Addition of new jewel skills.
Contributed by manax182.
This commit is contained in:
@@ -429,6 +429,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="1"/>
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</skills>
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</item>
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</item>
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<item id="92037" name="Amber" additionalName="Lv. 2" type="Armor">
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<item id="92037" name="Amber" additionalName="Lv. 2" type="Armor">
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<!-- Disrupts the target's skill casting. Inflicts 633 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
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<!-- Disrupts the target's skill casting. Inflicts 633 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
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@@ -442,6 +445,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="2"/>
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</skills>
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</item>
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</item>
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<item id="92038" name="Amber" additionalName="Lv. 3" type="Armor">
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<item id="92038" name="Amber" additionalName="Lv. 3" type="Armor">
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<!-- Disrupts the target's skill casting. Inflicts 950 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
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<!-- Disrupts the target's skill casting. Inflicts 950 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
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@@ -455,6 +461,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="3"/>
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</skills>
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</item>
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</item>
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<item id="92039" name="Amber" additionalName="Lv. 4" type="Armor">
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<item id="92039" name="Amber" additionalName="Lv. 4" type="Armor">
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<!-- Interrupts the target's skill casting. Inflicts 1357 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Interrupts the target's skill casting. Inflicts 1357 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -468,6 +477,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="4"/>
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</skills>
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</item>
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</item>
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<item id="92040" name="Amber" additionalName="Lv. 5" type="Armor">
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<item id="92040" name="Amber" additionalName="Lv. 5" type="Armor">
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<!-- Disrupts the target's skill casting. Inflicts 2375 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
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<!-- Disrupts the target's skill casting. Inflicts 2375 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
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@@ -481,6 +493,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="5"/>
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</skills>
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</item>
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</item>
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<item id="92041" name="Amber" additionalName="Lv. 6" type="Armor">
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<item id="92041" name="Amber" additionalName="Lv. 6" type="Armor">
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<!-- Interrupts the target's skill casting. Inflicts 2500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Interrupts the target's skill casting. Inflicts 2500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -494,6 +509,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="6"/>
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</skills>
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</item>
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</item>
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<item id="92042" name="Amber" additionalName="Lv. 7" type="Armor">
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<item id="92042" name="Amber" additionalName="Lv. 7" type="Armor">
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<!-- Interrupts the target's skill casting. Inflicts 2750 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Interrupts the target's skill casting. Inflicts 2750 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -507,6 +525,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="7"/>
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</skills>
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</item>
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</item>
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<item id="92043" name="Amber" additionalName="Lv. 8" type="Armor">
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<item id="92043" name="Amber" additionalName="Lv. 8" type="Armor">
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<!-- Interrupts the target's skill casting. Inflicts 3000 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Interrupts the target's skill casting. Inflicts 3000 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -520,6 +541,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="8"/>
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</skills>
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</item>
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</item>
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<item id="92044" name="Amber" additionalName="Lv. 9" type="Armor">
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<item id="92044" name="Amber" additionalName="Lv. 9" type="Armor">
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<!-- Interrupts the target's skill casting. Inflicts 3250 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Interrupts the target's skill casting. Inflicts 3250 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -533,6 +557,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="9"/>
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</skills>
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</item>
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</item>
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<item id="92045" name="Amber" additionalName="Lv. 10" type="Armor">
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<item id="92045" name="Amber" additionalName="Lv. 10" type="Armor">
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<!-- Interrupts the target's skill casting. Inflicts 3500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Interrupts the target's skill casting. Inflicts 3500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -546,6 +573,9 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50194" level="10"/>
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</skills>
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</item>
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</item>
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<item id="92046" name="Opal" additionalName="Lv. 1" type="Armor">
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<item id="92046" name="Opal" additionalName="Lv. 1" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -559,6 +589,10 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50195" level="1"/>
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<skill id="50196" level="1"/>
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</skills>
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</item>
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</item>
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<item id="92047" name="Opal" additionalName="Lv. 2" type="Armor">
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<item id="92047" name="Opal" additionalName="Lv. 2" type="Armor">
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<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -572,6 +606,10 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50195" level="2"/>
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<skill id="50196" level="2"/>
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</skills>
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</item>
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</item>
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<item id="92048" name="Opal" additionalName="Lv. 3" type="Armor">
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<item id="92048" name="Opal" additionalName="Lv. 3" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +8%. The effect doesn't stack if two identical jewels are equipped. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +8%. The effect doesn't stack if two identical jewels are equipped. -->
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@@ -585,6 +623,10 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50195" level="3"/>
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<skill id="50196" level="3"/>
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</skills>
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</item>
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</item>
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<item id="92049" name="Opal" additionalName="Lv. 4" type="Armor">
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<item id="92049" name="Opal" additionalName="Lv. 4" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +11%. Allows use of a skill that grants invulnerability to debuffs for 5 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +11%. Allows use of a skill that grants invulnerability to debuffs for 5 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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@@ -598,8 +640,12 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50195" level="4"/>
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<skill id="50196" level="4"/>
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</skills>
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</item>
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</item>
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<item id="92050" name="Opal" additionalName="Lv. 5" type="Armor">
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<item id="92050" name="Opal" additionalName="Lv. 6" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +20%. Grants invulnerability for debuffs for 15 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +20%. Grants invulnerability for debuffs for 15 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="default_action" val="EQUIP" />
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@@ -611,8 +657,12 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50195" level="6"/>
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<skill id="50196" level="6"/>
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</skills>
