Various XML indentation corrections.

This commit is contained in:
MobiusDevelopment
2022-01-12 00:27:32 +00:00
parent 0fd029fdc6
commit 9df6225acb
801 changed files with 7176 additions and 7149 deletions

View File

@@ -7223,7 +7223,7 @@
<skills>
<skill id="35619" level="1" minimumPieces="5" /> <!-- Set Effect - Exalted Robe Armor, 5-piece -->
</skills>
</set>
</set>
<set id="319" minimumPieces="5">
<!-- Blessed Exalted's Heavy Armor set R grade in 5 pieces -->
<requiredItems>
@@ -8117,7 +8117,7 @@
</set>
<set id="322" minimumPieces="2">
<requiredItems>
<item id="29751" /> <!-- Heir's Radiance Lv. 2 (PvE) -->
<item id="29751" /> <!-- Heir's Radiance Lv. 2 (PvE) -->
<item id="29755" /> <!-- Heir's Radiance Lv. 2 (PvP) -->
<item id="48202" /> <!-- Warrior's Circlet -->
<item id="48203" /> <!-- Noble Warrior's Circlet -->
@@ -8189,7 +8189,7 @@
</set>
<set id="328" minimumPieces="2">
<requiredItems>
<item id="29751" /> <!-- Heir's Radiance Lv. 2 (PvE) -->
<item id="29751" /> <!-- Heir's Radiance Lv. 2 (PvE) -->
<item id="29755" /> <!-- Heir's Radiance Lv. 2 (PvP) -->
<item id="48205" /> <!-- Wizard's Circlet -->
<item id="48206" /> <!-- Noble Wizard's Circlet -->
@@ -8198,7 +8198,7 @@
<skills>
<skill id="29394" level="1" minimumPieces="2" /> <!-- Wizard's Heir -->
</skills>
</set>
</set>
<set id="329" minimumPieces="2">
<requiredItems>
<item id="29752" /> <!-- Heir's Radiance Lv. 3 (PvE) -->
@@ -8210,7 +8210,7 @@
<skills>
<skill id="29394" level="2" minimumPieces="2" /> <!-- Wizard's Heir -->
</skills>
</set>
</set>
<set id="330" minimumPieces="2">
<requiredItems>
<item id="29753" /> <!-- Heir's Radiance Lv. 4 (PvE) -->
@@ -8222,7 +8222,7 @@
<skills>
<skill id="29394" level="3" minimumPieces="2" /> <!-- Wizard's Heir -->
</skills>
</set>
</set>
<set id="331" minimumPieces="2">
<requiredItems>
<item id="29899" /> <!-- Heir's Radiance Lv. 5 (PvE) -->
@@ -8234,7 +8234,7 @@
<skills>
<skill id="29394" level="4" minimumPieces="2" /> <!-- Wizard's Heir -->
</skills>
</set>
</set>
<set id="332" minimumPieces="2">
<requiredItems>
<item id="29900" /> <!-- Heir's Radiance Lv. 6 (PvE) -->
@@ -8246,7 +8246,7 @@
<skills>
<skill id="29394" level="5" minimumPieces="2" /> <!-- Wizard's Heir -->
</skills>
</set>
</set>
<set id="333" minimumPieces="2">
<requiredItems>
<item id="29901" /> <!-- Heir's Radiance Lv. 7 (PvE) -->
@@ -8261,7 +8261,7 @@
</set>
<set id="334" minimumPieces="2">
<requiredItems>
<item id="29751" /> <!-- Heir's Radiance Lv. 2 (PvE) -->
<item id="29751" /> <!-- Heir's Radiance Lv. 2 (PvE) -->
<item id="29755" /> <!-- Heir's Radiance Lv. 2 (PvP) -->
<item id="48208" /> <!-- Knight's Circlet -->
<item id="48209" /> <!-- Noble Knight's Circlet -->

