From 9eee4626e2e762f53fecba234ebe89bbc3abfeaa Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Tue, 10 Aug 2021 23:33:13 +0000 Subject: [PATCH] Removal of Lydia AI. Contributed by CostyKiller. --- .../dist/game/data/html/default/32892.htm | 5 + .../multisell/{2024.xml => 328920001.xml} | 140 +++++++++--------- .../ai/bosses/Octavis/Lydia/Lydia-01.html | 7 - .../ai/bosses/Octavis/Lydia/Lydia-02.html | 5 - .../ai/bosses/Octavis/Lydia/Lydia-03.html | 5 - .../ai/bosses/Octavis/Lydia/Lydia-04.html | 7 - .../ai/bosses/Octavis/Lydia/Lydia-05.html | 8 - .../ai/bosses/Octavis/Lydia/Lydia.java | 82 ---------- .../dist/game/data/html/default/32892.htm | 5 + .../dist/game/data/multisell/328920001.xml | 140 +++++++++--------- .../ai/bosses/Octavis/Lydia/Lydia-01.html | 7 - .../ai/bosses/Octavis/Lydia/Lydia-02.html | 5 - .../ai/bosses/Octavis/Lydia/Lydia-03.html | 5 - .../ai/bosses/Octavis/Lydia/Lydia-04.html | 7 - .../ai/bosses/Octavis/Lydia/Lydia-05.html | 8 - .../ai/bosses/Octavis/Lydia/Lydia.java | 82 ---------- .../dist/game/data/html/default/32892.htm | 5 + .../dist/game/data/multisell/328920001.xml | 140 +++++++++--------- .../ai/bosses/Octavis/Lydia/Lydia-01.html | 7 - .../ai/bosses/Octavis/Lydia/Lydia-02.html | 5 - .../ai/bosses/Octavis/Lydia/Lydia-03.html | 5 - .../ai/bosses/Octavis/Lydia/Lydia-04.html | 7 - .../ai/bosses/Octavis/Lydia/Lydia-05.html | 8 - .../ai/bosses/Octavis/Lydia/Lydia.java | 82 ---------- 24 files changed, 225 insertions(+), 552 deletions(-) create mode 100644 L2J_Mobius_8.0_Homunculus/dist/game/data/html/default/32892.htm rename L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/{2024.xml => 328920001.xml} (97%) delete mode 100644 L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html delete mode 100644 L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html delete mode 100644 L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html delete mode 100644 L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html delete mode 100644 L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html delete mode 100644 L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java create mode 100644 L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/html/default/32892.htm rename L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/2024.xml => L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/328920001.xml (97%) delete mode 100644 L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html delete mode 100644 L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html delete mode 100644 L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html delete mode 100644 L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html delete mode 100644 L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html delete mode 100644 L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java create mode 100644 L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/html/default/32892.htm rename L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/2024.xml => L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/328920001.xml (97%) delete mode 100644 L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html delete mode 100644 L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html delete mode 100644 L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html delete mode 100644 L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html delete mode 100644 L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html delete mode 100644 L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/html/default/32892.htm b/L2J_Mobius_8.0_Homunculus/dist/game/data/html/default/32892.htm new file mode 100644 index 0000000000..46aaa4b78e --- /dev/null +++ b/L2J_Mobius_8.0_Homunculus/dist/game/data/html/default/32892.htm @@ -0,0 +1,5 @@ +Divine Messenger Lydia:
+So good that you've came. Greetings! Welcome to this world, which turned from a shining place of gods into... real pandemonium.
+I can exchange Octavis' accessories for some valuables. But remember, if you decide to exchange items modification will be cancelled. Be careful.
+ + \ No newline at end of file diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/2024.xml b/L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/328920001.xml similarity index 97% rename from L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/2024.xml rename to L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/328920001.xml index 36047207ce..fcd710b4c4 100644 --- a/L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/2024.xml +++ b/L2J_Mobius_8.0_Homunculus/dist/game/data/multisell/328920001.xml @@ -1,71 +1,71 @@ - - - - 32892 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + 32892 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html deleted file mode 100644 index 80fe83816d..0000000000 --- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html +++ /dev/null @@ -1,7 +0,0 @@ -Divine Messenger Lydia:
-Welcome. I'm sure glad to see you. We've got a harsh situation to deal with here. The bright light of the Gods has been turned into a curse!
-By the way, I can exchange Octavis' Accessories for something better for you. But keep in mind that the enchantment in the accessories will be reset.