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</item>
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</item>
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<item id="92051" name="Opal" additionalName="Lv. 6" type="Armor">
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<item id="92051" name="Opal" additionalName="Lv. 7" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +22%. Grants invulnerability for debuffs for 16 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +22%. Grants invulnerability for debuffs for 16 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="default_action" val="EQUIP" />
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@@ -624,8 +674,12 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50195" level="7"/>
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<skill id="50196" level="7"/>
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</skills>
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</item>
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</item>
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<item id="92052" name="Opal" additionalName="Lv. 7" type="Armor">
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<item id="92052" name="Opal" additionalName="Lv. 8" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +24%. Grants invulnerability for debuffs for 17 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +24%. Grants invulnerability for debuffs for 17 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="default_action" val="EQUIP" />
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@@ -637,8 +691,12 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50195" level="8"/>
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<skill id="50196" level="8"/>
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</skills>
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</item>
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</item>
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<item id="92053" name="Opal" additionalName="Lv. 8" type="Armor">
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<item id="92053" name="Opal" additionalName="Lv. 8 (NOT USED)" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +26%. Grants invulnerability for debuffs for 18 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +26%. Grants invulnerability for debuffs for 18 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="default_action" val="EQUIP" />
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@@ -651,7 +709,7 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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</item>
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</item>
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<item id="92054" name="Opal" additionalName="Lv. 9" type="Armor">
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<item id="92054" name="Opal" additionalName="Lv. 9 (NOT USED)" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +28%. Grants invulnerability for debuffs for 20 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +28%. Grants invulnerability for debuffs for 20 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="default_action" val="EQUIP" />
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@@ -664,7 +722,7 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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</item>
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</item>
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<item id="92055" name="Opal" additionalName="Lv. 10" type="Armor">
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<item id="92055" name="Opal" additionalName="Lv. 10 (NOT USED)" type="Armor">
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +30%. Grants invulnerability for debuffs for 25 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +30%. Grants invulnerability for debuffs for 25 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="default_action" val="EQUIP" />
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@@ -689,6 +747,9 @@
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<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92057" name="Coral" additionalName="Lv. 2" type="Armor">
|
<item id="92057" name="Coral" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
@@ -702,6 +763,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92058" name="Coral" additionalName="Lv. 3" type="Armor">
|
<item id="92058" name="Coral" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
@@ -715,6 +779,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92059" name="Coral" additionalName="Lv. 4" type="Armor">
|
<item id="92059" name="Coral" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +7%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +7%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
@@ -728,8 +795,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92060" name="Coral" additionalName="Lv. 5" type="Armor">
|
<item id="92060" name="Coral" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +14%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +14%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -741,8 +811,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92061" name="Coral" additionalName="Lv. 6" type="Armor">
|
<item id="92061" name="Coral" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -754,8 +827,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92062" name="Coral" additionalName="Lv. 7" type="Armor">
|
<item id="92062" name="Coral" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -767,8 +843,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92063" name="Coral" additionalName="Lv. 8" type="Armor">
|
<item id="92063" name="Coral" additionalName="Lv. 8 (NOT USED)" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -781,7 +860,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92064" name="Coral" additionalName="Lv. 9" type="Armor">
|
<item id="92064" name="Coral" additionalName="Lv. 9 (NOT USED)" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -794,7 +873,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92065" name="Coral" additionalName="Lv. 10" type="Armor">
|
<item id="92065" name="Coral" additionalName="Lv. 10 (NOT USED)" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -819,6 +898,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92067" name="Onyx" additionalName="Lv. 2" type="Armor">
|
<item id="92067" name="Onyx" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -832,6 +914,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92068" name="Onyx" additionalName="Lv. 3" type="Armor">
|
<item id="92068" name="Onyx" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -845,6 +930,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92069" name="Onyx" additionalName="Lv. 4" type="Armor">
|
<item id="92069" name="Onyx" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +8%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +8%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -858,8 +946,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92070" name="Onyx" additionalName="Lv. 5" type="Armor">
|
<item id="92070" name="Onyx" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -871,8 +962,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92071" name="Onyx" additionalName="Lv. 6" type="Armor">
|
<item id="92071" name="Onyx" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -884,8 +978,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92072" name="Onyx" additionalName="Lv. 7" type="Armor">
|
<item id="92072" name="Onyx" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -897,8 +994,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92073" name="Onyx" additionalName="Lv. 8" type="Armor">
|
<item id="92073" name="Onyx" additionalName="Lv. 8 (Not Used)" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +19%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +19%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -911,7 +1011,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92074" name="Onyx" additionalName="Lv. 9" type="Armor">
|
<item id="92074" name="Onyx" additionalName="Lv. 9 (Not Used)" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -924,7 +1024,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92075" name="Onyx" additionalName="Lv. 10" type="Armor">
|
<item id="92075" name="Onyx" additionalName="Lv. 10 (Not Used)" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +21%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +21%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -949,6 +1049,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="1"/>
|
||||||
|
<skill id="50205" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92077" name="Spinel" additionalName="Lv. 2" type="Armor">
|
<item id="92077" name="Spinel" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- P. Def. +30, M. Def. +20, CON/ MEN +1. With a certain chance, MP +16 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +30, M. Def. +20, CON/ MEN +1. With a certain chance, MP +16 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -962,6 +1066,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="2"/>
|
||||||
|
<skill id="50205" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92078" name="Spinel" additionalName="Lv. 3" type="Armor">
|
<item id="92078" name="Spinel" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- P. Def. +60, M. Def. +30, CON/ MEN/ DEX +1. With a certain chance, MP +20 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +60, M. Def. +30, CON/ MEN/ DEX +1. With a certain chance, MP +20 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -975,6 +1083,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="3"/>
|
||||||
|
<skill id="50205" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92079" name="Spinel" additionalName="Lv. 4" type="Armor">
|
<item id="92079" name="Spinel" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- P. Def. +100, M. Def. +60, CON/ MEN/ DEX/ WIT +1, Received P./ M. Critical Damage -4%. With a certain chance, MP +30 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +100, M. Def. +60, CON/ MEN/ DEX/ WIT +1, Received P./ M. Critical Damage -4%. With a certain chance, MP +30 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -988,8 +1100,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="4"/>
|
||||||
|
<skill id="50205" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92080" name="Spinel" additionalName="Lv. 5" type="Armor">
|
<item id="92080" name="Spinel" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- P. Def. +150, M. Def. +80, CON/ MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -10%. With a certain chance, MP +50 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +150, M. Def. +80, CON/ MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -10%. With a certain chance, MP +50 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1001,8 +1117,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="6"/>
|
||||||
|
<skill id="50205" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92081" name="Spinel" additionalName="Lv. 6" type="Armor">
|
<item id="92081" name="Spinel" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- P. Def. +170, M. Def. +100, CON +2, MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -11%. With a certain chance, MP +60 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +170, M. Def. +100, CON +2, MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -11%. With a certain chance, MP +60 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1014,8 +1134,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="7"/>
