
844
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10100-10199.xml
vendored
Normal file
@@ -0,0 +1,844 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10100" toLevel="4" name="Guardian's Frenzy">
|
||||
<!-- For 1 min., P./M. Def. +50%, Attribute Resistance + 10, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="4">60</value>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="1011" toSubLevel="1030">{base + 10 + 0.5 * subIndex}</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>POSSESSION</abnormalType>
|
||||
<icon>icon.skill10100</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">20</value>
|
||||
<value level="2">21</value>
|
||||
<value level="3">23</value>
|
||||
<value level="4">24</value>
|
||||
</mpConsume>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>2</effectPoint>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>
|
||||
<value level="1">50</value>
|
||||
<value level="2">70</value>
|
||||
<value level="3">100</value>
|
||||
<value level="4">120</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>
|
||||
<value level="1">50</value>
|
||||
<value level="2">70</value>
|
||||
<value level="3">100</value>
|
||||
<value level="4">120</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">8</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="2">40</value>
|
||||
<value level="3">50</value>
|
||||
<value level="4">60</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="2">40</value>
|
||||
<value level="3">50</value>
|
||||
<value level="4">60</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<attribute>HOLY</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-1 - ((subIndex - 1} * 0.5)}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10101" toLevel="4" name="Templar's Frenzy">
|
||||
<!-- For 1 min., P. Skill Power + 5%, P./M. Def. + 50%, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="4">60</value>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="1011" toSubLevel="1030">{base + 10 + 0.5 * subIndex}</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>POSSESSION</abnormalType>
|
||||
<icon>icon.skill10101</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">20</value>
|
||||
<value level="2">21</value>
|
||||
<value level="3">23</value>
|
||||
<value level="4">24</value>
|
||||
</mpConsume>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>2</effectPoint>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">30</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>
|
||||
<value level="1">50</value>
|
||||
<value level="2">65</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">100</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>
|
||||
<value level="1">50</value>
|
||||
<value level="2">65</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">100</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">8</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">15</value>
|
||||
<value level="3">20</value>
|
||||
<value level="4">25</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="2">40</value>
|
||||
<value level="3">50</value>
|
||||
<value level="4">60</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalSkillPower">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">10</value>
|
||||
<value level="4">15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="2">40</value>
|
||||
<value level="3">50</value>
|
||||
<value level="4">60</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-1 - ((subIndex - 1} * 0.5)}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10102" toLevel="6" name="Shadow Slash">
|
||||
<!-- Summons a Dark Panther to attack enemies in front of you with 33505 Power added to P. Atk. and knocks them down. Requires a shield. Consumes 6 Soulstones. Over-hit. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="6">50</value>
|
||||
<value fromLevel="3" toLevel="6" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<icon>icon.skill10102</icon>
|
||||
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
|
||||
<itemConsumeCount>6</itemConsumeCount>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<fanRange>0;0;200;180</fanRange>
|
||||
<mpConsume>
|
||||
<value level="1">185</value>
|
||||
<value level="2">191</value>
|
||||
<value level="3">197</value>
|
||||
<value level="4">203</value>
|
||||
<value level="5">209</value>
|
||||
<value level="6">215</value>
|
||||
</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>
|
||||
<value level="1">-3541</value>
|
||||
<value level="2">-3561</value>
|
||||
<value level="3">-3561</value>
|
||||
<value level="4">-3541</value>
|
||||
<value level="5">-3561</value>
|
||||
<value level="6">-3561</value>
|
||||
</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<conditions>
|
||||
<condition name="EquipShield" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">33505</value>
|
||||
<value level="2">34353</value>
|
||||
<value level="3">35201</value>
|
||||
<value level="4">36897</value>
|
||||
<value level="5">38593</value>
|
||||
<value level="6">40289</value>
|
||||
<value fromLevel="3" toLevel="6" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="KnockBack">
|
||||
<speed>700</speed>
|
||||
<distance>50</distance>
|
||||
<knockDown>true</knockDown>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10103" toLevel="6" name="Mass Freezing Strike">
|
||||
<!-- Freezes the air, inflicting 18151 damage to target and nearby enemies, and for 10 sec., decreases enemy Speed by 100. Consumes 6 Soulstones. -->
