Divine Messenger Lydia:
+So good that you've came. Greetings! Welcome to this world, which turned from a shining place of gods into... real pandemonium.
+I can exchange Octavis' accessories for some valuables. But remember, if you decide to exchange items modification will be cancelled. Be careful.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/2024.xml b/L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/328920001.xml
similarity index 97%
rename from L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/2024.xml
rename to L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/328920001.xml
index 36047207ce..fcd710b4c4 100644
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/2024.xml
+++ b/L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/328920001.xml
@@ -1,71 +1,71 @@
-
-
-
- 32892
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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-
-
-
-
-
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-
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-
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-
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-
-
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-
-
-
+
+
+
+ 32892
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html
deleted file mode 100644
index 80fe83816d..0000000000
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html
+++ /dev/null
@@ -1,7 +0,0 @@
-Divine Messenger Lydia:
-Welcome. I'm sure glad to see you. We've got a harsh situation to deal with here. The bright light of the Gods has been turned into a curse!
-By the way, I can exchange Octavis' Accessories for something better for you. But keep in mind that the enchantment in the accessories will be reset.
-
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html
deleted file mode 100644
index 346d26ca7b..0000000000
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html
+++ /dev/null
@@ -1,5 +0,0 @@
-Divine Messenger Lydia:
-Your party members are participating in battle. I'll move you to them.
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html
deleted file mode 100644
index b547ad7b61..0000000000
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html
+++ /dev/null
@@ -1,5 +0,0 @@
-Divine Messenger Lydia:
-The master of Orbis Temple, Octavis... What are you going to do with him?
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html
deleted file mode 100644
index 339efed0e7..0000000000
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html
+++ /dev/null
@@ -1,7 +0,0 @@
-Divine Messenger Lydia:
-He was truly brutal, yes... he was. If you kill him, you will be praised as a hero who saved this Orbis Temple.... But Octavis will resist fearfully. You'll need to take a big risk.
-What will you choose?
-(In order to challenge in Octavis Normal Battle, you need an association made up of level 95+ parties. A maximum of 35 players can participate simultaneously, and players can enter the instanced zone through the association leader.)
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html
deleted file mode 100644
index e1000a3448..0000000000
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html
+++ /dev/null
@@ -1,8 +0,0 @@
-Divine Messenger Lydia:
-That is... a truly difficult path, but Octavis might want this from the bottom of his heart.
-You will face dangerous situations you've never been in before, and you will be facing death in the face. But... this is an opportunity for a great hero...
-What will you do?
-(In order to challenge Octavis in an Epic Battle, you will need an association that is made up with characters level 97 or above. A maximum of 35 characters can participate in a battle at the same time.)
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java
deleted file mode 100644
index d43f14ba74..0000000000
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package ai.bosses.Octavis.Lydia;
-
-import org.l2jmobius.gameserver.instancemanager.InstanceManager;
-import org.l2jmobius.gameserver.model.actor.Npc;
-import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
-import org.l2jmobius.gameserver.model.instancezone.Instance;
-
-import ai.AbstractNpcAI;
-
-/**
- * Lydia AI.
- * @author St3eT
- */
-public class Lydia extends AbstractNpcAI
-{
- // NPCs
- private static final int LYDIA = 32892;
- // Misc
- private static final int OCTAVIS_TEMPLATE_ID = 180;
- private static final int OCTAVIS_EXTREME_TEMPLATE_ID = 181;
-
- private Lydia()
- {
- addStartNpc(LYDIA);
- addFirstTalkId(LYDIA);
- addTalkId(LYDIA);
- }
-
- @Override
- public String onFirstTalk(Npc npc, PlayerInstance player)
- {
- String htmltext = null;
- final Instance instance = InstanceManager.getInstance().getPlayerInstance(player, false);
- if ((instance != null) && ((instance.getTemplateId() == OCTAVIS_TEMPLATE_ID) || (instance.getTemplateId() == OCTAVIS_EXTREME_TEMPLATE_ID)))
- {
- htmltext = "Lydia-02.html";
- }
- else
- {
- htmltext = "Lydia-01.html";
- }
- return htmltext;
- }
-
- @Override
- public String onAdvEvent(String event, Npc npc, PlayerInstance player)
- {
- String htmltext = null;
- switch (event)
- {
- case "Lydia-03.html":
- case "Lydia-04.html":
- case "Lydia-05.html":
- {
- htmltext = event;
- break;
- }
- }
- return htmltext;
- }
-
- public static void main(String[] args)
- {
- new Lydia();
- }
-}
\ No newline at end of file
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/html/default/32892.htm b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/html/default/32892.htm
new file mode 100644
index 0000000000..46aaa4b78e
--- /dev/null
+++ b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/html/default/32892.htm
@@ -0,0 +1,5 @@
+Divine Messenger Lydia:
+So good that you've came. Greetings! Welcome to this world, which turned from a shining place of gods into... real pandemonium.