View File

@@ -23,7 +23,7 @@
<option id="40605" name="cloak_opt">
<!-- Speed + 15 -->
<passive_skill id="27936" level="3" />
</option>
</option>
<option id="40606" name="cloak_opt">
<!-- M. Atk +4% -->
<passive_skill id="27937" level="1" />

View File

@@ -814,7 +814,7 @@
<option id="818" name="Advent" desc="Max HP +24%, damage received -12%, Stun for 5 sec when a single attack skill is used" skillId="35225" skillLevel="10" />
<option id="819" name="Minor War" desc="P. Atk. +7%, additional damage +3%" skillId="35645" skillLevel="1" />
<option id="820" name="Minor Revelation" desc="M. Atk. +7%, additional damage +3%" skillId="35646" skillLevel="1" />
<option id="821" name="Minor Greed" desc="Critical Damage for standard attacks +7%, additional damage +3%" skillId="35647" skillLevel="1" />
<option id="821" name="Minor Greed" desc="Critical Damage for standard attacks +7%, additional damage +3%" skillId="35647" skillLevel="1" />
<option id="822" name="Minor Punishment" desc="P. Skill Critical Damage +7%, additional damage +3%" skillId="35648" skillLevel="1" />
<option id="823" name="Minor Awakening" desc="M. Skill Critical Damage +7%, additional damage +3%" skillId="35649" skillLevel="1" />
<option id="824" name="Minor Disaster" desc="Skill Cooldown -7%, Received Damage -6%" skillId="35650" skillLevel="1" />

View File

@@ -623,7 +623,7 @@
<set name="default_action" val="CAPSULE" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>

View File

@@ -1110,7 +1110,7 @@
<item id="80054" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Earring(Vampiric Rage) (30-day) -->
<item id="80055" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Ring(Critical Rate) (30-day) -->
<item id="80056" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Ring(Critical Damage) (30-day) -->
<item id="80057" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Bracelet (30-day) -->
<item id="80057" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Bracelet (30-day) -->
</capsuled_items>
</item>
<item id="29492" name="Paulina's Eternal Light Armor Set Pack" additionalName="30-day" type="EtcItem">
@@ -1135,7 +1135,7 @@
<item id="80054" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Earring(Vampiric Rage) (30-day) -->
<item id="80055" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Ring(Critical Rate) (30-day) -->
<item id="80056" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Ring(Critical Damage) (30-day) -->
<item id="80057" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Bracelet (30-day) -->
<item id="80057" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Bracelet (30-day) -->
</capsuled_items>
</item>
<item id="29493" name="Paulina's Eternal Robe Set Pack" additionalName="30-day" type="EtcItem">
@@ -1161,7 +1161,7 @@
<item id="80054" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Earring(Vampiric Rage) (30-day) -->
<item id="80055" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Ring(Critical Rate) (30-day) -->
<item id="80056" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Ring(Critical Damage) (30-day) -->
<item id="80057" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Bracelet (30-day) -->
<item id="80057" min="1" max="1" chance="100" /> <!-- Paulina's Eternal Bracelet (30-day) -->
</capsuled_items>
</item>
<item id="29494" name="Paulina's Helios Weapon Coupon" additionalName="30-day" type="EtcItem">

View File

@@ -574,7 +574,7 @@
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="is_freightable" val="true" />
<set name="is_destroyable" val="false" />
<set name="is_destroyable" val="false" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="3947" min="5000" max="5000" chance="100" /> <!-- Blessed No-grade Spiritshot -->

View File

@@ -1339,7 +1339,7 @@
<set name="enchant_enabled" val="true" />
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="37498" name="Faint Energy of Dimensions" type="EtcItem">
<!-- A blessing that the Dimensional Wizard grants to the winner of a dimensional siege. Atk. Spd. +10%, Casting Spd. +10%, Speed +10, MAX HP/ MP +10%. Cooldown is 60 min. Cannot be used in the Olympiad. -->

View File

@@ -924,7 +924,7 @@
</item>
<item id="46272" name="Metal Suit Appearance Stone" type="EtcItem">
<!-- Changes the appearance of the entire armor to that of Metal Suit. Used with upper or full-body armor. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />

View File

@@ -561,7 +561,7 @@
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
<skills>
<skill id="18514" level="1" /> <!-- Seal Altar of Earth -->
<skill id="18514" level="1" /> <!-- Seal Altar of Earth -->
</skills>
</item>
<item id="46556" name="Altar of Wind Sealing Stone" type="EtcItem">
@@ -572,7 +572,7 @@
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
<skills>
<skill id="18516" level="1" /> <!-- Seal Altar of Wind -->
<skill id="18516" level="1" /> <!-- Seal Altar of Wind -->
</skills>
</item>
<item id="46557" name="High-grade Fragment of Chaos" type="EtcItem">

View File

@@ -676,7 +676,7 @@
<stat type="randomDamage">5</stat>
</stats>
<skills>
<skill id="13910" level="1" /> <!-- Elysium -->
<skill id="13910" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46654" name="Elysium Cutter" additionalName="Event" type="Weapon">
@@ -702,7 +702,7 @@
<stat type="randomDamage">10</stat>
</stats>
<skills>
<skill id="13911" level="1" /> <!-- Elysium -->
<skill id="13911" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46655" name="Elysium Slasher" additionalName="Event" type="Weapon">
@@ -728,7 +728,7 @@
<stat type="randomDamage">10</stat>
</stats>
<skills>
<skill id="13912" level="1" /> <!-- Elysium -->
<skill id="13912" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46656" name="Elysium Avenger" additionalName="Event" type="Weapon">
@@ -755,7 +755,7 @@
<stat type="randomDamage">20</stat>
</stats>
<skills>
<skill id="13913" level="1" /> <!-- Elysium -->
<skill id="13913" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46657" name="Elysium Fighter" additionalName="Event" type="Weapon">
@@ -782,7 +782,7 @@
<stat type="randomDamage">5</stat>
</stats>
<skills>
<skill id="13914" level="1" /> <!-- Elysium -->
<skill id="13914" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46658" name="Elysium Stormer" additionalName="Event" type="Weapon">
@@ -802,7 +802,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="BRONZE" />
<skills>
<skill id="13915" level="1" /> <!-- Elysium -->
<skill id="13915" level="1" /> <!-- Elysium -->
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
</skills>
<stats>
@@ -837,7 +837,7 @@
<stat type="randomDamage">5</stat>
</stats>
<skills>
<skill id="13916" level="1" /> <!-- Elysium -->
<skill id="13916" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46660" name="Elysium Shooter" additionalName="Event" type="Weapon">
@@ -864,7 +864,7 @@
<stat type="randomDamage">5</stat>
</stats>
<skills>
<skill id="13917" level="1" /> <!-- Elysium -->
<skill id="13917" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46661" name="Elysium Buster" additionalName="Event" type="Weapon">
@@ -891,7 +891,7 @@
<stat type="randomDamage">10</stat>
</stats>
<skills>
<skill id="13918" level="1" /> <!-- Elysium -->
<skill id="13918" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46662" name="Elysium Caster" additionalName="Event" type="Weapon">
@@ -919,7 +919,7 @@
<stat type="randomDamage">20</stat>
</stats>
<skills>
<skill id="13919" level="1" /> <!-- Elysium -->
<skill id="13919" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46663" name="Elysium Retributer" additionalName="Event" type="Weapon">
@@ -948,7 +948,7 @@
<stat type="randomDamage">20</stat>
</stats>
<skills>
<skill id="13920" level="1" /> <!-- Elysium -->
<skill id="13920" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46664" name="Elysium Dual Sword" additionalName="Event" type="Weapon">
@@ -974,7 +974,7 @@
<stat type="randomDamage">10</stat>
</stats>
<skills>
<skill id="13921" level="1" /> <!-- Elysium -->
<skill id="13921" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46665" name="Elysium Dual Dagger" additionalName="Event" type="Weapon">
@@ -1001,7 +1001,7 @@
<stat type="randomDamage">10</stat>
</stats>
<skills>
<skill id="13922" level="1" /> <!-- Elysium -->
<skill id="13922" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46666" name="Elysium Dual Blunt Weapon" additionalName="Event" type="Weapon">
@@ -1028,7 +1028,7 @@
<stat type="randomDamage">20</stat>
</stats>
<skills>
<skill id="13923" level="1" /> <!-- Elysium -->
<skill id="13923" level="1" /> <!-- Elysium -->
</skills>
</item>
<item id="46667" name="Lv.5 Giant Dye Pack" type="EtcItem">
@@ -1103,7 +1103,7 @@
<set name="material" val="GOLD" />
<skills>
<skill id="18568" level="3" /> <!-- Vital Stone -->
<skill id="27439" level="1" /> <!-- Vital Stone - Vital Wind -->
<skill id="27439" level="1" /> <!-- Vital Stone - Vital Wind -->
</skills>
</item>
<item id="46673" name="Vital Stone" additionalName="Lv. 4" type="Armor">
@@ -1118,7 +1118,7 @@
<set name="material" val="GOLD" />
<skills>
<skill id="18568" level="4" /> <!-- Vital Stone -->
<skill id="27439" level="2" /> <!-- Vital Stone - Vital Wind -->
<skill id="27439" level="2" /> <!-- Vital Stone - Vital Wind -->
</skills>
</item>
<item id="46674" name="Vital Stone" additionalName="Lv. 5" type="Armor">
@@ -1132,7 +1132,7 @@
<set name="material" val="GOLD" />
<skills>
<skill id="18568" level="5" /> <!-- Vital Stone -->
<skill id="27439" level="3" /> <!-- Vital Stone - Vital Wind -->
<skill id="27439" level="3" /> <!-- Vital Stone - Vital Wind -->
</skills>
</item>
<item id="46675" name="Garnet" additionalName="Lv. 1" type="Armor">