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SPEED_DOWN</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="6">60</value>
|
||||
<value fromLevel="3" toLevel="6" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<icon>icon.skill10103</icon>
|
||||
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
|
||||
<itemConsumeCount>6</itemConsumeCount>
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<operateType>A2</operateType>
|
||||
<magicLvl>
|
||||
<value level="1">97</value>
|
||||
<value level="2">98</value>
|
||||
<value level="3">99</value>
|
||||
<value level="4">101</value>
|
||||
<value level="5">103</value>
|
||||
<value level="6">105</value>
|
||||
</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">185</value>
|
||||
<value level="2">191</value>
|
||||
<value level="3">197</value>
|
||||
<value level="4">199</value>
|
||||
<value level="5">201</value>
|
||||
<value level="6">203</value>
|
||||
</mpConsume>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">18151</value>
|
||||
<value level="2">18641</value>
|
||||
<value level="3">19131</value>
|
||||
<value level="4">20111</value>
|
||||
<value level="5">21091</value>
|
||||
<value level="6">22071</value>
|
||||
<value fromLevel="3" toLevel="6" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-100</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10104" toLevel="1" name="Paladin's Aura">
|
||||
<!-- Increases P. Def. by 25%, Received Heal by 25%, and decreases Received P. Critical Damage by 25%. Increases party members' P. Def. by 20%, Received Heal by 20%, and decreases Received Critical Damage by 20%. Only one Knight's Aura can be active at any time. -->
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<toggleGroupId>4</toggleGroupId>
|
||||
<abnormalVisualEffect>PHOENIX_AURA</abnormalVisualEffect>
|
||||
<magicLvl>101</magicLvl>
|
||||
<icon>icon.skill10104</icon>
|
||||
<operateType>AU</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="CallSkillOnActionTime">
|
||||
<!-- Paladin's Aura -->
|
||||
<skillId>10108</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<skillSubLevel>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{1000 + subIndex}</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{2000 + subIndex}</value>
|
||||
</skillSubLevel>
|
||||
<ticks>7</ticks>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">25</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="HealEffect">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">-25</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{-0.7 - 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10105" toLevel="1" name="Avenger's Aura">
|
||||
<!-- Increases P. Atk./Atk. Spd by 25%, P. Critical Rate by 80, P. Critical Damage by 25%, and Speed by 20. Decreases P./M. Atk. by 30%, Atk. Spd./Casting Spd. by 30%, Speed by 20 and Received Critical Damage by 15% of nearby enemies. Only one Knight's Aura can be active at any time. -->
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<toggleGroupId>4</toggleGroupId>
|
||||
<abnormalVisualEffect>REVENGE_AURA</abnormalVisualEffect>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill10105</icon>
|
||||
<operateType>AU</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="CallSkillOnActionTime">
|
||||
<!-- Avenger's Aura -->
|
||||
<skillId>10109</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<skillSubLevel>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{2000 + subIndex}</value>
|
||||
</skillSubLevel>
|
||||
<ticks>7</ticks>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">25</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>20</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>80</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10106" toLevel="1" name="Sentinel's Aura">
|
||||
<!-- Increases M. Def. by 25%, Attribute Resistance by 50, and Debuff Resistance by 25%. Increases party members' M. Def. by 20%, Attribute Resistance by 40, and Debuff Resistance by 20%. Only one Knight's Aura can be active at any time. -->
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<toggleGroupId>4</toggleGroupId>
|
||||
<abnormalVisualEffect>EVAS_AURA</abnormalVisualEffect>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>AU</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="CallSkillOnActionTime">
|
||||
<!-- Sentinel's Aura -->
|
||||
<skillId>10110</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<skillSubLevel>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{1000 + subIndex}</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{2000 + subIndex}</value>
|
||||
</skillSubLevel>
|
||||
<ticks>7</ticks>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">25</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ResistAbnormalByCategory">
|
||||
<amount>-20</amount>
|
||||
<slot>DEBUFF</slot>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">50</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">50</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">50</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">50</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">50</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>HOLY</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">50</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10107" toLevel="1" name="Templar's Aura">
|
||||
<!-- Increases P. Atk. by 15%, Atk. Spd. by 15%, and Speed by 10. Increases party members' P. Atk. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, Casting Spd. by 10% and Speed by 10. Only one Knight's Aura can be active at any time. -->