- - - - \ No newline at end of file diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html deleted file mode 100644 index 346d26ca7b..0000000000 --- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html +++ /dev/null @@ -1,5 +0,0 @@ -Divine Messenger Lydia:
-Your party members are participating in battle. I'll move you to them.
- - - \ No newline at end of file diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html deleted file mode 100644 index b547ad7b61..0000000000 --- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html +++ /dev/null @@ -1,5 +0,0 @@ -Divine Messenger Lydia:
-The master of Orbis Temple, Octavis... What are you going to do with him?
- - - \ No newline at end of file diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html deleted file mode 100644 index 339efed0e7..0000000000 --- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html +++ /dev/null @@ -1,7 +0,0 @@ -Divine Messenger Lydia:
-He was truly brutal, yes... he was. If you kill him, you will be praised as a hero who saved this Orbis Temple.... But Octavis will resist fearfully. You'll need to take a big risk.
-What will you choose?
-(In order to challenge in Octavis Normal Battle, you need an association made up of level 95+ parties. A maximum of 35 players can participate simultaneously, and players can enter the instanced zone through the association leader.)
- - - \ No newline at end of file diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html deleted file mode 100644 index e1000a3448..0000000000 --- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html +++ /dev/null @@ -1,8 +0,0 @@ -Divine Messenger Lydia:
-That is... a truly difficult path, but Octavis might want this from the bottom of his heart.
-You will face dangerous situations you've never been in before, and you will be facing death in the face. But... this is an opportunity for a great hero...
-What will you do?
-(In order to challenge Octavis in an Epic Battle, you will need an association that is made up with characters level 97 or above. A maximum of 35 characters can participate in a battle at the same time.)
- - - \ No newline at end of file diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java deleted file mode 100644 index d43f14ba74..0000000000 --- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java +++ /dev/null @@ -1,82 +0,0 @@ -/* - * This file is part of the L2J Mobius project. - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ -package ai.bosses.Octavis.Lydia; - -import org.l2jmobius.gameserver.instancemanager.InstanceManager; -import org.l2jmobius.gameserver.model.actor.Npc; -import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; -import org.l2jmobius.gameserver.model.instancezone.Instance; - -import ai.AbstractNpcAI; - -/** - * Lydia AI. - * @author St3eT - */ -public class Lydia extends AbstractNpcAI -{ - // NPCs - private static final int LYDIA = 32892; - // Misc - private static final int OCTAVIS_TEMPLATE_ID = 180; - private static final int OCTAVIS_EXTREME_TEMPLATE_ID = 181; - - private Lydia() - { - addStartNpc(LYDIA); - addFirstTalkId(LYDIA); - addTalkId(LYDIA); - } - - @Override - public String onFirstTalk(Npc npc, PlayerInstance player) - { - String htmltext = null; - final Instance instance = InstanceManager.getInstance().getPlayerInstance(player, false); - if ((instance != null) && ((instance.getTemplateId() == OCTAVIS_TEMPLATE_ID) || (instance.getTemplateId() == OCTAVIS_EXTREME_TEMPLATE_ID))) - { - htmltext = "Lydia-02.html"; - } - else - { - htmltext = "Lydia-01.html"; - } - return htmltext; - } - - @Override - public String onAdvEvent(String event, Npc npc, PlayerInstance player) - { - String htmltext = null; - switch (event) - { - case "Lydia-03.html": - case "Lydia-04.html": - case "Lydia-05.html": - { - htmltext = event; - break; - } - } - return htmltext; - } - - public static void main(String[] args) - { - new Lydia(); - } -} \ No newline at end of file diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/html/default/32892.htm b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/html/default/32892.htm new file mode 100644 index 0000000000..46aaa4b78e --- /dev/null +++ b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/html/default/32892.htm @@ -0,0 +1,5 @@ +Divine Messenger Lydia:
+So good that you've came. Greetings! Welcome to this world, which turned from a shining place of gods into... real pandemonium.
+I can exchange Octavis' accessories for some valuables. But remember, if you decide to exchange items modification will be cancelled. Be careful.
+ + \ No newline at end of file diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/2024.xml b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/328920001.xml similarity index 97% rename from L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/2024.xml rename to L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/328920001.xml index 36047207ce..fcd710b4c4 100644 --- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/2024.xml +++ b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/328920001.xml @@ -1,71 +1,71 @@ - - - - 32892 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + 32892 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html deleted file mode 100644 index 80fe83816d..0000000000 --- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html +++ /dev/null @@ -1,7 +0,0 @@ -Divine Messenger Lydia:
-Welcome. I'm sure glad to see you. We've got a harsh situation to deal with here. The bright light of the Gods has been turned into a curse!