View File

@@ -489,7 +489,7 @@
<set name="time" val="43200" />
<skills>
<skill id="35268" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">666</stat>
@@ -520,7 +520,7 @@
<set name="time" val="43200" />
<skills>
<skill id="35268" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">666</stat>
@@ -553,7 +553,7 @@
<set name="time" val="43200" />
<skills>
<skill id="35269" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">811</stat>
@@ -585,7 +585,7 @@
<set name="time" val="43200" />
<skills>
<skill id="35267" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">1014</stat>
@@ -616,7 +616,7 @@
<set name="time" val="43200" />
<skills>
<skill id="35266" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">833</stat>
@@ -648,7 +648,7 @@
<set name="time" val="43200" />
<skills>
<skill id="35267" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">1014</stat>
@@ -1084,7 +1084,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="35270" level="1" /> <!-- Paulina's Eternal Bracelet -->
<skill id="35270" level="1" /> <!-- Paulina's Eternal Bracelet -->
</skills>
<stats>
<stat type="maxMp">225</stat>

View File

@@ -28,7 +28,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17825" level="5" /> <!-- Emerald Lv. 5 -->
<skill id="17825" level="5" /> <!-- Emerald Lv. 5 -->
</skills>
</item>
<item id="81002" name="PA - Diamond Lv. 5" additionalName="4-hour" type="Armor">
@@ -43,7 +43,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17708" level="5" /> <!-- Diamond Lv. 5 -->
<skill id="17708" level="5" /> <!-- Diamond Lv. 5 -->
</skills>
</item>
<item id="81003" name="PA - Opal Lv. 5" additionalName="4-hour" type="Armor">
@@ -58,7 +58,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="5" /> <!-- Opal -->
<skill id="17705" level="5" /> <!-- Opal -->
</skills>
</item>
<item id="81004" name="PA - Vital Stone Lv. 5" additionalName="4-hour" type="Armor">

View File

@@ -1135,7 +1135,7 @@
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
</skillList>
<dropLists>
<drop>
@@ -1224,7 +1224,7 @@
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
</skillList>
<dropLists>
<drop>