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<toggleGroupId>4</toggleGroupId>
|
||||
<abnormalVisualEffect>TEMPLAR_AURA</abnormalVisualEffect>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill10107</icon>
|
||||
<operateType>AU</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="CallSkillOnActionTime">
|
||||
<!-- Templar's Aura -->
|
||||
<skillId>10111</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<skillSubLevel>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{1000 + subIndex}</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{2000 + subIndex}</value>
|
||||
</skillSubLevel>
|
||||
<ticks>7</ticks>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">15</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">10</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{subIndex * 0.5}</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">15</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10108" toLevel="1" name="Paladin's Aura">
|
||||
<!-- P. Def. + 20%, heal amount + 20%, and Received P. Critical Damage - 20%. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>11</abnormalTime>
|
||||
<abnormalType>AURA</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill10104</icon>
|
||||
<operateType>A5</operateType>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<hitTime>500</hitTime>
|
||||
<effectPoint>2</effectPoint>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">20</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="HealEffect">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">-20</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{-0.7 - 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10109" toLevel="1" name="Avenger's Aura">
|
||||
<!-- P./M. Atk. - 30%, Atk. Spd./Casting Spd. - 30%, Speed - 30%, and Received Critical Damage + 15%. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>11</abnormalTime>
|
||||
<abnormalType>AURA</abnormalType>
|
||||
<affectRange>300</affectRange>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill10105</icon>
|
||||
<operateType>A5</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">-30</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{-0.7 - 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">-30</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{-0.7 - 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-20</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10110" toLevel="1" name="Sentinel's Aura">
|
||||
<!-- M. Def. + 20%, Attribute Resistance + 40, Debuff Resistance + 20%. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>11</abnormalTime>
|
||||
<abnormalType>AURA</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>A5</operateType>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<hitTime>500</hitTime>
|
||||
<effectPoint>2</effectPoint>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">20</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ResistAbnormalByCategory">
|
||||
<amount>-20</amount>
|
||||
<slot>DEBUFF</slot>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">40</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">40</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">40</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">40</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">40</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>HOLY</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">40</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{5 + subIndex}</value>
|
||||
</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10111" toLevel="1" name="Templar's Aura">
|
||||
<!-- P. Atk. + 10%, Atk. Spd. + 10%, M. Atk. + 10%, Casting Spd. + 10%, Speed + 10. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>11</abnormalTime>
|
||||
<abnormalType>AURA</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<icon>icon.skill10107</icon>
|
||||
<operateType>A5</operateType>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<hitTime>500</hitTime>
|
||||
<effectPoint>2</effectPoint>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">10</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">10</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{subIndex * 0.5}</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">10</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1">10</value>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.7 + 0.3 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
3195
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10200-10299.xml
vendored
Normal file
3195
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10200-10299.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1659
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10300-10399.xml
vendored
Normal file
1659
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10300-10399.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
68
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10400-10499.xml
vendored
Normal file
68
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10400-10499.xml
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10497" toLevel="1" name="Warrior - Individual Passive">
|
||||
<!-- Glory Days confirmed -->
|
||||
<icon>icon.skill0217</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="10498" toLevel="1" name="Warrior - Individual">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- P. Atk. increases by 10% for 5 seconds. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PA_UP</abnormalType>