|
||||||
|
<skill id="50205" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92082" name="Spinel" additionalName="Lv. 7" type="Armor">
|
<item id="92082" name="Spinel" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- P. Def. +200, M. Def. +120, CON/ MEN +2, DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -12%. With a certain chance, MP +70 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +200, M. Def. +120, CON/ MEN +2, DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -12%. With a certain chance, MP +70 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1027,8 +1151,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="8"/>
|
||||||
|
<skill id="50205" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92083" name="Spinel" additionalName="Lv. 8" type="Armor">
|
<item id="92083" name="Spinel" additionalName="Lv. 8 (Not Used)" type="Armor">
|
||||||
<!-- P. Def. +220, M. Def. +140, CON/ MEN/ DEX +2, WIT/ STR/ INT +1, Received P./ M. Critical Damage -14%. With a certain chance, MP +80 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +220, M. Def. +140, CON/ MEN/ DEX +2, WIT/ STR/ INT +1, Received P./ M. Critical Damage -14%. With a certain chance, MP +80 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1041,7 +1169,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92084" name="Spinel" additionalName="Lv. 9" type="Armor">
|
<item id="92084" name="Spinel" additionalName="Lv. 9 (Not Used)" type="Armor">
|
||||||
<!-- P. Def. +250, M. Def. +160, CON/ MEN/ DEX/ WIT +2, STR/ INT +1, Received P./ M. Critical Damage -16%. With a certain chance, MP +90 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +250, M. Def. +160, CON/ MEN/ DEX/ WIT +2, STR/ INT +1, Received P./ M. Critical Damage -16%. With a certain chance, MP +90 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1054,7 +1182,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92085" name="Spinel" additionalName="Lv. 10" type="Armor">
|
<item id="92085" name="Spinel" additionalName="Lv. 10 (Not Used)" type="Armor">
|
||||||
<!-- P. Def. +300, M. Def. +200, CON/ MEN/ DEX/ WIT/ STR/ INT +2, Received P./ M. Critical Damage -20%. With a certain chance, MP +100 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +300, M. Def. +200, CON/ MEN/ DEX/ WIT/ STR/ INT +2, Received P./ M. Critical Damage -20%. With a certain chance, MP +100 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1079,6 +1207,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92087" name="Zircon" additionalName="Lv. 2" type="Armor">
|
<item id="92087" name="Zircon" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- P./ M. Critical Damage +4%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- P./ M. Critical Damage +4%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -1092,6 +1223,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92088" name="Zircon" additionalName="Lv. 3" type="Armor">
|
<item id="92088" name="Zircon" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- P./ M. Critical Damage +6%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- P./ M. Critical Damage +6%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -1105,6 +1239,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92089" name="Zircon" additionalName="Lv. 4" type="Armor">
|
<item id="92089" name="Zircon" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- P./ M. Critical Damage +8%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- P./ M. Critical Damage +8%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
@@ -1118,8 +1255,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92090" name="Zircon" additionalName="Lv. 5" type="Armor">
|
<item id="92090" name="Zircon" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- P./ M. Critical Damage +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P./ M. Critical Damage +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1131,8 +1271,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92091" name="Zircon" additionalName="Lv. 6" type="Armor">
|
<item id="92091" name="Zircon" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +16%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +16%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1144,8 +1287,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92092" name="Zircon" additionalName="Lv. 7" type="Armor">
|
<item id="92092" name="Zircon" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +17%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +17%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1157,8 +1303,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92093" name="Zircon" additionalName="Lv. 8" type="Armor">
|
<item id="92093" name="Zircon" additionalName="Lv. 8 (Not Used)" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +18%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +18%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1171,7 +1320,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92094" name="Zircon" additionalName="Lv. 9" type="Armor">
|
<item id="92094" name="Zircon" additionalName="Lv. 9 (Not Used)" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +19%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +19%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1184,7 +1333,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92095" name="Zircon" additionalName="Lv. 10" type="Armor">
|
<item id="92095" name="Zircon" additionalName="Lv. 10 (Not Used)" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +20%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +20%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1209,6 +1358,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92097" name="Moonstone" additionalName="Lv. 2" type="Armor">
|
<item id="92097" name="Moonstone" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- When Sayha's Grace is active, Acquired XP/ SP +4%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- When Sayha's Grace is active, Acquired XP/ SP +4%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -1222,6 +1374,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92098" name="Moonstone" additionalName="Lv. 3" type="Armor">
|
<item id="92098" name="Moonstone" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- When Sayha's Grace is active, Acquired XP/ SP +6%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- When Sayha's Grace is active, Acquired XP/ SP +6%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -1235,6 +1390,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92099" name="Moonstone" additionalName="Lv. 4" type="Armor">
|
<item id="92099" name="Moonstone" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +8%, Sayha's Grace Consumption -10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +8%, Sayha's Grace Consumption -10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -1248,5 +1406,8 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
</list>
|
</list>
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||||
<item id="92100" name="Moonstone" additionalName="Lv. 5" type="Armor">
|
<item id="92100" name="Moonstone" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +15%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +15%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -12,8 +12,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92101" name="Moonstone" additionalName="Lv. 6" type="Armor">
|
<item id="92101" name="Moonstone" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +17%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +17%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -25,8 +28,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92102" name="Moonstone" additionalName="Lv. 7" type="Armor">
|
<item id="92102" name="Moonstone" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +19%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +19%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -38,8 +44,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92103" name="Moonstone" additionalName="Lv. 8" type="Armor">
|
<item id="92103" name="Moonstone" additionalName="Lv. 8 (Not Used)" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +21%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +21%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -52,7 +61,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92104" name="Moonstone" additionalName="Lv. 9" type="Armor">
|
<item id="92104" name="Moonstone" additionalName="Lv. 9 (Not Used)" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +23%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +23%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -65,7 +74,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92105" name="Moonstone" additionalName="Lv. 10" type="Armor">
|
<item id="92105" name="Moonstone" additionalName="Lv. 10 (Not Used)" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +25%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +25%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
|
@@ -239,7 +239,21 @@
|
|||||||
<reuseDelay>5000</reuseDelay>
|
<reuseDelay>5000</reuseDelay>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50132" toLevel="1" name="Mid-grade HP Recovery Potion">
|
<skill id="50132" toLevel="1" name="Mid-grade HP Recovery Potion">
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>91857</itemConsumeId>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLevel>1</magicLevel>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="Hp">
|
||||||
|
<amount>100</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50133" toLevel="1" name="Improved Scroll of Escape">
|
<skill id="50133" toLevel="1" name="Improved Scroll of Escape">
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
@@ -663,10 +677,27 @@
|
|||||||
<reuseDelay>500</reuseDelay>
|
<reuseDelay>500</reuseDelay>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50177" toLevel="1" name="Primeval Isle's Prolongating Stone">
|
<skill id="50177" toLevel="1" name="Primeval Isle's Prolongating Stone">
|
||||||
|
<magicLevel>1</magicLevel>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
<hitTime>500</hitTime>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<coolTime>500</coolTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<reuseDelay>3000</reuseDelay>
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>91983</itemConsumeId> <!-- Primeval Isle's Prolongation Stone -->
|
||||||
|
<conditions>
|
||||||
|
<condition name="CheckLevel">
|
||||||
|
<minLevel>78</minLevel>
|
||||||
|
<maxLevel>999</maxLevel>
|
||||||
|
<affectType>CASTER</affectType>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="AddHuntingTime">
|
||||||
|
<zoneId>1</zoneId>
|
||||||
|
<time>3600000</time>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50178" toLevel="1" name="Ancient Pirates' Tomb's Prolongating Stone">
|
<skill id="50178" toLevel="1" name="Ancient Pirates' Tomb's Prolongating Stone">
|
||||||
<magicLevel>1</magicLevel>
|
<magicLevel>1</magicLevel>
|
||||||
@@ -804,27 +835,207 @@
|
|||||||
<!-- Stun/ Pulling/ Silence/ Paralysis/ Fear Resistance +$s1. -->
|
<!-- Stun/ Pulling/ Silence/ Paralysis/ Fear Resistance +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_opal_i00</icon>
|
<icon>icon.etc_bm_jewel_opal_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="DefenceTrait">
|
||||||