View File

@@ -3266,7 +3266,7 @@
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<acquire exp="12968700048" sp="11664000" />
<acquire exp="12968700048" sp="11664000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174624069" hpRegen="10.5" mp="235500" mpRegen="3.6" />
<speed>
@@ -3291,7 +3291,7 @@
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<acquire exp="12968700048" sp="11664000" />
<acquire exp="12968700048" sp="11664000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174624069" hpRegen="10.5" mp="235500" mpRegen="3.6" />
<speed>
@@ -3317,7 +3317,7 @@
<race>ETC</race>
<sex>FEMALE</sex>
<equipment rhand="13843" />
<acquire exp="12968700048" sp="11664000" />
<acquire exp="12968700048" sp="11664000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174624069" hpRegen="10.5" mp="235500" mpRegen="3.6" />
<speed>
@@ -3342,7 +3342,7 @@
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<acquire exp="12968700048" sp="11664000" />
<acquire exp="12968700048" sp="11664000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174624069" hpRegen="10.5" mp="235500" mpRegen="3.6" />
<speed>
@@ -3420,7 +3420,7 @@
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<acquire exp="12968700048" sp="11664000" />
<acquire exp="12968700048" sp="11664000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174624069" hpRegen="10.5" mp="235500" mpRegen="3.6" />
<speed>
@@ -3445,7 +3445,7 @@
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<acquire exp="12968700048" sp="11664000" />
<acquire exp="12968700048" sp="11664000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174624069" hpRegen="10.5" mp="235500" mpRegen="3.6" />
<speed>
@@ -3471,7 +3471,7 @@
<race>ETC</race>
<sex>FEMALE</sex>
<equipment rhand="15302" />
<acquire exp="12968700048" sp="11664000" />
<acquire exp="12968700048" sp="11664000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174624069" hpRegen="10.5" mp="235500" mpRegen="3.6" />
<speed>
@@ -3496,7 +3496,7 @@
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<acquire exp="12968700048" sp="11664000" />
<acquire exp="12968700048" sp="11664000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174624069" hpRegen="10.5" mp="235500" mpRegen="3.6" />
<speed>

View File

@@ -895,7 +895,7 @@
<value level="10">10</value>
<value level="11">11</value>
<value level="12">12</value>
<value level="13">13</value>
<value level="13">13</value>
</skillLevel>
</effect>
</effects>
@@ -4178,7 +4178,7 @@
<value level="7">30000</value>
<value level="8">30000</value>
<value level="9">30000</value>
<value level="10">30000</value>
<value level="10">30000</value>
</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
@@ -4304,7 +4304,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="4">4</value>
</skillLevel>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -4316,7 +4316,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="4">4</value>
</skillLevel>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -4328,7 +4328,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="4">4</value>
</skillLevel>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -4448,7 +4448,7 @@
<value level="7">30000</value>
<value level="8">30000</value>
<value level="9">30000</value>
<value level="10">30000</value>
<value level="10">30000</value>
</reuseDelay>
<isMagic>4</isMagic>
<effects>
@@ -4757,7 +4757,7 @@
<value level="7">10</value>
<value level="8">10</value>
<value level="9">10</value>
<value level="10">10</value>
<value level="10">10</value>
</abnormalTime>
<affectRange>900</affectRange>
<canBeDispelled>false</canBeDispelled>
@@ -4788,7 +4788,7 @@
<value level="7">30000</value>
<value level="8">30000</value>
<value level="9">30000</value>
<value level="10">30000</value>
<value level="10">30000</value>
</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
@@ -5068,7 +5068,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="4">4</value>
</skillLevel>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -5080,7 +5080,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="4">4</value>
</skillLevel>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -5092,7 +5092,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="4">4</value>
</skillLevel>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -5224,7 +5224,7 @@
<value level="7">30000</value>
<value level="8">30000</value>
<value level="9">30000</value>
<value level="10">30000</value>
<value level="10">30000</value>
</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>