-By the way, I can exchange Octavis' Accessories for something better for you. But keep in mind that the enchantment in the accessories will be reset.
- - - - \ No newline at end of file diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html deleted file mode 100644 index 346d26ca7b..0000000000 --- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html +++ /dev/null @@ -1,5 +0,0 @@ -Divine Messenger Lydia:
-Your party members are participating in battle. I'll move you to them.
- - - \ No newline at end of file diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html deleted file mode 100644 index b547ad7b61..0000000000 --- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html +++ /dev/null @@ -1,5 +0,0 @@ -Divine Messenger Lydia:
-The master of Orbis Temple, Octavis... What are you going to do with him?
- - - \ No newline at end of file diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html deleted file mode 100644 index 339efed0e7..0000000000 --- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html +++ /dev/null @@ -1,7 +0,0 @@ -Divine Messenger Lydia:
-He was truly brutal, yes... he was. If you kill him, you will be praised as a hero who saved this Orbis Temple.... But Octavis will resist fearfully. You'll need to take a big risk.
-What will you choose?
-(In order to challenge in Octavis Normal Battle, you need an association made up of level 95+ parties. A maximum of 35 players can participate simultaneously, and players can enter the instanced zone through the association leader.)
- - - \ No newline at end of file diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html deleted file mode 100644 index e1000a3448..0000000000 --- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html +++ /dev/null @@ -1,8 +0,0 @@ -Divine Messenger Lydia:
-That is... a truly difficult path, but Octavis might want this from the bottom of his heart.
-You will face dangerous situations you've never been in before, and you will be facing death in the face. But... this is an opportunity for a great hero...
-What will you do?
-(In order to challenge Octavis in an Epic Battle, you will need an association that is made up with characters level 97 or above. A maximum of 35 characters can participate in a battle at the same time.)
- - - \ No newline at end of file diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java deleted file mode 100644 index d43f14ba74..0000000000 --- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java +++ /dev/null @@ -1,82 +0,0 @@ -/* - * This file is part of the L2J Mobius project. - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ -package ai.bosses.Octavis.Lydia; - -import org.l2jmobius.gameserver.instancemanager.InstanceManager; -import org.l2jmobius.gameserver.model.actor.Npc; -import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; -import org.l2jmobius.gameserver.model.instancezone.Instance; - -import ai.AbstractNpcAI; - -/** - * Lydia AI. - * @author St3eT - */ -public class Lydia extends AbstractNpcAI -{ - // NPCs - private static final int LYDIA = 32892; - // Misc - private static final int OCTAVIS_TEMPLATE_ID = 180; - private static final int OCTAVIS_EXTREME_TEMPLATE_ID = 181; - - private Lydia() - { - addStartNpc(LYDIA); - addFirstTalkId(LYDIA); - addTalkId(LYDIA); - } - - @Override - public String onFirstTalk(Npc npc, PlayerInstance player) - { - String htmltext = null; - final Instance instance = InstanceManager.getInstance().getPlayerInstance(player, false); - if ((instance != null) && ((instance.getTemplateId() == OCTAVIS_TEMPLATE_ID) || (instance.getTemplateId() == OCTAVIS_EXTREME_TEMPLATE_ID))) - { - htmltext = "Lydia-02.html"; - } - else - { - htmltext = "Lydia-01.html"; - } - return htmltext; - } - - @Override - public String onAdvEvent(String event, Npc npc, PlayerInstance player) - { - String htmltext = null; - switch (event) - { - case "Lydia-03.html": - case "Lydia-04.html": - case "Lydia-05.html": - { - htmltext = event; - break; - } - } - return htmltext; - } - - public static void main(String[] args) - { - new Lydia(); - } -} \ No newline at end of file diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/html/default/32892.htm b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/html/default/32892.htm new file mode 100644 index 0000000000..46aaa4b78e --- /dev/null +++ b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/html/default/32892.htm @@ -0,0 +1,5 @@ +Divine Messenger Lydia:
+So good that you've came. Greetings! Welcome to this world, which turned from a shining place of gods into... real pandemonium.
+I can exchange Octavis' accessories for some valuables. But remember, if you decide to exchange items modification will be cancelled. Be careful.
