Removal of AutoSaveManager as it encourages bad implementations.

This commit is contained in:
MobiusDevelopment
2020-01-29 14:14:20 +00:00
parent 6ef4009091
commit 9d3904e755
7 changed files with 1 additions and 278 deletions

View File

@@ -10,29 +10,6 @@
# DeadLockCheck = -1
# Now the demon-stream after completing his tasks will disappear forever.
# AUTO SAVE DAEMON:
# Allows you to customize the preservation of the database of players.
AutoSaveInitial = 300000
AutoSaveDelay = 900000
# CHECK CONNECTION DAEMON:
# Allows you to customize the connection check of players.
CheckConnectionInitial = 300000
CheckConnectionDelay = 900000
# Maximum time without receiving packets from client needed to be checked
# Default: 60sec
CheckConnectionInactivityTime = 60000
# CHECK TELEPORT ZOMBIE STATUS:
# Allow to close connection of "teleport zombies" due to critical errors on teleport
# Default: 60sec
CheckTeleportZombiesDelay = 60000
# Clean database task delay:
CleanDBInitial = 300000
CleanDBDelay = 900000
# ---------------------------------------------------------------------------
# Dead Lock Detector (separate thread for detecting deadlocks)
# ---------------------------------------------------------------------------