|
<SHOCK>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">12</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">28</value>
|
||||||
|
<value level="10">30</value>
|
||||||
|
</SHOCK>
|
||||||
|
<PULL>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">12</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">28</value>
|
||||||
|
<value level="10">30</value>
|
||||||
|
</PULL>
|
||||||
|
<PARALYZE>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">12</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">28</value>
|
||||||
|
<value level="10">30</value>
|
||||||
|
</PARALYZE>
|
||||||
|
<DERANGEMENT>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">12</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">28</value>
|
||||||
|
<value level="10">30</value>
|
||||||
|
</DERANGEMENT>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxMp">
|
||||||
|
<amount>
|
||||||
|
<value level="5">100</value>
|
||||||
|
<value level="6">200</value>
|
||||||
|
<value level="7">300</value>
|
||||||
|
<value level="8">500</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxHp">
|
||||||
|
<amount>
|
||||||
|
<value level="5">100</value>
|
||||||
|
<value level="6">200</value>
|
||||||
|
<value level="7">300</value>
|
||||||
|
<value level="8">500</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50196" toLevel="10" name="Opal - Special Abilities">
|
<skill id="50196" toLevel="10" name="Opal - Special Abilities">
|
||||||
<!-- Becomes invincible for debuffs for $s1 -->
|
<!-- Becomes invincible for debuffs for $s1 -->
|
||||||
<icon>icon.etc_bm_jewel_opal_i00</icon>
|
<icon>icon.etc_bm_jewel_opal_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
|
<abnormalTime>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">15</value>
|
||||||
|
</abnormalTime>
|
||||||
|
<abnormalType>INVINCIBILITY</abnormalType>
|
||||||
|
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||||
|
<magicLevel> <!-- Guessed -->
|
||||||
|
<value level="1">4</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">8</value>
|
||||||
|
<value level="6">8</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">9</value>
|
||||||
|
<value level="9">9</value>
|
||||||
|
<value level="10">9</value>
|
||||||
|
</magicLevel>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<hitTime>100</hitTime>
|
||||||
|
<effectPoint>100</effectPoint>
|
||||||
<reuseDelay>300000</reuseDelay>
|
<reuseDelay>300000</reuseDelay>
|
||||||
<effectPoint>1</effectPoint>
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<effects>
|
||||||
|
<effect name="DamageBlock">
|
||||||
|
<type>BLOCK_HP</type>
|
||||||
|
</effect>
|
||||||
|
<effect name="DamageBlock">
|
||||||
|
<type>BLOCK_MP</type>
|
||||||
|
</effect>
|
||||||
|
<effect name="DebuffBlock" />
|
||||||
|
<effect name="DispelByCategory">
|
||||||
|
<slot>DEBUFF</slot>
|
||||||
|
<rate>100</rate>
|
||||||
|
<max>10</max>
|
||||||
|
</effect>
|
||||||
|
<effect name="ResistDispelByCategory">
|
||||||
|
<amount>-100</amount>
|
||||||
|
<slot>ALL</slot>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50197" toLevel="10" name="Coral">
|
<skill id="50197" toLevel="10" name="Coral">
|
||||||
<!-- Atk. Spd./ Casting Spd. +$s1. -->
|
<!-- Atk. Spd./ Casting Spd. +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_coral_i00</icon>
|
<icon>icon.etc_bm_jewel_coral_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="PhysicalAttackSpeed">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">14</value>
|
||||||
|
<value level="7">18</value>
|
||||||
|
<value level="8">22</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalAttackSpeed">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">14</value>
|
||||||
|
<value level="7">18</value>
|
||||||
|
<value level="8">22</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="Speed">
|
||||||
|
<amount>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50198" toLevel="10" name="Onyx">
|
<skill id="50198" toLevel="10" name="Onyx">
|
||||||
<!-- Soulshot Damage +$s1. -->
|
<!-- Soulshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50199" toLevel="10" name="Onyx">
|
<skill id="50199" toLevel="10" name="Onyx">
|
||||||
<!-- Blessed Soulshot Damage +$s1. -->
|
<!-- Blessed Soulshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
</list>
|
</list>
|
||||||
|
@@ -3,47 +3,407 @@
|
|||||||
<skill id="50200" toLevel="10" name="Onyx">
|
<skill id="50200" toLevel="10" name="Onyx">
|
||||||
<!-- Damage from Beast Soulshot +$s1. -->
|
<!-- Damage from Beast Soulshot +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50201" toLevel="10" name="Onyx">
|
<skill id="50201" toLevel="10" name="Onyx">
|
||||||
<!-- Spiritshot Damage +$s1. -->
|
<!-- Spiritshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50202" toLevel="10" name="Onyx">
|
<skill id="50202" toLevel="10" name="Onyx">
|
||||||
<!-- Blessed Spiritshot Damage +$s1. -->
|
<!-- Blessed Spiritshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50203" toLevel="10" name="Onyx">
|
<skill id="50203" toLevel="10" name="Onyx">
|
||||||
<!-- Beast Spiritshot Damage +$s1. -->
|
<!-- Beast Spiritshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50204" toLevel="10" name="Onyx">
|
<skill id="50204" toLevel="10" name="Onyx">
|
||||||
<!-- Damage from Soulshot, Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot and Beast Spiritshot +$s1. -->
|
<!-- Damage from Soulshot, Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot and Beast Spiritshot +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="6">50</value>
|
||||||
|
<value level="7">150</value>
|
||||||
|
<value level="8">300</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="6">50</value>
|
||||||
|
<value level="7">150</value>
|
||||||
|
<value level="8">300</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50205" toLevel="10" name="Spinel - Mana Drain">
|
<skill id="50205" toLevel="10" name="Spinel - Mana Drain">
|
||||||
<icon>icon.etc_bm_jewel_garnet_i00</icon>
|
<icon>icon.etc_bm_jewel_garnet_i00</icon>
|
||||||
|
<castRange>600</castRange>
|
||||||
|
<effectPoint>-100</effectPoint>
|
||||||
|
<effectRange>1100</effectRange>
|
||||||
|
<hitTime>4000</hitTime>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLevel>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">20</value>
|
||||||
|
<value level="3">30</value>
|
||||||
|
<value level="4">40</value>
|
||||||
|
<value level="5">50</value>
|
||||||
|
<value level="6">60</value>
|
||||||
|
<value level="7">70</value>
|
||||||
|
<value level="8">75</value>
|
||||||
|
<value level="9">80</value>
|
||||||
|
<value level="10">85</value>
|
||||||
|
<value level="11">90</value>
|
||||||
|
<value level="12">95</value>
|
||||||
|
</magicLevel>
|
||||||
|
<mpConsume>
|
||||||
|
<value level="1">13</value>
|
||||||
|
<value level="2">20</value>
|
||||||
|
<value level="3">27</value>
|
||||||
|
<value level="4">35</value>
|
||||||
|
<value level="5">45</value>
|
||||||
|
<value level="6">55</value>
|
||||||
|
<value level="7">65</value>
|
||||||
|
<value level="8">69</value>
|
||||||
|
<value level="9">73</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
<value level="11">77</value>
|
||||||
|
<value level="12">78</value>
|
||||||
|
</mpConsume>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
<reuseDelay>3000</reuseDelay>
|
<reuseDelay>8000</reuseDelay>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<targetType>ENEMY_ONLY</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="Mp">
|
||||||
|
<amount>
|
||||||
|
<value level="1">-34</value>
|
||||||
|
<value level="2">-57</value>
|
||||||
|
<value level="3">-78</value>
|
||||||
|
<value level="4">-105</value>
|
||||||
|
<value level="5">-134</value>
|
||||||
|
<value level="6">-165</value>
|
||||||
|
<value level="7">-194</value>
|
||||||
|
<value level="8">-206</value>
|
||||||
|
<value level="9">-216</value>
|
||||||
|
<value level="10">-224</value>
|
||||||
|
<value level="11">-229</value>
|
||||||
|
<value level="12">-232</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50206" toLevel="10" name="Spinel">
|
<skill id="50206" toLevel="10" name="Spinel">
|
||||||
<!-- P. Def. +$s1, M. Def. +$s2, CON +$s3. With a certain chance, recovers $s4 MP when using skills. -->
|
<!-- P. Def. +$s1, M. Def. +$s2, CON +$s3. With a certain chance, recovers $s4 MP when using skills. -->
|
||||||
<icon>icon.etc_bm_jewel_garnet_i00</icon>
|
<icon>icon.etc_bm_jewel_garnet_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="PhysicalDefence">
|
||||||
|
<amount>
|
||||||
|
<value level="1">20</value>
|
||||||
|
<value level="2">30</value>
|
||||||
|
<value level="3">60</value>
|
||||||
|
<value level="4">100</value>
|
||||||
|
<value level="5">150</value>
|
||||||
|
<value level="6">200</value>
|
||||||
|
<value level="7">250</value>
|
||||||
|
<value level="8">350</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalDefence">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">20</value>
|
||||||
|
<value level="3">30</value>
|
||||||
|
<value level="4">60</value>
|
||||||
|
<value level="5">100</value>
|
||||||
|
<value level="6">150</value>
|
||||||
|
<value level="7">220</value>
|
||||||
|
<value level="8">300</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">1</value>
|
||||||
|
<value level="3">1</value>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">2</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>CON</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="2">1</value>
|
||||||
|
<value level="3">1</value>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">2</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>MEN</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="3">1</value>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>DEX</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>WIT</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>STR</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>INT</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="DefenceSkillCriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">7</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">15</value>
|
||||||
|
<value level="8">20</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="DefenceMagicCriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">7</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">15</value>
|
||||||
|
<value level="8">20</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="20">
|
||||||
|
<!-- Recover MP -->
|
||||||
|
<attackerType>Creature</attackerType>
|
||||||
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
|
<maxAttackerLevel>100</maxAttackerLevel>
|
||||||
|
<minDamage>1</minDamage>
|
||||||
|
<chance>2</chance>
|
||||||
|
<targetType>ENEMY</targetType>
|
||||||
|
<allowSkillAttack>true</allowSkillAttack>
|
||||||
|
<allowNormalAttack>false</allowNormalAttack>
|
||||||
|
<isCritical>false</isCritical>
|
||||||
|
<allowWeapons>ALL</allowWeapons>
|
||||||
|
<skillId>55153</skillId>
|
||||||
|
<skillLevel>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
</skillLevel>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50207" toLevel="10" name="Zircon">
|
<skill id="50207" toLevel="10" name="Zircon">
|
||||||
<!-- P./ M. Critical Damage +$s1. -->
|
<!-- P./ M. Critical Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_bloodstone_i00</icon>
|
<icon>icon.etc_bm_jewel_bloodstone_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">4</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">11</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">15</value>