+I can exchange Octavis' accessories for some valuables. But remember, if you decide to exchange items modification will be cancelled. Be careful.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/2024.xml b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/328920001.xml
similarity index 97%
rename from L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/2024.xml
rename to L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/328920001.xml
index 36047207ce..fcd710b4c4 100644
--- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/2024.xml
+++ b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/328920001.xml
@@ -1,71 +1,71 @@
-
-
-
- 32892
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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-
-
-
-
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-
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-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+ 32892
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html
deleted file mode 100644
index 80fe83816d..0000000000
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html
+++ /dev/null
@@ -1,7 +0,0 @@
-Divine Messenger Lydia:
-Welcome. I'm sure glad to see you. We've got a harsh situation to deal with here. The bright light of the Gods has been turned into a curse!
-By the way, I can exchange Octavis' Accessories for something better for you. But keep in mind that the enchantment in the accessories will be reset.
-
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html
deleted file mode 100644
index 346d26ca7b..0000000000
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html
+++ /dev/null
@@ -1,5 +0,0 @@
-Divine Messenger Lydia:
-Your party members are participating in battle. I'll move you to them.
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html
deleted file mode 100644
index b547ad7b61..0000000000
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html
+++ /dev/null
@@ -1,5 +0,0 @@
-Divine Messenger Lydia:
-The master of Orbis Temple, Octavis... What are you going to do with him?
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html
deleted file mode 100644
index 339efed0e7..0000000000
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html
+++ /dev/null
@@ -1,7 +0,0 @@
-Divine Messenger Lydia:
-He was truly brutal, yes... he was. If you kill him, you will be praised as a hero who saved this Orbis Temple.... But Octavis will resist fearfully. You'll need to take a big risk.
-What will you choose?
-(In order to challenge in Octavis Normal Battle, you need an association made up of level 95+ parties. A maximum of 35 players can participate simultaneously, and players can enter the instanced zone through the association leader.)
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html
deleted file mode 100644
index e1000a3448..0000000000
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html
+++ /dev/null
@@ -1,8 +0,0 @@
-Divine Messenger Lydia:
-That is... a truly difficult path, but Octavis might want this from the bottom of his heart.
-You will face dangerous situations you've never been in before, and you will be facing death in the face. But... this is an opportunity for a great hero...
-What will you do?
-(In order to challenge Octavis in an Epic Battle, you will need an association that is made up with characters level 97 or above. A maximum of 35 characters can participate in a battle at the same time.)
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java
deleted file mode 100644
index d43f14ba74..0000000000
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package ai.bosses.Octavis.Lydia;
-
-import org.l2jmobius.gameserver.instancemanager.InstanceManager;
-import org.l2jmobius.gameserver.model.actor.Npc;
-import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
-import org.l2jmobius.gameserver.model.instancezone.Instance;
-
-import ai.AbstractNpcAI;
-
-/**
- * Lydia AI.
- * @author St3eT
- */
-public class Lydia extends AbstractNpcAI
-{
- // NPCs
- private static final int LYDIA = 32892;
- // Misc
- private static final int OCTAVIS_TEMPLATE_ID = 180;
- private static final int OCTAVIS_EXTREME_TEMPLATE_ID = 181;
-
- private Lydia()
- {
- addStartNpc(LYDIA);
- addFirstTalkId(LYDIA);
- addTalkId(LYDIA);
- }
-
- @Override
- public String onFirstTalk(Npc npc, PlayerInstance player)
- {
- String htmltext = null;
- final Instance instance = InstanceManager.getInstance().getPlayerInstance(player, false);
- if ((instance != null) && ((instance.getTemplateId() == OCTAVIS_TEMPLATE_ID) || (instance.getTemplateId() == OCTAVIS_EXTREME_TEMPLATE_ID)))
- {
- htmltext = "Lydia-02.html";
- }
- else
- {
- htmltext = "Lydia-01.html";
- }
- return htmltext;
- }
-
- @Override
- public String onAdvEvent(String event, Npc npc, PlayerInstance player)
- {
- String htmltext = null;
- switch (event)
- {
- case "Lydia-03.html":
- case "Lydia-04.html":
- case "Lydia-05.html":
- {
- htmltext = event;
- break;
- }
- }
- return htmltext;
- }
-
- public static void main(String[] args)
- {
- new Lydia();
- }
-}
\ No newline at end of file
diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/html/default/32892.htm b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/html/default/32892.htm
new file mode 100644
index 0000000000..46aaa4b78e
--- /dev/null
+++ b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/html/default/32892.htm
@@ -0,0 +1,5 @@
+Divine Messenger Lydia:
+So good that you've came. Greetings! Welcome to this world, which turned from a shining place of gods into... real pandemonium.