|
||||
<icon>icon.skill1543</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>4</isMagic>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelayGroup>10258</reuseDelayGroup>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10499" toLevel="1" name="Heavy Hit">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Inflicts a powerful blow on target. -->
|
||||
<icon>icon.skill10317</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-687</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>AIRBIND</type>
|
||||
<level>1</level>
|
||||
<hasAbnormal>true</hasAbnormal>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>12000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
3771
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10500-10599.xml
vendored
Normal file
3771
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10500-10599.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
355
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10600-10699.xml
vendored
Normal file
355
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10600-10699.xml
vendored
Normal file
@@ -0,0 +1,355 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10606" toLevel="1" name="Shadow Dodge">
|
||||
<!-- For 10 sec., has a 90% of evading melee and ranged P. Skill attacks. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>AVOID_UP_SPECIAL</abnormalType>
|
||||
<icon>icon.skill11862</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>337</effectPoint>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SkillEvasion">
|
||||
<magicType>0</magicType>
|
||||
<amount>90</amount>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10607" toLevel="1" name="Maximum Mortality">
|
||||
<!-- For 1 min., Vital Spot Attack Rate + 20%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>MIGHT_MORTAL</abnormalType>
|
||||
<icon>icon.skill10607</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>549</effectPoint>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10608" toLevel="4" name="Superior Haste">
|
||||
<!-- Physical skill Cooldown - 5%. Spd. + 5. -->
|
||||
<icon>icon.skill10608</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-6</value>
|
||||
<value level="3">-7</value>
|
||||
<value level="4">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10609" toLevel="1" name="Critical Chances">
|
||||
<!-- For 5 min., Critical Damage + 304 and vital spot attack success rate + 15%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>FOCUS_DAGGER</abnormalType>
|
||||
<icon>icon.skill10878</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>36</mpConsume>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>669</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>FRONT</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>304</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10610" toLevel="1" name="Critical Expansions">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Max P. Critical increases. Applies when a dagger or dual dagger is equipped. -->
|
||||
<icon>icon.skill0819</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="10653" toLevel="1" name="Melee Reflect">
|
||||
<!-- For 10 sec, has a 90% chance of reflecting physical skill damage to the attacker. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>COUNTER_SKILL</abnormalType>
|
||||
<icon>icon.skill11863</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>337</effectPoint>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CounterPhysicalSkill">
|
||||
<amount>90</amount>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10654" toLevel="1" name="Maximum Mortality">
|
||||
<!-- For 1 min., Vital Spot Attack Rate + 20%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>MIGHT_MORTAL</abnormalType>
|
||||
<icon>icon.skill10607</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>549</effectPoint>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10655" toLevel="4" name="Superior Critical Damage">
|
||||
<!-- Critical Damage + 5%, Speed + 2. -->
|
||||
<icon>icon.skill10655</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">5</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10656" toLevel="1" name="Critical Prowess">
|
||||
<!-- For 5 min., Critical Damage + 608 and vital spot attack success rate + 5%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>FOCUS_DAGGER</abnormalType>
|
||||
<icon>icon.skill10656</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>36</mpConsume>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>669</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>FRONT</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>608</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
3345
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10700-10799.xml
vendored
Normal file
3345
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10700-10799.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
815
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10800-10899.xml
vendored
Normal file
815
L2J_Mobius_Ertheia/dist/game/data/stats/skills/10800-10899.xml
vendored
Normal file
@@ -0,0 +1,815 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10800" toLevel="10" name="Superior Elemental Resistance">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- STR + 2 and Fire/Water/Wind/Earth Resistance + 20. -->
|
||||