|
||||||
|
<value level="8">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicCriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">4</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">11</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">19</value>
|
||||||
|
<value level="8">23</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="SkillCriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="6">2</value>
|
||||||
|
<value level="7">5</value>
|
||||||
|
<value level="8">9</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="SkillPowerAdd">
|
||||||
|
<amount>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">5</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50208" toLevel="10" name="Moonstone">
|
<skill id="50208" toLevel="10" name="Moonstone">
|
||||||
<!-- When Sayha's Grace is active Acquired XP/ SP (hunting) +$s1. -->
|
<!-- When Sayha's Grace is active Acquired XP/ SP (hunting) +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_moonstone_i00</icon>
|
<icon>icon.etc_bm_jewel_moonstone_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="ExpModify">
|
||||||
|
<amount>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">4</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">11</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="SpModify">
|
||||||
|
<amount>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">4</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">11</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50209" toLevel="1" name="Dark Crystal Helmet - Heavy Armor">
|
<skill id="50209" toLevel="1" name="Dark Crystal Helmet - Heavy Armor">
|
||||||
<!-- A-grade equipment effect\n\nCON +1\nWeight Limit +1500\nM. Def. +10\nP. Atk. +4%\nHP Recovery Rate +5.5%\nMax HP +100 -->
|
<!-- A-grade equipment effect\n\nCON +1\nWeight Limit +1500\nM. Def. +10\nP. Atk. +4%\nHP Recovery Rate +5.5%\nMax HP +100 -->
|
||||||
|
@@ -1648,7 +1648,28 @@
|
|||||||
<skill id="55153" toLevel="20" name="Recover MP">
|
<skill id="55153" toLevel="20" name="Recover MP">
|
||||||
<!-- M. Atk. +$s1. -->
|
<!-- M. Atk. +$s1. -->
|
||||||
<icon>icon.ensoul_big_m</icon>
|
<icon>icon.ensoul_big_m</icon>
|
||||||
<operateType>P</operateType>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
|
<magicLevel>8</magicLevel>
|
||||||
|
<operateType>A1</operateType>
|
||||||
|
<reuseDelay>1000</reuseDelay>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="ManaHealByLevel">
|
||||||
|
<power>
|
||||||
|
<value level="1">49</value>
|
||||||
|
<value level="2">52</value>
|
||||||
|
<value level="3">57</value>
|
||||||
|
<value level="4">60</value>
|
||||||
|
<value level="5">66</value>
|
||||||
|
<value level="6">70</value>
|
||||||
|
<value level="7">73</value>
|
||||||
|
<value level="8">77</value>
|
||||||
|
</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55154" toLevel="20" name="Atk. Spd.">
|
<skill id="55154" toLevel="20" name="Atk. Spd.">
|
||||||
<!-- M. Atk. +$s1. -->
|
<!-- M. Atk. +$s1. -->
|
||||||
|
@@ -440,6 +440,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92037" name="Amber" additionalName="Lv. 2" type="Armor">
|
<item id="92037" name="Amber" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- Disrupts the target's skill casting. Inflicts 633 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- Disrupts the target's skill casting. Inflicts 633 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -453,6 +456,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92038" name="Amber" additionalName="Lv. 3" type="Armor">
|
<item id="92038" name="Amber" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- Disrupts the target's skill casting. Inflicts 950 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- Disrupts the target's skill casting. Inflicts 950 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -466,6 +472,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92039" name="Amber" additionalName="Lv. 4" type="Armor">
|
<item id="92039" name="Amber" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- Interrupts the target's skill casting. Inflicts 1357 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Interrupts the target's skill casting. Inflicts 1357 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -479,6 +488,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92040" name="Amber" additionalName="Lv. 5" type="Armor">
|
<item id="92040" name="Amber" additionalName="Lv. 5" type="Armor">
|
||||||
<!-- Disrupts the target's skill casting. Inflicts 2375 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- Disrupts the target's skill casting. Inflicts 2375 PvP damage. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -492,6 +504,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="5"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92041" name="Amber" additionalName="Lv. 6" type="Armor">
|
<item id="92041" name="Amber" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- Interrupts the target's skill casting. Inflicts 2500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Interrupts the target's skill casting. Inflicts 2500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -505,6 +520,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92042" name="Amber" additionalName="Lv. 7" type="Armor">
|
<item id="92042" name="Amber" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- Interrupts the target's skill casting. Inflicts 2750 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Interrupts the target's skill casting. Inflicts 2750 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -518,6 +536,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92043" name="Amber" additionalName="Lv. 8" type="Armor">
|
<item id="92043" name="Amber" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- Interrupts the target's skill casting. Inflicts 3000 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Interrupts the target's skill casting. Inflicts 3000 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -531,6 +552,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92044" name="Amber" additionalName="Lv. 9" type="Armor">
|
<item id="92044" name="Amber" additionalName="Lv. 9" type="Armor">
|
||||||
<!-- Interrupts the target's skill casting. Inflicts 3250 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Interrupts the target's skill casting. Inflicts 3250 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -544,6 +568,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="9"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92045" name="Amber" additionalName="Lv. 10" type="Armor">
|
<item id="92045" name="Amber" additionalName="Lv. 10" type="Armor">
|
||||||
<!-- Interrupts the target's skill casting. Inflicts 3500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Interrupts the target's skill casting. Inflicts 3500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -557,6 +584,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50194" level="10"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92046" name="Opal" additionalName="Lv. 1" type="Armor">
|
<item id="92046" name="Opal" additionalName="Lv. 1" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -570,6 +600,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50195" level="1"/>
|
||||||
|
<skill id="50196" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92047" name="Opal" additionalName="Lv. 2" type="Armor">
|
<item id="92047" name="Opal" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -583,6 +617,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50195" level="2"/>
|
||||||
|
<skill id="50196" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92048" name="Opal" additionalName="Lv. 3" type="Armor">
|
<item id="92048" name="Opal" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +8%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +8%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -596,6 +634,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50195" level="3"/>
|
||||||
|
<skill id="50196" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92049" name="Opal" additionalName="Lv. 4" type="Armor">
|
<item id="92049" name="Opal" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +11%. Allows use of a skill that grants invulnerability to debuffs for 5 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +11%. Allows use of a skill that grants invulnerability to debuffs for 5 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -609,8 +651,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50195" level="4"/>
|
||||||
|
<skill id="50196" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92050" name="Opal" additionalName="Lv. 5" type="Armor">
|
<item id="92050" name="Opal" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +20%. Grants invulnerability for debuffs for 15 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +20%. Grants invulnerability for debuffs for 15 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -622,8 +668,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50195" level="6"/>
|
||||||
|
<skill id="50196" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92051" name="Opal" additionalName="Lv. 6" type="Armor">
|
<item id="92051" name="Opal" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +22%. Grants invulnerability for debuffs for 16 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +22%. Grants invulnerability for debuffs for 16 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -635,8 +685,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50195" level="7"/>
|
||||||
|
<skill id="50196" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92052" name="Opal" additionalName="Lv. 7" type="Armor">
|
<item id="92052" name="Opal" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +24%. Grants invulnerability for debuffs for 17 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +24%. Grants invulnerability for debuffs for 17 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -648,8 +702,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50195" level="8"/>
|
||||||
|
<skill id="50196" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92053" name="Opal" additionalName="Lv. 8" type="Armor">
|
<item id="92053" name="Opal" additionalName="Lv. 8 (NOT USED)" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +26%. Grants invulnerability for debuffs for 18 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +26%. Grants invulnerability for debuffs for 18 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -662,7 +720,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92054" name="Opal" additionalName="Lv. 9" type="Armor">
|
<item id="92054" name="Opal" additionalName="Lv. 9 (NOT USED)" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +28%. Grants invulnerability for debuffs for 20 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +28%. Grants invulnerability for debuffs for 20 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -675,7 +733,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92055" name="Opal" additionalName="Lv. 10" type="Armor">
|
<item id="92055" name="Opal" additionalName="Lv. 10 (NOT USED)" type="Armor">
|
||||||
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +30%. Grants invulnerability for debuffs for 25 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +30%. Grants invulnerability for debuffs for 25 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -700,6 +758,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92057" name="Coral" additionalName="Lv. 2" type="Armor">
