Config to ignore NPC stat formulas.

This commit is contained in:
MobiusDev
2015-09-12 11:26:27 +00:00
parent 41e442577b
commit 9d30563145
3 changed files with 53 additions and 38 deletions

View File

@@ -73,6 +73,7 @@ MinNPCLevelForMagicPenalty = 78
# Default: unknown # Default: unknown
SkillChancePenaltyForLvLDifferences = 2.5, 3.0, 3.25, 3.5 SkillChancePenaltyForLvLDifferences = 2.5, 3.0, 3.25, 3.5
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Monsters # Monsters
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -93,6 +94,7 @@ SpoiledCorpseExtendTime = 10
# Default: 2000 # Default: 2000
CorpseConsumeSkillAllowedTimeBeforeDecay = 2000 CorpseConsumeSkillAllowedTimeBeforeDecay = 2000
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Guards # Guards
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -125,6 +127,7 @@ MaximumSlotsForPet = 12
PetHpRegenMultiplier = 100 PetHpRegenMultiplier = 100
PetMpRegenMultiplier = 100 PetMpRegenMultiplier = 100
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Raid Bosses # Raid Bosses
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -178,6 +181,11 @@ RaidChaosTime = 10
GrandChaosTime = 10 GrandChaosTime = 10
MinionChaosTime = 10 MinionChaosTime = 10
# It removes STR,CON... bonuses.
# With this npcs will use the stats given directly from the xml.
IgnoreNpcStatFormulas = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Drops # Drops
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------

View File

@@ -111,6 +111,7 @@ public final class Config
public static final String CHAT_FILTER_FILE = "./config/chatfilter.txt"; public static final String CHAT_FILTER_FILE = "./config/chatfilter.txt";
public static final String CH_SIEGE_FILE = "./config/ConquerableHallSiege.ini"; public static final String CH_SIEGE_FILE = "./config/ConquerableHallSiege.ini";
public static final String GEODATA_FILE = "./config/GeoData.ini"; public static final String GEODATA_FILE = "./config/GeoData.ini";
// -------------------------------------------------- // --------------------------------------------------
// L2J Variable Definitions // L2J Variable Definitions
// -------------------------------------------------- // --------------------------------------------------
@@ -897,6 +898,7 @@ public final class Config
public static int DROP_ITEM_MIN_LEVEL_DIFFERENCE; public static int DROP_ITEM_MIN_LEVEL_DIFFERENCE;
public static int DROP_ITEM_MAX_LEVEL_DIFFERENCE; public static int DROP_ITEM_MAX_LEVEL_DIFFERENCE;
public static double DROP_ITEM_MIN_LEVEL_GAP_CHANCE; public static double DROP_ITEM_MIN_LEVEL_GAP_CHANCE;
public static boolean IGNORE_NPC_STAT_FORMULAS;
// -------------------------------------------------- // --------------------------------------------------
// PvP Settings // PvP Settings
@@ -2089,6 +2091,8 @@ public final class Config
DROP_ITEM_MAX_LEVEL_DIFFERENCE = NPC.getInt("DropItemMaxLevelDifference", 10); DROP_ITEM_MAX_LEVEL_DIFFERENCE = NPC.getInt("DropItemMaxLevelDifference", 10);
DROP_ITEM_MIN_LEVEL_GAP_CHANCE = NPC.getDouble("DropItemMinLevelGapChance", 10); DROP_ITEM_MIN_LEVEL_GAP_CHANCE = NPC.getDouble("DropItemMinLevelGapChance", 10);
IGNORE_NPC_STAT_FORMULAS = NPC.getBoolean("IgnoreNpcStatFormulas", true);
// Load Rates L2Properties file (if exists) // Load Rates L2Properties file (if exists)
final PropertiesParser RatesSettings = new PropertiesParser(RATES_CONFIG_FILE); final PropertiesParser RatesSettings = new PropertiesParser(RATES_CONFIG_FILE);

View File

@@ -116,6 +116,8 @@ public final class Formulas
{ {
Calculator[] std = new Calculator[Stats.NUM_STATS]; Calculator[] std = new Calculator[Stats.NUM_STATS];
if (!Config.IGNORE_NPC_STAT_FORMULAS)
{
std[Stats.MAX_HP.ordinal()] = new Calculator(); std[Stats.MAX_HP.ordinal()] = new Calculator();
std[Stats.MAX_HP.ordinal()].addFunc(FuncMaxHpMul.getInstance()); std[Stats.MAX_HP.ordinal()].addFunc(FuncMaxHpMul.getInstance());
@@ -140,12 +142,6 @@ public final class Formulas
std[Stats.MCRITICAL_RATE.ordinal()] = new Calculator(); std[Stats.MCRITICAL_RATE.ordinal()] = new Calculator();
std[Stats.MCRITICAL_RATE.ordinal()].addFunc(FuncMAtkCritical.getInstance()); std[Stats.MCRITICAL_RATE.ordinal()].addFunc(FuncMAtkCritical.getInstance());
std[Stats.ACCURACY_COMBAT.ordinal()] = new Calculator();
std[Stats.ACCURACY_COMBAT.ordinal()].addFunc(FuncAtkAccuracy.getInstance());
std[Stats.EVASION_RATE.ordinal()] = new Calculator();
std[Stats.EVASION_RATE.ordinal()].addFunc(FuncAtkEvasion.getInstance());
std[Stats.POWER_ATTACK_SPEED.ordinal()] = new Calculator(); std[Stats.POWER_ATTACK_SPEED.ordinal()] = new Calculator();
std[Stats.POWER_ATTACK_SPEED.ordinal()].addFunc(FuncPAtkSpeed.getInstance()); std[Stats.POWER_ATTACK_SPEED.ordinal()].addFunc(FuncPAtkSpeed.getInstance());
@@ -154,6 +150,13 @@ public final class Formulas
std[Stats.MOVE_SPEED.ordinal()] = new Calculator(); std[Stats.MOVE_SPEED.ordinal()] = new Calculator();
std[Stats.MOVE_SPEED.ordinal()].addFunc(FuncMoveSpeed.getInstance()); std[Stats.MOVE_SPEED.ordinal()].addFunc(FuncMoveSpeed.getInstance());
}
std[Stats.ACCURACY_COMBAT.ordinal()] = new Calculator();
std[Stats.ACCURACY_COMBAT.ordinal()].addFunc(FuncAtkAccuracy.getInstance());
std[Stats.EVASION_RATE.ordinal()] = new Calculator();
std[Stats.EVASION_RATE.ordinal()].addFunc(FuncAtkEvasion.getInstance());
std[Stats.ACCURACY_MAGIC.ordinal()] = new Calculator(); std[Stats.ACCURACY_MAGIC.ordinal()] = new Calculator();
std[Stats.ACCURACY_MAGIC.ordinal()].addFunc(FuncMatkAccuracy.getInstance()); std[Stats.ACCURACY_MAGIC.ordinal()].addFunc(FuncMatkAccuracy.getInstance());