+I can exchange Octavis' accessories for some valuables. But remember, if you decide to exchange items modification will be cancelled. Be careful.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/2024.xml b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/328920001.xml
similarity index 97%
rename from L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/2024.xml
rename to L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/328920001.xml
index 36047207ce..fcd710b4c4 100644
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/2024.xml
+++ b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/328920001.xml
@@ -1,71 +1,71 @@
-
-
-
- 32892
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+ 32892
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html
deleted file mode 100644
index 80fe83816d..0000000000
--- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html
+++ /dev/null
@@ -1,7 +0,0 @@
-Divine Messenger Lydia:
-Welcome. I'm sure glad to see you. We've got a harsh situation to deal with here. The bright light of the Gods has been turned into a curse!
-By the way, I can exchange Octavis' Accessories for something better for you. But keep in mind that the enchantment in the accessories will be reset.
-
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html
deleted file mode 100644
index 346d26ca7b..0000000000
--- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html
+++ /dev/null
@@ -1,5 +0,0 @@
-Divine Messenger Lydia:
-Your party members are participating in battle. I'll move you to them.
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html
deleted file mode 100644
index b547ad7b61..0000000000
--- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html
+++ /dev/null
@@ -1,5 +0,0 @@
-Divine Messenger Lydia:
-The master of Orbis Temple, Octavis... What are you going to do with him?
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html
deleted file mode 100644
index 339efed0e7..0000000000
--- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html
+++ /dev/null
@@ -1,7 +0,0 @@
-Divine Messenger Lydia:
-He was truly brutal, yes... he was. If you kill him, you will be praised as a hero who saved this Orbis Temple.... But Octavis will resist fearfully. You'll need to take a big risk.
-What will you choose?
-(In order to challenge in Octavis Normal Battle, you need an association made up of level 95+ parties. A maximum of 35 players can participate simultaneously, and players can enter the instanced zone through the association leader.)
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html
deleted file mode 100644
index e1000a3448..0000000000
--- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html
+++ /dev/null
@@ -1,8 +0,0 @@
-Divine Messenger Lydia:
-That is... a truly difficult path, but Octavis might want this from the bottom of his heart.
-You will face dangerous situations you've never been in before, and you will be facing death in the face. But... this is an opportunity for a great hero...
-What will you do?
-(In order to challenge Octavis in an Epic Battle, you will need an association that is made up with characters level 97 or above. A maximum of 35 characters can participate in a battle at the same time.)
-
-
-
\ No newline at end of file
diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java
deleted file mode 100644
index d43f14ba74..0000000000
--- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package ai.bosses.Octavis.Lydia;
-
-import org.l2jmobius.gameserver.instancemanager.InstanceManager;
-import org.l2jmobius.gameserver.model.actor.Npc;
-import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
-import org.l2jmobius.gameserver.model.instancezone.Instance;
-
-import ai.AbstractNpcAI;
-
-/**
- * Lydia AI.
- * @author St3eT
- */
-public class Lydia extends AbstractNpcAI
-{
- // NPCs
- private static final int LYDIA = 32892;
- // Misc
- private static final int OCTAVIS_TEMPLATE_ID = 180;
- private static final int OCTAVIS_EXTREME_TEMPLATE_ID = 181;
-
- private Lydia()
- {
- addStartNpc(LYDIA);
- addFirstTalkId(LYDIA);
- addTalkId(LYDIA);
- }
-
- @Override
- public String onFirstTalk(Npc npc, PlayerInstance player)
- {
- String htmltext = null;
- final Instance instance = InstanceManager.getInstance().getPlayerInstance(player, false);
- if ((instance != null) && ((instance.getTemplateId() == OCTAVIS_TEMPLATE_ID) || (instance.getTemplateId() == OCTAVIS_EXTREME_TEMPLATE_ID)))
- {
- htmltext = "Lydia-02.html";
- }
- else
- {
- htmltext = "Lydia-01.html";
- }
- return htmltext;
- }
-
- @Override
- public String onAdvEvent(String event, Npc npc, PlayerInstance player)
- {
- String htmltext = null;
- switch (event)
- {
- case "Lydia-03.html":
- case "Lydia-04.html":
- case "Lydia-05.html":
- {
- htmltext = event;
- break;
- }
- }
- return htmltext;
- }
-
- public static void main(String[] args)
- {
- new Lydia();
- }
-}
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