<icon>icon.skill10044</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
<value level="5">100</value>
|
||||
<value level="6">102</value>
|
||||
<value level="7">104</value>
|
||||
<value level="8">106</value>
|
||||
<value level="9">108</value>
|
||||
<value level="10">110</value>
|
||||
</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
<value level="2">22</value>
|
||||
<value level="3">24</value>
|
||||
<value level="4">26</value>
|
||||
<value level="5">30</value>
|
||||
<value level="6">32</value>
|
||||
<value level="7">34</value>
|
||||
<value level="8">36</value>
|
||||
<value level="9">38</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
<value level="2">22</value>
|
||||
<value level="3">24</value>
|
||||
<value level="4">26</value>
|
||||
<value level="5">30</value>
|
||||
<value level="6">32</value>
|
||||
<value level="7">34</value>
|
||||
<value level="8">36</value>
|
||||
<value level="9">38</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
<value level="2">22</value>
|
||||
<value level="3">24</value>
|
||||
<value level="4">26</value>
|
||||
<value level="5">30</value>
|
||||
<value level="6">32</value>
|
||||
<value level="7">34</value>
|
||||
<value level="8">36</value>
|
||||
<value level="9">38</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
<value level="2">22</value>
|
||||
<value level="3">24</value>
|
||||
<value level="4">26</value>
|
||||
<value level="5">30</value>
|
||||
<value level="6">32</value>
|
||||
<value level="7">34</value>
|
||||
<value level="8">36</value>
|
||||
<value level="9">38</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>2</amount>
|
||||
<stat>STR</stat>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10801" toLevel="8" name="Bullseye">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Decreases target's Bow/Crossbow Resistance by 40% and M. Def. by 5%. -->
|
||||
<!-- TODO : Should cancel upon strike, guess there is a trigger on damage to add -->
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime> <!-- Confirm duration, GDL = 20 -->
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<abnormalVisualEffect>REAL_TARGET</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="8">100</value>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<icon>icon.skill10801</icon>
|
||||
<operateType>A2</operateType>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">88</value>
|
||||
<value level="3">91</value>
|
||||
<value level="4">94</value>
|
||||
<value level="5">97</value>
|
||||
<value level="6">101</value>
|
||||
<value level="7">103</value>
|
||||
<value level="8">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">20</value>
|
||||
<value level="2">21</value>
|
||||
<value level="3">22</value>
|
||||
<value level="4">23</value>
|
||||
<value level="5">24</value>
|
||||
<value level="6">25</value>
|
||||
<value level="7">26</value>
|
||||
<value level="8">27</value>
|
||||
</mpConsume>
|
||||
<castRange>1100</castRange>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>
|
||||
<value level="1">-689</value>
|
||||
<value level="2">-696</value>
|
||||
<value level="3">-702</value>
|
||||
<value level="4">-707</value>
|
||||
<value level="5">-711</value>
|
||||
<value level="6">-715</value>
|
||||
<value level="7">-719</value>
|
||||
<value level="8">-723</value>
|
||||
</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>
|
||||
<value level="1">1100</value>
|
||||
<value level="2">1400</value>
|
||||
<value level="3">1400</value>
|
||||
<value level="4">1400</value>
|
||||
<value level="5">1400</value>
|
||||
<value level="6">1400</value>
|
||||
<value level="7">1400</value>
|
||||
<value level="8">1400</value>
|
||||
</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>
|
||||
<value level="1">-40</value>
|
||||
<value level="2">-45</value>
|
||||
<value level="3">-50</value>
|
||||
<value level="4">-55</value>
|
||||
<value level="5">-60</value>
|
||||
<value level="6">-60</value>
|
||||
<value level="7">-60</value>
|
||||
<value level="8">-60</value>
|
||||
</BOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">-40</value>
|
||||
<value level="2">-45</value>
|
||||
<value level="3">-50</value>
|
||||
<value level="4">-55</value>
|
||||
<value level="5">-60</value>
|
||||
<value level="6">-60</value>
|
||||
<value level="7">-60</value>
|
||||
<value level="8">-60</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
<CROSSBOW>
|
||||
<value level="1">-40</value>
|
||||
<value level="2">-45</value>
|
||||
<value level="3">-50</value>
|
||||
<value level="4">-55</value>
|
||||
<value level="5">-60</value>
|
||||
<value level="6">-60</value>
|
||||
<value level="7">-60</value>
|
||||
<value level="8">-60</value>
|
||||
</CROSSBOW>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-10</value>
|
||||
<value level="3">-15</value>
|
||||
<value level="4">-20</value>
|
||||
<value level="5">-25</value>
|
||||
<value level="6">-25</value>
|
||||
<value level="7">-25</value>
|
||||
<value level="8">-25</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed" fromLevel="4" toLevel="8" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="3001" toSubLevel="3030">{-2 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10802" toLevel="4" name="Mass Bullseye">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Decreases target's and nearby enemies' Bow/Crossbow Resistance by 60% and M. Def. by 25%. After a certain time, target explodes, suffering heavy damage. -->
|
||||