|
<item id="92057" name="Coral" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
@@ -713,6 +774,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92058" name="Coral" additionalName="Lv. 3" type="Armor">
|
<item id="92058" name="Coral" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
@@ -726,6 +790,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92059" name="Coral" additionalName="Lv. 4" type="Armor">
|
<item id="92059" name="Coral" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +7%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +7%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
@@ -739,8 +806,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92060" name="Coral" additionalName="Lv. 5" type="Armor">
|
<item id="92060" name="Coral" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +14%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +14%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -752,8 +822,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92061" name="Coral" additionalName="Lv. 6" type="Armor">
|
<item id="92061" name="Coral" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -765,8 +838,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92062" name="Coral" additionalName="Lv. 7" type="Armor">
|
<item id="92062" name="Coral" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -778,8 +854,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50197" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92063" name="Coral" additionalName="Lv. 8" type="Armor">
|
<item id="92063" name="Coral" additionalName="Lv. 8 (NOT USED)" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -792,7 +871,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92064" name="Coral" additionalName="Lv. 9" type="Armor">
|
<item id="92064" name="Coral" additionalName="Lv. 9 (NOT USED)" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -805,7 +884,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92065" name="Coral" additionalName="Lv. 10" type="Armor">
|
<item id="92065" name="Coral" additionalName="Lv. 10 (NOT USED)" type="Armor">
|
||||||
<!-- Atk. Spd./ Casting Spd. +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Atk. Spd./ Casting Spd. +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -830,6 +909,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92067" name="Onyx" additionalName="Lv. 2" type="Armor">
|
<item id="92067" name="Onyx" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -843,6 +925,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92068" name="Onyx" additionalName="Lv. 3" type="Armor">
|
<item id="92068" name="Onyx" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -856,6 +941,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92069" name="Onyx" additionalName="Lv. 4" type="Armor">
|
<item id="92069" name="Onyx" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +8%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +8%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -869,8 +957,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92070" name="Onyx" additionalName="Lv. 5" type="Armor">
|
<item id="92070" name="Onyx" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -882,8 +973,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92071" name="Onyx" additionalName="Lv. 6" type="Armor">
|
<item id="92071" name="Onyx" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -895,8 +989,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92072" name="Onyx" additionalName="Lv. 7" type="Armor">
|
<item id="92072" name="Onyx" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -908,8 +1005,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50204" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92073" name="Onyx" additionalName="Lv. 8" type="Armor">
|
<item id="92073" name="Onyx" additionalName="Lv. 8 (Not Used)" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +19%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +19%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -922,7 +1022,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92074" name="Onyx" additionalName="Lv. 9" type="Armor">
|
<item id="92074" name="Onyx" additionalName="Lv. 9 (Not Used)" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -935,7 +1035,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92075" name="Onyx" additionalName="Lv. 10" type="Armor">
|
<item id="92075" name="Onyx" additionalName="Lv. 10 (Not Used)" type="Armor">
|
||||||
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +21%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +21%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -960,6 +1060,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="1"/>
|
||||||
|
<skill id="50205" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92077" name="Spinel" additionalName="Lv. 2" type="Armor">
|
<item id="92077" name="Spinel" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- P. Def. +30, M. Def. +20, CON/ MEN +1. With a certain chance, MP +16 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +30, M. Def. +20, CON/ MEN +1. With a certain chance, MP +16 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -973,6 +1077,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="2"/>
|
||||||
|
<skill id="50205" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92078" name="Spinel" additionalName="Lv. 3" type="Armor">
|
<item id="92078" name="Spinel" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- P. Def. +60, M. Def. +30, CON/ MEN/ DEX +1. With a certain chance, MP +20 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +60, M. Def. +30, CON/ MEN/ DEX +1. With a certain chance, MP +20 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -986,6 +1094,10 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="3"/>
|
||||||
|
<skill id="50205" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92079" name="Spinel" additionalName="Lv. 4" type="Armor">
|
<item id="92079" name="Spinel" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- P. Def. +100, M. Def. +60, CON/ MEN/ DEX/ WIT +1, Received P./ M. Critical Damage -4%. With a certain chance, MP +30 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +100, M. Def. +60, CON/ MEN/ DEX/ WIT +1, Received P./ M. Critical Damage -4%. With a certain chance, MP +30 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -999,8 +1111,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="4"/>
|
||||||
|
<skill id="50205" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92080" name="Spinel" additionalName="Lv. 5" type="Armor">
|
<item id="92080" name="Spinel" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- P. Def. +150, M. Def. +80, CON/ MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -10%. With a certain chance, MP +50 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +150, M. Def. +80, CON/ MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -10%. With a certain chance, MP +50 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1012,8 +1128,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="6"/>
|
||||||
|
<skill id="50205" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92081" name="Spinel" additionalName="Lv. 6" type="Armor">
|
<item id="92081" name="Spinel" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- P. Def. +170, M. Def. +100, CON +2, MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -11%. With a certain chance, MP +60 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +170, M. Def. +100, CON +2, MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -11%. With a certain chance, MP +60 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1025,8 +1145,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="7"/>
|
||||||
|
<skill id="50205" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92082" name="Spinel" additionalName="Lv. 7" type="Armor">
|
<item id="92082" name="Spinel" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- P. Def. +200, M. Def. +120, CON/ MEN +2, DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -12%. With a certain chance, MP +70 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +200, M. Def. +120, CON/ MEN +2, DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -12%. With a certain chance, MP +70 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1038,8 +1162,12 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50206" level="8"/>
|
||||||
|
<skill id="50205" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92083" name="Spinel" additionalName="Lv. 8" type="Armor">
|
<item id="92083" name="Spinel" additionalName="Lv. 8 (Not Used)" type="Armor">
|
||||||
<!-- P. Def. +220, M. Def. +140, CON/ MEN/ DEX +2, WIT/ STR/ INT +1, Received P./ M. Critical Damage -14%. With a certain chance, MP +80 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +220, M. Def. +140, CON/ MEN/ DEX +2, WIT/ STR/ INT +1, Received P./ M. Critical Damage -14%. With a certain chance, MP +80 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1052,7 +1180,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92084" name="Spinel" additionalName="Lv. 9" type="Armor">
|
<item id="92084" name="Spinel" additionalName="Lv. 9 (Not Used)" type="Armor">
|
||||||
<!-- P. Def. +250, M. Def. +160, CON/ MEN/ DEX/ WIT +2, STR/ INT +1, Received P./ M. Critical Damage -16%. With a certain chance, MP +90 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +250, M. Def. +160, CON/ MEN/ DEX/ WIT +2, STR/ INT +1, Received P./ M. Critical Damage -16%. With a certain chance, MP +90 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1065,7 +1193,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92085" name="Spinel" additionalName="Lv. 10" type="Armor">
|
<item id="92085" name="Spinel" additionalName="Lv. 10 (Not Used)" type="Armor">
|
||||||
<!-- P. Def. +300, M. Def. +200, CON/ MEN/ DEX/ WIT/ STR/ INT +2, Received P./ M. Critical Damage -20%. With a certain chance, MP +100 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P. Def. +300, M. Def. +200, CON/ MEN/ DEX/ WIT/ STR/ INT +2, Received P./ M. Critical Damage -20%. With a certain chance, MP +100 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1090,6 +1218,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92087" name="Zircon" additionalName="Lv. 2" type="Armor">
|
<item id="92087" name="Zircon" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- P./ M. Critical Damage +4%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- P./ M. Critical Damage +4%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -1103,6 +1234,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92088" name="Zircon" additionalName="Lv. 3" type="Armor">
|
<item id="92088" name="Zircon" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- P./ M. Critical Damage +6%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- P./ M. Critical Damage +6%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -1116,6 +1250,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92089" name="Zircon" additionalName="Lv. 4" type="Armor">
|
<item id="92089" name="Zircon" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- P./ M. Critical Damage +8%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- P./ M. Critical Damage +8%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
@@ -1129,8 +1266,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92090" name="Zircon" additionalName="Lv. 5" type="Armor">
|