View File

@@ -152,7 +152,7 @@
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</effects>
</skill>
<skill id="13614" toLevel="1" name="Augment Effect - M. Accuracy">
<!-- Passive: M. Accuracy +2. -->
@@ -174,7 +174,7 @@
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</effects>
</skill>
<skill id="13616" toLevel="1" name="Augment Effect - Confusion Resistance">
<!-- Item skill: Confusion Resistance +10. -->
@@ -286,7 +286,7 @@
<amount>7</amount>
<mode>DIFF</mode>
</effect>
</effects>
</effects>
</skill>
<skill id="13627" toLevel="1" name="Augment Effect - Confusion Resistance">
<!-- Item skill: Confusion Resistance +10. -->
@@ -1533,7 +1533,7 @@
<amount>0</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</effects>
</skill>
<skill id="13694" toLevel="1" name="Summon Pippi">
<!-- Summon Pippi. -->

View File

@@ -973,7 +973,7 @@
<skill id="16571" toLevel="1" name="Weakened Defense">
<!-- P. Def. is decreased -->
<icon>icon.skill11276</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1</abnormalTime>
<operateType>A2</operateType>
<castRange>900</castRange>

View File

@@ -1317,7 +1317,7 @@
<abnormalLevel>5</abnormalLevel>
<abnormalTime>7200</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<abnormalVisualEffect>CHANGE_DINOS</abnormalVisualEffect>
<abnormalVisualEffect>CHANGE_DINOS</abnormalVisualEffect>
<hitCancelTime>0</hitCancelTime>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>

View File

@@ -177,7 +177,7 @@
<effect name="CallSkill">
<skillId>16571</skillId> <!-- Weakened Defense -->
<skillLevel>1</skillLevel>
</effect>
</effect>
</effects>
</skill>
<skill id="18516" toLevel="1" name="Seal Wind Altar">

View File

@@ -1759,7 +1759,7 @@
<item id="48065" count="1" /> <!-- Zodiac Cube Fragment -->
</item>
</items>
</effect>
</effect>
</effects>
</skill>
<skill id="18664" toLevel="7" name="Reward for Defeating the Giant Monsters">

View File

@@ -334,19 +334,19 @@
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="9" fromSubLevel="1001" toSubLevel="1020">
<amount>
<value fromLevel="1" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{-0.6 - 0.4 * subIndex}</value>
<value fromLevel="1" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{-0.6 - 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence" fromLevel="1" toLevel="9" fromSubLevel="2001" toSubLevel="2020">
<amount>
<value fromLevel="1" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
<value fromLevel="1" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="Speed" fromLevel="1" toLevel="9" fromSubLevel="3001" toSubLevel="3020">
<amount>
<value fromLevel="1" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{-2 * subIndex}</value>
<value fromLevel="1" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{-2 * subIndex}</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@@ -2276,7 +2276,7 @@
</abnormalLevel>
<abnormalTime>
<value level="1">300</value>
<value level="2">1</value>
<value level="2">1</value>
</abnormalTime>
<abnormalType>PD_UP_DMAGIC</abnormalType>
<isTriggeredSkill>true</isTriggeredSkill>

View File

@@ -85,7 +85,7 @@
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
@@ -131,7 +131,7 @@
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
@@ -140,7 +140,7 @@
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
@@ -187,7 +187,7 @@
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
@@ -196,7 +196,7 @@
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
@@ -243,7 +243,7 @@
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
@@ -252,7 +252,7 @@
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>