<!-- TODO : Should cancel upon strike, guess there is a trigger on damage to add -->
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime> <!-- Confirm duration, GDL = 20 -->
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<abnormalVisualEffect>REAL_TARGET</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="4">100</value>
|
||||
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>400</affectRange>
|
||||
<icon>icon.skill10782</icon>
|
||||
<operateType>A2</operateType>
|
||||
<magicLvl>
|
||||
<value level="1">99</value>
|
||||
<value level="2">101</value>
|
||||
<value level="3">103</value>
|
||||
<value level="4">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>93</mpConsume>
|
||||
<castRange>1100</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<effectPoint>-714</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>-60</BOW>
|
||||
<TWOHANDCROSSBOW>-60</TWOHANDCROSSBOW>
|
||||
<CROSSBOW>-60</CROSSBOW>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>-25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed" fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3030">{-2 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
<effect name="CallSkill">
|
||||
<skillId>10804</skillId> <!-- Bullseye -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
</skillLevel>
|
||||
</effect>
|
||||
</endEffects>
|
||||
</skill>
|
||||
<skill id="10803" toLevel="4" name="Time Bomb">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Boom! -->
|
||||
<icon>icon.skill0099</icon>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>97</magicLvl>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSaveHp">
|
||||
<power>
|
||||
<value level="1">30000</value>
|
||||
<value level="2">33546</value>
|
||||
<value level="3">35088</value>
|
||||
<value level="4">36630</value>
|
||||
</power>
|
||||
<saveHp>10</saveHp>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10804" toLevel="4" name="Bullseye">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Boom! -->
|
||||
<icon>icon.skill0099</icon>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>97</magicLvl>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSaveHp">
|
||||
<power>
|
||||
<value level="1">30000</value>
|
||||
<value level="2">33546</value>
|
||||
<value level="3">35088</value>
|
||||
<value level="4">36630</value>
|
||||
</power>
|
||||
<saveHp>10</saveHp>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10805" toLevel="4" name="Quick Charge">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Momentarily teleport 500 forward. -->
|
||||
<icon>icon.skill10805</icon>
|
||||
<operateType>DA1</operateType>
|
||||
<magicLvl>
|
||||
<value level="1">89</value>
|
||||
<value level="2">92</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">98</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">41</value>
|
||||
<value level="2">44</value>
|
||||
<value level="3">46</value>
|
||||
<value level="4">48</value>
|
||||
</mpConsume>
|
||||
<castRange>
|
||||
<value level="1">500</value>
|
||||
<value level="2">600</value>
|
||||
<value level="3">700</value>
|
||||
<value level="4">800</value>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1030">{base + 10 * subIndex}</value>
|
||||
</castRange>
|
||||
<effectRange>
|
||||
<value level="1">1000</value>
|
||||
<value level="2">1100</value>
|
||||
<value level="3">1200</value>
|
||||
<value level="4">1300</value>
|
||||
</effectRange>
|
||||
<hitTime>100</hitTime>
|
||||
<coolTime>400</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpBlink">
|
||||
<direction>FRONT</direction>
|
||||
<range>
|
||||
<value level="1">500</value>
|
||||
<value level="2">600</value>
|
||||
<value level="3">700</value>
|
||||
<value level="4">800</value>
|
||||
</range>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="10806" toLevel="4" name="Frost Trap">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Decreases Speed, Atk. Spd. and Casting Spd. -->
|
||||
<icon>icon.skill0516</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<abnormalType>ALL_SPEED_DOWN</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<activateRate>120</activateRate>
|
||||
<magicLvl>99</magicLvl>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<affectRange>300</affectRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>2</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10807" toLevel="4" name="Gravity Trap">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Inflicted with Hold and unable to move. -->
|
||||
<icon>icon.skill0518</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<activateRate>120</activateRate>
|
||||
<magicLvl>99</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<trait>HOLD</trait>
|
||||
<affectRange>300</affectRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>2</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Root" />
|
||||
<effect name="DefenceTrait">
|
||||
<HOLD>100</HOLD>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10808" toLevel="4" name="Decoy Provocation">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Decoy's provocation. Cannot change target. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<abnormalType>TARGET_LOCK</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<activateRate>0</activateRate>
|
||||
<magicLvl>
|
||||
<value level="1">99</value>
|
||||
<value level="2">101</value>
|
||||
<value level="3">103</value>
|
||||
<value level="4">105</value>
|
||||