+ + \ No newline at end of file diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/2024.xml b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/328920001.xml similarity index 97% rename from L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/2024.xml rename to L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/328920001.xml index 36047207ce..fcd710b4c4 100644 --- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/dist/game/data/multisell/2024.xml +++ b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/multisell/328920001.xml @@ -1,71 +1,71 @@ - - - - 32892 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + 32892 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html deleted file mode 100644 index 80fe83816d..0000000000 --- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-01.html +++ /dev/null @@ -1,7 +0,0 @@ -Divine Messenger Lydia:
-Welcome. I'm sure glad to see you. We've got a harsh situation to deal with here. The bright light of the Gods has been turned into a curse!
-By the way, I can exchange Octavis' Accessories for something better for you. But keep in mind that the enchantment in the accessories will be reset.
- - - - \ No newline at end of file diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html deleted file mode 100644 index 346d26ca7b..0000000000 --- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-02.html +++ /dev/null @@ -1,5 +0,0 @@ -Divine Messenger Lydia:
-Your party members are participating in battle. I'll move you to them.
- - - \ No newline at end of file diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html deleted file mode 100644 index b547ad7b61..0000000000 --- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-03.html +++ /dev/null @@ -1,5 +0,0 @@ -Divine Messenger Lydia:
-The master of Orbis Temple, Octavis... What are you going to do with him?
- - - \ No newline at end of file diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html deleted file mode 100644 index 339efed0e7..0000000000 --- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-04.html +++ /dev/null @@ -1,7 +0,0 @@ -Divine Messenger Lydia:
-He was truly brutal, yes... he was. If you kill him, you will be praised as a hero who saved this Orbis Temple.... But Octavis will resist fearfully. You'll need to take a big risk.
-What will you choose?
-(In order to challenge in Octavis Normal Battle, you need an association made up of level 95+ parties. A maximum of 35 players can participate simultaneously, and players can enter the instanced zone through the association leader.)
- - - \ No newline at end of file diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html deleted file mode 100644 index e1000a3448..0000000000 --- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia-05.html +++ /dev/null @@ -1,8 +0,0 @@ -Divine Messenger Lydia:
-That is... a truly difficult path, but Octavis might want this from the bottom of his heart.
-You will face dangerous situations you've never been in before, and you will be facing death in the face. But... this is an opportunity for a great hero...
-What will you do?
-(In order to challenge Octavis in an Epic Battle, you will need an association that is made up with characters level 97 or above. A maximum of 35 characters can participate in a battle at the same time.)
- - - \ No newline at end of file diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java deleted file mode 100644 index d43f14ba74..0000000000 --- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/dist/game/data/scripts/ai/bosses/Octavis/Lydia/Lydia.java +++ /dev/null @@ -1,82 +0,0 @@ -/* - * This file is part of the L2J Mobius project. - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ -package ai.bosses.Octavis.Lydia; - -import org.l2jmobius.gameserver.instancemanager.InstanceManager; -import org.l2jmobius.gameserver.model.actor.Npc; -import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; -import org.l2jmobius.gameserver.model.instancezone.Instance; - -import ai.AbstractNpcAI; - -/** - * Lydia AI. - * @author St3eT - */ -public class Lydia extends AbstractNpcAI -{ - // NPCs - private static final int LYDIA = 32892; - // Misc - private static final int OCTAVIS_TEMPLATE_ID = 180; - private static final int OCTAVIS_EXTREME_TEMPLATE_ID = 181; - - private Lydia() - { - addStartNpc(LYDIA); - addFirstTalkId(LYDIA); - addTalkId(LYDIA); - } - - @Override - public String onFirstTalk(Npc npc, PlayerInstance player) - { - String htmltext = null; - final Instance instance = InstanceManager.getInstance().getPlayerInstance(player, false); - if ((instance != null) && ((instance.getTemplateId() == OCTAVIS_TEMPLATE_ID) || (instance.getTemplateId() == OCTAVIS_EXTREME_TEMPLATE_ID))) - { - htmltext = "Lydia-02.html"; - } - else - { - htmltext = "Lydia-01.html"; - } - return htmltext; - } - - @Override - public String onAdvEvent(String event, Npc npc, PlayerInstance player) - { - String htmltext = null; - switch (event) - { - case "Lydia-03.html": - case "Lydia-04.html": - case "Lydia-05.html": - { - htmltext = event; - break; - } - } - return htmltext; - } - - public static void main(String[] args) - { - new Lydia(); - } -} \ No newline at end of file