View File

@@ -1335,7 +1335,7 @@
<value level="3">17</value>
<value level="4">18</value>
<value level="5">19</value>
<value level="6">20</value>
<value level="6">20</value>
</amount>
<mode>PER</mode>
</effect>
@@ -1928,7 +1928,7 @@
<value level="3">17</value>
<value level="4">18</value>
<value level="5">19</value>
<value level="6">20</value>
<value level="6">20</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2015,7 +2015,7 @@
<value level="3">14</value>
<value level="4">16</value>
<value level="5">18</value>
<value level="6">20</value>
<value level="6">20</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2026,7 +2026,7 @@
<value level="3">96</value>
<value level="4">104</value>
<value level="5">108</value>
<value level="6">112</value>
<value level="6">112</value>
</amount>
<mode>DIFF</mode>
</effect>
@@ -2718,7 +2718,7 @@
<value level="3">17</value>
<value level="4">18</value>
<value level="5">19</value>
<value level="6">20</value>
<value level="6">20</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2794,7 +2794,7 @@
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="6">15</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2805,7 +2805,7 @@
<value level="3">176</value>
<value level="4">184</value>
<value level="5">188</value>
<value level="6">192</value>
<value level="6">192</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@@ -431,7 +431,7 @@
<item id="24151" count="1" /> <!-- Low Quality Agathion Virgo Box -->
</item>
</items>
</effect>
</effect>
</effects>
</skill>
<skill id="27717" toLevel="6" name="Greater Jewel's Blessing">
@@ -925,7 +925,7 @@
<value level="3">8</value>
<value level="4">10</value>
<value level="5">12</value>
<value level="6">15</value>
<value level="6">15</value>
</abnormalTime>
<hitCancelTime>0</hitCancelTime>
<basicProperty>NONE</basicProperty>

View File

@@ -1038,7 +1038,7 @@
<amount>2</amount>
<stat>MEN</stat>
</effect>
</effects>
</effects>
</skill>
<skill id="27849" toLevel="1" name="Transformation Skill">
<!-- For 60 min., randomly transform into Snow Kung/ Scarecrow Jack/ Tin Golem/ Makeshift Bat/ Lady Tow/ Heavy Tow/ Sleepy Tow. -->
@@ -2117,7 +2117,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>99</magicLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime> <!-- Guess -->
<abnormalTime>300</abnormalTime> <!-- Guess -->
<coolTime>300</coolTime>
<reuseDelay>1200000</reuseDelay>
<staticReuse>true</staticReuse>
@@ -2141,7 +2141,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>99</magicLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime> <!-- Guess -->
<abnormalTime>300</abnormalTime> <!-- Guess -->
<coolTime>300</coolTime>
<reuseDelay>1200000</reuseDelay>
<staticReuse>true</staticReuse>

View File

@@ -2331,7 +2331,7 @@
<mpConsume>15</mpConsume>
<magicLevel>
<value level="1">40</value>
<value level="2">76</value>
<value level="2">76</value>
</magicLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -2560,7 +2560,7 @@
<mpConsume>35</mpConsume>
<magicLevel>
<value level="1">40</value>
<value level="2">76</value>
<value level="2">76</value>
</magicLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -3113,7 +3113,7 @@
<mpConsume>35</mpConsume>
<magicLevel>
<value level="1">40</value>
<value level="2">76</value>
<value level="2">76</value>
</magicLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -3462,7 +3462,7 @@
<mpConsume>35</mpConsume>
<magicLevel>
<value level="1">40</value>
<value level="2">76</value>
<value level="2">76</value>
</magicLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>

View File

@@ -1110,7 +1110,7 @@
<coolTime>500</coolTime>
<reuseDelay>60000</reuseDelay>
<effectPoint>-1000</effectPoint>
<mpConsume>8</mpConsume>
<mpConsume>8</mpConsume>
<castRange>700</castRange>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>

View File

@@ -868,7 +868,7 @@
<effect name="PhysicalAttack">
<power>
<value level="1">500000</value>
<value level="2">600000</value>
<value level="2">600000</value>
</power>
</effect>
<effect name="BlockActions">
@@ -902,7 +902,7 @@
<effect name="PhysicalAttack">
<power>
<value level="1">150000</value>
<value level="2">300000</value>
<value level="2">300000</value>
</power>
<criticalChance>5</criticalChance>
</effect>
@@ -930,7 +930,7 @@
<effectPoint>-100</effectPoint>
<abnormalLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="2">2</value>
</abnormalLevel>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -950,7 +950,7 @@
<effect name="PhysicalAttack">
<power>
<value level="1">150000</value>
<value level="2">300000</value>
<value level="2">300000</value>
</power>
</effect>
<effect name="BlockActions">
@@ -1010,7 +1010,7 @@
<effect name="PhysicalAttack">
<power>
<value level="1">150000</value>
<value level="2">300000</value>
<value level="2">300000</value>
</power>
</effect>
<effect name="PullBack">