</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectRange>300</affectRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetMe" /> <!-- p_berserker ? -->
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10809" toLevel="1" name="Survival Movement">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- TODO Disappears after 4 strikes. -->
|
||||
<!-- P. Evasion + 15. Disappears after 4 strikes. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>SPECIAL_MOVE_UP</abnormalType>
|
||||
<icon>icon.skill1087</icon>
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<isMagic>4</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>15</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10810" toLevel="4" name="Sniping">
|
||||
<!-- For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, Atk. Spd. + 5%, and P. Def./M. Def. + 5%. -->
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="4">1800</value>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1030">{1800 + subIndex * 90}</value>
|
||||
</abnormalTime>
|
||||
<!-- TODO: abnormalType -->
|
||||
<effectPoint>687</effectPoint>
|
||||
<icon>icon.skill11870</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<mpConsume>
|
||||
<value level="1">62</value>
|
||||
<value level="2">69</value>
|
||||
<value level="3">76</value>
|
||||
<value level="4">83</value>
|
||||
</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-1 - ((subIndex - 1} * 0.5)}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed" fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3030">{2 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10811" toLevel="4" name="Superior Hawk Mastery">
|
||||
<!-- P. Atk. + 5% when equipped with a bow or crossbow. -->
|
||||
<icon>icon.skill10811</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10812" toLevel="3" name="Sneak Shot">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- NOT USED ANYMORE ? -->
|
||||
<!-- Attacks distant target with 29176 Power added to P. Atk. Inflicts Stun when attacking from behind. Requires a bow/crossbow. Over-hit. Critical. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">93</value>
|
||||
<value level="2">96</value>
|
||||
<value level="3">99</value>
|
||||
</mpConsume>
|
||||
<castRange>1100</castRange>
|
||||
<hitTime>1800</hitTime>
|
||||
<coolTime>250</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-709</value>
|
||||
<value level="2">-711</value>
|
||||
<value level="3">-714</value>
|
||||
</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="10813" toLevel="3" name="Sneak Shot: Stun">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Stuns the enemy for 5 sec. Has a chance of canceling enemy's targeting. Requires a bow/crossbow. Over-hit. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>1100</castRange>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-70</effectPoint>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="10856" toLevel="4" name="Rapid Fire Position">
|
||||
<!-- For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, chance of receiving an M. Critical Hit - 5%, and P. Skill Cooldown - 5%. -->
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="4">1800</value>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1030">{1800 + subIndex * 90}</value>
|
||||
</abnormalTime>
|
||||
<!-- TODO: abnormalType -->
|
||||
<icon>icon.skill11871</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<mpConsume>
|
||||
<value level="1">62</value>
|
||||
<value level="2">69</value>
|
||||
<value level="3">76</value>
|
||||
<value level="4">83</value>
|
||||
</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>687</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
<value level="4">-15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-5</value>
|
||||
<value level="3">-7</value>
|
||||
<value level="4">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-1 - ((subIndex - 1} * 0.5)}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed" fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3030">{2 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10857" toLevel="4" name="Superior Speed Mastery">
|
||||
<!-- Speed + 10. -->
|
||||
<icon>icon.skill10857</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">12</value>
|
||||
<value level="3">15</value>
|
||||
<value level="4">20</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10858" toLevel="3" name="Retreating Shot">
|
||||
<!-- Updated to IO -->
|
||||
<!-- Attacks target with 29176 Power added to P. Atk., cancels their targeting, and retreats 400 grids backward. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">32</value>
|
||||
<value level="2">33</value>
|
||||
<value level="3">34</value>
|
||||
</mpConsume>
|
||||
<castRange>
|
||||
<value level="1">400</value>
|
||||
<value level="2">400</value>
|
||||
<value level="3">450</value>
|
||||
</castRange>
|
||||
<hitTime>700</hitTime>
|
||||
<effectPoint>
|
||||
<value level="1">-702</value>
|
||||
<value level="2">-707</value>
|
||||
<value level="3">-711</value>
|
||||
</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">29176</value>
|
||||
<value level="2">30726</value>
|
||||
<value level="3">32277</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="TargetCancel" />
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="Blink">
|
||||
<angle>0</angle> <!-- Teleport to Back -->
|
||||
<range>400</range>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
</list>
|
||||
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Reference in New Issue
Block a user