<item id="92090" name="Zircon" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- P./ M. Critical Damage +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- P./ M. Critical Damage +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1142,8 +1282,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92091" name="Zircon" additionalName="Lv. 6" type="Armor">
|
<item id="92091" name="Zircon" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +16%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +16%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1155,8 +1298,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92092" name="Zircon" additionalName="Lv. 7" type="Armor">
|
<item id="92092" name="Zircon" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +17%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +17%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1168,8 +1314,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50207" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92093" name="Zircon" additionalName="Lv. 8" type="Armor">
|
<item id="92093" name="Zircon" additionalName="Lv. 8 (Not Used)" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +18%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +18%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1182,7 +1331,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92094" name="Zircon" additionalName="Lv. 9" type="Armor">
|
<item id="92094" name="Zircon" additionalName="Lv. 9 (Not Used)" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +19%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +19%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1195,7 +1344,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92095" name="Zircon" additionalName="Lv. 10" type="Armor">
|
<item id="92095" name="Zircon" additionalName="Lv. 10 (Not Used)" type="Armor">
|
||||||
<!-- When equipped, P./ M. Critical Damage +20%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
<!-- When equipped, P./ M. Critical Damage +20%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -1220,6 +1369,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92097" name="Moonstone" additionalName="Lv. 2" type="Armor">
|
<item id="92097" name="Moonstone" additionalName="Lv. 2" type="Armor">
|
||||||
<!-- When Sayha's Grace is active, Acquired XP/ SP +4%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- When Sayha's Grace is active, Acquired XP/ SP +4%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -1233,6 +1385,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="2"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92098" name="Moonstone" additionalName="Lv. 3" type="Armor">
|
<item id="92098" name="Moonstone" additionalName="Lv. 3" type="Armor">
|
||||||
<!-- When Sayha's Grace is active, Acquired XP/ SP +6%. The effect doesn't stack if two identical jewels are equipped. -->
|
<!-- When Sayha's Grace is active, Acquired XP/ SP +6%. The effect doesn't stack if two identical jewels are equipped. -->
|
||||||
@@ -1246,6 +1401,9 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="3"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92099" name="Moonstone" additionalName="Lv. 4" type="Armor">
|
<item id="92099" name="Moonstone" additionalName="Lv. 4" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +8%, Sayha's Grace Consumption -10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +8%, Sayha's Grace Consumption -10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
@@ -1259,5 +1417,8 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="4"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
</list>
|
</list>
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||||
<item id="92100" name="Moonstone" additionalName="Lv. 5" type="Armor">
|
<item id="92100" name="Moonstone" additionalName="Lv. 6" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +15%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +15%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -12,8 +12,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="6"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92101" name="Moonstone" additionalName="Lv. 6" type="Armor">
|
<item id="92101" name="Moonstone" additionalName="Lv. 7" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +17%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +17%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -25,8 +28,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="7"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92102" name="Moonstone" additionalName="Lv. 7" type="Armor">
|
<item id="92102" name="Moonstone" additionalName="Lv. 8" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +19%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +19%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -38,8 +44,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50208" level="8"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="92103" name="Moonstone" additionalName="Lv. 8" type="Armor">
|
<item id="92103" name="Moonstone" additionalName="Lv. 8 (Not Used)" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +21%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +21%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -52,7 +61,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92104" name="Moonstone" additionalName="Lv. 9" type="Armor">
|
<item id="92104" name="Moonstone" additionalName="Lv. 9 (Not Used)" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +23%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +23%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
@@ -65,7 +74,7 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
</item>
|
</item>
|
||||||
<item id="92105" name="Moonstone" additionalName="Lv. 10" type="Armor">
|
<item id="92105" name="Moonstone" additionalName="Lv. 10 (Not Used)" type="Armor">
|
||||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +25%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
<!-- While Sayha's Grace is active, Acquired XP/ SP +25%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
|
@@ -920,35 +920,267 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50194" toLevel="10" name="Gem: Amber">
|
<skill id="50194" toLevel="10" name="Gem: Amber">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill0000</icon>
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<abnormalLevel>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">9</value>
|
||||||
|
<value level="9">10</value>
|
||||||
|
<value level="10">11</value>
|
||||||
|
</abnormalLevel>
|
||||||
|
<magicLevel>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
</magicLevel>
|
||||||
|
<castRange>600</castRange>
|
||||||
|
<hitTime>1000</hitTime>
|
||||||
|
<coolTime>500</coolTime>
|
||||||
|
<effectPoint>-1000</effectPoint>
|
||||||
|
<reuseDelay>30000</reuseDelay>
|
||||||
|
<staticReuse>true</staticReuse>
|
||||||
|
<targetType>ENEMY</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SkillTurning">
|
||||||
|
<chance>90</chance>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
|
<pvpEffects>
|
||||||
|
<effect name="RealDamage">
|
||||||
|
<power>
|
||||||
|
<value level="1">500</value>
|
||||||
|
<value level="2">700</value>
|
||||||
|
<value level="3">1000</value>
|
||||||
|
<value level="4">1500</value>
|
||||||
|
<value level="5">2000</value>
|
||||||
|
<value level="6">2500</value>
|
||||||
|
<value level="7">3000</value>
|
||||||
|
<value level="8">3500</value>
|
||||||
|
<value level="9">4000</value>
|
||||||
|
<value level="10">5000</value>
|
||||||
|
</power>
|
||||||
|
</effect>
|
||||||
|
</pvpEffects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50195" toLevel="10" name="Gem: Opal">
|
<skill id="50195" toLevel="10" name="Gem: Opal">
|
||||||
<!-- Stun/ Pulling/ Silence/ Paralysis/ Fear Resistance +$s1. -->
|
<!-- Stun/ Pulling/ Silence/ Paralysis/ Fear Resistance +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_opal_i00</icon>
|
<icon>icon.etc_bm_jewel_opal_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="DefenceTrait">
|
||||||
|
<SHOCK>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">12</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">28</value>
|
||||||
|
<value level="10">30</value>
|
||||||
|
</SHOCK>
|
||||||
|
<PULL>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">12</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">28</value>
|
||||||
|
<value level="10">30</value>
|
||||||
|
</PULL>
|
||||||
|
<PARALYZE>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">12</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">28</value>
|
||||||
|
<value level="10">30</value>
|
||||||
|
</PARALYZE>
|
||||||
|
<DERANGEMENT>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">12</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">28</value>
|
||||||
|
<value level="10">30</value>
|
||||||
|
</DERANGEMENT>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxMp">
|
||||||
|
<amount>
|
||||||
|
<value level="5">100</value>
|
||||||
|
<value level="6">200</value>
|
||||||
|
<value level="7">300</value>
|
||||||
|
<value level="8">500</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxHp">
|
||||||
|
<amount>
|
||||||
|
<value level="5">100</value>
|
||||||
|
<value level="6">200</value>
|
||||||
|
<value level="7">300</value>
|
||||||
|
<value level="8">500</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50196" toLevel="10" name="Gem: Opal - Special Ability">
|
<skill id="50196" toLevel="10" name="Gem: Opal - Special Ability">
|
||||||
<!-- Becomes invincible for debuffs for $s1 -->
|
<!-- Becomes invincible for debuffs for $s1 -->
|
||||||
<icon>icon.etc_bm_jewel_opal_i00</icon>
|
<icon>icon.etc_bm_jewel_opal_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
|
<abnormalTime>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">15</value>
|
||||||
|
</abnormalTime>
|
||||||
|
<abnormalType>INVINCIBILITY</abnormalType>
|
||||||
|
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||||
|
<magicLevel> <!-- Guessed -->
|
||||||
|
<value level="1">4</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">8</value>
|
||||||
|
<value level="6">8</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">9</value>
|
||||||
|
<value level="9">9</value>
|
||||||
|
<value level="10">9</value>
|
||||||
|
</magicLevel>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<hitTime>100</hitTime>
|
||||||
|
<effectPoint>100</effectPoint>
|
||||||
<reuseDelay>300000</reuseDelay>
|
<reuseDelay>300000</reuseDelay>
|
||||||
<effectPoint>1</effectPoint>
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<effects>
|
||||||
|
<effect name="DamageBlock">
|
||||||
|
<type>BLOCK_HP</type>
|
||||||
|
</effect>
|
||||||
|
<effect name="DamageBlock">
|
||||||
|
<type>BLOCK_MP</type>
|
||||||
|
</effect>
|
||||||
|
<effect name="DebuffBlock" />
|
||||||
|
<effect name="DispelByCategory">
|
||||||
|
<slot>DEBUFF</slot>
|
||||||
|
<rate>100</rate>
|
||||||
|
<max>10</max>
|
||||||
|
</effect>
|
||||||
|
<effect name="ResistDispelByCategory">
|
||||||
|
<amount>-100</amount>
|
||||||
|
<slot>ALL</slot>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50197" toLevel="10" name="Gem: Coral">
|
<skill id="50197" toLevel="10" name="Gem: Coral">
|
||||||
<!-- Atk. Spd./ Casting Spd. +$s1. -->
|
<!-- Atk. Spd./ Casting Spd. +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_coral_i00</icon>
|
<icon>icon.etc_bm_jewel_coral_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="PhysicalAttackSpeed">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">14</value>
|
||||||
|
<value level="7">18</value>