View File

@@ -526,7 +526,7 @@
<mode>PER</mode>
<magicType>22</magicType>
</effect>
</effects>
</effects>
</skill>
<skill id="32841" toLevel="1" name="Fantasia Harmony - PA">
<!-- For PA. For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Def. +$s4, M. Def. +$s5, P./ M. Critical Rate +$s6, Critical Damage for standard attacks +$s7, Atk. Spd. +$s8, Casting Spd. +$s9, Shield Defense Rate +$s10, Shield Defense +$s11, Skill Cooldown -$s12, Skill MP Consumption -$s13. -->
@@ -1321,7 +1321,7 @@
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<effect name="PAtk">
<amount>2</amount>
<mode>PER</mode>
</effect>
@@ -1345,11 +1345,11 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<effect name="MaxHp">
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<effect name="PhysicalDefence">
<amount>2</amount>
<mode>PER</mode>
</effect>

View File

@@ -2406,7 +2406,7 @@
<!-- Attribute Attack increased when upgraded -->
<icon>icon.artifact_b_attribute_att_up</icon>
<operateType>P</operateType>
<effects>
<effects>
<effect name="AttackAttributeAdd">
<amount>
<value level="1">0</value>
@@ -2720,7 +2720,7 @@
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2736,7 +2736,7 @@
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2752,7 +2752,7 @@
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2768,7 +2768,7 @@
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2784,7 +2784,7 @@
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2800,7 +2800,7 @@
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2810,7 +2810,7 @@
<!-- Debuff Resistance increased when upgraded. -->
<icon>icon.artifact_a_pa</icon>
<operateType>P</operateType>
<effects>
<effects>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">0</value>
@@ -2823,7 +2823,7 @@
<value level="8">-11</value>
<value level="9">-14</value>
<value level="10">-17</value>
<value level="11">-20</value>
<value level="11">-20</value>
</amount>
<slot>DEBUFF</slot>
</effect>
@@ -3323,7 +3323,7 @@
<!-- Debuff Resistance increased when upgraded. -->
<icon>icon.artifact_a_pa</icon>
<operateType>P</operateType>
<effects>
<effects>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">0</value>
@@ -3427,7 +3427,7 @@
<value level="7">2690</value>
<value level="8">3140</value>
<value level="9">3590</value>
<value level="10">4040</value>
<value level="10">4040</value>
</amount>
<mode>DIFF</mode>
</effect>
@@ -3442,7 +3442,7 @@
<value level="7">1748</value>
<value level="8">2042</value>
<value level="9">2334</value>
<value level="10">2626</value>
<value level="10">2626</value>
</amount>
<mode>DIFF</mode>
</effect>
@@ -3457,7 +3457,7 @@
<value level="7">90</value>
<value level="8">100</value>
<value level="9">120</value>
<value level="10">150</value>
<value level="10">150</value>
</amount>
<attribute>FIRE</attribute>
</effect>

View File

@@ -2476,7 +2476,7 @@
<!-- Dragon Augmentation: Attribute Attack +$s1. -->
<icon>icon.renewal_mineral_dragon</icon>
<operateType>P</operateType>
<effects>
<effects>
<effect name="AttackAttributeAdd">
<amount>
<value level="1">10</value>

View File

@@ -1604,7 +1604,7 @@
<item id="17442" count="1" /> <!-- Eternal Tunic - Robe -->
</item>
</items>
</effect>
</effect>
</effects>
</skill>
<skill id="39487" toLevel="1" name="PA Event Box">