|
||||||
|
<value level="8">22</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalAttackSpeed">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">14</value>
|
||||||
|
<value level="7">18</value>
|
||||||
|
<value level="8">22</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="Speed">
|
||||||
|
<amount>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50198" toLevel="10" name="Gem: Onyx">
|
<skill id="50198" toLevel="10" name="Gem: Onyx">
|
||||||
<!-- Soulshot Damage +$s1. -->
|
<!-- Soulshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50199" toLevel="10" name="Gem: Onyx">
|
<skill id="50199" toLevel="10" name="Gem: Onyx">
|
||||||
<!-- Blessed Soulshot Damage +$s1. -->
|
<!-- Blessed Soulshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
</list>
|
</list>
|
||||||
|
@@ -3,47 +3,407 @@
|
|||||||
<skill id="50200" toLevel="10" name="Gem: Onyx">
|
<skill id="50200" toLevel="10" name="Gem: Onyx">
|
||||||
<!-- Damage from Beast Soulshot +$s1. -->
|
<!-- Damage from Beast Soulshot +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50201" toLevel="10" name="Gem: Onyx">
|
<skill id="50201" toLevel="10" name="Gem: Onyx">
|
||||||
<!-- Spiritshot Damage +$s1. -->
|
<!-- Spiritshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50202" toLevel="10" name="Gem: Onyx">
|
<skill id="50202" toLevel="10" name="Gem: Onyx">
|
||||||
<!-- Blessed Spiritshot Damage +$s1. -->
|
<!-- Blessed Spiritshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50203" toLevel="10" name="Gem: Onyx">
|
<skill id="50203" toLevel="10" name="Gem: Onyx">
|
||||||
<!-- Beast Spiritshot Damage +$s1. -->
|
<!-- Beast Spiritshot Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50204" toLevel="10" name="Gem: Onyx">
|
<skill id="50204" toLevel="10" name="Gem: Onyx">
|
||||||
<!-- Damage from Soulshot, Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot and Beast Spiritshot +$s1. -->
|
<!-- Damage from Soulshot, Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot and Beast Spiritshot +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
<icon>icon.etc_bm_jewel_onyx_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">16</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="6">50</value>
|
||||||
|
<value level="7">150</value>
|
||||||
|
<value level="8">300</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="6">50</value>
|
||||||
|
<value level="7">150</value>
|
||||||
|
<value level="8">300</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50205" toLevel="10" name="Gem: Spinel - Mana Drain">
|
<skill id="50205" toLevel="10" name="Gem: Spinel - Mana Drain">
|
||||||
<icon>icon.etc_bm_jewel_garnet_i00</icon>
|
<icon>icon.etc_bm_jewel_garnet_i00</icon>
|
||||||
|
<castRange>600</castRange>
|
||||||
|
<effectPoint>-100</effectPoint>
|
||||||
|
<effectRange>1100</effectRange>
|
||||||
|
<hitTime>4000</hitTime>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLevel>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">20</value>
|
||||||
|
<value level="3">30</value>
|
||||||
|
<value level="4">40</value>
|
||||||
|
<value level="5">50</value>
|
||||||
|
<value level="6">60</value>
|
||||||
|
<value level="7">70</value>
|
||||||
|
<value level="8">75</value>
|
||||||
|
<value level="9">80</value>
|
||||||
|
<value level="10">85</value>
|
||||||
|
<value level="11">90</value>
|
||||||
|
<value level="12">95</value>
|
||||||
|
</magicLevel>
|
||||||
|
<mpConsume>
|
||||||
|
<value level="1">13</value>
|
||||||
|
<value level="2">20</value>
|
||||||
|
<value level="3">27</value>
|
||||||
|
<value level="4">35</value>
|
||||||
|
<value level="5">45</value>
|
||||||
|
<value level="6">55</value>
|
||||||
|
<value level="7">65</value>
|
||||||
|
<value level="8">69</value>
|
||||||
|
<value level="9">73</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
<value level="11">77</value>
|
||||||
|
<value level="12">78</value>
|
||||||
|
</mpConsume>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
<reuseDelay>3000</reuseDelay>
|
<reuseDelay>8000</reuseDelay>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<targetType>ENEMY_ONLY</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="Mp">
|
||||||
|
<amount>
|
||||||
|
<value level="1">-34</value>
|
||||||
|
<value level="2">-57</value>
|
||||||
|
<value level="3">-78</value>
|
||||||
|
<value level="4">-105</value>
|
||||||
|
<value level="5">-134</value>
|
||||||
|
<value level="6">-165</value>
|
||||||
|
<value level="7">-194</value>
|
||||||
|
<value level="8">-206</value>
|
||||||
|
<value level="9">-216</value>
|
||||||
|
<value level="10">-224</value>
|
||||||
|
<value level="11">-229</value>
|
||||||
|
<value level="12">-232</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50206" toLevel="10" name="Gem: Spinel">
|
<skill id="50206" toLevel="10" name="Gem: Spinel">
|
||||||
<!-- P. Def. +$s1, M. Def. +$s2, CON +$s3. With a certain chance, recovers $s4 MP when using skills. -->
|
<!-- P. Def. +$s1, M. Def. +$s2, CON +$s3. With a certain chance, recovers $s4 MP when using skills. -->
|
||||||
<icon>icon.etc_bm_jewel_garnet_i00</icon>
|
<icon>icon.etc_bm_jewel_garnet_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="PhysicalDefence">
|
||||||
|
<amount>
|
||||||
|
<value level="1">20</value>
|
||||||
|
<value level="2">30</value>
|
||||||
|
<value level="3">60</value>
|
||||||
|
<value level="4">100</value>
|
||||||
|
<value level="5">150</value>
|
||||||
|
<value level="6">200</value>
|
||||||
|
<value level="7">250</value>
|
||||||
|
<value level="8">350</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalDefence">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">20</value>
|
||||||
|
<value level="3">30</value>
|
||||||
|
<value level="4">60</value>
|
||||||
|
<value level="5">100</value>
|
||||||
|
<value level="6">150</value>
|
||||||
|
<value level="7">220</value>
|
||||||
|
<value level="8">300</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">1</value>
|
||||||
|
<value level="3">1</value>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">2</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>CON</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="2">1</value>
|
||||||
|
<value level="3">1</value>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">2</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>MEN</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="3">1</value>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>DEX</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>WIT</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>STR</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>
|
||||||
|
<value level="5">1</value>
|
||||||
|
<value level="6">1</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
<stat>INT</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="DefenceSkillCriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">7</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">15</value>
|
||||||
|
<value level="8">20</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="DefenceMagicCriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">7</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">15</value>
|
||||||
|
<value level="8">20</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="20">
|
||||||
|
<!-- Recover MP -->
|
||||||
|
<attackerType>Creature</attackerType>
|
||||||
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
|
<maxAttackerLevel>100</maxAttackerLevel>
|
||||||
|
<minDamage>1</minDamage>
|
||||||
|
<chance>2</chance>
|
||||||
|
<targetType>ENEMY</targetType>
|
||||||
|
<allowSkillAttack>true</allowSkillAttack>
|
||||||
|
<allowNormalAttack>false</allowNormalAttack>
|
||||||
|
<isCritical>false</isCritical>
|
||||||
|
<allowWeapons>ALL</allowWeapons>
|
||||||
|
<skillId>55153</skillId>
|
||||||
|
<skillLevel>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
</skillLevel>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50207" toLevel="10" name="Gem: Zircon">
|
<skill id="50207" toLevel="10" name="Gem: Zircon">
|
||||||
<!-- P./ M. Critical Damage +$s1. -->
|
<!-- P./ M. Critical Damage +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_bloodstone_i00</icon>
|
<icon>icon.etc_bm_jewel_bloodstone_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">4</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">11</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">15</value>
|
||||||
|
<value level="8">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicCriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">4</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">11</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">19</value>
|
||||||
|
<value level="8">23</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="SkillCriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="6">2</value>
|
||||||
|
<value level="7">5</value>
|
||||||
|
<value level="8">9</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="SkillPowerAdd">
|
||||||
|
<amount>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">5</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50208" toLevel="10" name="Gem: Moonstone">
|
<skill id="50208" toLevel="10" name="Gem: Moonstone">
|
||||||
<!-- When Sayha's Grace is active Acquired XP/ SP (hunting) +$s1. -->
|
<!-- When Sayha's Grace is active Acquired XP/ SP (hunting) +$s1. -->
|
||||||
<icon>icon.etc_bm_jewel_moonstone_i00</icon>
|
<icon>icon.etc_bm_jewel_moonstone_i00</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="ExpModify">
|
||||||
|
<amount>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">4</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">11</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="SpModify">
|
||||||
|
<amount>
|
||||||
|
<value level="1">3</value>
|
||||||
|
<value level="2">4</value>
|
||||||
|
<value level="3">6</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">11</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50209" toLevel="1" name="A-grade: Dark Crystal Helmet (Heavy)">
|
<skill id="50209" toLevel="1" name="A-grade: Dark Crystal Helmet (Heavy)">
|
||||||
<!-- A-grade equipment effect\n\nCON +1\nWeight Limit +1500\nM. Def. +10\nP. Atk. +4%\nHP Recovery Rate +5.5%\nMax HP +100 -->
|
<!-- A-grade equipment effect\n\nCON +1\nWeight Limit +1500\nM. Def. +10\nP. Atk. +4%\nHP Recovery Rate +5.5%\nMax HP +100 -->
|
||||||
|
@@ -1648,7 +1648,28 @@
|
|||||||
<skill id="55153" toLevel="20" name="Recover MP">
|
<skill id="55153" toLevel="20" name="Recover MP">
|
||||||
<!-- M. Atk. +$s1. -->
|
<!-- M. Atk. +$s1. -->
|
||||||
<icon>icon.ensoul_big_m</icon>
|
<icon>icon.ensoul_big_m</icon>
|
||||||
<operateType>P</operateType>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
|
<magicLevel>8</magicLevel>
|
||||||
|
<operateType>A1</operateType>
|
||||||
|
<reuseDelay>1000</reuseDelay>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="ManaHealByLevel">
|
||||||
|
<power>
|
||||||
|
<value level="1">49</value>
|
||||||
|
<value level="2">52</value>
|
||||||
|
<value level="3">57</value>
|
||||||
|
<value level="4">60</value>
|
||||||
|
<value level="5">66</value>
|
||||||
|
<value level="6">70</value>
|
||||||
|
<value level="7">73</value>
|
||||||
|
<value level="8">77</value>
|
||||||
|
</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55154" toLevel="20" name="Atk. Spd.">
|
<skill id="55154" toLevel="20" name="Atk. Spd.">
|
||||||
<!-- M. Atk. +$s1. -->
|
<!-- M. Atk. +$s1. -->
|
||||||
|
Reference in New Issue
Block a user